omegadot
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Posts posted by omegadot
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It's been a while since I heard nasty stuff online. I tend not to play on random servers on PC and on XBone people rarely talk when I play.
The text chat in dota/dota 2 and league of legends was awful when I played that.
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My experience with Steam's streaming in home was ok, not great. I imagine outside my home it would the a bit worse. Unless Nintendo had some super cool tech that I haven't seen detailed patents for I'm not going to base anything on remote play over the internet for a good long time. I'd more expect a unified cartridge format which is where the Vita probably could have excelled alongside the PS3 but did not with it's understandably different physical delivery format and really gimped / expensive storage and no real cross buy options for major titles. I haven't really followed a ton of the NX news unless I saw it here. I'll pre-order and buy it as I just really enjoy Nintendo franchises and I tend to not buy more than a dozen or so games per generation.
I felt about smart phones years ago the way I feel about streaming now. Just didn't at all feel mature enough for me to want to deal with. Now my phone is this magical portable computer that I can flip sideways and rock out with decades of games or movies then reply to a few emails or read a book if I want. I'm sure streaming will get there and the days of my sitting here at a desk next to a tower will dwindle for anything for productivity tasks.
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https://archive.org/details/messmame
I used the 161 sets from there but I admit I haven't exhaustively tested the result. What I have played has worked well.
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I have 5 within a half hour that I know about. 3 are the same chain Oogie Games. Prices range between BIN and reasonable.
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I picked up bomberman 64 for 14 at a shop which isn't special but the shop itself is new and super cool. Full of TMNT and star wars figs, comics, and games. I talked to the one owner and she collects for SNES and N64. She uses eBay when sets prices lower. Was all very reasonable and I will definitely be a repeat costumer.
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RS2 was/is hard in a good way. It doesn't chump you or surprise you. It's not the damn hoverbike from Battletoads. It has reliable and consistent difficulty that is overcome through increased skill. Some of the levels are damn near endurance matches but are always rewarding. In fact I think I'll pull this one out today. It's just as fun today as it was on Christmas the year it came out.
I didn't get into RS3 much, the on foot was not enjoyable. I did love the coop play. That was a blast.
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I would say in the case of internships it's a bit more understandable. In a former life I was looking at the law path and one thing that dissuaded me was the cost to just get through it. I'm not saying it's good, but I get someone not paying you to prove yourself and learn. I certainly invested a significant amount of time unpaid to build skills and prove my work, although not to the degree that earlier posts have mentioned. Once you are a regular full time employee I consider that unacceptable as a regular course of events. Sure, things go wrong. Big stuff comes up unexpectedly but if your entirely business model is reliant on that burnout cycle that's a problem.
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Can you pick whatever character you want to do the main story line? Or is it preset?
At least the first time through you are Fox again. The story is preeeeeeeeeeety darn similar to 64 through the first few levels.
This is definitely a game that would benefit from a decent demo. Even if it was like a level and parts of the training mode. I'm not very bothered by the controls now so I enjoy what's there a lot. It seems the Gamepad use really throws some people into an article long tizzy, though.
There's a hover plane type vehicle that has a little robot you lower on a pully (and he stays attached) and I thought that was fun to use. The robot unlocks doors and disables things by touching these green panels you find. I think there's a bit more exploration and problem solving in this one but it's not like the Adventure game from GCN or anything. I have some trouble with the walker but I'm getting used to it. I really like that there's a number of different situations and skills to work on. There's just more to work with in the game than SF64 and I appreciate it for that. At first it was overwhelming but the first few levels run you through a lot of the different situations and vehicles. I think the all range mode threw me for the biggest loop. I was never that good at dog fighting to begin with, though. I appreciate a few of the helpers they added. Now you can push a button and the TV view pans to the goal or target. That helped me keep track of the enemies immensely.
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I had this one before my daughter tossed it in the toilet. I really liked it.
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So, are there a dificulty setting in the game?
You do chose paths? or you need a certain performance to get to the hard paths?
