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LoTonah

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Posts posted by LoTonah


  1. Yes, please do! Thanks to you guys we hopefully soon will be able to program graphics, sound and joystick controls in CP/M (and even better, Turbo Pascal), in 80 columns. I think that will usher in a new wave of CV games, and Adam software too.


  2. I though, analog outputs would be practical, because you can guarantee a low ping output without having to buy a specialized gaming monitor. Add that to the fact that I already have a CRT TV and a 3D TV, neither of which is easily replaceable, then the Composite option would be welcome on the Phoenix. I just plug into my CRT TV.

     

    If the Composite adapter adds ping because the phoenix natively displays in 1080p, then the resolution change kills the exact reason why would want a CRT TV adapter. It’s not because I like lugging heavy TVs. It’s not necessarily because I like the additive effect over the subtractive effect, It’s because they are so low ping, light gun games work. And most HDMI TVs have about 33 ms ping and some even more.

     

    If someone can find me a modern gaming monitor with 4 ms or less ping, understands everything from 240p and 480i up to 2160p with a frame rate that can understand 24 fps x 2 eye programs natively, and has shutter scope 3D, then I can replace my Playstation 3D TV with a low ping 3D monitor that can play all my old games. Otherwise I’d have to rotate between 3 monitors. Heck, if it accepts analog inputs, then I can literally use my CRT ONLY for Light Gun games if it’s low ping enough.

     

    And that is subject to a good retro light gun adapter which uses a visible light photography system as opposed to a Wiimote system. There is a retro console gun, it just uses the Wiimote method, which is WAY less accurate than light-and-timing based guns. There is a "visible light camera gun", the problem with that is it requires a computer for it to work. It doesn’t work off of retro consoles.

     

    Honest question here... have you ever played a game for fun, or is it only about beating it with a perfect score? Games are supposed to be enjoyed, not obsessed over.

    • Like 1

  3.  

    The disk is actually already set up for the ADAM at 40 col. The terminal type listed when the program launches is ADAM, which I assume is a custom profile.

    Hmmm... He must have set that up after I got mine from him. I think mine was preset for a Hazeltine terminal (or something like that). I just remember having to trial and error it a fair bit (never did get it 100%).


  4. After seeing what the TurboGrafix-16 (aka PC Engine) could do with a good video chip and an 8-bit processor, I'm wondering what the fuss is. Dual Z80 chips should be good for almost all 80's arcade games. Even 68000 games like Marble Madness had decent 8-bit ports, it seems like it comes down to the skill of the programmer and the VDP.

    • Like 3

  5. Well, for a similar but somewhat different question: why can't the ST use bank-switching to increase memory? I always find it strange when an older design has more flexibility than something newer (ie. how the Atari 2600 has more colours available than say, the ColecoVision, when the TI chipset in the Coleco came out after the Atari came out)?


  6. Why? Because an emulated ADAM isn't an ADAM. I use an ADAM emulator all the time, but there is nothing like firing up the real hardware to do stuff on.

     

     

    Don't worry, Joe... I agree with you. I was just trying to sort out a few questions, and the OP answered all of them.

     

    I love the old physical computers. Been thinking of adding a 5.25" drive to my TRS-80 Model 1, just 'cause I miss the sound the drives made. There are many superior replacements available but the old way is foremost on my mind.


  7. sigh, here come the purity criticisms.

     

    @CharlesMouse - please, just do it. This is useful, and will bring the ADAM into the 21st century. :)

     

    -Thom

     

    No, not at all. I was really trying to find out what the OP's reasoning for this was, and what some of the hardware choices are.

     

    I still have my physical Adam, with quite a few add-ons as well. Having said that, I use emulation 2/3rds of the time because of ease-of-use.

     

    Where will I be in 5 years? Hard to say, depends on my options. This is one more option that I'm actually quite interested in.


  8. Strapping a Pi to the Adam certainly opens up a lot of possibilities, and it also adds a lot of philosophical questions about what makes an Adam an Adam.

     

    So instead of all of that, I'm just wondering why you want a MicroSD card as part of your card... why not use the one built into the Pi? Why have a modem port when the Pi can add WiFi to the Adam?

     

    For that matter, why keep the Adam at all? If someone made a keyboard/joystick interface, and a cartridge slot card for a Pi, and made it work with the Adam emulator, would I need to keep my aging hardware at all?

