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Skippy B. Coyote

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Skippy B. Coyote last won the day on February 6 2017

Skippy B. Coyote had the most liked content!

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About Skippy B. Coyote

  • Rank
    Solar Striker
  • Birthday 02/18/1985

Profile Information

  • Gender
    Male
  • Location
    Twin Cities, MN
  • Interests
    I mainly collect for the Sega Genesis and original Game Boy, but I also enjoy quite a few other systems more casually.

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  1. I played three pretty new machines that I had never played before! The first was Stranger Things, which was a seriously frustrating drain monster in spite of the cool looking table design, then Black Knight: Sword of Rage and then Jurassic Park 2018. The new Black Knight was pretty fun and although I didn't do very well I somehow managed to win three free games in a row with lucky matches after each game! My favorite of the lot was the new Jurassic Park, though it would definitely take some research and a good bit of practice to get good at since there's a bazillion different goals to complete and the LCD screen on the back glass is constantly feeding you a ton of information to keep track of. It was a really fun playing machine with a lot of variety though, and the animatronic T-Rex was totally cool!
  2. It was a pretty fun week for gaming around here this past week! The big highlight of the week was going to a local barcade that I had never been to for my birthday and playing a ton of pinball, as well as the 2015 Jurassic Park Arcade light gun game, Centipede, and the speed-up hack of Ms. Pac-Man. After that I continued my play through of DOOM 2016 on the Switch, and played through both the original Sonic the Hedgehog and Sonic CD with the misses; swapping the controller back and forth between levels. For her gaming time this past week the spousal unit took a break from Tomb Raider III and did a play through of Splatterhouse 2 on the Genesis. Ineligible Centipede (Arcade) - 20 minutes Ms. Pac-Man (Arcade, Speed-Up Hack) - 15 minutes Sonic CD (Sega CD) - 371 minutes Sonic the Hedgehog (Sega Genesis) - 244 minutes Splatterhouse 2 (Sega Genesis) - 124 minutes Arcade Jurassic Park Arcade (2015) - 5 minutes Nintendo Switch DOOM (2016) - 440 minutes Total Video Game Play Time This Week 1,219 minutes (20 hours 19 minutes) [445 minutes eligible] Individual System Play Times This Week Nintendo Switch: 440 minutes Sega CD: 371 minutes Sega Genesis: 368 minutes Arcade (Classic): 35 minutes Arcade (Modern): 5 minutes
  3. It was a pretty fun week for gaming around here this past week! The big highlight of the week was going to a local barcade that I had never been to for my birthday and playing a ton of pinball, as well as the 2015 Jurassic Park Arcade light gun game, Centipede, and the speed-up hack of Ms. Pac-Man. After that I continued my play through of DOOM 2016 on the Switch, and played through both the original Sonic the Hedgehog and Sonic CD with the misses; swapping the controller back and forth between levels. For her gaming time this past week the spousal unit took a break from Tomb Raider III and did a play through of Splatterhouse 2 on the Genesis. Ineligible DOOM 2016 (Nintendo Switch) - 440 minutes Jurassic Park Arcade (Arcade, 2015) - 5 minutes Arcade Centipede - 20 minutes Ms. Pac-Man (Speed-Up Hack) - 15 minutes Sega CD Sonic CD - 371 minutes Sega Genesis Sonic the Hedgehog - 244 minutes Splatterhouse 2 - 124 minutes Total Video Game Play Time This Week 1,219 minutes (20 hours 19 minutes) [774 minutes eligible] Individual System Play Times This Week Nintendo Switch: 440 minutes Sega CD: 371 minutes Sega Genesis: 368 minutes Arcade (Classic): 35 minutes Arcade (Modern): 5 minutes
  4. My old copy of Sonic CD got bit rot and started freezing up at a couple different points, so I trashed it and bought a replacement on eBay. The replacement copy of Sonic CD arrived today and it's riddled with bit rot too. I am just not having any luck with this game >_<

