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Shaggy the Atarian

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Posts posted by Shaggy the Atarian


  1. 11 minutes ago, Flojomojo said:

    The cheezy 1980s art was fun, but the Swordquest concept was really trite, stealing from Tolkien and Shannara and everything else with little of its own. They had the real-world contest, which was like something out of Ready Player One. I'm really surprised they haven't tried to bring that back; it would be a lot more interesting than putting the Star Raiders logo on slot machines. 

     

    The comics are online here and they're worthy of marking up and transforming into AtariBox mockery. 

    The core of it was "we need a competition," so that is limited, but you could hire a contemporary fantasy writer like Brandon Sanderson to flesh out the universe and then you'd have something with depth. Most fantasy owes a lot to Tolkien anyways, so that's not a big deal, or difficult to overcome. Either way, a lot of 2600 titles could be greatly expanded upon with some effort, but that's not any effort that anyone at Atari wants to pay for.

    • Like 4

  2. 6 minutes ago, dj_convoy said:

    Over and over when that one guy in particular who kept blithering on about the SEGA Ringedge arcade board, mindlessly regurgitating the stats and the SEGA "Orbi" because he saw a trademark application for same kept spamming SEGA sites about it. He was behind much of that Dreamcast 2 kerfuffle awhile back where idiots thought that putting their names on a petition would somehow magically make SEGA return to the home console market.

     

    All I want out of SEGA these days is for them to keep licensing games to M2. 

    Haha, that's the guy! As I recall, the Orbi turning out to be a virtual zoo or whatever it was was the last we heard from him. I think I laid out a variety of reasons as to why it made no sense for Sega to jump back into the console market then, and applied that to Atari as well. Unless you have some amazing idea for a console that's unique among the existing batch, a crapton of money to develop for and promote it, you're not going to succeed. But some people can't understand that times change and nostalgia is very limited in driving purchases; as time marches on, the size of the market that doesn't have any fond memories of playing games on your branded console increases, making it that much harder to move a game console into successful territory. 

    • Like 3

  3. 55 minutes ago, jaybird3rd said:

    If ever there was a vintage video game (or game series) that needs and deserves a remake, it is the SwordQuest series.  The concept was intriguing, but the original 2600 games never lived up to its potential.  There are any number of directions that could be taken with it; for example, one could make each of the four new SwordQuest games in a different genre to differentiate them, while also making them episodes of a larger story.  (A hack-and-slash dungeon crawler, perhaps pattered after Gauntlet Legends, would be a good fit for the SwordQuest theme, so maybe that could be one of the episodes.)  The puzzle-solving aspect of the original games can be done in much more interesting ways now, and there is even an almost-complete comic book series that can be brought back exactly as it is for ancillary marketing; just commission a new AirWorld comic from DC to finish the series.

     

    This is the kind of thing that "Atari" would try if they had any imagination, any real appreciation for their history and back catalog, and any real passion for games.  Instead, they chose to take the brain-dead and lazy route, licensing the logo on T-shirts and repeatedly recycling the old 2600 and arcade library.  This misguided and misbegotten "that Ataribox?" is only their latest iniquity.

    The comic books in particular could have fleshed out the SQ idea on more powerful hardware (ST, 7800 or Jag, if talking about BITD). I also thought it bizarre that Atari Karts used generic themed tracks instead of doing them all around existing Atari properties. A Swordquest Earth/Fire/Water/Air course (maybe have it randomly select which element the theme would be every time you play) could have been pretty cool. 

     

    SQ today could be a very interesting adventure game, following the story of the comic books that wouldn't be difficult to expand on. I like the idea of a Gauntlet style game for it; if you were angling to compete in the Zelda-style adventure space, you could play as Tor or Tarra, and since they were roof-hopping thieves, you could incorporate certain elements of Thief or Assassin's Creed to spice things up. But as you mention, you need someone with a vision and imagination for that to happen, and Atari's vision is only the quickest way to 🤑 and their imagination only seems to entail what a nice retirement on the Maldives would be like.

