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Everything posted by sirlynxalot
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I haven't tried Mame for console Jaguar emulation, but I tried it with some cojag arcade games that used variations of the Jag's hardware such as Area 51 and Vicious Circle and found the emulation to be pretty good! Well worth checking out if you want to try some other atari games that use a variation of the Jag hardware.
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I've tested Phoenix with a bunch of games and I was pleasantly surprised with the compatibility. I had better results with it than VJ for playing the old commercial games. I was surprised Battlesphere could be run with it, it seemed to play fine, though I was getting an issue where the text was unreadable (it was all scrunched up and corrupted looking). I can't get HoverStrike and Fight For Life to work with Phoenix though. They load but freeze on my machine before you get to any gameplay. I was also surprised to learn recently that the old emu Project Tempest can actually run a few jag CD games - I think this makes it the only emulator that can emulate commercial Jag CD games. Reports from others are that it will play Primal Rage and World Tour Racing and there seemed to be some good youtube videos to showcase that. I tried it with Battlemorph and Blue Lightning, it loaded a glitchy version of the options menu in Blue Lightning but didn't seem to progress beyond that.
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The graphic artist for the game is a prodigy. It's the same guy who did the graphics for Neo XYX (and some of the graphics for Gunlord) on the neogeo, and there are several more 2d games for PC that he's worked on over the years as a hobby, primarily shooting style games like this. I was previously on a forum that he would periodically post on, the guy is (was?) extremely prolific, and as you can see, has that early 90s Japanese sprite style down. I'd encourage anyone interested in this graphical style to try out Super XYX (its like $5 on Steam). It's the same artist.
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Video of Japanese people playing the atari jaguar!
sirlynxalot replied to sirlynxalot's topic in Atari Jaguar
There didn't seem to be that much going on in the genesis homebrew/indie development scene for many years, but just in the last two years some very interesting and polished genesis projects have come up and I'd love to see them on the jag... maybe I should bug some of the developers and entice them with the fact that the consoles have a similar processor -
Yeah it looks like it is Trevor Mcfur with some kind of blur and maybe saturation effects applied to the image. I've never gotten that far in the game myself, but here's a snapshot from a youtube video
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By the way, does anyone know the game that is immediately below the words "You've never"?
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Ok guys I think I've actually figured out this 18 button thing... Doing a close re-read, the paragraph says "Now with a total of 18 buttons, the Atari Jaguar system offers more gameplay options..." 17 buttons on the controller plus 1 power button on the console itself = 18 buttons to use with your Jaguar system.
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The pro controller was probably out when this ad came out considering the jag CD is in it. Maybe they should have used that controller as an example, with a whopping 22 buttons its practically a keyboard (yeah yeah they aren't all independent inputs but judging from the Jaguar marketing copy that probably wouldn't have mattered).
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I was reading this promo for the jaguar that focuses on how great it is that the controller has 18 buttons. Am I missing something? Doesn't the controller have 17 buttons? Can someone please tell me where the secret 18th button is?
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Jaguar CD review Ultimate Future Games March 1995 issue 4
sirlynxalot replied to high voltage's topic in Atari Jaguar
Anyone have a copy of the jaguar cd review that was in the first post of this thread? Sounds like it was a positive one... -
Here's a couple highlights: 1:38 - meeting Mr. Jaguar, a Japanese musician 4:24 - discussing the controller "Look at this controller! This top part is like a regular game controller, but why is there a phone pad on the other half!?" 5:20 - discussing the Jaguar's technical specs, they remark it was 64 bits but then say in actuality it used the same 68000 cpu used in the megadrive to dismiss its capabilities (no discussion of the other processors) 6:09 - Mr. Jaguar sees an Atari Jaguar 7:30 - playing Atari Karts "What! Is this really 64 bits?" 8:14 - playing Atari Karts and getting stuck on an obstacle "This is weird! Why [am I stuck on the obstacle]!?" 8:34 - playing Kasumi Ninja, wearing the Kasumi Ninja headband, and imitating the Kasumi Ninja announcer 13:20 - putting the Iron Soldier overlay on the controller "Oh, now I see [what the phone pad is good for]! You can do various things with it" 14:40 - "You can fight with a chainsaw!? *[selects chainsaw and sees enemy in the distance] I will kill you!" They liked Iron Soldier Bonus: Mr. Jaguar's youtube channel with some of his music https://www.youtube.com/channel/UCQrHfPQvKt1ryJObpFRftSQ
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Awesome, wonder what other total conversion doom wads could happen on jag without requiring so much memory it is impracticle... I know there's wads that basically re-skin doom as quake, blakestone, duke 3d, Blood, etc. would be neat to have a pseudo version of any of those titles on jag through the doom engine.