    1. Show previous comments  4 more
    2. Swami
    3. GoldLeader

      GoldLeader

      Hmmm...I better make sure my copy of the game works...Also that I have that game.  ;)

    4. Skippy B. Coyote

      Skippy B. Coyote

      Weirdly (and thankfully) in spite having lots of little pinholes of bit rot all through it, my new copy of Sonic CD played perfectly all the way through without any problems at all! I don't know how long it'll take before the rot spreads enough to cause problems playing the game, but for the time being it seems alright and hopefully by the time any problems arise I'll have gotten a Mega SD for all my Sega CD gaming needs. :)

       

  5. Coincidental timing or not, it was a great surprise and I think it's awesome. I didn't even know there was a Sega coloring book, and I'm totally gonna color it!
  6. If I could make any game I wanted it would definitely be something for the Sega 32X, that system got way too little love. My initial thought was to make the 32X port of Alien Trilogy that was slated for development but ended up getting moved to the Sega Saturn and original PlayStation, but if it has to be a completely original game... heck, I don't really know. A sequel to the Game Gear game Tails Adventure on the 32X maybe?
  7. Woah! I got the coolest belated birthday present in the mail from @digdugnate today! He clearly knows me way too well Thank you so much man! I am definitely going to be putting it to good use. And oh, I wasn't able to pick up many games for my collection this month, but I did score two arcade arcade game compilations for Genesis! Arcade Classics isn't so great, since Centipede and Missile Command have crazy amounts of slowdown and play about at about the speed of molasses in January, but the Williams Arcade's Greatest Hits compilation rocks! Really excellent ports of Defender, Defender II, Joust, Robotron 2084 (with twin stick support for you Edladdin Super Twin 78 owners!), and Sinistar.
  8. Not a game pickup, but I did score a really cool looking 3" Tails figure to go with my Sonic amiibo for $5 from GameStop this afternoon!
  9. Aww, thank you Carlsson! In spite of my initial anxieties over the unstoppable march of time and getting older, it ended up being a pretty darn great birthday this year! There was pizza, cake and ice cream, and I went out to the theater to see the Sonic the Hedgehog movie; which was surprisingly awesome and just a ton of fun. In somewhat related news, I used some of my birthday money to pick up a new copy of Sonic CD to replace my old one that died of bit rot! It's been a while since I've played Sonic CD and I'm really looking forward to playing it again, so Sonic CD will definitely be making a tracker appearance in the not too distant future.
  10. Sorry for the late post guys and gals, I got a bit sidetracked by some projects I was working on this afternoon, but better late than never as they say! Ineligible Arcade Classics (Sega Genesis) - 51 minutes Ms. Pac-Man (Sega Genesis) - 503 minutes Pipe Dream (Game Boy) - 55 minutes Tomb Raider III (PlayStation) - 74 minutes Williams Arcade's Greatest Hits (Sega Genesis) - 218 minutes Nintendo Switch DOOM (2016) - 85 minutes Total Video Game Play Time This Week 986 minutes (16 hours 26 minutes) [85 minutes eligible] Individual System Play Times This Week Sega Genesis: 772 minutes Nintendo Switch: 85 minutes PlayStation: 74 minutes Game Boy: 55 minutes Most of the this week was spent playing all the different game variations in Ms. Pac-Man on the Sega Genesis, and I really love that the Genesis version of Ms. Pac-Man has an actual ending if you're able to complete all 32 mazes in the Mini Mazes, Big Mazes, or Strange Mazes variations on a limit of 4 continues. I was able beat the Mini and Strange maze variations, but I ended up failing the Big maze variation on the very last level with just 4 dots left to eat. Yowzers was that ever frustrating! I'm sure I'll go back and play it again though, and I especially love that every game variation can be played on pac-booster (fast mode) like the mod chipped Ms. Pac-Man arcade machines you sometimes find. The two player simultaneous modes with one player playing as Pac-Man while the other plays as Ms. Pac-Man is another standout feature that makes the Genesis version of Ms. Pac-Man definitely my favorite Pac-Man game on any