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About TemplarXB

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  1. Consider what kind of resources are available for the platform too. I have an 800XL as my only in use retro computer, and between stores like Best Electronics still selling replacement parts and new old stock, Atarimania with an exhaustive library, Antic Podcast, and all the information on the system here, I've had a blast with it despite never having owned one or even used one in the 80s. Other computers may certainly have similar resources, so I'd suggest seeing what there is to support the system you're leaning too - it certainly increases the fun factor. For what it's worth, I had a C128 in the 80s. The Atari still captures enough of the period nostalgia to scratch that itch too.
  2. My understanding of the intent of the original 8-bit was to have internal expansion like the Apple II line, but the FCC regs resulted in it being encased in aluminum and using the SIO port being developed. After the FCC regs were changed, why didn't Atari design the XL line with that internal expansion? Did the priority change to cost cutting, or was that the intent of the 1090XL?
  3. Thanks for clearing that up Nezgar. That memory card was in the middle slot. Now hopefully the system works when I get a power supply!
  4. I finally purchased an 800 after having an 800xl for the last few years. I just opened it up and am confused by the board setup (see attached photo). There are three 16K cards but one of them has been modified and is wired directly to the OS card which also has some kind of mod on it. Any idea what this is? I bought it without a power supply so I haven't been able to boot it yet.
  5. I think the C128 was the best looking 8-bit and still holds up today in design. Also like the look of th silver TI99/4A and the Atari 800XL. Going back to the 70s - I dig that blue Sol-20. I've only seen pictures of it online though. Ugliest? Maybe Coleco Adam just for the real estate it takes up.
  6. Thought someone may find these interesting. It's a Commodore PET in an Albanian Museum (I think it was the bunker museum in Tirana).
  7. Interested too: 1. davidcalgary29 - 1 cart 2. xrbrevin - 1 cart 3. skriegel - 2 carts 4. Marius - 2 carts 5. brenski - 1 cart 6. AtariSociety - 1 cart 7. Mathy - 2 carts 8. Haightc - 1 cart 9. Markk - 1 cart 10. Sleepy - 2 carts 11. Nezgar - 1 cart 12. Gunstar - 1 cart 13. Chaosfaktor - 1 cart 14. Wadeford - 1 cart 15. sanny - 1 cart 16. DNA128k - 1 cart 17. Senor Rossie - 3 carts 18. KlasO - 2 carts 19. NML32 - 1 cart 20. CharlieChaplin - 1 cart. 21. slx - 1 cart 22. David_P - 1 cart 23. Rainier - 1 cart 24. AtariPortal - 2 carts 25. patjomki - 1 cart 26. Allan - 1 cart 27. Toddtmw 1 cart 28. TheNameOfTheGame 1 cart 29. adam242 1 cart 30. Stephen - 1 Cart 31. Jinroh - 1 Cart 32. Philsan - 1 Cart 33. Lastic - 1 Cart 34. invisible kid - 1 cart 35. gozar- 1 Cart 36. pixelmischief - 1 cart 37. BigBen - 1 cart 38. Brentarian - 1 cart 39. Ransom - 1 cart 40. TemplarXB - 1 cart
  8. Your website is great. Being pretty new to Atari 8-bits, it has some great ideas for things to try.
  9. My 800XL has two product ID stickers on it, one on top of the other. I can make out a little of the original sticker. Interestingly the bottom one is a Hong Kong unit, and the surface one is a Taiwan unit. On a guess I'd think it was a unit sent back that was refurbished or the case was cannibalized at the factory from an earlier unit. Interestingly,my father worked for Warner years ago, and the Heavy Sixer he bought from the company store was stamped refurbished, so I would think Atari would have stamped the 800XL refurbished if it was, and not slapped a new product ID sticker on it. Anyone encounter this before?
  10. I think the entire retro game environment was grown so much, both as once new systems become retro, and as more products are released. I find myself spending just as much time, but now focused on a smaller number of systems.
  11. "Perhaps a bigger mistake was not figuring out a way to produce their computer line more affordably. Commodore came along and price cut them on computers while encouraging customers to trade their consoles for a full functioning computer - brilliant move. Commodore also bet on the right components. I don't think they were truly any smarter, but they bought a company or two and created a design they were sure would be cheaper to produce in the near future - then priced their competition out of the market. There were likely multiple mistakes by Atari that allowed Commodore to pass them." I think that was the real issue. The 8-bit computers were in direct competition with the game consoles of the time especially as the Commodore price wars drove them to console price parity. A few years back I bought both a Coleco and 5200. I have an AtariMax and a Masterplay Clone for the 5200 and it’s a pretty solid system. I then got an 800XL to play around with and since then, both the Coleco and 5200 are back in storage. The 8-bit computers of the time were better game machines than the dedicated consoles.
  12. The SSI games were my favorite games of all times. I recently managed to load up my party that finished Pool of Radiance, Hilsfar, and Curse of the Azure Bonds on the C64 some 30 years ago using a zoom floppy drive and used the Gold Box Companion to recreate them exactly on the PC version. Their adventure now continues in Secret of the Silver Blades - just with a few decades in between. So yes, a tactical style RPG on the 8-bit would be amazing. Maybe a version of the Unlimited Adventures to create an endless stream of new RPGs. That engine was also used a a MMO style too. Lot's of possibilities.
  13. Is it one of these: https://www.atarimax.com/usb5200/documentation/or https://www.atarimax.com/5200sd/documentation/index.html
  14. I have one, I can scan the documentation if you'd like. Basically though you plug the controller you want to use in the masterplay ( I use a Genesis pad), plug the masterplay into the 5200. Choose a game where you can move in all directions - I use Berserk or Adventure II and then dial the knobs in until your character stops moving. One of the knobs controls the x and the other y axis. The keypad corresponds to the pad on the 5200 controller. The letters are the pause/reset/start buttons. I think there is a switch on the box to toggle between joysticks and paddles.
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