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Raticon

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Everything posted by Raticon

  1. That is if you live in some southern country or state. Here there has been full blown winter for 1 month. Last week saw the first real snow storm of the season.
  2. Nice to see progress being made. This is a day one purchase for me. Looking forwards to play all these games I never had a chance to try.
  3. I'm looking forward to a meltdown like Mr. Kennedy had right here in this thread.
  4. If it turns out they make an Android box when they have been saying for months it will have Linux this thing will spontaneously go nuclear from the amount of fail reaching critical mass.
  5. I really like that joystick design. Classic but modern. Granted, it will be largely useless for anything post-2600 but it has potential. Slap a few more buttons on there and we are set. Together with the nice console-design I'll admit they have an edge on looks at least. Now on to the guts of the device please. In consoles as well as love you want both looks and brain to commit to a long term relationship and not just a one-night-stand.
  6. I always thought that the Jag could potentially compete as a budget-system well below Playstation, N64 and the like if it had developers making games for it that were worthwile, not totally unlike how the 2600 still held *some* relevance as a budget-level system through the 80's in the shadow of the NES and similar systems. Of course that isn't where any console maker want to be, being regarded as the poor mans choice for gaming. It would at best be a temporary position if Atari had managed to play the cheap underdog for a few years and biding time and planning ahead, then betting all their meagre bucks on a "killer-successor" system, perhaps the Jag 2, that would struggle to compete just like the Jag did in it's time and ultimately doom Atari just as it happened in our timeline, albeit a few more years ahead. They didn't have the big bucks to compete with Sony and Sega and later Microsoft who had, and still has in Sony and Ms case, massive mega-corporations behind them to shovel in money when it is needed. Atari didn't have those kind of resources.
  7. Fair enough, i just assumed that the people that designed it that supposedly have Samsung, Google, Logitech etc. in the portfolio and the design of over 100 wearables behind them could pull a thing like a USB-plug and frame off in a coffeebreak, hence why i feel like it should be a non-issue.
  8. I will probably get it for the PS4 at a later state when game + extra DLC can be had for cheap. I got the rebooted Battlefront with all extras for about 10$ some 2 months ago when they wanted to sucker people in for the sequel. I really like the effects and sounds, and care less for what gear to use to max out kills and whatnot.
  9. Yes. My little knowledge tells me that VCC differences from pin 5, 7and 9 is what kills the CIA or whichever it was, with signals going directly into the chip from one pin or the other. I might be wrong though, i usually am. With VCC and GND being in the same places and nothing else of major concern i would at least assume it wont kill the C64 to try. Worst case svenario is that the D-pad will work but no buttons. The new Competition Pro i got has that little switch that lets you switch between having all 4 buttons act as the same button (should be common, no?), or switch over to "activate" pin 9 and button 2/POT X on the upper 2 buttons i believe. I always only let it sit in 1-button mode though. Edited: Pin 9 instead of 5 for POT X
  10. Don't want to sound like a negative nancy (again) but how on earth can a USB-C plug delay a project by so much? In my mind that is one of the most minor of concerns as i envision the USB-cable would only be attached during file transfer and charging, times where you won't wear the device so it doesn't matter if it snugs like a 1000$ Note 8 or sits lazily in there like a 10$ cheapo MP3. Not everyone has OCD about how cables plug in or not. Walking around town with a USB cable attached to your watch would just make anything it's connected to fly across the street and smash into the ground as soon at you wave at that friend of yours you haven't seen in ages, or wavie down a cab in stress. But you never know, maybe AtariLife® is all about having wires between you Speakerhat, gameband and neon-pipe t-shirt? But as you say this is supposedly a different project, merely headed by the same person(s) so it's in honesty for another thread. I sure hope they don't choose to stall the Box with the same, in my opinion, nonsense issues but i get the feeling that obsession with these kind of things can easily derail the Box with issues like "The HDMI cable doesnt look cool when attached" or "we didn't like the standard powerplug so we got a proprietary one and now it's all bollocks and have to be sent back for redesign". All together with the usual "Buttons are shit and has to be re-done" as in every kickstarted thing with a controller ever.
  11. I have recently bought a gamepad for the 7800 with the intent of using it on my 2600 and other old DB9-plug systems. I want to try it on my C64, but i know from experience that plugging in certain controllers can damage the C64 by zapping chips inside it. I had half the keyboard on my C64 die on me after i plugged in a Sega Mega Drive controller. Managed to easily fix it though and i'm very wary of plugging in anything except a normal Atari joystick and a Competition Pro. The C64 has no problems with the standard 2600 joystick, and i use that all the time on it, but will it take the 7800 gamepad without zapping the chips? Consulting this list i can not see any major differences in wiring between the 7800 and C64 except pin 5 being Button right / Button 3, pin 6 being Button common / Button 1 and pin 9 being Button left / Button 2, respectively, with the Mega Drive/Genesis wiring being very different, hence the zap. Can any of you tech gurus tell me if plugging the 7800 gamepad into the C64 will make it ride the lightning or work normally like the standard Atari Joystick?