     

    Or even keep the cartridge slot, for that matter, considering every cartridge except for some homebrews have been dumped to image files.

     

    Just wondering out loud.


  9. Ah, that's a new one for me. It seems to have run from September 1983 to December 1988.

    https://archive.org/details/family-computing?sort=-date

     

    Yes, it had an interesting run. At the beginning, there was a sister publication aimed at kids, called K-Power. Some interesting computer stuff in there, too... but by issue 17 of Family Computing, K-Power magazine had been shut down and became a section inside Family Computing. Then by issue 50, it became Family and Home Office Computing (the K-Power section had been eliminated entirely by then), and finally on issue 60 it was just called Home Office Computing. It died about six issues after that... like most magazines that could never figure out what they wanted to be.

     

    The whole thing was run by the Scholastic Company. In North America (not sure about the rest of the world) Scholastic is known as the company that sells overpriced books to schoolkids through a paper catalog given out by the schools... the schools get free books for their libraries in return.

    • Like 1

  10. If you are looking for type-in Mac programs, you should check out Family Computing magazine (see archive.org). They had a section called The Programmer where you would find two or three programs per month, with each program converted to several different computers (ie. Apple //, C64, Coleco ADAM, IBM PC, Amiga, etc., and of course, Macintosh)

     

    Have fun with that!

    • Like 2

  11. I have just received my new Salora Manager computer today, with a lot of peripherals, floppy disk drive and a few original software floppy disks

    At last, after months and months of waiting, I had the chance to test my Coleco Vision module.

    I have 3 Coleco Vision games only: Donkey Kong, Q*Bert and Space Panic.

    Donkey Kong and Q*Bert work flawlessly. Space Panic did not work, but maybe the cartridge is broken (I cannot test it on another machine because I have no Coleco Vision console at all)

    And I love the boot messages of the module in case you switch it on with or without game inserted :-)

    These are the links to 2 Youtube videos of the module in action:

     

     

     

    Hopefully within a few days I will be able to upload a video of the floppy disk system in action, and play obscure original software diskettes! Can't wait :-)

     

    That is so sweet! Is it playing games slower than a normal NTSC Colecovision, though? Q*Bert seemed sluggish to me.


  12. I always wondered if it were possible to bypass the TI chips normal output and get closer to the bare metal. After all, the TI chip has to work with the standard NTSC signal to build up it's output, right? Theoretically it should be possible to get graphics similar to the Atari.

     

    Keep in mind I'm only theorizing here.


  13. Another vote for Zookeeper!!! How has this game not had a home release yet?!? It's a great game. It could be a CV exclusive! ;)

     

    I also welcome ANY vector games.. but in the meantime, I'll keep lovin' on my Vectrex. :D

     

    Well, unless Champ Games releases their Atari 2600 version first (which by the way, may be the most amazing 2600 game to date, and that's saying a lot since Champ's Mappy and Scramble ports were unbelievably good!)

     

    I think that the SGM version would be incredible though... close to arcade perfect.

     

    Just sold my Vectrex... it's been a lousy year financially.

    • Like 1

  14. I don't understand enough about how FPGA chips work... I guess you set them up so that they not only have a CPU core, but also have sub-cores for various support chips. Like if it was an Atari 8-bit, you would have the 6502, plus Antic chip, etc. Or a C64 would be the 6510, plus a VIC-II and SID sub-core. So the ADAM would need to be a Z80, plus the 6801 sub-cores (because you already have video and sound chips on the board already)... or would you even need to simulate the 6801 chips? I can't seem to wrap my mind around how it would work (but I'm sleep deprived, so that's that). Would the Phoenix hook up to a USB inkjet/laser printer to simulate the daisywheel, or would you not bother with printing? Also, I hope someone produces a ADAM keyboard interface box so we can use the ol' keyboard on the Phoenix... that would be so sweet!

     

    Sorry, actually falling asleep while typing this out. Going to bed now. Sorry if it doesn't make sense.


  15. Problem with Magic Sac+ is that the original designer left(long story) and created the Spectre 128 which was 1000% better. The Spectre 128 doesnt go for much more than $20 that Ive seen.

     

    I don't have time to look, how much more does the Spectre GCR fetch? That's the desirable one!

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