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Everything posted by globeron
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I never tried to scale it actually. But it looks like this. You can also make game previews i had to convert it, i documented it somewhere how i did it, maybe i published it in the dutch magazine TIjdingen.
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
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Very nice program! I never came very far with Music Maker, but this makes music fun again on the TI
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
Coverted R.O.D. v3 to Finalgrom (used @F.G. Kaal TIdir 8.2c to change the files with V9T9 file header, then used the Modulecreator of Fred www.ti99-geek.nl) ROD3.bin -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
ROD Original, I was very close or over my high score? (with the green sattelites), but it QUIT / resetted to the TI Title screen? Anybody seen that before? Update Have been playing many rounds again and again it resetted to TItle screen somehow. (score was around 200 this time / level2) -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
(uploaded the ROD original and the ROD3.zip file here in the thread) Score: 770 - Classic99 with Joy2Key and a remote controller (for the competition). and 7600 (ROD 3) just trying it out, nice graphics! What does "Weird" Remote Controller mean, or should it be "Wired" ? ROD_3.zip RODEATH.bin -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
No one else than you deserved to win the competition with this story! and good choice and another one where TI99 can win the game -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
@Count9929A Count9929A. 182,000 with the highest score to select the next game for December. Vorticon 136,575 globeron 125,000 Jupiter (TI99) 98,975 arcadeshopper 86,025 mizapf 34,650 jwild 18,475 roadrunner 18,375 jbenkle 10,475 -
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Nice work!. And moving the phone left and right moves the ship backward /forward. But also playing on a touchscreen is not my favorite.
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
Don't shoot the red coloured meteors, it deducts points ? -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
Score 81,375. Focus on the purple sattelites to launch them. (Joystick backwards to shoot a purple laser). I guess with this competition it is to keep the enemy alive as long as possible. -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
Classic99.AVI Classic99 recording with built-in video recorder .avi format (e.g. use infranview to play it) -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
I think it is in the video I posted earlier (that post has 2x videos). For round 3, start slow speed, then full speed, trying to get the cars on top of each other (but mostly I have them driving behind each other) For round 4, it is easy to get them on top of each other. If I have time I will try to do another one for video starting at level 3. For Level 5 it is a bit difficult to complete, but not impossible. For Level 6 it is easier to get the cars on top of each other, easier to complete the level (and then it looks it keeps this setup/pattern for next levels). -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
November 2021 competition: METEOR BELT (it has Speech) METEOR_BEL.bin Meteor.dsk (and Floppy disk for Editor/Assembler option 5: DSK1.METEOR1) (For Classic99 or FinalGrom - I made the .bin with Module Creator 2.0. I only had the files on Floppy) -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
Results October competition: Car Wars (and Compu-Car) -------------------------------- globeron - 58,650 (Level 7) (and Compu-Car 12,500) count9929A - 13,770 jwild - 12,510 (and Compu-Car 6,395) mizapf - 11,820 Arcadeshopper - 10,690 Single Tooth - 6,670 Home Automation - 6,670 Roadrunner - 4,530 -
Today had some time and swapped the motherboard all is fine now with F18A. But the broken one gives a black screen with a 99xx chip in it (i need more time because i think i plugged the wrong one. A PAL into a NTSC one.) but also i saw this suddenly on the top it is broken, can these break spontaneously? (I am not an electronic expert, i guess it is a resistor that need to be replaced?)
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High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
I tried to go step by step to find the initialisation part, but not sure yet how to do that via F1 pause, F2, F3 options. To get the sprite issue to work. The game works with joystick, but you can only change 2 lanes without pressing the button (used for higher speed). Score 12,500. Sometimes the opponent cars change the dots in x crosses, (and back to dots) not sure what the idea is behind this. -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
There is another hint to get a higher score, if you have 4 black cars in the middle, then try to clear the level as much as possible (then crash), and complete the next level, because the max. number of spare cars is 4. Not sure if we can reach these scores today. Mar 1983 Nov 1983 Car Wars (13th level) 97,380 121,000 Ed McNair (Brandon, FL) Ron L. Walters (Brandenburg, KY) -
High Score Competition (April: Starfort)
globeron replied to arcadeshopper's topic in TI-99/4A Computers
58,650. Level 7. (It seems that after level 6 it is the same start position, see picture). Performance of changing lanes is slower with 4 cars/sprites. Trick is to get the cars in top of each other. And a video of the 1st levels (32,060) and of the last levels. 20211031_203406.mp4 20211031_205546.mp4 -
And ‘The Hop’ also never heard of it.