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Skippy B. Coyote

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Skippy B. Coyote last won the day on February 6 2017

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About Skippy B. Coyote

  • Rank
    Solar Striker
  • Birthday 02/18/1985

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  • Gender
    Male
  • Location
    Twin Cities, MN
  • Interests
    I mainly collect for the Sega Genesis and original Game Boy, but I also enjoy quite a few other systems more casually.

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  1. It was a real big week for Sega games around here this past week! I started off the week by finishing Lunar: The Silver Star on the Sega CD (which I apparently had just over half an hour left to go in), which should put that game in the 2,000 minute club, then got together with the misses to do a playthrough of the original Sonic the Hedgehog trading off controllers between levels. We beat it with all the chaos emeralds collected, and once that was done I decided to check out Lords of Thunder on the Sega CD for the first time via the Mega SD and holy fudging Norse god fish sticks Batman, that game is metal as all heckin' get out! I don't drink alcohol but Lords of Thunder makes me wanna take off my shirt, put on a bandana, drink a beer and smoke cigarettes! It's also a fairly easy game as far as shoot 'em ups go and I was able to finish it on my first try, so highly recommended for any fan of the genre who likes heavy metal themes and doesn't mind playing via emulation or flash cart, since a real physical copy of Lords of Thunder will set you back $300+. I think I'll stick to playing on the Mega SD for that one. Next up I put a bit more time into Snatcher, which I keep trying to like but gosh darn is that game obtuse as all get out. The atmosphere and story is great, but I have no idea how anyone managed to beat this game back in the day without a guide since so much of what the game seems to want you to do is really cryptic and difficult to decipher... either that or I'm just not good at point and click adventure games lol Continuing the Sega theme, the spousal unit and I did a play through of Sonic CD and got the good ending by destroying all the robot generators the in the past in every level, then she did a solo playthrough of the original Streets of Rage with Blaze and beat it on normal difficulty by herself for the first time; which was pretty dang impressive if you ask me. Finally, wrapping up the week, I played through the original Mortal Kombat on the Genesis then just last night sat down with the misses again for more Sonic time and played through Sonic the Hedgehog 2; nabbing all the chaos emeralds along the way. At this point the plan for next week is to play through Sonic 3 & Knuckles, and I'm thinking I might play Silpheed on the Sega CD as well then start in on Lunar: Eternal Blue. I was really trying to like Dead Space 3 on the Xbox 360, but it just doesn't feel at all like the first 2 games so I think I'm just done with it at this point. The first two Dead Space games were really moody atmospheric survival horror at it's best, but Dead Space 3 just feels like a cash grab crafting fest designed for co-op play that's constantly screaming, "Buy our DLC! Buy our DLC!" right in your face. It's just... not fun, to me at least. So, back to Sega I go! P.S.: I was apparently so distracted by all the Sega games this week that I totally forgot to play in the Atari 2600 High Score Club and missed the round entirely! Doh! >_< Ineligible Lords of Thunder (Sega CD) - 89 minutes Lunar: The Silver Star (Sega CD) - 38 minutes Mortal Kombat (Sega Genesis) - 24 minutes Snatcher (Sega CD) - 38 minutes Sonic CD (Sega CD) - 420 minutes Sonic the Hedgehog (Sega Genesis) - 137 minutes Sonic the Hedgehog 2 (Sega Genesis) - 229 minutes Streets of Rage (Sega Genesis) - 90 minutes Xbox 360 Dead Space 3 - 45 minutes Total Video Game Play Time This Week 1,110 minutes (18 hours 30 minutes) [45 minutes eligible] Individual System Play Times This Week Sega CD: 585 minutes Sega Genesis: 480 minutes Xbox 360: 45 minutes
  2. It was a real big week for Sega games around here this past week! I started off the week by finishing Lunar: The Silver Star on the Sega CD (which I apparently had just over half an hour left to go in), which should put that game in the 2,000 minute club, then got together with the misses to do a playthrough of the original Sonic the Hedgehog trading off controllers between levels. We beat it with all the chaos emeralds collected, and once that was done I decided to check out Lords of Thunder on the Sega CD for the first time via the Mega SD and holy fudging Norse god fish sticks Batman, that game is metal as all heckin' get out! I don't drink alcohol but Lords of Thunder makes me wanna take off my shirt, put on a bandana, drink a beer and smoke cigarettes! It's also a fairly easy game as far as shoot 'em ups go and I was able to finish it on my first try, so highly recommended for any fan of the genre