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About pedgarcia

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  1. Wow, I would assume that the use of pointers would be actually good in terms of performance. So instead of pointers, what would be the best strategy without going down to inline assembly? Thanks
  2. Hi, thanks! I certainly will. You brought up an interesting point with the many runtimes. I read about them but didn't get to the point where I fully understand the differences. Good tip about the one in your article. " I like your blog." - Thank you very much Cheers
  3. Hi, I am not sure if I completely followed what you've done. So you have only one disk image containing the SYS.ACT file only? For your use, you don't need any other provided .ACT file? Thanks
  4. This is pretty cool, my idea is to create a series of articles in the same line, but from the perspective of who is also learning. I am also open for collaboration if you are still interested in the language, since you mentioned the Turbo BASIC XL performance, etc What I like about Action! it the fact that it was a language created and used only on the Atari (afaik). My objective at the end is to me, and anyone that follows the articles would be able to right something with Action! , preferable using graphics etc Cheers Paulo
  5. The crash happened one time when at the very beginning I go to the right where an enemy is first seen. I will try with Altirra and let you know. Cheers
  6. Hi all, I had played a bit with Action! more than a year ago, basically putting it to run and compiled a Hello World application. I remember that I read the very complete wiki about the language and being a little overwhelmed by the amount of versions and options. Today, I decided to start looking into it again with the objective to write some articles for my website about it and also finally learn something about Atari 8-bit programming in general. With that in mind, I'd like a little help from you guys answering (or pointing me to the right direction) these questions (all referring to information from the atariwiki.org page): 1. What version should I use? I see there is the ZIP file containing the recently compiled 3.7 version with some fixes and versions for cartridge and disk. Is this the right one to start with, or should I stick with 3.6? Or it really doesn't matter 2. In case I want to create standalone programs, what runtime should I be using? My guess is for the "unprotected copy of the original disk from a good soul from AtariAge" but I'd like to confirm. 3. What would be a nice development setup (using the Atari or an Emulator, no cross-compiling for now) if using disks? First disk for the editor/compiler? Second disk as work disk? What about many other modules/libraries listed on the wiki? 4. I want to try some graphic programming, so Player/Missile is something that I would like to try, etc. I see there is a PM link (https://atariwiki.org/wiki/Wiki.jsp?page=Player Missile) but there is also a PM module inside one of the disks (I just can't recall which one right now) I am also doing some research trying to answer the questions myself, but some input from here would be valuable. Thanks in advance!
  7. Good job! I've played the level for 1hr or so, and I suck at it ... I faced one crash at some point, but the animation and controllers were working fine using Atari800MacX.
  8. Looks like a fun game to try. Good job with the packaging as well! PS: I wrote a quick post about it in my website and hopefully a full review when the game is out.
  9. Out of curiosity, how did you guys got the ROM file? Cheers
  10. Hi Scott, happy to see this happening. Also, I've sent you a PM about your project and some help I can offer to spread the word. Cheers
  11. Thanks for doing that. I had a lot of fun "reading the newspaper" over breakfast this morning
  12. What to post next on Vintage is The New Old?

    1. Flojomojo


      something beige

  13. The lists are in a weird state. I copied the one with higher number of requests here: 1. davidcalgary29 - 1 cart 2. xrbrevin - 1 cart 3. skriegel - 2 carts 4. mchorvat - 1 cart 5. brenski - 1 cart 6. AtariSociety - 1 cart 7. Mathy - 2 carts 8. Haightc - 1 cart 9. Markk - 1 cart 10. Sleepy - 2 carts 11. Nezgar - 1 cart 12. Gunstar - 1 cart 13. Chaosfaktor - 1 cart 14. Wadeford - 1 cart 15. sanny - 1 cart 16. DNA128k - 1 cart 17. Senor Rossie - 3 carts 18. KlasO - 2 carts 19. NML32 - 1 cart 20. CharlieChaplin - 1 cart. 21. slx - 1 cart 22. David_P - 1 cart 23. Rainier - 1 cart 24. AtariPortal - 2 carts 25. patjomki - 1 cart 26. Allan - 1 cart 27. Toddtmw 1 cart 28. TheNameOfTheGame 1 cart 29. adam242 1 cart 30. Dan Winslow - 2 carts 31. Jinroh - 1 Cart 32. Philsan - 1 Cart 33. Lastic - 1 Cart 34. invisible kid - 1 cart 35. gozar- 1 Cart 36. pixelmischief - 1 cart 37. BigBen - 1 cart 38. Soulbuster 1 Cart 39. Ransom - 1 cart 40. TemplarXB - 1 cart 41. tuf - 1 cart 42. mariusz - 1 cart 43. leech - 1 cart 44. Firedawg - 1 cart 45. mani - 2 carts 46. code_blazer - 2 carts 46. Defender II - 2 carts 47. Curt Vendel - 2 carts 48. massiverobot - 1 pbi device 49. fandenivoldsk - 1 cart 50. sdewalt - 3 carts 51. panamajoe - 1 cart 52. Sugarland 1 cart 53. pedgarcia - 1 cart
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