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omegadot

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Everything posted by omegadot

  1. I would think until the fans of the first generation systems die we are only adding ranks to the amount of people aging to a place where they can afford to collect. I found some bank statements from college and slightly after before I said eff this and joined the Navy. I had like a few bucks at the end of each month and I don't recall spending time at bars or bopping around town. I was worryingly broke for quite a few years. Fast forward a few years and I have great employment in a hot field and I can put money into the hobby again. I imagine a lot of my peers are entering or have entered this phase in the past few years and added to the ranks. I'm sure the youtube culture supports and validates this hobby strongly but at the same time it doesn't exactly reach out and get you. I really got back into it via this website (so blame yourselves!). For about a year I ran a little blog where I'd talk about games I picked up or played in a slightly humorous light and after I dropped it due to life and figuring no one cared much I did get few messages from half acquaintances that they had been living vicariously through the text. They had little interest on jumping in but they enjoyed reading about the experiences.
  2. Once I discovered that I could change the gravity in 1942 and blast around like I was on Mars it was revelation. I would love to see some whimsy and bots added to a woefully serious genre.
  3. I watched the trailer and yeah, the production looks great but ehhhh, more Battlefield? Just not that excited anymore. I've played a lot of them and there's no real reason I'd pick one over the other. All generally fun with pretty similar gameplay.
  4. I'm pretty sure there are plenty here that either own or have worked in used game shops. Is there often a threshold on the amount of games that will likely just sit on the shelf? There's two shops in our mall. One is a collectible shop that's sort of a pawn shop and the other is an actual used games store with a few other locations in the area. The used game shop is actually more annoying to go to because of the raw amount of just filler to decent games.
  5. That's just a strange intersection of the giant belt buckle crowed and the game collector crowd. Shudder. :-p
  6. I have a busted advantage and no real proclivity when it comes to fixing that stuff. Right now it sits on a shelf and might better be served as art
  7. To be fair, people often post craigslist stuff too which feels pretty private saley. I consider this thread more 'I found something cool' more than anything even if it's title is far more restrictive.
  8. I owned a Dreamcast in 1999 and own one to this day. I can't say it's underrated, it just failed financially. I see far more negativity regarding the Wii U than I ever recall seeing about the Dreamcast since launch. To me underrated would be something that had a pretty normal arc with a good selection of games and a strong but smaller following that not many noticed or maybe recall. I was born in 1986 so things predating that are a little tough but I think the Master System ranks up there. Had a great selection of games and in many cases was flat out forgotten next to the NES anyone I've lived in the US.
  9. It's been a while since I heard nasty stuff online. I tend not to play on random servers on PC and on XBone people rarely talk when I play. The text chat in dota/dota 2 and league of legends was awful when I played that.
  10. My experience with Steam's streaming in home was ok, not great. I imagine outside my home it would the a bit worse. Unless Nintendo had some super cool tech that I haven't seen detailed patents for I'm not going to base anything on remote play over the internet for a good long time. I'd more expect a unified cartridge format which is where the Vita probably could have excelled alongside the PS3 but did not with it's understandably different physical delivery format and really gimped / expensive storage and no real cross buy options for major titles. I haven't really followed a ton of the NX news unless I saw it here. I'll pre-order and buy it as I just really enjoy Nintendo franchises and I tend to not buy more than a dozen or so games per generation. I felt about smart phones years ago the way I feel about streaming now. Just didn't at all feel mature enough for me to want to deal with. Now my phone is this magical portable computer that I can flip sideways and rock out with decades of games or movies then reply to a few emails or read a book if I want. I'm sure streaming will get there and the days of my sitting here at a desk next to a tower will dwindle for anything for productivity tasks.
  11. https://archive.org/details/messmame I used the 161 sets from there but I admit I haven't exhaustively tested the result. What I have played has worked well.
  12. I have 5 within a half hour that I know about. 3 are the same chain Oogie Games. Prices range between BIN and reasonable.
  13. I picked up bomberman 64 for 14 at a shop which isn't special but the shop itself is new and super cool. Full of TMNT and star wars figs, comics, and games. I talked to the one owner and she collects for SNES and N64. She uses eBay when sets prices lower. Was all very reasonable and I will definitely be a repeat costumer.
  14. RS2 was/is hard in a good way. It doesn't chump you or surprise you. It's not the damn hoverbike from Battletoads. It has reliable and consistent difficulty that is overcome through increased skill. Some of the levels are damn near endurance matches but are always rewarding. In fact I think I'll pull this one out today. It's just as fun today as it was on Christmas the year it came out. I didn't get into RS3 much, the on foot was not enjoyable. I did love the coop play. That was a blast.
