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About FifthPlayer

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  1. I get what you're saying. But the game may be mapped to the buttons AND the joystick simultaneously. In the video the player uses one of the buttons to fire, but he never touches the other buttons. It's quite likely the other buttons control the ship too.
  2. To be fair, I didn't see anything suggesting you couldn't also steer the ship with the buttons. (I actually prefer the joystick to steer the ship myself). In fact, if I were setting up the control layout I'd make it possible to play with either one.
  3. This may be an unpopular opinion, but I really feel there's a line that you can cross in terms of upgrades. Stuff like U1MB and SIDE really expand the machines in-built capabilities. But if you're looking to replace the machines in-built capabilities by installing VBXE, Rapidus, etc. I feel you're better off looking at an ST or an Amiga. Those platforms have a lot more software available to take advantage of very similar CPU/graphics capability.
  4. I was one of the people making a big deal about the plaigiarism of the cover art, and while at this point I agree it's beating a dead horse, I have one last thing to say which I think is new to the conversation. I wasn't so upset about the legalities of the appropriation as I was the ethics and character issues. The author bills himself as a graphic designer, and was clearly inspired by the "Atari Graphics" book from the 80s. He could have created his own original design using the 80s book as inspiration (creative people do this all the time). He chose a literal reproduction. To me, that says either a) he's too lazy to produce his own creative work, or b) he's incapable of creating his own original work that can measure up to the inspiration. Neither one of those is a good look for someone trying to promote a self-published book. After he ackowledeged the plaigiarism and vowed to replace it with an original design, I thought that was the end of it until I saw the copied cover still being used in advertising. To me that says his apology was insincere, and displayed a certain amount of dishonesty to the public and to the backers. Again, not a good look for someone trying to promote their product. As to the issue of plaigiarism (that happened on all fronts) in the 80s, I would note that a) it was the beginning of the computing age, video games were an infant art form and the standards for what was considered "borrowing" at the time were considerably looser than they are now. b) To say that plaigiarism in the present day is OK because it happened BITD is the "two wrongs make a right" logical fallacy and so is not a valid argument. OK, I promise to stop beating the horse now.
  5. You have a really good point about connecting it to a TV. But a composite monitor does look better than a TV set, it's better for games than a digital monitor, and IBM would have been able to sell a complete system package for entertainment use. But again, it was the dawn of the personal computer age, and "Business" is literally IBM's middle name.
  6. Which surprises the heck out of me. I must say I have a newfound respect for the original PC with CGA, but I'm surprised that game publishers supported composite colors in their games when IBM didn't even sell a composite monitor (at least to my knowledge). Every PC I ever saw equipped with CGA graphics also had the standard IBM digital RGB monitor. There couldn't have been many PCs out there that could display these games in the composite color palette. Really, IBM should have marketed a composite monitor for use with the CGA; it would really have addressed the market for entertainment. But I guess IBM wasn't that kind of company.
  7. From Greyfox, article #84 in this thread (emphasis mine): From Greyfox again, article #157 in this thread: Article #84 is an explicit admission that he copied the design. Article #157 is explicit admission that the appropriation was plaigiarism.
  8. So are they accomplishing all the multi-colored wizardry in that demo by artifact colors over the composite video connector? How many people actually used their IBM PCs in that way? I never saw a configuration like that BITD. (to clarify: I think artifacting is a totally legit way to create color graphics, I just question how useful/important this truly was amongst IBM PC users of the day).
  9. First, Greyfox has already acknowledged that he has inappropriately copied the cover earlier in this thread. Second, there is a difference between the Judas Priest cover art you posted and Greyfox's cover. The Judas Priest cover is fair use because the borrowed content is obvious to the vast majority of people who see it. The artwork in Greyfox's cover is taken from a relatively obscure work, which is not well known even to most Atari fans. So the appropriation is not recognizable to the audience nor acknowledged by the author. That's the difference between an "homage" (fair use) and "plaigiarism" (theft).
  10. If the author had found new cover art for the promo he posted today, then yes, the horse might be dead. But Greyfox keeps giving reasons to keep the horse alive. His Facebook post undercuts the sincerity of his apology.
  11. The author just ran a Facebook ad today featuring his appropriated cover art. Despite apologizing for his unprofessional/unethical behavior, he doesn't seem eager to change it.
  12. In that case, the correct course of action - once you had been unsuccessful in contacting the author of "Atari Color Graphics" - was to have made a completely new, original design. But you didn't do that and instead you went ahead and appropriated someone else's work, without permission, as your own.
  13. I'm somewhat surprised to see Crownland being ported to other platforms. Not because it isn't a good idea or those platforms are not suited for it, but because the game on A8 is pretty short and it seems like it could be developed quite a bit more before porting.
  14. Not a copyright lawyer, but I have read that a company like Nintendo is pretty much obligated to police their IP and issue take-down notices for copycat games. If they fail to do so, they run the risk of losing their copyright. From their point of view, they're willing to accept a few pissed off enthusiasts to maintain ownership of their IP.
  15. In the ANTIC podcast interview with Joe Decuir, he recounts some of the history behind SIO. They wanted an Apple II-style card bus for expansion, but FCC regulations regarding EMI interference were so strict at the time they opted to build a serial bus instead for peripherals. Once they made that decision, they were locked into making a full line of house-branded peripherals for the computer. I'm not so sure the SIO plugs and connectors are completely foolproof. The female connector is on the computer itself and has many small fragile pins. I managed to squash one of those pins on my 800 BITD by carelessly plugging in something, and had to use a needle-nose pliers to straighten it out. That was pretty scary.
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