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Parallax Scroll

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Everything posted by Parallax Scroll

  1. I feel like there's a GamePro article specifically on the Panther, before news of the Jaguar came out, but I might be wrong.
  2. Neo Geo games coming to Nintendo Switch: http://www.neogaf.com/forum/showthread.php?t=1333497 823 yen. Famitsu
  3. GamePro issue #2 (June/July 1989) The Cutting Edge on PC-Engine / TG-16, Genesis, general info on the new 16-bit and handheld systems.
  4. Ah cool, could you tell me what issue it's in so I could maybe locate a copy?
  5. So, let me ask once more, if anyone has a collection of DieHard GameFan magazines from 1993-1995, could you please look for their Graveyard segment that has the SuperGrafx version of Ghouls n Ghosts / Daimakaimura? Thanks again.
  6. This came up in a google search I was doing for something else related. Capcom calendar for the coin-op arcade version. Now perhaps someone here could help me out. I've been looking for (without any success) an issue of DieHard GameFan magazine that has 'The Graveyard" article on Daimakaimura (Ghouls 'N Ghosts) for the SuperGrafx. I'm pretty sure it was in a 1993 or 1994 issue and if I recall, it's two pages with a lot of screenshots. The Graveyard was GameFan's section for older games they considered worth playing. Obviously I've found & posted the GameFan Graveyard articles on SuperGrafx Granzort, Aldynes and 1941 Counter Attack, but the one with Ghouls 'N Ghosts seems to be a real tough cookie to find. GameFan magazine - The Graveyard (i.e) (HappyConsoleGamer on GameFan's Graveyard section) https://youtu.be/okV_l4nHL_s?t=13m33s Retromags.com won't host GameFan issues, and what few issue are scanned elsewhere online are not sorted for easy searching. It's hit & miss and many issues are not scanned. So if anyone has a collection of GameFan from 1993 through 1994-95 and could take a look for me, I'd so greatly appreciate it.
  7. Hey guys, what is this game, is it a prototype ? I found this in Electronic Gaming Monthly #64 which is from November 1994. http://www.megalextoria.com/magazines/index.php?twg_album=Video_Game_Magazines%2FElectronic_Gaming_Monthly%2Fegm_1994-11 http://www.megalextoria.com/magazines/index.php?twg_album=Video_Game_Magazines%2FElectronic_Gaming_Monthly%2Fegm_1994-11&twg_offset=160
  8. My brother and I played tons of Military Madness in late 1990 early 1991. Very addictive.
  9. If you like turn-based strategy like Advance Wars and have a TurboGrafx-16 or Turbo Duo, you'll enjoy these two games, from 1989 and 1994 respectively.
  10. Hi Anthony, that picture of Magician Lord is absolutely gorgeous. Great work, as always.
  11. NEC SuperGrafx, SNK NEO GEO, a real Nintendo NES and Super Famicom.
  12. Hello again, this was just an awesome picture I found that I had to post.
  13. Electronic Gaming Monthly and Diehard Gamefan on Forgotten Worlds for PC-Engine Super CD.
  14. Diehard GameFan's Graveyard articles on three SuperGrafx games.
  15. Diehard GameFan 'The Graveyard' segment on Magician Lord.
  16. Magazine previews, articles on Rondo of Blood from EGM, and GamePro's look at both the PCE game and SNES Dracula X which was a worse game.
  17. Yep, I totally agree, the Super Scaler games were the highlight of the Sega 3D Classics series. I did forget that Galaxy Force II on PS2 (released in 2008 iirc) was actually the first arcade perfect port of that game, which first released in 1988. The 3DS version is based on the PS2 port. So the 3DS *and* the PS2 have the only perfect ports of it. So then, the 3DS versions of Power Drift and Thunder Blade are the first 1:1 arcade ports of those two. Thunder Blade is interesting, because before the 3DS version, there was 1 very good (yet not arcade perfect) port. This version was released in 1990 for the Sharp X68000 computer. Even though the scaling isn't as smooth as the arcade, and there were fewer sprites on screen at one time (X68K is powerful, but not X-Board arcade powerful) it certainly blew every other home version away at the time. Here's a video of it on real hardware, played with a Sharp CZ-8NJ2 Cyber Stick Intelligent Controller.
  18. Galaxy Force II and Power Drift on 3DS are the only official, legit home versions of those games which are arcade perfect. The Japanese Sega Ages versions of both of those games released in 1998 on the Saturn had their framerates cut to 30fps. As for 3D Thunder Blade, it's also the only arcade perfect port of the original (and Super Thunder Blade on MD / Genesis was sort of a sequel, not the same game). These 3 games, along with After Burner II, OutRun and Super Hang-On, are all worth owning (Space Harrier also). And don't forget Fantasy Zone II W, a System-16 remake of an 8-bit arcade & Master System game (originally made for arcades and released on PS2 in Japan) now in 3D, with an amazing new gameplay mode.
  19. It's really nice. (X68000, actual hardware) (longplay, off-screen) (longplay, capture) (SuperGrafx)
  20. Two print ads for Daimakaimura, one for the PC Engine SuperGrafx and one for the Sharp X68000 16-bit computer.
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