    • Like 7

  4. RE: Sega, they still do arcade hardware, although it was fun for a while when I'd see a guy proclaiming that the PC used in the arcade machines would be the next Dreamcast. Sega's a great example of how difficult - and expensive - it is to make a console a success. Of their most recent shooter, I enjoyed Mission: Impossible Arcade, although it's incomplete (will be finished by next March, just in time for the blip of the VCS to maybe happen):

     

     

    Fun fact: A single brand new arcade game costs around $3-4 million to develop (per Eugene Jarvis from a couple of different times that I asked him about how much one of these things cost to make). More to manufacture and market, which is where a lot of cost comes into play.

     

     

    • Like 7

  5. By what I see in some other posts of his, Mr. Warner is convinced that because it has the AMD Ryzen name attached to it, that it's automatically top-of-the-line. But his approach seems to treat all Ryzen processors as equals, which is an ignorant take as he's gaslighting the followers into thinking that it's going to be kicking the crap out of the PS4Pro and XBX. It ignores the performance of not just the CPU, but the Vega 3 GPU. Of course, we can only make assumptions on performance, but this looks like it will be close. You'll be be able to play CounterStrike at 64 fps in 720p at least, although no serious CS player will bother to game on a VCS. I noticed that with all of the benchmark tests for Vega 3 on YouTube, everyone plays the games at 720p and low settings. I have a hunch that a lot of VCS fans think they'll be gaming in 4k still, which will be a rude awakening if they try it.

     

     

    That's why we mock and criticize at times, as a lot of people buying into the BS are going to be shocked when they find that the performance isn't going to be what the hypesters make it out to be.

    • Like 5

  6. I forgot to update this thread with more - but before getting into more IAAPA stuff, I'm running a poll on the "Game of the Decade" Separate polls for video arcades and pinball machines. The former is almost cracking 100 votes, but would definitely like to see it go higher:

     

    https://arcadeheroes.com/2019/12/03/as-arcade-heroes-turns-13-lets-find-out-your-game-of-the-decade/

     

    For more new game videos:

     

    Another new Space Invaders game, but this time from Taito proper called Space Invader Counter Attack:

     

     

    Also from Taito, some mini-game goodness in Festival Hero. This could be the next Panic Park:

     

     

    Decent rip-off of Crazy Taxi in Crazy Ride, but could use some polishing:

     

     

    Unique take on the arcade basketball genre with Zombie Jam:

     

     

    Get your groove on with StepManiaX

     

     

    There's a bunch more on my channel, but I'll let this suffice for now


  7. 18 minutes ago, Tidus79001 said:

    Whether it has wide mainstream potential or not is besides the point.  Let the market and individual contributor/backer and consumers decide what the value is to them.  This console should be allowed to succeed or fail on it's own merits.  The problem is many here in this thread are acting like children and essentially saying that they don't enjoy something and don't want anyone else to enjoy it either.

    Oh relax. 

     

    I think everyone here wanted to see Atari succeed. It's their own incompetence and ineptitude that brought them to this point. 

     

    What's there to enjoy about the VCS? If it exists, it should be easy for you to point it out.

     

    Do you think that Atari acted like a child when they would go around deleting non-trolling questions on Facebook and Reddit, just because they didn't have or want to answer?

     

    Did Atari act childish when they accused a journalist of lying about an interview where the COO of Atari looked like a total ignoramus about his own product?

     

    Wasn't it childish of Atari to setup a developer portal that never responded to inquiries, then just ignored requests until people stopped asking what the deal was?

     

    Is it a merit that the console was supposed to ship this month to backers (it won't), still has no unique content announced for it? Even the NUON, which ended up only having six releases had more game announcements for it prior to release.

     

    Is it a merit that the streaming service they've announced for it has a lot of problems and is poorly rated? Last I checked, a console lives and dies by it's content. If you're hyped to play Atari Vault on a low-end PC, that's fine. I just think you're wasting your money since you can already do so on an existing device you likely have at home. 

     

    I guess that's all not a problem, as they're Atari, and thus should be completely free of any criticism. We should just buy the product like good mindless consumers with a hankering for Fuji logos. 

