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dashv

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Everything posted by dashv

  1. Might be worth adding “known issues” To the first post in this thread that has the firmware update info.
  2. I agree. I’m thinking either an Everdrive or Duo firmware (or both) is going to eventually address this. It’s clearly possible to get them working. It’s just initial detection that’s wonky.
  3. I have all my original printed manuals. but for those new to the scene or folks that have long since said goodbye to their original kit, I get you. I remember as a kid getting Yars Revenge. But I could not play it right away for one reason or another. So I read the included comic book and it got me and my imagination so psyched for the game. The cartridge labels were also full on masterpieces that really got the imagination going. Digital is just not the same. On the topic of UIs, I like some of the toggle methods folks have suggested. I also understand that some folks would rather all effort go into compatibility but I think that’s misguided. Eventually the path to 100% compatibility leads to a necessity to change some behaviors of the emulator for special circumstances. The easiest way to do that is with a menu. Something worth considering, would be having the menu pop up not only when toggled, but also when an unrecognized cartridge was detected. In that case it would also be useful to display the hash of the dump (if completed) or a specific error code related to why the dump did not complete if failed. another reason for a menu would be, a soft virtual numpad could potentially be rendered in the lower right hand corner of the screen with some opacity and control of the virtual numpad could be done with the second joystick. If a 7800 controller is used, the second button could be used to toggle the virtual numpad on and off. As much as I like keeping things simple. I also need bathroom breaks and only have time for short playing session now days. Which means, I actively avoid anything that could lead to a long unpausable/unsaveable playing session. Panky the Panda is another game that would be great to have passwords, pause, or save state.
  4. Hey folks, I learned on the Facebook group “Anologue Console Owners and Fans” that there is a swap trick that can be used to get some Everdrives to work with the Analog Duo. It worked for me with my v1.2 everdrive running its final firmware with the Analog Duo on firmware 1.1b. Disclaimers and caveats: I have no idea if this could cause damage to your Duo or Everdrive. If you attempt this, it’s at your own risk. I have no idea if this works for all versions of the everdrive. Your mileage may vary. Either I don’t remember the in-game hook to return to the everdrive menu or it does not work on the Duo. I could not get back to the everdrive game list menu except by exiting out and relaunching. Here’s how to do it: Insert a real Hu card, any game. Run it and fully quit out of the game and back to the Duo menu. Go to “library” Remove the real Hu card. Insert your everdrive (if you haven’t already, you will need to remove the plastic top on the everdrive so it will fit). Launch the library item for the last real Hu card you had previously inserted. It will load the everdrive and you should see your list of games. Select your game and play. using this method I did an entire playthrough of Street Fighter II, and about 20 minutes of Ninja Gaiden.
  5. Open to help kick the tires. I have over 100 2600 games and about a dozen 7800 games. All NTSC. Including variants of quite a few. I also have a few working 2600 consoles and a working 7800. Updating hardware/firmware via a windows pc is not a problem for me. 🙂 Fun Fact: I started and maintained the unofficial Retron 5 compatibility list back in the day. https://docs.google.com/spreadsheets/d/1oDQByg6OWl6eFwzqLdJm18tDjCZ2up1b2DbOdJyRxFc/edit
  6. As a collector/enthusiast/preservationist I agree with JetmanUK. So many experiences are being lost to time. The reason some of these games hit so hard at the time and stuck with us isn’t always due to pure nostalgia. Sometimes there was nuance and ingenuity that provided a novel experience. ROMs can be loaded, the game can boot, but those don’t always lead to a recreation of the original overall experience. I have OG Atari’s and a Retron 77. But I really appreciate and feel that the Atari 2600+ is the closest we’ve come so far to bringing back the original experience on new hardware that looks and feels like the original. It’s really darn close. Cheats, Saves, Pause would all be welcome enhancements. But sincere thank you for what we’ve got so far. I wish Atari would someday partner with Analogue. An Analogue Atari that played 2600, 7800, and 5200 and supported all the peripherals would be absolutely wild.
  7. I don’t know if this helps, but a few weeks ago I was searching up and down for details on how the touchpad worked. I found nothing. So I asked Bing AI and it told me this: The Atari keypad worked by using a matrix of four rows and four columns of wires, each connected to a different pin on the controller port. Each key on the keypad was a switch that connected one row and one column when pressed. The Atari console could scan the keypad by sending signals to the rows and reading the columns, or vice versa. For example, if the Atari sent a high signal to the first row and read a high signal on the third column, it would know that the key labeled "3" was pressed. The Atari could also use the potentiometer lines to read the keypad, by using pull-up resistors and measuring the voltage drop across the switches. This way, the Atari could detect multiple key presses at the same time. Another thing that would be cool to have would be Cheetah code support. It’s actually built in to Stella but might be tricky to implement. That said, keypad support would do wonders for opening up accessibility and adding easy to access new features like Cheats, save/restore states, etc. I imagine the switches and one button joystick make adding stuff like that a bear to access.
  8. Does anyone know if Stella's Stocking works on the 2600+ I’m thinking of buying it cause I want to play Stay Frosty.
  9. It just updated and now just says “Scheduled Delivery Date: not available” Ah, well. A Steam Deck weekend it is.
  10. Speaking of… not sure my 2600+ is arriving today after all. The tracking hasn’t been updated since Tuesday. Thats gotta be some wild weather!
