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Everything posted by jaybird3rd
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DUAL "POKEY" SOUND CHIP STEREO UPGRADE BOARDS
jaybird3rd replied to MEtalGuy66's topic in Atari 8-Bit Computers
While he's at it, I think he's going to figure out how to power it with molasses (from the 7800 forum): -
1027925[/snapback] BAHAHAHAHAHAHAAAA!!! A little-known fact: Edison only succeeded in building his first light bulb after Einstein secretly gave him the base code.
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I still see PSOne dual shock controllers all the time at the Wal-Mart stores in my area; I think they have them down to about $12. EDIT: These are first-party controllers from Sony, not third-party controllers.
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Don't worry, he probably doesn't understand NES nomenclature, either. The PSG is the NES's pulse sound generator which, according to this, was added onto the die of the 2A03 (the 6502 variant the NES uses). I don't believe the microprocessor core itself is any different, though. I think you're wasting your time trying to explain things to him; if he had read what I told him to, he could have found out the differences between Sally and a vanilla 6502 within five minutes.
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Well, I received my HSC this afternoon (#042), and so far I'm very pleased with it. It's amazing to be able to take 7800 games that I've been playing for years and unlock their hidden scorekeeping features. Thanks again to Curt for building these, and for making this limited post-production batch available.
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Look around for a CD called "Stella Gets a New Brain"; it contains the entire Starpath Supercharger library and a bunch of other goodies. The games are on the CD as audio tracks and can be played into a real Supercharger just like the original cassettes.
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SOLD Space Invaders Wireless 2600 Arcade Joysticks
jaybird3rd replied to jaybird3rd's topic in Buy, Sell, and Trade
Item sold on 3/1/2006. Thanks! -
The 7800's cartridge guide is a little too narrow to comfortably fit many third-party 2600 cartridges. They will actually plug in, but might require a little extra effort. Someone on this forum posted some instructions for a quick fix to this problem; I'm sure some searching will bring it up.
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Interesting. That's a similar wiring scheme to the one I developed for the 2600 version of these sticks: in my design, the innermost left and right buttons map to the left and right directionals, while the outermost buttons would both map to the action button. This would allow the joystick to remain ambidextrous and would give you a nice set of arcade-like controls for Track & Field and Space Invaders (I chose the innermost pair for the directionals because the outer buttons seemed like a more comfortable match for the thumbs). A third button would be nice for Asteroids, but as you say, the menu button on the corner is a little out of reach. The nice thing about building your own sticks, though, is that you can wire them pretty much any way you want.
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That's unfortunate. I still had some credit with them (not much), even though I had already picked up just about every game they were offering. I think they had the right idea: hardcore emulation fans have been wanting a way to get legal copies of these games for years, and StarROMS succeeded in licensing some good ones from Atari. If they had gotten more, and if they had licensed games from other publishers as well, perhaps they could have been more successful.
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Interesting ... were they brand new pens or did they look like new-old-stock?
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So would I ... maybe even with a new "20th Anniversary Edition" face plate, a reworked cartridge slot that doesn't have a problem with third-party cartridges, and pre-molded holes for mounting composite A/V jacks and standard AC adapter jacks for the modders among us.
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I love the 1020! It's not nearly as useful nowadays, but it's still a cool little unit that's fun to play around with. Mine is in like-new physical condition, and my only problem (aside from an apparent lack of new ink pen replacements) is that it has a damaged belt. Apparently this is a common problem with the 1020, but that belt is woven throughout the mechanism in some very intricate ways and I have no idea how to fix it on my own.
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I'd love to see new cases for classic consoles made (it might be a great way to restore dusty, dirty, and sun-faded machines), but given the low demand compared to cartridge shells, I suspect that the tooling would be prohibitively expensive.
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Unless I'm mistaken, any 360K 5.25-inch drive mech will work with the XF551 as long as the DRIVE0 jumper is set correctly. You'll want to check the documentation for your drive to see how to do this. I'm afraid I haven't seen any diagnostic programs for the XF551, but perhaps someone else on these boards knows of one.
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Hear that, everybody? Mark your calendars!
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My sentiments exactly.
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Flashback Cartridge Slot?
jaybird3rd replied to brendano's topic in AtGames Flashback and Portable Consoles
I wondered about that, too, but looking at the mainboard inside the FB1, I noticed a large number of exposed solder pads just like the ones for the cartridge slot inside the FB2. I actually posted a picture in the other thread: -
Judge for yourself (from this disturbingly bizarre thread in the 7800 forum)...
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I ran across this myself the other day, but I had assumed they were a limited release that had already come and gone. I'd love to pick up a copy of Deep Pockets in particular; it's a very impressive title that makes me wish Intellivision development could have continued longer. Unfortunately, I also see they've come up with two-player versions of the craptacular TV games. I realize that they're funding other projects with them, but in the long term I think they're turning off potential Intellivision fans who haven't had any other exposure to the Intellivision library. I sincerely hope that Techno Source has improved the games this time around, but somehow I doubt it. There's no excuse for it, either, especially considering the high-quality 2600 and Warlords conversions that Digital Eclipse did for Jakks' NOAC-based Atari Paddle.
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I'll be waiting with bated breath. Say, isn't that close to the "Knight Rider 2600" release date? Just imagine, new releases for the 2600 and 7800 taking the market by storm at the same time ... be still, my beating heart! What the hell is "a base code," anyway?
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I'm almost at a loss for words. This guy is like HardWork on acid. I figure he's got to be a kid who spends a lot of time in the basement by himself; who else would think to make an NES console into a tissue box? I've kept posting primarily for the benefit of other aspiring 7800 developers who might stumble across this bizarre thread; I knew full well that the troll wouldn't have the slightest clue what to do with the information.
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Apparently someone has already figured out how to copy off the contents of those tapes; isn't the DECO Cassette System version of Ice Cream Factory on MAME?
