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Asylum Abscond

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About Asylum Abscond

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    Combat Commando
  1. Ok, i gried to follow the tutorial and now i get weird playfield graphics.I have attached my latest source code to this post. Any assistance would be greatly appreciated. Sincerely, Asylum Abscond source.asm
  2. Oops sorry, i messed up on the whole Asymmetrical/Non-Asymmetrical meaning, I mean't i want to make a Asymmetrical playfield where i can define every pixel for the playfield. Any assistance would be greatly appreciated. Sincerely, Asylum Abscond
  3. Yes thanks for those tutorials but, they are for creating an asymmetrical playfield no a non-asymmetrical one. Any assistance in this matter would be greatly appreciated. Sincerely, Asylum Abscond
  4. Hi, I am creating a maze like puzzle game. Right now i am using mirrored playfield, but i need to convert to a full playfield so that i can create some nice playable levels. Any assistance on how to go about this would be greatly appreciated. Sincerely, Asylum Abscond source.asm
  5. Hoimebrew/Self-Made Cart of River Raid? Sincerely, Asylum Abscond
  6. Thanks for restructuring my code. I took the liberty of starting over from scratch and redoing m code. I managed to get it to 263 scanlines which should be fine, but now the entire screen is black. I shouldn't be having any problems with running out of cycles as i've split the drawing into 2 different parts as well as lowering the playfield resolution. I can't see what the problem is. Any assistance would be greatly appreciated. Sincerely, Asylum Abscond
  7. Hello, I am new to the forums and have read andrew davies tutorials. I am having problems though as when i run my game in Stella all i get is a black screen. I am attaching the source code in hopes some of you atari experts can figure out what i'm doing wrong. Any assistance would be greatly appreciated. Sincerely, Asylum Abscond
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