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Ramses

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About Ramses

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  1. An even bigger question: if an arcade cabinet was turned on and there was no one around to play it, would it make a sound?
  2. I didn't care for the Swordquest games at all. We got them at a garage sale for pretty cheap so it wasn't a big loss. That said, I do have nostalgia for it and I like the sprite icons - so much that I made an animated gif for use on a 32x32 LED matrix display.
  3. I'll often play several obscure early 80s arcade games that most would probably consider somewhere between mediocre and terrible like Jump Coaster, Money Money, and Bagman. I don't feel guilty, though maybe I should? 2600 Tutankham was my favorite 2600 game when I was a kid. I agree that the manual definitely helped a lot. I got a sealed copy on ebay several years ago so I could have the manual in mint condition. The game also had FOUR different levels which was a rarity on the system!
  4. Thanks! I'll have to order a couple of the Ultimarc Goldleafs to see how I like them. I do like old school concave tops. They have quite a selection for those 1456 enclosures don't they - even ones with wood sides. I have a relative who has the tools for cutting metal, but I don't know the extent of what he can do. Not sure if he has a drill press. I'll have to check.
  5. Loving these! I'm currently working on some usb controllers for mame (4/8 way servostick controller, trackball controller, and a spinner controller), but mine aren't going to be as nice as yours. I have a hard time finding decent enclosures. Project boxes tend to be too small and boxy and diy controller cases tend to be made for fighting games (short buttons) while I prefer clicky happ style buttons so I need something that has depth.
  6. I think it's death of the sun when it's corporately owned.
  7. http://www.highscore.com/ That is probably the biggest one. I don't think it's as big as the speed runner community though.
  8. One of the main complaints I've heard of the Mag-Stik is that it has a really short throw.
  9. The enemies really needed some knock back when they get hit. That would have helped some.
  10. I didn't realize the HSC started up so soon. I'll probably sit this one out for the most part. Millipede is the one game I have a cabinet of though so I felt the need to join in this week. Unfortunately my dip settings are slightly different than what's listed here and I don't want to reset my scores so I had to go with MAME and my rarely used U-trak. I can usually break 100,000 but I had a hard time adjusting to using a different trackball. It also seems like the reinforcement heads come much quicker in the early game than it does on my machine. Ladybug: 45,220 Millipede: 95,778
  11. I guess I'll join in. Golden Axe Warrior (SMS) Great Zelda-like. I completed this one back in January and I really enjoyed it. Seiken Densetsu 3 (SNES) Amazing. When I first started it, I didn't think I was going to like it as much as Secret of Mana. That changed around the time of the ghost ship. Once the map started opening up, it became even better. I can honestly say that this is now my favorite SNES game of all time. Surprising, since the games it beat it out all have the nostalgia advantage. It has a few issues here and there, but it still comes out on top for me. This was one of the top 3 games on my bucket list to play and finish and it was great to finally experience it. Dungeon Explorer (TG16) My neighbor had this when we were kids. Fun little Gauntlet-style game. Nice graphics and really good music. I completed the CD sequel back then, but never the original. It's pretty fun, but it gets old after a while, especially if you play it single player. Shape Shifter (TurboCD) built-in cheat used Another game my neighbor had that we never finished. You play as a guy that can change into different creatures. I liked it back in the day, but we didn't get too far and now I know why after my recent playthrough. The game has a save system, but you have limited lives with no way to get more and you can only save at the town you start out in. The platforming is pretty finicky, especially with the panther form and there are quite a few cheap deaths and hit detection issues. Although the game is short there are some single screens that can easily wipe out all of your lives. The final bosses are extremely tedious and I unfortunately had to resort to using the unlimited lives cheat to complete it. That said, I do like the graphics and the music is pretty decent. The game has some charm to it. I think the jungle/cat-god/shark segment was probably my favorite part. It started going downhill after that.
  12. I completed Shape Shifter today. I'd be curious to hear other people's thoughts on that game as there is not much about it online. No playthroughs on youtube either. It was one I played with a friend growing up and I had good memories of it, but I don't remember getting that far. I think we got to the shark part, right after the cat statue boss, but that was it. I like the graphics and music. The game has some charm to it, however, I find it brutal to play now as it has so many cheap deaths and poor hit boxes along with limited lives. The final 3 form boss is extremely tedious and I had to resort to the unlimited lives cheat code to finish it. On another note, my Turbo Duo was unable to play any of the dialog towards the end. It was getting hung up and I had to open the top to get the game to continue. I'm wondering if the laser is starting to go. The system was fully recapped about 4-5 years ago. I tried 2 different ISO sets and several different burn speeds and they all crapped out around the same spot (though not always exactly the same spot) - around the final boss pre-fight dialog. I haven't played the Duo in a while so I'll have to try some more games to test it. My guess is that it happens with data that is located towards the outside of the disc.
  13. This, though I'm also picturing something of a rogue-like for Riddle of the Sphinx. I could see a lot of randomized elements added.
  14. I guess one could look at Viewpoint for ideas. I'm thinking it'll mostly come down to adding a few new enemies and/or obstacles - the original Colecovision port added those hovering roomba-like enemies towards the end of the level for example.
  15. Or Zoo Keeper, The Legend of Kage, Time Tunnel, Jump Coaster, Frogs & Spiders, Ninja-Kid, Port Man, Mat Mania. You would think their less popular titles would be cheap to license.
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