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Everything posted by pedgarcia
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Kaz Kompo 2019 - vote for the best game of 2019
pedgarcia replied to +Adam+'s topic in Atari 8-Bit Computers
Really, I am more than impressed with the total number of games released. It doesn't look like there were so many! I haven't had a chance to play most of them, but I guess now I have a huge backlog Congrats to the winners! -
Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
Hm ok, I think I understand now. It is probably too early for me to get to the point this would be a limitation, even considering the overhead. I currently wrote two introductory articles about the language, but I will only publish them when I know more, and also have more articles to post (my target is 10 at first). I've been poking around the language and the Atari Wiki has indeed a lot of documentation as well as program examples, etc. I am digging deep there I will post the links here as soon as possible to hopefully get feedback from you all. -
Thanks all. Changing the value to 0x0a worked, apparently with no errors. As a complete noob, took me a while to understand what HSIO OFF meant, but I think I've got it. Doing that, the SPX disk actually booted two, but since the other value also did, I will stick with that. Cheers!
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I have an SDrive2 which I never could boot a SpartaDOS 3.2 with it. Is there a limitation that such device is not compatible with SpartaDOS? I tried the same version with emulators and they work fine. What am I missing? Thanks
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Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
Wow, I would assume that the use of pointers would be actually good in terms of performance. So instead of pointers, what would be the best strategy without going down to inline assembly? Thanks -
Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
Gotcha. I will try something similar! thanks -
Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
Hi, thanks! I certainly will. You brought up an interesting point with the many runtimes. I read about them but didn't get to the point where I fully understand the differences. Good tip about the one in your article. " I like your blog." - Thank you very much Cheers -
Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
Hi, I am not sure if I completely followed what you've done. So you have only one disk image containing the SYS.ACT file only? For your use, you don't need any other provided .ACT file? Thanks -
Going into Action! - A noob perspective
pedgarcia replied to pedgarcia's topic in Atari 5200 / 8-bit Programming
This is pretty cool, my idea is to create a series of articles in the same line, but from the perspective of who is also learning. I am also open for collaboration if you are still interested in the language, since you mentioned the Turbo BASIC XL performance, etc What I like about Action! it the fact that it was a language created and used only on the Atari (afaik). My objective at the end is to me, and anyone that follows the articles would be able to right something with Action! , preferable using graphics etc Cheers Paulo -
Unicorns season: Prince of Persia for the A8!
pedgarcia replied to rensoup's topic in Atari 8-Bit Computers
The crash happened one time when at the very beginning I go to the right where an enemy is first seen. I will try with Altirra and let you know. Cheers -
Hi all, I had played a bit with Action! more than a year ago, basically putting it to run and compiled a Hello World application. I remember that I read the very complete wiki about the language and being a little overwhelmed by the amount of versions and options. Today, I decided to start looking into it again with the objective to write some articles for my website about it and also finally learn something about Atari 8-bit programming in general. With that in mind, I'd like a little help from you guys answering (or pointing me to the right direction) these questions (all referring to information from the atariwiki.org page): 1. What version should I use? I see there is the ZIP file containing the recently compiled 3.7 version with some fixes and versions for cartridge and disk. Is this the right one to start with, or should I stick with 3.6? Or it really doesn't matter 2. In case I want to create standalone programs, what runtime should I be using? My guess is for the "unprotected copy of the original disk from a good soul from AtariAge" but I'd like to confirm. 3. What would be a nice development setup (using the Atari or an Emulator, no cross-compiling for now) if using disks? First disk for the editor/compiler? Second disk as work disk? What about many other modules/libraries listed on the wiki? 4. I want to try some graphic programming, so Player/Missile is something that I would like to try, etc. I see there is a PM link (https://atariwiki.org/wiki/Wiki.jsp?page=Player Missile) but there is also a PM module inside one of the disks (I just can't recall which one right now) I am also doing some research trying to answer the questions myself, but some input from here would be valuable. Thanks in advance!
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Unicorns season: Prince of Persia for the A8!
pedgarcia replied to rensoup's topic in Atari 8-Bit Computers
Good job! I've played the level for 1hr or so, and I suck at it ... I faced one crash at some point, but the animation and controllers were working fine using Atari800MacX. -
Looks like a fun game to try. Good job with the packaging as well! PS: I wrote a quick post about it in my website and hopefully a full review when the game is out.