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Ah ok, I didn't see any reference to the gamedrive in the first page summary post or the last few pages, and this thread is so long I must have missed it.
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I've seen some chatter about how nice it will be to play the st ports with the gamedrive. Any idea if the skunk locked roms will work with the gamedrive on real hardware?
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Do the skunk-locked roms work with pc Jaguar emulators? I tried a handful out recently and none of them worked with either Phoenix or retroarch, which I think is based on virtual jaguar. Retroarch gave me the Jag red screen of death. I haven't had a ton of success with jag emulation anyway, but would be nice to know if its an issue on my end or if its futile to try and boot these in pc emulators.
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Converting Jag CD's to ISO image
sirlynxalot replied to glorfindeal1's topic in Jaguar GameDrive Support
It sounds like you might not be ripping the CDDA audio tracks when you're ripping these. I could imagine the small file sizes correspond to the actual game data, and for instance, Blue Lightening and Battlemorph are larger because they have some fmv in them. Battlemorph has a ton of CDDA though, so your iso or bin/cue or whatever should really be several hundred MB. I haven't used clone CD, but with disc juggler when I used it several years ago, I think you basically pressed one button for the option to make a CDI out of a disc in your disc drive, and then let it do its own thing - and this ripped all the data and CDDA and put it into a CDI file. -
I had a jaguar that I sold a few years ago and now I'd like to get back into the system. Let me know what you have and hopefully we can work out a deal, thanks!
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Cool graphical effects!
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Somehow I missed this one before. Really neat! Kinda reminds me of crawling around inside tubes as a kid at arcade-playground places like Discovery Zone.
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My family had some atari 2600s when I was a kid in the early 90s and I loved them. I went to a friend's house probably around 1993 and he pulled out his big brothers lynx! I was mesmerized, here was a tiny cool looking game device that virtually no one knows about, with better capabilities than the gameboy and at least on par with the gamegear, and its made by atari no less! I strongly wanted one, but being in elementary school, I didn't have the money or the ability to convince my parents to get one. On top of that, the lynx was basically out of stores at that point so I literally never saw one for sale at any toy stores or game stores I went to at this time. This friend moved away a short time later, so I only played it this one time at his house. Around 1999/2000, I had a different friend who had a giant video game collection and he happened to have a beat up Lynx 1 and a couple games he'd gotten at a flea market or yard sale. That gave me the opportunity to check out the system again (and introduced me to the brilliant game Zarlor Mercenary) and I knew I had to have one - particularly a Lynx I, which I thought was a cool design! Lynx emulators were just starting to exist around that time and I downloaded one and some lynx roms to check out the system. I had a lot of fun with that but then moved on to other things. *Side note, this friend and I were searching the web to learn more about the atari lynx at that time and we were mystified that Todd's Adventures in Slime World could theoretically support up to 8 players. I think we even signed up for a forum on a website called atarilynx.com at the time to talk about the lynx. I used this same screenname, wonder if that's archived somewhere. Then around 2012 I was an adult with disposable income. I was getting back into video games as a nostalgia thing. Once I discovered Best Electronics existed and (at the time) had basically like-new lynxes for about $40, I eagerly bought one and fulfilled my childhood dream. And that was my onramp into actually owning my first lynx game system! The system has always worked well, but I haven't turned it on in maybe two years. These days I'm starting to get a little scared to turn it on in case the zenner diode has failed and I inadvertently fry my lynx lol
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Change of perception... 3DO games experienced for the first time now
sirlynxalot replied to PeterG's topic in Atari Jaguar
