Jump to content

sirlynxalot

Members
  • Content Count

    840
  • Joined

  • Last visited

Posts posted by sirlynxalot


  1. Old posts in this forum suggest the monitor for the kiosk is an ST monitor with the model number 1435. There are internal Atari emails discussing allowing for swapping out/in the 1224 ST monitor, though people here don't think the 1224 monitor was ever officially provided with the kiosk and that its a lesser quality monitor than the 1435. 

     

    Of course there must be a number of other monitors or TVs that could fit in the nook and look good, perhaps for less money.


  2. They probably did capital letters because the game was designed/ported to systems like snes, genesis and less capable PCs that wouldn't be able to display the graphics at resolutions higher than 320x480, and as you mentioned, the capital letters might be  easier to read in lower resolutions compared to lowercase letters.

    • Like 1

  3. That looks awesome, thanks for taking the picture.  I didn't think about it before, but I guess because the Jag CD's cart slot is set further back than where the cartridge connection is on the underside, each time you layer a jag cd, the next jag cd is going to be an inch or two backwards. In other words, if you kept going, the tower would become unbalanced and probably tip back on itself after 4+ jag cds were stacked.


  4. 17 minutes ago, joeatari1 said:

    I would give it a shot, but I am concerned that if I plug them all in it would create some sort of feedback to one of the boards and fry something.  With prices being what they are today I just don't want to take the chance.  I could surely do a static shot and not plug them in.  Maybe tonight.

     

    I would like to see that even if nothing is plugged in. 


  5. 1 hour ago, WilcoL said:

    Sorry if this is a stupid question but would the cartridge slot still work then? I mean as far as I know the jag cd doesn’t really add anything to cart games and just lets them pass thru right? 

    It does with multiple sonic and knuckles carts on a genesis. The bottle neck there is that too many carts requires more power than the Genesis cart slot can provide, which doesn't seem to be an issue for the self powered jag cd.

    • Like 1

  6. Hm if this were really 1995 and you were a kid, you were probably excited about the sony playstation or sega saturn at this point, and seeing an ad for the jag claiming to be the next level of gaming would have felt kinda flimsy at best. Neat ad though, I think that kind of copy and those pictures were used in various jag ads in the year or two before 95 as well.


  7. I mostly just like the incredible 1990s look of the console with the Jag CD connected.  It's like you've pimped the jag to the max.  I played several of the games over the years, but none of them became games I revisited more than a couple times.  I sold my jag cd after not playing it for over a year, but now I regret it since at $1K its way too expensive to justify buying for art and nostalgic value alone. It's something I honestly would just like to look at on my shelf and stare in awe at the most improbable (yet interesting) system of the 1990s.  It's like, this thing should not exist, but it does.

    • Like 2

  8. Looking for cdrom copies of full versions of these games.  Only interested in US English language versions. No need for any extras they might have come with at the time, or big cardboard boxes to the extent any of these were released in big box format.

     

    -Jazz Jackrabbit 1
    -One Must Fall 2097
    -Raptor Call of the Shadows
    -Ignition (1997 racing game)

     

    I don't think Jill of the Jungle or Xargon ever came on CD, but if those exist, I'm interested in those as well.


  9. Collection 2 in particular looks like a great selection! That's most of the stuff that I would recommend a new lynx gamer check out to get a sense of the system and its capabilities.  I guess its all or mostly epyx games.


  10. For me, if its not playing on an actual lynx, its emulation. And I feel no need to have a pocket emulator or ready made emulation device over the free PC emulators (afterall, I don't really play lynx on the go these days). In that regard, I'm interested in keeping my lynx going as long as possible within a reasonable cost, but even now, I find myself more often than not just playing some lynx on the PC with a game controller than digging my lynx unit out.

    • Like 1

  11. 3 hours ago, gilsaluki said:

    Point.  Atari did not acquire Epyx.  Atari acquired the rights to the Lynx.  Epyx, hard up at that time for $$, agreed to continue to develop the software for the unit while Atari would manage the manufacturing end of the project.  Turns out Atari had to take over the SW development as well.  Under those trying times, I give Atari credit for keeping it alive for its 5-6 year run.  Atari was a shoestring operation for sure then.  Marketing was NEVER a strong Atari suite, not even when they had the entire industry with the 2600 and it was Warner Communications.  They just figured they'd skate along on their laurels.  A strategy that never worked.  Jack made some very bad decisions (delaying the 7800, thus provide NES the crown), being stingy with sharing technical data with software developers.  Not following through with hardware promises, vaporware.  No supporting the product after launch.  VERY poor customer service under Jack's watch, a phone number that was never answer or letters never replied to.  And on and on.  

     

    There is no telling who owns what intellectual property at this juncture.  It's a jungle out there. 

     

    Ah, I'd heard Epyx was dependent on Atari for financial support at the time of the lynx and became a "captive" of sorts.  I figured this meant Epyx might have become a subsidiary of Atari, but I guess it was all a contractual relationship for services and hardware rather than atari acquiring ownership of the Epyx company.  It seems Epyx filed for bankruptcy in 1989, the remaining employees decided to sell the company's assets in 1993 and Bridgestone Media Group acquired some of these assets offered for sale. I guess the Epyx lynx stuff could have been part of the asset sale.

     


  12. Cool, nice to see lynx titles getting some potential exposure outside of the existing lynx fanbase. Who owns the rights to the Epyx titles like Zarlor Mercenary and Chip's Challenge?  Since Epyx was acquired by Atari at the time, I figured that stuff would have gone to JTS and/or Hasbro and be who knows where at this point.


  13. I was born in the mid 80s so I was only old enough to go to arcades in the 90s.  As far as places that were dedicated arcades, usually the lighting would be intentionally dim, there would be a mix of games but my eye was always drawn to any cabs that were deluxe or super deluxe models over the typical arcade cabinet shape. Chances were that the large deluxe stuff would be a pretty cool experience with special controllers and/or cutting edge graphics - stuff like Alpine Racer 1 + 2 and Top Skater.  I put some quarters into Tekken 2 when I first saw it simply because it was hooked up to a large projection TV like monitor and the controls were on a pedestal, so it seemed larger than life and very important (the graphics were also pretty good for the time).  Of course many of these deluxe games sometimes cost a full dollar to play, which as strange as it seems, made them even more special b/c you couldn't waste quarters replaying them and make yourself tired of the limited levels in the games.

     

    Although I was young, I was at an arcade around 1993/1994 when Virtua Fighter and Primal Rage were new.  Those seemed like such grownup games, there was a big crowd around each of them of teenagers, who were basically adults to me at the time. It lent an adult serious aura to those games. 

     

    Also played Stun Runner and Race Drivin in the early 90s. I wasted quarters not understanding how to get the car to move in Race Drivin (forget if it was due to not knowing you need to turn the ignition, or use the clutch to shift the shifter into drive), the entire timer counted down while my car stayed still and I watched helplessly!

     

    I watched the sega 3D racers enter the arcade - stuff like Daytona USA, SCUD Race and Daytona USA 2. The graphics were phenomenal on these and made a huge positive impression on me. The first few Cruis'n games were lots of fun and easy to have fun with as well. 

     

    Aside from the deluxe stuff, there was a 4P cab for capcom's Dungeons and Dragons beat em up at my local arcade. When I first saw it, it also seemed really important with its extra wide control panel and its light story and character stat elements. I roped in some friends of mine to spend some money on the game, we probably got 10-15% of the way through it before we all decided not to keep plugging quarters into it. A neat experience.

     

×
×
  • Create New...