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PlaysWithWolves

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Everything posted by PlaysWithWolves

  1. shadowkin55, judging from your last post I think we're actually on the same page. I'm not disputing the costs, including labor, to develop such electronics in a professional setting. I was just saying that kevtris showed it was possible to do something on a shoestring budget and in a relatively short time. This, among other things I listed, made the RVGS team look bad. At least, that was how I perceived the whole kevtris "mic drop" post.
  2. Moot point. Crowdfunded projects require blood sacrifice -- or at least they should. Kevtris showed he was able to make a prototype in less time and far less money.
  3. I'm not a hardware guy. I'd suggest taking that issue up with kevtris directly. From his first post:
  4. Kennedy heavily marketed a console that could do "FPGA hardware emulation" and modern games on cartridges from late April-to-September. It really doesn't matter what it "originally" was before then, since there was hardly any notice by the community. Kevtris and PikoInteractive showed that there were many behind-the-scenes problems. No contracts, no NDAs, no details of how SNA3D could be ported, left a key developer (Kevin) so in-the-dark he thought he'd been let go and, of course, Kevin's $2000 prototype board that blew away all claims of needing $100,000 and a year of development; they could have had something tangible developed between May and September, even if it wasn't the final. Edited becuz I am dumb and hit the post button too soon.
  5. The real poll question should be: Do you think the Retro VGS will be back? 1) Maybe. 2) No. 3) Hell no. Alternatively: What will happen to the Atari Jaguar tooling? 1) Reused as a new console 2) Used to make new custom Jaguar shells 3) Sold to a another party 4) Melted to make Valyrian steel swords for his heirs.
  6. Interesting bit of hearsay from Gamester as a reply/update below his RetroVGS infomercial. Emphasis, mine:
  7. I'm not sure any of them should have been in front of a microphone -- at least before they had a working prototype and contracts with game developers. I still don't begrudge Carlsen for not wanting to tell Kennedy everything, since the latter had no filter and would apparently take an idea and go into full-blast-promotion-mode with it. Kennedy's probably a fine salesman when he's not speaking in the realm of ideas and "maybes". And, in what little I've heard from him, Woita struck me as someone who just wants to do his work but often seemed overshadowed by the other two.
  8. I think Carl has a lot of leftover new stock with Robinson's Requiem, so I can't imagine him doing that. I'll give him the heads-up for this thread. Thanks.
  9. Well, we might keep in mind this was from the guy who left the team and may not represent the current views of the other two members. At least, I hope the other two learned. Probably just wishful thinking on my part.
  10. An awesome prototype and perhaps a little showing of humility would go a long way in Kennedy's redemption, IMHO. They admitted they need to address many of our concerns, which seems like a good first step. Unnecessary ding at kevtris (and Pipercub?) is unnecessary? What does "offer a system that performs more like a PlayStation 3 than a Raspberry Pi 2" mean? I did wonder if using the old Jaguar cases caused more problems than they solved with airflow and designing the electronics around the case.
  11. I've found it to be generally a pretty tepid response here considering how much Kennedy "exaggerated" and the awful things things he and gamester81 said about people in this thread. Forgiving is good, and we certainly don't have to "kick a man while he's down", but can we save the pedestalling for when he's actually earned back some trust?
  12. I was being sardonic about Kennedy, et al, believing we wanted to see them fail just for the sheer spectacle of it. I also was contrasting the reality that most of the conversation post-fail was actually productive, and not the celebration that Kennedy and gamester81 and others implied would happen.
  13. I don't know if Mike Kennedy is a liar, but I do know that he's at least 99% the reason some people think he's a liar.
  14. It may be a lot to ask, but it would be interesting to see a postmortem; something along the lines of Dead State's postmortem. An example template: Postmortem: The Retro Video Game System Introduction What Went Right 1. 2. 3. 4. 5. What Went wrong 1. 2. 3. 4. 5. Lessons We Learned 1. 2. 3. 4. Conclusion
  15. What's with this "productive conversation" stuff going on right now? I thought we were supposed to have a back-patting party, or something?
  16. A prototype RVGS? I thought that was impossible without contributions by generous supporters? I also wonder if, in order to lower the entry price, they should ditch the pack-in game and controller and offer them as add-ons, instead? It'll be interesting to see what they come up with, if anything at all. Also interesting to see if they can rebuild bridges.
  17. Hopefully they'll learn the right things from the experience and come up with a better campaign.
  18. This is a good point. Much of what "insider" gamester parrots is what we've been responding to. It's like a gaming version of "The Emperor Wears No Clothes", except this time the clothes are nice but there's nothing under them.
  19. Haha. Funny, sh3-rg. I guess we need to coordinate better... or at all. I almost didn't even listen to it, but felt guilty about not verifying what the poster wrote. So, I sat there listening even though I'd rather have done just about anything else.
  20. Gamester81 was shilling for RVGS and blaming the "haters" (adult language) and blaming AtariAge for the IGG failure on a recent All Gen Gamers podcast. Good synopsis at the NeoGaf link. At least this time he disclosed up front that he's got games and that The Adventures of Tiny Knight will be a pack-in (~ 01:27:00). Other points aside from the NeoGaf synopsis: - Basically parrots everything Mike Kennedy has said; co-hosts are 100% on board. Sounds exactly like another infomercial. - gamester says he'll just be able ot port AoTN to RVGS via a Unity plug-in. - Mike says there are 100s of game developers ready, "including SEGA". - He promotes the now-disproven idea that RVGS FPGA cores will emulate classic systems; even going so far as to give NeoGeo as an example. Also mentions adapters. We know that these would only happen with successfully-funded stretch goals. - Can't do a prototype for a couple thousand dollars but then says that throwing together some boards and playing games on it would have been dishonest. - "Mike says the, I forget his name, ex-president of LucasArts is interested in porting games ..." and mentions exclusive sequels to series that he can't name (recall?). -Throughout the interview, mentions AtariAge; refers to anti-RVGS as toxic, hate, negativity, "kind of sad"; "Not trying to 'dis' on the AtariAge guys, but ..." -Cohosts say that if you spend a lot of money collecting but don't want to spend $300 on this system, "you should shut up" (heavily paraphrasing). - Says for Mike to make his own console molding, it "can cost $30-40,000, easy". [Wut? Not $500,000?] - AoTN "... will be an exclusive for about a year-and-a-half, or so." Like the NeoGaf poster, I wonder how gamester gets away with saying, "I'm not in this financially." Sure, he's not put money into it, but I doubt he's giving away AoTN for free. He mentions toward the end that Kennedy was thinking of not having a pack-in game, but CollectorVision offered AoTN "at cost". Err... didn't someone here say AoTN was funded via Kickstarter? And doesn't this mean he is in this financially? Oh, my head. Toxic hating full of negativity sure is confusing and hard.
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