  11. Got an update on my shipping from FedEx. Looks like mine went out late then encountered bad weather delays so it’s supposed to arrive on Friday. Hopefully that means I’ll get to play a bit this weekend before going back to work. Oddly, my order details on the Atari page no longer link to the fedex tracking. I had to dig up the email from last week.
  12. Mine has said fedex label printed since the 16th but I suspect I too will join the waiting for Dec brotherhood. Was hoping to play over Thanksgiving holiday, but oh well.
  13. Here’s hoping there is a breakthrough with the touchpad. Star Raiders is calling my name. Spent so much time on that as a kid. Really psyched to see the UK gamepad on deck for release!!! I’ve debated importing a pair for a long while. I have only been lurking through half of this thread so maybe I missed it. But how healthy is the relationship between the Atari+ project and the emulator authors whose work is being leveraged? Love seeing all the behind the scenes stuff!
  14. Don’t get me wrong. I’ll jailbreak as soon as it’s available. But I already feel I got what was advertised.
  15. I wonder the same. I’d like to play on my tv with the filters and frame blending enabled but I don’t know how to get into the menu while docked. I have been having a lot of fun with GB Studio. I understand why analog is being careful to try to cater to home brew but also avoid the CND hammer of Nintendo. there will eventually be a jailbreak. But there will always be folks buying things for the potential vs the advertised features. I feel the advertised features work just fine. It’s wishlist items that leave some folks disappointed. I have tons of original carts. So I’m happy enough. Though I hope the Lynx and TG 16 adapters release soon.
  16. This tab has and will forever remain open in my iPhone safari browser until the full game is released.
  17. Yay. Mine arrived today. I know what I’m doing tomorrow!
  18. Woooooooo. Going to be watching my mailbox! Can’t wait to play some Chuck Norris Superkicks!
  19. What are ya’ll doing to get nice consistent scanlines? Mine are double width every other line on my NT Noir, SG, and NT.
  20. Like other folks have said, sometimes folks forget the original NES often had trouble with flicker and slow down in even super popular AAA titles. Some emulators and fpga implementations allow you to "overclock" the emulators CPU and remove sprite limitations to reduce or even eliminate that slowdown. But that's not technically true to the real consoles behavior from back in the day. The NT's are generally defaulted to playing at the standard speeds, timing, and sprite limitations (though you can tweak some of that in the advanced options).
  21. I remember reading on the forums at 8bitdo that the receivers are designed for the specific product. So generally you cannot mix and match them. ? super bummer. update on Parprium. It does indeed play correctly now and it looks and sounds great! I am a very happy camper!
  22. I've seen several times in this thread folks told to go use a different product if it works better for them or makes them happier than the NT. I'm just saying not everyone saying those things is trying to bash the product or cause contention. Some genuinely want to see the product improve. Can and should folks use decency and respect as they share their thoughts and experiences? Absolutely. Did I applaud his earlier attitude? No. He was chastised for it and from what I have seen in this thread he's dialed it back. Sticking to facts and objective comparisons.
  23. I know folks have been giving you crap on here. But thanks for getting the word out there about ways the NT products can be improved. Also, thank you Kevtris for listening to community feedback and making improvements! I’ll be giving Parprium a try on the newest firmware today! I’m an engineer and something really agitating me is that some folks refuse to hear or accept any kind of criticism or improvement suggestions. While it’s true no one has infinite time or money and it’s also true that sometimes the payoff is not worth the effort. It’s just as true that sometimes we as consumers end up with abandoned and inferior products simply because we didn’t have the time or desire to point out issues and ask for better. I’m very happy with the full screen pixel effect in the new software. ? It doesn’t matter to me if the person who drove the conversation stuck around to use it. ? It’s going to be awesome if Paprium is fully working now. I literally held back my YouTube compatibility video when I saw it broken in the previous firmwares because I filed a bug with Analog and had faith in Kevtris that he wouldn’t let it go. Criticism doesn’t always equal an attack or insult. It just means there are areas that could potentially be improved. If we plug our ears to it we block potential for understanding, progress, and improvement.
  24. I currently own a NEO SD MVS (which is what I assume you are talking about). I also have a single slot jamma mvs arcade board with a supergun to HDMI. And I have two Neo Geo arcade sticks with competition buttons and stick custom installed. It’s certainly not the cheapest route to go to just scratch the itch. But if you want to plug the jamma board into a cabinet and play on a real arcade machine, I personally feel it’s worth it and a lot cheaper than getting a 2 or 4 slot MVS board and then buying individual carts. I’m not going to plug my Analog consoles into my arcade cabinet. But I wouldn’t mind being able to load up roms on it from a jailbreak core if one ever became available. I could be completely wrong, but I feel like the market for NEO GEO may be so small that the work required to provide support for it on Analog Consoles may just not be there or we may have to wait a crazy long time. Then again we are getting a TG16 so... take with a grain of salt. If mister can support it and you are cool with that, I say go with what works for you. I feel like the SD cart (especially the MVS one) is aimed at folks determined to have a hardware cab or an arcade board consolized with a supergun.
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