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Out of curiosity, how did you guys got the ROM file? Cheers
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Hi Scott, happy to see this happening. Also, I've sent you a PM about your project and some help I can offer to spread the word. Cheers
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New Dragon Ethernet cartridge interest check
pedgarcia replied to ZuluGula's topic in Atari 8-Bit Computers
The lists are in a weird state. I copied the one with higher number of requests here: 1. davidcalgary29 - 1 cart 2. xrbrevin - 1 cart 3. skriegel - 2 carts 4. mchorvat - 1 cart 5. brenski - 1 cart 6. AtariSociety - 1 cart 7. Mathy - 2 carts 8. Haightc - 1 cart 9. Markk - 1 cart 10. Sleepy - 2 carts 11. Nezgar - 1 cart 12. Gunstar - 1 cart 13. Chaosfaktor - 1 cart 14. Wadeford - 1 cart 15. sanny - 1 cart 16. DNA128k - 1 cart 17. Senor Rossie - 3 carts 18. KlasO - 2 carts 19. NML32 - 1 cart 20. CharlieChaplin - 1 cart. 21. slx - 1 cart 22. David_P - 1 cart 23. Rainier - 1 cart 24. AtariPortal - 2 carts 25. patjomki - 1 cart 26. Allan - 1 cart 27. Toddtmw 1 cart 28. TheNameOfTheGame 1 cart 29. adam242 1 cart 30. Dan Winslow - 2 carts 31. Jinroh - 1 Cart 32. Philsan - 1 Cart 33. Lastic - 1 Cart 34. invisible kid - 1 cart 35. gozar- 1 Cart 36. pixelmischief - 1 cart 37. BigBen - 1 cart 38. Soulbuster 1 Cart 39. Ransom - 1 cart 40. TemplarXB - 1 cart 41. tuf - 1 cart 42. mariusz - 1 cart 43. leech - 1 cart 44. Firedawg - 1 cart 45. mani - 2 carts 46. code_blazer - 2 carts 46. Defender II - 2 carts 47. Curt Vendel - 2 carts 48. massiverobot - 1 pbi device 49. fandenivoldsk - 1 cart 50. sdewalt - 3 carts 51. panamajoe - 1 cart 52. Sugarland 1 cart 53. pedgarcia - 1 cart -
A quick preview using Mojave's dark theme:
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Atari800MacX macOS Sierra sound not working
pedgarcia replied to Fletch's topic in Atari 8-Bit Computers
Hey Mathy, I've added that bug in the issue tracker system on your behalf: https://github.com/atarimacosx/Atari800MacX/issues/2 Paulo -
Atari800MacX macOS Sierra sound not working
pedgarcia replied to Fletch's topic in Atari 8-Bit Computers
Mathy, thats a good find. I guess thats been there since a long time then. I believe it is a good opportunity to suggest us all to start using the Githubs issue tracker for this kind of thing as it makes easier to not forget to fix at some point and maybe release small updates more often. Cheers Paulo -
Atari800MacX macOS Sierra sound not working
pedgarcia replied to Fletch's topic in Atari 8-Bit Computers
Hey Mark, that's even better news! I wish I knew you were doing that however, I don't think it was a waste the time I spent playing with the source code since I've learned a lot. If the FTP credentials will take longer, would you mind to send me/us the sources so I can update my own repo with that? Cheers Paulo Garcia -
Atari800MacX macOS Sierra sound not working
pedgarcia replied to Fletch's topic in Atari 8-Bit Computers
Hey luckybuck, there are many changes I made to the source but to fix the sound I had some patches applied to SDL as well. I've put a preview of the emulator here: http://www.mediafire.com/file/c7okpakb3xuojq8/Atari800MacX-4.6.1-preview.zip/file I will be adding the changes to my github repo later on as well. Cheers Paulo -
Atari800MacX macOS Sierra sound not working
pedgarcia replied to Fletch's topic in Atari 8-Bit Computers
Hi guys, on my own time, I've been working on updating the Atari800MacX emulator. My changes are not as extensive as Ripdubski's since I kept SDL 1.2 but I managed to get the sound back working. There is still an issue with full-screen mode and other things, but it is mostly usable right now. See here a video demo of its current state: https://youtu.be/TwZtZWt5yJs Cheers Paulo www.vintageisthenewold.com