  12. I'm curious why they don't show off the speakers or even mention them in those ads. I thought that was the whole point of them, howerver silly and weird they may be. Maybe they too sense that they don't make a lot of sense having the speakers over your eyes. I hope version 2.0 will have sunglasses folding over my ears. That would be so AtariLife®
  13. Me neither, but in crowdfunding you should never take petty things like "launch schedule", "delivery date" or even the actual thing becoming reality too seriously...
  14. I'll be in if (when!) the Jag SD cartridge becomes reality!
  15. RCL is trying to lampshade their "coming soon, now for realz!"-talk with delays again. This time apparently too few people has signed up on their "Roll of Honour" that was supposed to go with every console. They have used it for some time to delay it all. Oh and the old "we have sent it back for redesign because buttons was shit!"-excuse we hear from so many hardware crowdfunding projects these days. If one really wants to go down into the dark dungeons and truly look into the eyes of the monster that is the Vega+ debacle/trainwreck/shenanigans/malarkey the one-stop-destination is at http://retro-computers.co.uk/ , which despite mimicking the real companys address is a website totally devoted to information and mockery of the Vega+ campaign and drama behind it all. The centrepiece of it all is the massive information on what went on behind the curtains that a Mr. Lee Fogarty has given to the community. Mr. Fogarty was involved in this project for a long time and has been deeply involved in the (new) staff over at RCL after the whole drama-filled split between the original Vega team and the "new" crew that basically did a takeover of RCL when the Vega+ campaign was young. There is apparently being a whole book written on this debacle, too.
  16. Never Forget. Never Forgive. Hater Brigade, STAND AT ATTENTION!
  17. It depends on your resolution if the big pixels cover the controller or not. When i check the website on my phone the controller is blocked by "pixels", when i check on my computer it shows the controller. It was either Mr. Mac's team or their web agency that cropped that photo. None of us. This is how it looks for me.
  18. Word. Depending on who you ask their launch window has come and gone. Here in the very north of Sweden we have full blown winter already. Fall ends in late October for me. And less of meteorological importance and perhaps more of business importance is the fact that we are approaching holiday season. A time where people usually spend money on actual stuff that exist in reality to give themselves or family and friends, rather than pledge 300 bucks on a non-existent system that may or may not be released to you or your friend 6 months later.
  19. If Atari will treat their Ataribox indie developers like they treated the entrants to the Pong competition a few years back, there won't be much competition to develop for the system at all. Those terms were scary!
  20. Nothing. All we know is that they want it to run Linux on AMD hardware, the rest is speculation and a lot of discussion about the background of the company and people taking this to Indiegogo. It's not the most distinguished group of people according to me. At this point i can't decide if the total radiosilence from Big Mac and the rest of the makers is some kind of marketing strategy or if they genuinely have nothing to tell us. Remember that all we have seen is marketing and PR blurb about how "Atari is back!". Nothing solid on the internals, games or controllers. The kind of stuff that actually matters for a console. Right now this is more about the Atari brand than actual Atari gaming, and the buzzwords Mac used in the recent interview with Ed Fries reflects that.
  21. Campaign site still says September and FAQ doesn't mention it. Anyway you want it. A campaign started in February, promising release by September (7 months) delayed when pushing release forward by 3 months to December makes 10 months. Following the same pattern, this one promising release by spring, and campaign launch in "fall". If Fall means mid-november then it's squarely 6 months to mid-may. Looking forward to the inevitable "fall 2018 release due to USB design issues" ? EDIT: Stupid math mistake.
  22. On the issue of the "release" of the gameband they explicitly said September. When asked "Why no delivery?" in the latest Ataribox interview about it Fraggle Mac simply answered "it will be delivered". Nothing more. Would you accept such an answer if it was your Ataribox on the line? Given that he is a proven spin-doctor what doesn't say he's given the same treatment to his suppliers as to his fans? Remember that his USB bracelet was basically a simple do-it-urself-in-da-hood mockup based on Alibaba resells that he openly gave away how to do it on the very page he was selling it on. Oh and he remade it into a Minecraft/Terraria band too. All of this is based off previous adventures in Fraggle-land. I still hope that the Box will launch and deliver. Whatever it may be.
  23. I dont know where you guys draw the line where autumn/fall ends and winter begins, but Fleetwood Mac has told us on more than one occasion that they would launch in this fall and where i live we now have snow on the ground and mildly freezing temperature at night. Its about as cold as this "campaign" right now. No major website has mentioned them in weeks and the Ataribox subreddit has a whopping 251 subscribers as of this writing. As others have mentioned the season for spending on crowdfunding is closing fast.
  24. This is why i believe they are chasing after a new fanbase. I'm just speculating here but i guess the "old" Atari fanbase isn't the typical Terraria/Minecraft-gamer by heart. Well, at least Minecraft and 2600 has the "everything is square blocks!" in common. :grin: And as for prices on PS4, i recently got Star Wars Battlefront with all DLCs and extras for 91 SEK (about 10 bucks) on autumn sale on the PSN store. I realize it's because the sequel is imminent and they want to sucker in new players for that one, but it is a dramatic price reduction from the almost 100$ it cost at release if you got the big bad edition with season pass and all the bells and whistles. Big N would never pull such a move, not even on Virtual Console.
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