system, just barely edging out Pac-Man Collection the 7800. Other than the Ms. Pac-Man time logged it was just a little bit of this and a little bit of that around here this past week. I got a copies of Williams Arcade's Greatest Hits and Arcade Classics for the Genesis in the mail midweek, and while Arcade Classics was pretty awful (I don't know how Sega could have screwed up Centipede, Missile Command, and Pong so badly but they sure did and all 3 games played slower than molasses in January) the Williams compilation was pretty darn awesome! I had a ton of fun hooking up both of my Genesis arcade sticks and playing a proper twin stick game of Robotron 2084, and the ports of Defender, Defender II, Joust, and Sinistar all seemed pretty good too. Defender especially. Anyway, that's all for this week! And now if you'll excuse me, I have a severe case of existential dread to go attend to as I turn 35 years old in half an hour.
  11. Sorry for the late post guys and gals, I got a bit sidetracked by some projects I was working on this afternoon, but better late than never as they say! Ineligible DOOM 2016 (Nintendo Switch) - 85 minutes Game Boy Pipe Dream - 55 minutes PlayStation Tomb Raider III - 74 minutes Sega Genesis Arcade Classics - 51 minutes Ms. Pac-Man - 503 minutes Williams Arcade's Greatest Hits - 218 minutes Total Video Game Play Time This Week 986 minutes (16 hours 26 minutes) [901 minutes eligible] Individual System Play Times This Week Sega Genesis: 772 minutes Nintendo Switch: 85 minutes PlayStation: 74 minutes Game Boy: 55 minutes Most of the this week was spent playing all the different game variations in Ms. Pac-Man on the Sega Genesis, and I really love that the Genesis version of Ms. Pac-Man has an actual ending if you're able to complete all 32 mazes in the Mini Mazes, Big Mazes, or Strange Mazes variations on a limit of 4 continues. I was able beat the Mini and Strange maze variations, but I ended up failing the Big maze variation on the very last level with just 4 dots left to eat. Yowzers was that ever frustrating! I'm sure I'll go back and play it again though, and I especially love that every game variation can be played on pac-booster (fast mode) like the mod chipped Ms. Pac-Man arcade machines you sometimes find. The two player simultaneous modes with one player playing as Pac-Man while the other plays as Ms. Pac-Man is another standout feature that makes the Genesis version of Ms. Pac-Man definitely my favorite Pac-Man game on any system, just barely edging out Pac-Man Collection the 7800. Other than the Ms. Pac-Man time logged it was just a little bit of this and a little bit of that around here this past week. I got a copies of Williams Arcade's Greatest Hits and Arcade Classics for the Genesis in the mail midweek, and while Arcade Classics was pretty awful (I don't know how Sega could have screwed up Centipede, Missile Command, and Pong so badly but they sure did and all 3 games played slower than molasses in January) the Williams compilation was pretty darn awesome! I had a ton of fun hooking up both of my Genesis arcade sticks and playing a proper twin stick game of Robotron 2084, and the ports of Defender, Defender II, Joust, and Sinistar all seemed pretty good too. Defender especially. Anyway, that's all for this week! And now if you'll excuse me, I have a severe case of existential dread to go attend to as I turn 35 years old in half an hour.
  12. This was one of those "I have no idea what I want to play" kinda weeks after I finished up the bonus content for Alien: Isolation, so I ended up just playing a few old favorite Game Boy and Genesis games then just started playing DOOM (2016) again. Since the Switch now has two gamed named "Doom" I'm referring to the remake as DOOM (2016) for and the old school one as just Doom for tracker purposes from here on out. Ineligible Mortal Kombat (Sega Genesis) - 33 minutes Ms. Pac-Man: Special Color Edition (Game Boy Color) - 16 minutes Solar Striker (Game Boy) - 35 minutes Tomb Raider III (PlayStation) - 283 minutes Nintendo Switch Alien: Isolation - 95 minutes DOOM (2016) - 465 minutes Final Doom - 85 minutes Total Video Game Play Time This Week 1,012 minutes (16 hours 52 minutes) [645 minutes eligible] Individual System Play Times This Week Nintendo Switch: 645 minutes PlayStation: 283 minutes Game Boy: 35 minutes Sega Genesis: 33 minutes Game Boy Color: 16 minutes