Crash n Burn is my favorite 3DO exclusive. Wish that one had made it to PS1 so it'd be easier to play on more consoles and devices. A higher framerate would have been nice too. I greatly preferred CnB to Total Eclipse or Offworld Interceptor, games made with the same engine which did make the jump to PS1. -
I can get behind offering a discount or selling for roughly the same price if you want to market your items directly to the jag community, like selling them on this website. Jag isn't a charity and there's no legal obligation to sell stuff at a certain price, but there's a certain amount of goodwill that goes on in this community that's wonderful and supportive of it. Like the people who are behind the atari st ports and packaging them on carts, or the people behind the pro controller, or Carl buying exclusive legal rights to certain games but continuing to sell them for the same prices he has for the last 10+ years. These folks could easily have price gouged these items when they were new, or tried to carefully control the quantity that is put up for sale at any one time to encourage ridiculous demand and higher prices and perhaps make a higher profit margin, but imo out of goodwill for the community they tried to keep this stuff at more conventional prices so the stuff could get into the community and people would be able to appreciate the work that went into making the items, and also have a fun experience with the jag 25 years after its commercial life. On the other hand, if you're selling on ebay to everyone in the world rather than on a community website, you might as well sell them for whatever the market will pay for them. I've intentionally sold stuff for less than the ebay going rate, and/or in lots of 4 or 5 games before on ebay to get rid of the items faster and then found that the "buyer" was a retro game store who would then simply list the exact same items for sale with a markup and/or split up the lot of 4 or 5 games into individual auctions to make a couple bucks. It shouldn't really matter to me who the buyer is as long as I get the price I wanted... but if the idea is to pass on the goodwill, unfortunately there's too many flippers and bots scanning ebay for a lower-than-ebay-marketvalue price to be concerned with intentionally offering stuff for cheap and thinking you're contributing to the good of the jag/snes/genesis/saturn/3do etc. community.
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I think Elansar and Philia were also ported to sega dreamcast and there are a number of very good dreamcast emulators for windows that would probably run them well. You'd probably need to buy the CDs and rip your own ISOs though for use with the emulator.
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Cool, feel free to pass a jaguar my way out of gratitude for telling you to slim down 😀
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I got interested in the 5200 just in the last few years and wound up buying an av modded system from a user here. The machine itself works great - I'd suggest a two port over a four port as well so you have an easier time hooking it up. Also, while there are some expensive 5200 games, much of the library is very affordable for loose carts, in case you're interested in collecting carts over getting a flash cartridge. The huge downside to the 5200 is the analogue controller. Aside from the fact that it can get a little flakey or break over time, imo many of the games are just not designed for analogue controls, so I feel like using the analogue controller is a hindrance to being good at the game. I can play something like megamania or space invaders on a digital d-pad or my keyboard on an emulator and blast through much of it like a pro - its frustrating then, to play it with the actual 5200 controller and play much worse due to the less precise movement of the analogue joystick with these games that ordinarily use digital input on other systems. I think there are some expensive alternate controllers and controller converters you can get for the 5200 (a Jaguar controller adapter sounds perfect, not sure if anyone makes one commercially though), but maybe the best alternative, as someone mentioned, is to get an atari 8 bit computer (or the 8 bit console), which would let you more easily use digital controls for many of the same games on the 5200.... Let's face it though, this is more about owning a giant piece of plastic that looks like it came out of 1970s star wars rather than playing the games, right in that case, you're going to want the 5200 over the 8 bit systems or emulating things on your pc.
