-
Posts
151 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Events
Store
Everything posted by Keops
-
YES!
-
The parallax effect occurs only on a few lines, I suspect that only those few lines are asked and the rest is probably displayed "normally" without being masked. Not having this parallax effect would absolutely not double the framerate. And parallax or not, this kind of game needs a moving background to give the player a decent immersion.
-
Thank you Brume!
-
PC based game creation tools, not coding, for the STFM?
Keops replied to oky2000's topic in Atari ST/TT/Falcon Computers
The closest thing would be AGT but it still requires ST programming: https://atari-forum.com/viewtopic.php?t=31558 -
Hyper Sports port to the Atari ST
Keops replied to Geezer Games's topic in Atari ST/TT/Falcon Computers
Memory might be an issue on a stock ST since the game had a lot of samples, you might need 1MB. I just checked out of curiosity, the sample files for the arcade game seem to take around 680kb for all the words and numbers. -
Brume is currently looking into it
-
Hyper Sports port to the Atari ST
Keops replied to Geezer Games's topic in Atari ST/TT/Falcon Computers
That would be excellent! Feel free to make a poll here, the group is very active: https://www.facebook.com/groups/133161394213 Would it be a dual boot disk? -
It's really vague. Was is a 2D game? 3D? top down view?
-
TPR: manual based protections were present for a really small percentage of games on the ST, so you should be good. In my ST collection things like code wheels, booklets needing a red filter or color grids with numbers represent something like less than 5% of the games. Games using those were usually adventure games.
-
How good is the STE at 3d graphics?
Keops replied to Ecernosoft's topic in Atari ST/TT/Falcon Computers
Even the tunnel sections indeed. They are animated bitmaps that are larger than the size of the screen. You can see that the vanishing point is scrolling as well. If it was really 3D, it would remain at the center of the screen. It's a nice visual trick, it just takes a lot of memory. -
How good is the STE at 3d graphics?
Keops replied to Ecernosoft's topic in Atari ST/TT/Falcon Computers
Stardust has no 3D though, it's all sprites and animated bitmaps, no polyfill -
I sent a message to one of them
-
My new game love affair on the ST
Keops replied to ColecoGamer's topic in Atari ST/TT/Falcon Computers
Bubble Bobble was fantastic as well on the ST, I even bought it back then, no pirate version for this one -
Apart from Lotus what other good 2.5D games on ST?
Keops replied to oky2000's topic in Atari ST/TT/Falcon Computers
You're free to dislike it and the C64 version was very good indeed (although less faithful to the Arcade version than the ST version IMHO), but I would definitely not call it "100% crap coding". It's just false and disrespectful. I remember Buggy Boy had pretty good reviews when it was released on the ST: -
Apart from Lotus what other good 2.5D games on ST?
Keops replied to oky2000's topic in Atari ST/TT/Falcon Computers
Indeed, it was really fun and well done. -
Apart from Lotus what other good 2.5D games on ST?
Keops replied to oky2000's topic in Atari ST/TT/Falcon Computers
RVF Honda was pretty good indeed, I remember playing it regularly at some point. Buggy Boy was good as well -
My new game love affair on the ST
Keops replied to ColecoGamer's topic in Atari ST/TT/Falcon Computers
Roadrunner and Metrocross were both great arcade conversions. Metrocross was really smooth, running at 50 fps. -
Finally got a boxed version of Neochrome, still sealed, along with a few more additions to the collection
-
Actually, Legend was released for the Amiga. In 1992 commercial exclusives on the ST were becoming extremely rare, they were mostly public domain stuff or games made by demomakers. At that time, releasing a game on the ST only was getting non viable commercially speaking.
-
Value of Atari ST stuff and monitor?
Keops replied to Oiler1's topic in Atari ST/TT/Falcon Computers
Ideally, post a few photos (I'm in Canada too) -