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andym00

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andym00 last won the day on August 11 2012

andym00 had the most liked content!

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About andym00

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    Stargunner
  • Birthday 07/21/1969

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    Male
  • Location
    A geordie cowfield...
  • Interests
    Eating grass and chasing goats..

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  1. That is a seriously cool looking font actually, and eminently readable at only 320 pixel resolution.. Good choice
  2. ACME supports a 24-bit PC, but it has a syntax that'll make you cringe compared to the others DASM does as well I think.. I think there's several others that do it as well.. It's something I requested for KickAss too, but it not happened so far.. That said, it's only a small extra step to output several 64KB blocks and concatenate them as a post-build step.. A few restrictions obviously, but if what I recall of the PoP code having jump tables for all the functions in the 'overlays', it'd be easily workable..
  3. I don't think the scrolling would be an issue.. Yes, there results are slightly different depending upon the order, ie: colour 0, 1 looks very slightly different to 1,0 Here's the C64 captured doing exactly this, with both odd/even even/odd.. There's not a lot in it, but if you had vast expanses and you were scrolling a one pixel vertically per frame than you may see some very (very!) subtle flickering happening.. Personally, I wouldn't worry about it http://www.larshaugs...c64/colmix.html The above image is Row 0 = Col 1 Row 1 = Col1/Col2 Row 2 = Col2/Col1 Row 3 = Col 2
  4. Really (really!) like those Xenon mock-ups.. There's a lot of potential there I think.. And Wizardy! I used to love that game on the 64.. For a long time I hoped Heavens RPG kind of Diablo game (Heaven and Hell ? iirc?) was going to be something along the lines of this while it was still an isometric point of view.. Great game, and one you could do very easily on the A8, nothing technically complicated about it, but it's a massive job to rewrite such a game from scratch.. You'd probably be better off hacking the raw 64 code to run on the A8[1], and then emulate the sprites with the left over time.. I mean, it's nothing but standard multi-colour text mode (I think!), so you could just plonk it as is on the A8, but with better color choices, and it's not exactly bursting at the seams with on-screen sprites That'd be one for the record books, emulating a 64 game on the A8 Either way, with the A8s scrolling this game should be a piece of cake on the A8 [1] But part of me suspects it's probably full to the brim memory wise anyway.. Oh, and bugger, just forgot about the character set size, still I'm sure there'd be a way round it if since there's not a huge amount of characters on screen at once..
  5. Another donation here, a worthy cause if ever there was one
  6. cheerfl z!rku!tz = akt!vatd

  7. I think I might have got yours FJC.. Guess he needs reminding
  8. Don't think it's a deal-breaker (even if it is a triangle rather than sine).. Follin's tunage would say not.. Hell, even JT made it sound like the original with RC3.. And that has fuck all clever shit going on.. Check the source to see it's about the music, not the technical abilities of the machine.. Damn, even the closing part of JT's set at Assembly 2012 reminded my why we love this shit (the first hour was shite though!)
  9. Me reading that with a mouthful of coffee was a really really bad idea
  10. Surely it's a bit rude to derail his thread with accusations of poor English skills ? He has a good grasp and has come along enormously since he first appeared and I personally have no problem understanding him.. Whilst we're out on the thin ice of the frozen language lake, yours aren't exactly the stuff of legends either, although I'm convinced that arrogant attitude is merely a side-effect of not speaking in your mother tongue
  11. All of this is no reserve, Free P&P for Europe & UK, and just needs to be got rid of now as I need to clear things out ready to move, or else it's bin bound.. Of main interest is likely the 400 I gave a new breath of life too.. http://www.ebay.co.uk/itm/200809395383 VIC-20 Carts: Jelly Monsters http://www.ebay.co.uk/itm/200809422842 Radar Rat Race http://www.ebay.co.uk/itm/200809426198 Gorf http://www.ebay.co.uk/itm/200809425387 Star Battle http://www.ebay.co.uk/itm/200809424556 Mole Attack http://www.ebay.co.uk/itm/200809423949 PAL Sega Saturn http://www.ebay.co.uk/itm/200809341528 Jaguar controller http://www.ebay.co.uk/itm/200809366636 There's other toot too, but nothing of interest to the residents here I suspect
  12. Surprisingly nice results.. I might have to give this a go on the next victim, although the keys still look fairly hazardous to human health Actually, is it just the pictures being in different lighting, that makes the keys in the post-scrub picture seem to have lost some of their shine ? They look much more matte than the original picture..
  13. Really ? I thought you were near Manchester for some strange reason, no idea why I thought that though.. But cool, and also I guess I'll be in the land of cheap Peroxide then
  14. I'm not sure I noticed much difference even though I just slopped it on all over the badge.. But then I haven't paid a lot of attention to it's original colour really Anyway, another Vic-20 on the boil today, along with a 1530/C2N and those god awful white Commodore joysticks.. This whole process has had the unfortunate side-effect of totally rekindling my love affair with the beautiful beautiful VIC-20 I feel like 12 when I look at the beautiful white thing again! The XE family are pretty sexy too when they're all nice and shiny, before I get banned for too much VIC loving;)
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