Are there any unocks to the game? IS the replay value simply increasing your score, or is there something else?
Near as I can tell the branching works the same as before where you have to do stuff to get off the main path, although I'm not sure if you had the beat 64 first before you could branch to other paths. I've beat my copy about a hozillion times. In Zero you need to complete it once before you can branch off. It saves your progress now, which I find nice. Once you beat a world you can just play it again by selecting it. With the longer levels it would be a real pain in the butt not to. There is something on the main menu that gets unlocked, I'm not sure what it is yet.
Replay is similar to the other games I suppose where you look for the other level exits to get to other paths and it also has the medals, although they are a little more obvious this go 'round. As far as the value of replay I see it as pretty similar but I think there's a bit more to be unlocked. I only recall 64 having the tank and maybe something else to unlock. I do see other ships and what not online but I have avoided seeing how they are unlocked yet. If that's enough for you, I have no idea, but it's good for me. I like going through the levels again.
My understanding is that at least some of the amiibo locked content can be unlocked in game. I can't verify that, I just haven't logged the hours yet.
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The controls really aren't bad once you just relax and go with it. I struggled at first but when I picked it up again today I just relaxed and it went well. Part of the issue was getting adjusted to the perspective in third person. I stopped relying so heavily on first once I got used to it. I also had to get over the usual death grip I have on the controller during flying games.
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There is a shortage in specific subsets, but I agree with your statement in that it's not right to say that there's a shortage in IT as a whole. There are so many different IT specialties and subsets that make up the field as a whole, with some specialties being in greater demand than others at any given time. I work in the security end of it and we've got about 15 people working in my SOC right now. 40 positions open but we can't fill them because we can't find people qualified. I don't think it's just us either based on job openings in my area.
It's not just you. I work as a dev that serves a SOC (that I think is in your area, hehe!), among others, and the academic pipeline is so far off base from real world experience it's a crap shoot even hiring for openings. There is no shortage of applications or random BS cyber security blah blah but there is a shortage of skilled workers.
IT is a freakin' huge field and there are whole subfields within it. Off the top of my head I had one dev that could code just fine come over and ask me why the MAC address looked funny. I explained that it was an IPv6 address... He's gone.
On topic, we are adamant that our devs don't overwork and burn themselves out. It's a far different field than game dev but if that crunch time kill yourself BS is part of your standard cycle there is a serious problem that needs to be addressed.
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I made it through the first 4 levels. I find myself mostly looking at the gamepad. The all range targeting thing causes some truly odd visuals at times. So far my biggest gripe is the right stick use. I constantly found myself boosting by accident. Constantly changing control contexts was very hard to keep up with. I'm not going to write it off, I had some good fun so far, but man is it an adjustment. I find the aiming to be good and often wish it was just a focus on first person on the TV. Definitely too much going on.
All in all I'm glad it wasn't a Star Fox 64 clone I just find the controls hard to keep track of yet. I'm guessing we'll see quite a few 'Beat only using <whatever>' type videos.
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I got it today. I hated motion controls but eventually came around to Prime 3 and I'm ready to give this a real go. Wonky or not I want to see this world on the Wii U. I'm also quite curious about the Guard pack-in. I had to go to the in laws today so it'll be a Sunday game but I'm looking forward to it. Odd game and all. I did a run through Star Fox 64 last two weeks ago and it's still one of my favorite games and I'm ready to check this out.
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Not that I like to plug other places but rather than a power base converter you could go with the mini made by DB electronics.
http://www.stoneagegamer.com/powerbase-mini.html
Just throwing that one out there since that fits other Geneses....Genesi? Including model 2. Or you could go for the FM one which gets you even more different sound.
On another point I should have bought that Atari XEGS they had in the retro store I just could not justify the price tag at the time for $120.
That's pretty neat. I'm not really on board with handing 80 bucks to my local gameshop for a master system but I do have a Genesis Model 2 in good shape and at that price I'd be much more likely to bite.