  13. This was one of those "I have no idea what I want to play" kinda weeks after I finished up the bonus content for Alien: Isolation, so I ended up just playing a few old favorite Game Boy and Genesis games then just started playing DOOM (2016) again. Since the Switch now has two gamed named "Doom" I'm referring to the remake as DOOM (2016) for and the old school one as just Doom for tracker purposes from here on out. Ineligible (All Nintendo Switch) Alien: Isolation - 95 minutes DOOM (2016) - 465 minutes Final Doom - 85 minutes Game Boy Solar Striker - 35 minutes Game Boy Color Ms. Pac-Man: Special Color Edition - 16 minutes PlayStation Tomb Raider III - 283 minutes Sega Genesis Mortal Kombat - 33 minutes Total Video Game Play Time This Week 1,012 minutes (16 hours 52 minutes) [367 minutes eligible] Individual System Play Times This Week Nintendo Switch: 645 minutes PlayStation: 283 minutes Game Boy: 35 minutes Sega Genesis: 33 minutes Game Boy Color: 16 minutes
  14. Yup! Both Doom and Doom II got the free Final Doom add-ons on the Switch, but while the original Doom also got SIGIL, Doom II got No Rest for the Living. They're both worth having if you ask me, and thankfully Doom II is only $5 so it won't set ya back too much to get.
  15. I've been moving a bit of a slower pace than usual this year gaming wise, but it's a month into the year and I have finished 5 games thus far! 1. Doom: SIGIL (Nintendo Switch) I started off the year with something I had been wanting to play for a long, long time: A brand new episode of Doom! When SIGIL hit the Switch I downloaded it and played straight through from beginning to end the moment it became available, and what a cool new episode of Doom it was! It was pretty darn challenging, but not unreasonably so and I really liked the brand new and varied musical score. 2. Doom II: No Rest for the Living (Nintendo Switch) Next up was the previously Xbox 360 exclusive Doom II episode No Rest for the Living that also came to the Switch the same day as SIGIL. In terms of level design, I think No Rest for the Living may be my all time favorite classic Doom episode; it's just brilliantly put together and was a ton of fun from beginning to end! 3. Pitfall: The Mayan Adventure (Sega Genesis) Now this is a game that's been on my "To Beat" list for a very, very long time! Since I was 8 years old to be exact, so coming up on 27 years now. I had Pitfall: The Mayan Adventure as a kid but was never skilled enough to get more than halfway through it, but going back and revisiting this game as an adult I was able to finish it without too much trouble. After all these years it still feels like a really well designed and underappreciated game with a lot of variety and some great graphics and music for it's time. I should really pick up the Sega CD version at some point as well, to check out all the extra content and CD soundtrack. 4. Jurassic Park (Sega Genesis) I was feeling pretty confident after beating Pitfall: The Mayan Adventure so I decided to tackle another childhood nemesis, Jurassic Park! I adored this game as a kid but could never beat it with either of the playable characters (Alan Grant or the Velociraptor) but this past week I beat it with both! Neither campaign was a pushover, this is one really darn tough game, but it was still a really good time finally finishing this game and seeing all those later levels I could never get to as a kid. I liked playing as Alan Grant the best for all the neat weapons you get to use, but playing as the raptor is really cool... aside from that god awful sewer level lol 5. Alien: Isolation (Nintendo Switch) It's been a long while since I did a big marathon playthrough of a game, but I downloaded Alien: Isolation on Friday evening then spent almost all day Saturday and Sunday playing through it. I had played it once before a couple years ago when I owned an Xbox One so I still remembered most of where to go and what to do, but it was still just as nerve wracking and anxiety inducing as it was to play the first time around; which for a horror game is a really good thing! To this day Alien: Isolation is still the most genuinely terrifying game I've ever played, and definitely in contention for the title my all time favorite video game in any genre.
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