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Dragon's Lair. Guess you had to be there... Can't get past the damn drawbridge on my 3DO.
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So i got past the bridge, you have to press A and then Up (game gives no hint to this.) Then i go into a room and press right twice and am still crushed by a pile of boulders. This is basically a simple memory/timing game that dazzled at the time because of it's cartoon graphics but i don't this has really held up well unless you have personal nostalgia for it.
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Yep, yep! Some scenes are intuitive but most are not very.
It was a serious quarter muncher but first of its kind. Space Ace tried harder to queue you with flashes onscreen, and some other games outright told you what to press (sometimes during, sometimes when you missed). But none of them were terribly deep.
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