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coolio

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Posts posted by coolio


  1.  

    Could Joust really be done on a standard 4A or do you think it would end up being the first F18A only port?

    Now after seeing what Rasmus did with Sabre Wulf, I guess almost anything is possible.

    The game Henhouse is essentially Joust reskinned. It might be difficult to make a pixel perfect copy, but the game mechanics aren't hard.


  2. Those are the numbers we're looking at. So far, we've got Ω with 1, OLD CS1 with 2, and Iwantgames:) with 1. If anyone else is interested, say the word. I'll wait for a little while to let people respond before I begin this build.

    I would be interested in one, and be happy to pay for labor too - or happy to get a kit and build myself.

    • Like 1

  3. Thanks!

     

    The Atari titles will work off an eprom, but to load numerous files onto one eprom You need a loader for titles higher than 8kb, or a way of switching them like a dipswitch.

    Tursi has menu software that works with 8kb files, but as far as I am aware will not work with titles higher than 8kb.

     

    Forgive my noob-ness here ... I see that some Atari titles has two .bin files. For example, Ms. Pacman has MSPACC.BIN and MSPACD.BIN files, both 8K. How would I burn these? Would I concatenate the files and burn to a 16K EPROM? Or do these need a board other than the 64k Jon Guidry cart?


  4. So I have built myself a 64k Jon Guidry cart (well, three), I have 27c512 EPROMs and an EPROM burner, I've downloaded all of the TI 99/4a software tittles from the Internet Archive ( located here ), and now I have realized I am missing one critical piece of information: what to do next. How do I build the data file that get's burned into the cart's EPROM?

     

    Sorry if this is already recorded somewhere, my searching could not find it. Any advice would be greatly appreciated.


  5. I have started filling up my CF7 card with, well, just about everything I have. But one of my pet peeves is having the software and no manual. of the 70+ games I have loaded on the card I am down to just a few I can't find a manual for and like the game. Most are little independent games that, probably, didn't have a manual t begin with. Before I make my own manual I was wondering if anyone happens to have a copy.

    Here is the list:

    Driving Demon

    Tile Breaker (breakout clone)

    War zone 2 (or whatever version)

    Rotor Raider

    Astro Fighter

    Water Works

    TI Scrabble (missing on CYC)

    Q-Bert

    I have looked in WHTECH, my CYC disk and the web.

     

     

     

     

    I have the Q*Bert manual. When I get a chance, I will scan it and post it here.

    • Like 1

  6. And your Mac? What does it have?

     

    Again, a standard Mac (USB, ethernet, etc).

     

    I guess my question really is should I get a serial device server and connect the TI to my home ethernet network? Should I get a serial-to-USB connector and use that path? How about these CF card disk emulators? It would seem the HDX cards only have accompanying PC software, is there a Mac port (or at least a comm protocol specification that would allow one to be made)? What mac-side software should be used with any solution? Basically, what are my options?


  7.  

    What is your setup? Do you have a PEB, or a CF7/nanoPEB? Sidecar extensions?

     

    On a barenaked console there's really no way to set up a bi-directional connection (best I can think of is via the line-out of the Mac to the cassette interface of the TI and using an wav or mp3 player to play back cassette wav files... :) )

     

    Sorry .. I have a PEB with the standard RS232/32K/Floppy compliment.

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