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I wish I owned a Master System. I think that's really the only one I don't have that I actually desire.
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None of the Wal Marts in my area seem to have any PSTV's left. I went looking for one over the weekend.

I picked up 3 N64 games over the weekend at a flea market: Wipeout 64, Lode Runner 64, and War Gods. Paid $9 for the three. I've always wanted Wipeout, and I remember hearing good things about it. War Gods was hyped so hard back in the day, and I'm sure it's terrible, but I always wanted to try it. And Lode Runner 64 looked interesting, and people seem to like it, so I snagged it.
I bought War Gods when Blockbuster sold off their N64 stock. It actually was alright. It's hard to really standout in the Fighting genre against most of the classics but I had a good time with it. Not a bad price.
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I'm not really a Pikmin fan, but it was the free game I chose when I got Mario Kart 8. That was actually a really great deal from Nintendo, i.e., buy Mario Kart 8 and they give you your choice of a selection of free games. I would have went with Zelda, but I already had versions of it. What's funny is that Mario Kart 8 probably didn't need the assistance and that promotion should have been reserved for one of the lesser tier games.
Yeah, that was a really odd decision to me. So much support behind something that had no reason to fail. Then things that are a little confusing with high risk of failure just get tossed out as-is. I ate up the free game happily, but Mario Kart never needed the help.
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Was out driving and passed one of these for free on the side of the road.
http://www.cnet.com/products/jvc-av-27f702/specs/
Played some SNES on it quickly before heading back out and it seems to work great.
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I'm about an hour into Other M (picked it up for cheap after this thread) and man are the environments generic and boring compared to the Prime games. I can deal with the dialog and some of the other stuff but I'm just bored by the rooms. I really hope it picks up a bit. As it stands this feels like a really good browser game.
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I still flip through my EGMs from time to time because they are enjoyable to read. Sites like IGN and Gamepot are miserable to navigate and read. And now a lot of content is in video form which I find hard to pop between tasks to ingest. I tend to just avoid any video content other than a few like Zero Punctuation that actually make me laugh. I much prefer forums where I can just get basics from fellow gamers.
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Is Splatoon an online-only/multiplayer-only game?
There are offline modes buy they aren't great. The heart of it is online only.
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Not necessarily. NES was supported until 1994, after midway through the SNES heyday. SNES was supported until 1998. Game Boy Advance was supported well into 2006. Until very recently, Wii Minis stocked on store shelves. I estimate Wii died quietly sometime in 2015.
In Japan, Famicom was supported a whopping 20 years from 1983-2003, outlasting even the VCS thirteen year reign (1977-1990) in the states.
Seems the more successful a console is, the longer it's lifespan despite existence of a successor. PS2s were sold at least until 2010-2011 or so.
Wii Shop Channel continues to exist online alongside the eShop even though online support for most games and apps have been canned. I don't think Nintendo would be wise to pull Wii-U servers too quickly. That would piss a lot of people off, including myself.
I'd be very sad with no other way to play Splatoon.
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I would've said the New 3DS XL but I like the NES edition of the 3DS XL, even if it isn't as fancy, it just looks cools. = ) Also, since there are good options for GBA games, such as the gameboy player on GameCube or even things like the Retron, I'd prefer to have a system that can access the DS / 3DS games.
Bought this for my son. It's pretty sweet and I'm a bit jealous. I did keep the box, though. It was pretty cool.

What Is the Most Under-Rated Console?
in Classic Console Discussion
Posted
I owned a Dreamcast in 1999 and own one to this day. I can't say it's underrated, it just failed financially. I see far more negativity regarding the Wii U than I ever recall seeing about the Dreamcast since launch.
To me underrated would be something that had a pretty normal arc with a good selection of games and a strong but smaller following that not many noticed or maybe recall. I was born in 1986 so things predating that are a little tough but I think the Master System ranks up there. Had a great selection of games and in many cases was flat out forgotten next to the NES anyone I've lived in the US.