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mthompson

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  1. Even so, there’s little reason to leave the controller’s 16 buttons and keys useless. Options are good.
  2. Here's one other idea that should be simple to implement: How about adding the ability to use either the Disc or press any of the four side buttons to change direction? The online version of Paku Paku does this. Some players might prefer one over the other. https://abagames.github.io/crisp-game-lib-11-games/?pakupaku
  3. I'm liking this game, but as @fdr4prez said, dying off screen (in the tunnel) seems cheap, especially since there's no visual indicator of a ghost either before or after I die. The other videos I've seen of Pac-Line don't seem to do this. Still, you're doing a nice job with this. – Any plans to add Pac-Man's death animation instead of just disappearing? – Any plans to add fruit?
  4. Choice #4 should read "Rock'em Sock'em SP Boxing" not Bowling.
  5. One drawback of the MTE test carts is that they all reverse the left and right controller displays. Not a deal breaker, but still annoying.
  6. This page explains the program pretty well: http://www.fwgames.ca/intellivision-hand-controller-test/
  7. Artrag is a bit of a sorcerer. The game has voices without needing an Intellivoice. With ECS enabled (-s1) they sound even better. P.S. There's no harm in keeping Intellivoice enabled all the time. You never know what you might hear.
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