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Everything posted by Ramses

  1. I've never gotten one of these Flashback systems and I'm thinking about getting my niece and nephew one for Christmas. I'd like them to have wired controllers though. I was looking at atgames accessories and noticed that it says the wired controller is compatible with Flashback 3 and 4 and the paddle controllers are compatible with 4, 5, and 6. Seems odd, I would think they would be compatible with the 7 as well. Did they just forget to update their site? Also are these exactly the same as the originals?
  2. Does anyone know how many bearings the CX-80 trackball has? Is it 5 or 6? I have a Millipede cabinet and a new HAPP trackball, but I've never been able to find smooth bearings for it. Apparently they don't make these bearings like they used to - at least that's what the trackball seller claimed when I contacted him. My CX-80 is super smooth and I'd like to swap them out, but I figure if I can't replace all of them, I might not want to even bother. I don't know how to even open the thing. Are there screws under the rubber nubs?
  3. This thread has just got me wondering, was the Colecovision the first console to have a dedicated expansion port?
  4. Isn't there a rule on this forum that prohibits links to explicit graphic imagery?
  5. Well I received 10 ram chips, tried piggybacking them and got some strange results. When I tried each chip, one at a time, I got the same memory test results for all eight. Then I tried piggybacking all of them at once. I could only get up to 6 at once, any more than that, and I get a black screen. I checked them real closely and it appeared all the pins were touching. I'm not sure if some chips I ordered are bad or not. Some of them result in a black screen if only one is piggybacking. Anyway, after messing around with them for a while, it booted to the Basic screen. I took one off at a time and was able to remove all of them while still getting to the Basic screen. Then I turned it off, plugged in the keyboard, and I was back to the memory test screen. After more fiddling piggybacking the ram chips, I was able to get back to the Basic screen again, this time with the keyboard plugged in. I could type in about 2 lines of code, and then it freezes up. I booted again a few times and tried to get to the self test screen by holding option and I couldn't get to it. It would only boot to Basic. After a while it when back to only booting to the memory test screen with the exact same results as before. So is it looking like the memory just needs to be reseated after all? The soldering looks perfect - no cracks or imperfections. I'm a little worried I'm going to burn the board when I try to work on them as I'm not the greatest solderer and I've never soldered on a PCB before. That said I realize soldering would be involved no matter what the fix turned out to be.
  6. Thanks for the info everyone. I did do a "touch test" and all of the RAM chips are cool. The ANTIC chip is pretty hot along with the 6502 to the right of it. The OS ROM and pokey are warm and the rest of the chips are cool.
  7. Yeah, that's what I was worried about. Unfortunately, this is my only 8-bit computer so it looks like I'm going to have to buy another one or buy and replace all the RAM and hope for the best. I'm guessing I'd have a hard time finding a replacement MMU or ANTIC separately.
  8. You'll have to bear with me a little bit as I don't have much experience in these old computers. I don't think I can reach Basic. It boots directly to Memory Test. All I can do is Reset. One thing that seems off is that the Option, Select, Start, and Help buttons have very little resistance and the Reset button does. Is it supposed to be that way or could there be missing parts?
  9. I've just acquired an Atari 800XL for super cheap as the seller didn't have a power supply and couldn't confirm that it worked. I bought it anyway since it was in mint condition. It's like no one ever touched the thing - no wear or dust AT ALL. I picked up a power supply and video cable and tested it and I'm getting the memory screen with several red blocks and one missing block. Now I've done a little research, but I've still got some questions. First of all, it looks like I'm going to have to get some replacement RAM. Will any 4164 chips work? Looking at the screen I attached, how many do you think I'll need? Considering the condition of the computer, I'm curious if RAM can go bad without being used. It makes me wonder if this might have been a lemon and could have other issues. What do you think? Anything else I should check before I try to get more RAM?
  10. I was hoping to at least break 100,000 but I just can't consistently master the pixel perfect hammering of the floors. That and everytime I think I've gotten the AI down, they do something different. 95,080 Congrats on the roll S.BAZ.
  11. Okay, now I'm getting the hang of this again! 64,160
  12. Oh boy, it's taking a while to get back into the swing of things with Mr Do's Castle. 19980 A rollage??? Why on earth would you want to do that? You should conserve your energy
  13. A/B 83,058 I'm liking this one. Once things start picking up, you really need to balance between going after treasure and rushing ahead to refuel.
  14. I love me some shadow masks and scan lines. The colors on CRTs are gorgeous as well. I was just playing the Sonic Genesis trilogy a little while ago on my Trinitron and the lava in those games was so bright, it glowed like it really was molten and on fire. On my LCD it just looks flat and lifeless in comparison, even with the saturation and brightness turned up.
  15. I could only squeeze in a couple of games. Really busy week. I'm going to get crushed! Atlantis: 34,500 Atlantis II: 238
  16. 3 B/B: 1879 8 A/A: 316 Probably the best I'm going to get.
  17. I wish we could see some pics of what the scan lines will look like. Some scan lines used in emulation can look poor.
  18. Well the teleport ability helps with that a bit. It's also a good strategy to carve out a section of the hive at the start so you have a larger shooting range to take out enemies.
  19. I second that. And I like the descriptions included in the Retro Core videos.
  20. If I see an image or something that I really like, I'll download it for safe keeping. I have a downloaded portfolio of inspirational artwork that I could have put together on pinterest, but I don't trust the original links to last forever.
  21. Trailer is done and it's up on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=742007760 So how's it look? Does anyone have any suggestions or feature requests? I'll be releasing a playable demo soon.
  22. I can't believe I died from the easiest trap! 58300 I wasn't expecting the 2600 version of Montezuma's Revenge to be this good! I would have loved this when I was a kid. Makes me want to hurry up and pick up a C64 so I can finally play that version.
  23. We'll, it's been a long time since I made any posts regarding this project. Other things came up and I had to take a break from the game for almost a year. That said, I've been working diligently these past few months and I'm pleased to say that the trailer is done. It will be released when the Greenlight campaign begins - very soon.
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