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globeron

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Everything posted by globeron

  1. Sample Batocera setup (TI-99/4A) based in MAME using .rpk format for roms.
  2. it needs the .rpk format (currently I almost converted most .bin to .rpk format, very straight forward and edit the .xml file) to be used with Batocera (uses Mame for the TI and works better than the TI/SIM on the retropie) (but I need some time to add the images and sample videos for Batocera then will share it).
  3. Hi Mike, thanks for the comment. I forgot to change, in in basic edit line 20 and change DSK2 to DSK1, then it runs okay.
  4. ron-spc1.dsk Here is another program to test it written by Tonny Brouwer to make your own samples. (dominator is my sample)
  5. @mizapf The Perfect Push game has some audio sample once it starts (try on a real TI or in Classic99), but I have tried to get it to work in mame, but I do not hear the audio sample when starting it, rest of the games seems to be all okay. Is this some setting in MAME? (reason I want to use it for the Batocera installation which is based on MAME), but I tested it out first. (PS. I am making a big .rpk collection, plus artwork and snapfiles, including newer games, but still working on it) PerfectPush8.BIN Perfectpush.rpk ti99-perfect.bat
  6. I have 2x one for TI and one for Geneve9640. Also have 32k. 2x Nanopebs for standalone consoles.
  7. Just played on the Batocera (mame engine with .rpk). 91,220 score (high score was updated), but I just waited a few loops to see the high score, but seems to hang (music keeps playing and the stars keep flashing), but keyboard does not react. Could be mame related, but will try to see if the same happens with a real TI (and will only report issues with real TI moving onwards). * Reached the "Parsec" level (by shooting a few times in that lane), but each time it is up, then the ball seems to be stuck and slowly moves back in the direction of Parsec and falls back. o
  8. Fantastic game and amazing what this TI-99/4A can do (and that from starting with "Bouncing Ball" in the TI-BASIC manual when people bought the TI). I am already looking forward what's up next ! * I did some runs on Classic99, real TI-99/4A F18A upgraded and Batocera using the .rpk of @mizapf all works in 1 go. Some feedback: * the screen background can it change to red? (now it is white), because my displays have a border. * I noticed that the high score not always remain after a higher score was achieved it kept the old score, but sometimes it updated it. * same experience like Ciro: the ball went through the right flip (it happened when it was going very fast) * same comment as Save2600: Ball action down by the flippers a little too bouncy. And the gap where the flippers meet the return lane causes adverse ball action at times. Ball action should be a little more dead and relatively smooth so it doesn't take a funny hop in those spots. I want to keep the ball in the corner while holding the flipper in up position, then slowly shoot. * at the top, it feels that the ball comes too often at the T of TI99 * The ball exit, maybe the ball should disappear from the screen, before shooting a new one. * speech, love it, but it seems I only hear it in the beginning (or volume as people mentioned) * Multiple tables, then it becomes a bit similar like "MS-DOS Pinball Fantasies" -- There is a Future Pinball program, that can load different tables, but it also has an editor. If we copy the images, templates in this program, then we can see how the ball bounces here. Not sure if Speech is supported, but I guess you can add .mp4 files.
  9. Real - TI with F18A. I noticed that the High score is not always updated somehow, be fast to make a capture. 80,990 globeron
  10. @PeteE - Score: 65,070 @save2600 - Score: 38,990
  11. Hopefully a bit more competition for June 2022. June 2022 select - Pinball 99 .cc @Asmusr Original post and updates on the .bin file Pinball 99 version 0.1 BETA pinball99-8.bin
  12. April - Robots of Death II * globeron 2,070 zone 8 May - Robots of Death 3 * globeron 29.600 wave 15
  13. Speech and 32K is working now (and configurable to turn it on/off) https://batocera.org/changelog Batocera 34 - 2022/02/06 change: MAME/MESS: speech module and 32k RAM option for TI-99
  14. I have not used the FlashRom for a while everything with FinalGrom and works very well with 32K and maybe get a good joystick. I am using Suzo the Arcade joysticks (and adaptor for DB9 to TI). Join the game competition!
  15. I also have the files to upgrade the XB27 with Speech during startup.
  16. Hey RoD 1 players, there is a parallel RoD 2 and RoD 3 competition ongoing! Sent from my iPad using Tapatalk
  17. Do you have a 5 din plug? Do you have the modulator um1381? http://www.ti99.com/ti/index.php?article52/les-interfaces-video
  18. Somehow my post did not go through last week. Shall we do both to complete the series? ROD2. We still count for April. And ROD3 we count for May
  19. For converters look at OSSC open source scan converter (expensive) but good quality and you can use it maybe for the other micro computers. or look into GBS82xx series to convert to VGA or HDMI. Cheap and different boards. but your TI is a USA console (NTSC) with a 5 pin DIN plug? then a normal cable to Composite (yellow, red, white) should work. Cheap solution. If it is a European 6 pin DIN (PAL) then use Component (Ybr,red,green,blue if TV supports component) or with a GBS82xx board in between. Or (solder) two composite (yellow, white, red) on the PAL modulator. http://www.ti99.com/ti/index.php?article151/signal-composite-sur-l-interface-pal-pha2036
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