     

     

    • Like 9
    • Thanks 8

  8. 1 hour ago, ColecoJoe said:

    It is now "bleeding edge technology" 

     

    10024895_ScreenShot2019-12-10at8_14_45AM.png.00230c1e8f901145c491544f16883e39.png

    Man, if only there was some medium that Stefan could use to look up the specs of the "bleeding edge" R1000 series APU?

     

    Oh wait, there is. And it's in the same class as digital signage and digital casino gaming! Everyday desktop computing and core gaming are suspiciously missing from the suggested list of uses though...

     

    https://www.amd.com/en/products/embedded-ryzen-r1000-series

     

    Then there's this page that rates the R16066 with a multi-core score of 7234. That happens to be -209615 points below the current top range multi-core score for the AMD Epyc. If the R1606G is bleeding edge, then what does that make the Epyc? 

     

    https://browser.geekbench.com/v4/cpu/11110784

    • Like 2
    • Haha 2

  9. 17 minutes ago, Paul Slocum said:

    Wait, what!?  I had actually been thinking that it would be funny for the Amico to start licensing and releasing old Atari properties like Marble Madness and 720 that Atari SA doesn't own anymore (which could also feed a good antagonistic ad campaign), but I didn't the Amico to actually be licensing properties that Atari SA currently owns!  I would have thought that Atari would think of the Amico as a key competitor.

    They've also teased Asteroids and Missile Command. Glad to finally see this in action - shows that it is being properly handled by someone with some vision as to how to "evolve" Breakout. I think that's been the most annoying and frustrating thing about Atari SA. They really are clueless as to what to do with their own IP, but that's what will happen when you didn't create anything in the first place. 

    • Like 7

  10. 2 minutes ago, Lodmot said:

    I also have a sneaking suspicion they're going to use AskPCB for their motherboards in the final release, too. I suppose as long as they work, I don't really have a problem with it. But they're probably going to be super cheap and prone to failing.

    Well, if the system ends up having more issues than a typical Xbox 360 did(a real possibility, given the timelines here+not knowing if they found someone competent enough to take over the reigns on the QA/testing phase), then I'd dispute that it really "works" at all :P

     

    • Like 4

  11. Yeah, that's the guy. So I'm sure he'll be opining on it, but like I said, I highly doubt that Atari will be pleased with anything other than a glowing paid-for "review" from CNET or Engadget, while real world reviewers are going to be asking "Why do I need this?," "Who is this for?," and "LOL, they call THIS a PC?"

    • Like 4

  12. 25 minutes ago, ColecoJoe said:

    I think that was John Hancock, meanwhile Intellivision just released a play demo of Moon Patrol, sure not on actual hardware but more than Atari has given us in 2 years.

     

    IMG_CAEF7FE5DB65-1.thumb.jpeg.c7f1d40f2a8cf8774e413c8fe3771192.jpeg

    And that officially makes for one other thing that you can get your hands on right now, (Tacos and Amico Club), while you can't get an AtariVCSbox.

     

    Meanwhile, I'm sure Atari is working hard on another "exciting" blog post that is the equivalent of a dog chasing it's tail. 

     

    tenor.gif?itemid=13711886

    • Haha 1

  13. 42 minutes ago, Tickled_Pink said:

    You're wondering if they're going to give this guy a review unit?


    Chesnais would need to have balls of steel instead of the pair of fluffy dice he appears to have dangling between his legs considering how snowflakey they've been towards YouTubers like this.

     

     

    There was one tech YouTuber who said he backed the project, but I can't remember who (I thought it was this guy, but it's one of the other ones with glasses and a beard :P ).

     

    I don't think they will do so, they're probably dreading that any of the tech guys get their hands on it, as excepting our friend Zoyx here, they all know that it's as much a laughable PC as it is a game console. We had a preview of how they'll react to negative press from the first The Register piece...and their Reddit behavior. It should keep the popcorn popping, in the event that they finally ship something other than a wordy blog post.