  15. I would say in the case of internships it's a bit more understandable. In a former life I was looking at the law path and one thing that dissuaded me was the cost to just get through it. I'm not saying it's good, but I get someone not paying you to prove yourself and learn. I certainly invested a significant amount of time unpaid to build skills and prove my work, although not to the degree that earlier posts have mentioned. Once you are a regular full time employee I consider that unacceptable as a regular course of events. Sure, things go wrong. Big stuff comes up unexpectedly but if your entirely business model is reliant on that burnout cycle that's a problem.
  16. At least the first time through you are Fox again. The story is preeeeeeeeeeety darn similar to 64 through the first few levels. This is definitely a game that would benefit from a decent demo. Even if it was like a level and parts of the training mode. I'm not very bothered by the controls now so I enjoy what's there a lot. It seems the Gamepad use really throws some people into an article long tizzy, though. There's a hover plane type vehicle that has a little robot you lower on a pully (and he stays attached) and I thought that was fun to use. The robot unlocks doors and disables things by touching these green panels you find. I think there's a bit more exploration and problem solving in this one but it's not like the Adventure game from GCN or anything. I have some trouble with the walker but I'm getting used to it. I really like that there's a number of different situations and skills to work on. There's just more to work with in the game than SF64 and I appreciate it for that. At first it was overwhelming but the first few levels run you through a lot of the different situations and vehicles. I think the all range mode threw me for the biggest loop. I was never that good at dog fighting to begin with, though. I appreciate a few of the helpers they added. Now you can push a button and the TV view pans to the goal or target. That helped me keep track of the enemies immensely.
  17. I had this one before my daughter tossed it in the toilet. I really liked it.
  18. Near as I can tell the branching works the same as before where you have to do stuff to get off the main path, although I'm not sure if you had the beat 64 first before you could branch to other paths. I've beat my copy about a hozillion times. In Zero you need to complete it once before you can branch off. It saves your progress now, which I find nice. Once you beat a world you can just play it again by selecting it. With the longer levels it would be a real pain in the butt not to. There is something on the main menu that gets unlocked, I'm not sure what it is yet. Replay is similar to the other games I suppose where you look for the other level exits to get to other paths and it also has the medals, although they are a little more obvious this go 'round. As far as the value of replay I see it as pretty similar but I think there's a bit more to be unlocked. I only recall 64 having the tank and maybe something else to unlock. I do see other ships and what not online but I have avoided seeing how they are unlocked yet. If that's enough for you, I have no idea, but it's good for me. I like going through the levels again. My understanding is that at least some of the amiibo locked content can be unlocked in game. I can't verify that, I just haven't logged the hours yet.
  19. The controls really aren't bad once you just relax and go with it. I struggled at first but when I picked it up again today I just relaxed and it went well. Part of the issue was getting adjusted to the perspective in third person. I stopped relying so heavily on first once I got used to it. I also had to get over the usual death grip I have on the controller during flying games.
  20. It's not just you. I work as a dev that serves a SOC (that I think is in your area, hehe!), among others, and the academic pipeline is so far off base from real world experience it's a crap shoot even hiring for openings. There is no shortage of applications or random BS cyber security blah blah but there is a shortage of skilled workers. IT is a freakin' huge field and there are whole subfields within it. Off the top of my head I had one dev that could code just fine come over and ask me why the MAC address looked funny. I explained that it was an IPv6 address... He's gone. On topic, we are adamant that our devs don't overwork and burn themselves out. It's a far different field than game dev but if that crunch time kill yourself BS is part of your standard cycle there is a serious problem that needs to be addressed.
  21. I made it through the first 4 levels. I find myself mostly looking at the gamepad. The all range targeting thing causes some truly odd visuals at times. So far my biggest gripe is the right stick use. I constantly found myself boosting by accident. Constantly changing control contexts was very hard to keep up with. I'm not going to write it off, I had some good fun so far, but man is it an adjustment. I find the aiming to be good and often wish it was just a focus on first person on the TV. Definitely too much going on. All in all I'm glad it wasn't a Star Fox 64 clone I just find the controls hard to keep track of yet. I'm guessing we'll see quite a few 'Beat only using <whatever>' type videos.
  22. I got it today. I hated motion controls but eventually came around to Prime 3 and I'm ready to give this a real go. Wonky or not I want to see this world on the Wii U. I'm also quite curious about the Guard pack-in. I had to go to the in laws today so it'll be a Sunday game but I'm looking forward to it. Odd game and all. I did a run through Star Fox 64 last two weeks ago and it's still one of my favorite games and I'm ready to check this out.
  23. That's pretty neat. I'm not really on board with handing 80 bucks to my local gameshop for a master system but I do have a Genesis Model 2 in good shape and at that price I'd be much more likely to bite.
  24. I wish I owned a Master System. I think that's really the only one I don't have that I actually desire.
  25. I bought War Gods when Blockbuster sold off their N64 stock. It actually was alright. It's hard to really standout in the Fighting genre against most of the classics but I had a good time with it. Not a bad price.
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