     

    • Like 3

  14. True, there's no guarantee they'll be interested in anyone's content. But if they answer, they're still doing better than Atari, which just sent emails to a black hole then acted like it was some sort of glitch, shrugging until people stopped asking.

    • Like 1
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    • Haha 2

  15. 2 minutes ago, Lodmot said:

    I also see in the press release that they have a readily visible link for developers to shoot them a message about partnering with them to produce content for the console. VERY tempted to click it. > u <

    tenor.gif?itemid=4445204

     

    Of course, if they pull an Atari and never answer anyone then there'll be hell to pay. But so far they are doing everything in the exact opposite way as the Tacobox, so should be interesting to see the comparison. Let us know!

    • Like 5
    • Haha 1

  16. In related news, IntelliVision unveiled much more about their console today, including announcing a bunch of partners working on content for the machine, new games, some details on one of the pack-in games (reimagining of Skiing), controller redesign and more.

     

    https://www.intellivisionamico.com/press-releases/press-release-december-3rd-2019

     

    They also posted this video. As a reminder to the VCS Faithful, Atari could easily do something like this, they don't have to beg for PowerA's permission or anyone else, but they haven't. INTV doesn't have crowdfunding/backers to please, but they've got the sense as to how to market their device. If Atari had the competence to be showing things like this, they'd save themselves a lot of mockery and questions. Instead, it's easier for them to delete posts on Reddit:

     

     

    • Like 9

  17. Just now, Zoyx said:

    They've done plenty of updates. Why should they appease a bunch of trolls?

    Yeah, why should they appease a bunch of their investors and potential audience beyond the initial backers?  

     

    And lol, "plenty of updates." Which is why they said no news is good news!

    • Like 3
    • Thanks 2

  18. 10 minutes ago, Zoyx said:

    Yep, it could be used as a living room PC. What else could it be used for besides gaming?

     

    Yeah, I'm being a whee bit patronizing, but you've earned it.

    Lol, you might think so, but it only sounds like that in your head. 

     

    A variety of more capable options for those laughably considering the VCS as just their TV computer have been shared in this thread. If you're not going to use it as a game machine (the primary marketing angle from Atari - I've noticed that since Rob Wyatt left, they've barely mentioned the sandbox mode that they were touting for a time), but as a PC, what are you going to do with it then, that you can't already do with the device you're using to browse this forum? Name me something that the VCS can do from a PC usage perspective that a Raspberry Pi3/Rock64/Intel NUC can't do. They can all stream videos. They can all do word processing. They can all use art programs. They can all be used to make music. They can all run basic video editors. And they cost half the price of a VCS and are out now. So far you've been showing an Atari level of competence answering such questions, so I don't expect anything brilliant on your part. 

    • Like 4

  19. Just now, Zoyx said:

    I see you have limited knowledge of what computers can do. You are out of your league. You should stop posting.

    I see that you have a limited ability at trolling and how to communicate. But you can keep on posting, because it's hilarious. Especially when considering the VCS as a serious living room PC solution. 😆

    • Thanks 4
    • Haha 1

  20. 18 minutes ago, Zoyx said:

    Internal storage... it has an m.2 slot.

     

    It has plenty of power. It'll be able to play esport games at 60 fps.

    Yes, M.2 storage which can cost almost as much as the VCS itself for a 2TB stick (and on Cyber Monday! LOL). Such savings( excepting that, by the time you're all done with a VCS build that amounts to something, you could've bought a far more powerful mid-range gaming PC for around the same amount; or one of the big three consoles that still will outclass the VCS and actually have exclusives to them)!!!

     

    And here I thought you weren't into "conspiracy theories?" That video you posted a few pages back showed various old games incapable of reaching 60fps, even on lower settings, and here you're asserting that "esport games" will run at 60 without a hitch. We saw Borderlands or BL2 supposedly running on VCS hardware some months ago, and it struggled to keep up. So not sure where you're pulling this "plenty of power" from. Unless you mean plenty of power in running Stella emulation, sure. 

     

     

    • Like 4
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