who likes heavy metal themes and doesn't mind playing via emulation or flash cart, since a real physical copy of Lords of Thunder will set you back $300+. I think I'll stick to playing on the Mega SD for that one. Next up I put a bit more time into Snatcher, which I keep trying to like but gosh darn is that game obtuse as all get out. The atmosphere and story is great, but I have no idea how anyone managed to beat this game back in the day without a guide since so much of what the game seems to want you to do is really cryptic and difficult to decipher... either that or I'm just not good at point and click adventure games lol Continuing the Sega theme, the spousal unit and I did a play through of Sonic CD and got the good ending by destroying all the robot generators the in the past in every level, then she did a solo playthrough of the original Streets of Rage with Blaze and beat it on normal difficulty by herself for the first time; which was pretty dang impressive if you ask me. Finally, wrapping up the week, I played through the original Mortal Kombat on the Genesis then just last night sat down with the misses again for more Sonic time and played through Sonic the Hedgehog 2; nabbing all the chaos emeralds along the way. At this point the plan for next week is to play through Sonic 3 & Knuckles, and I'm thinking I might play Silpheed on the Sega CD as well then start in on Lunar: Eternal Blue. I was really trying to like Dead Space 3 on the Xbox 360, but it just doesn't feel at all like the first 2 games so I think I'm just done with it at this point. The first two Dead Space games were really moody atmospheric survival horror at it's best, but Dead Space 3 just feels like a cash grab crafting fest designed for co-op play that's constantly screaming, "Buy our DLC! Buy our DLC!" right in your face. It's just... not fun, to me at least. So, back to Sega I go! P.S.: I was apparently so distracted by all the Sega games this week that I totally forgot to play in the Atari 2600 High Score Club and missed the round entirely! Doh! >_< Ineligible Dead Space 3 (Xbox 360) - 45 minutes Sega CD Lords of Thunder - 89 minutes Lunar: The Silver Star - 38 minutes Sonic CD - 420 minutes Snatcher - 38 minutes Sega Genesis Mortal Kombat - 24 minutes Sonic the Hedgehog - 137 minutes Sonic the Hedgehog 2 - 229 minutes Streets of Rage - 90 minutes Total Video Game Play Time This Week 1,110 minutes (18 hours 30 minutes) [1,065 minutes eligible] Individual System Play Times This Week Sega CD: 585 minutes Sega Genesis: 480 minutes Xbox 360: 45 minutes
  3. I started off this week intending to play through Dead Space 3, since I just played the second game in the series last week and enjoyed it very much, but quickly found that I was feeling a little burnt out on horror games and wanted to play a different genre of game that would be more relaxing. With that in mind I decided to check out Lunar: The Silver Star on the Sega CD for the first time (via the Mega SD flash cart), since gaming doesn't get more relaxing and low stress than a JRPG. I'm not usually much of an RPG guy, but to my great surprise this one totally hooked me and I think it's the most I've enjoyed an RPG since Chrono Trigger on the SNES! At this point I'm pretty sure that I'm really close to the final boss battle and should be finishing up the game within the next day or two, and wow what a game it's been! The difficulty level feels just right (challenging but still relatively forgiving), I love the characters and story, the writing is great with the localization team at Working Designs managing to sneak in some hilarious modern day references, and the anime style cutscenes are really impressive for a 1993 game. I can definitely see why Lunar: The Silver Star was the second best selling Sega CD game in Japan—second only to Sonic CD—and why western audiences loved it too. I'd absolutely recommend it to any fan of the 16-bit era of gaming in need of a truly exceptional RPG to play. Wrapping up the week, the new season of the Atari 2600 High Score Club has started! By the I realized it was underway I didn't have long to play, but I still managed to get in a fairly respectable score of 21,100 in Venture and a not-so-respectable 6,000 and some in Berzerk It was still fun though and I'm really looking forward to taking a crack at Millipede next week! Until then though, back to Lunar! Ineligible Berzerk (Atari 2600) - 24 minutes Lunar: The Silver Star (Sega CD) - 1,973 minutes Venture (Atari 2600) - 50 minutes Xbox 360 Dead Space 3 - 134 minutes Total Video Game Play Time This Week 2,181 minutes (36 hours 21 minutes) [134 minutes eligible] Individual System Play Times This Week Sega CD: 1,973 minutes Xbox 360: 134 minutes Atari 2600: 74 minutes
  4. Edit: Whoops! Just realized I posted my times for the weekly modern gaming tracker in the games beaten thread! I clearly need more coffee XD
  5. I started off this week intending to play through Dead Space 3, since I just played the second game in the series last week and enjoyed it very much, but quickly found that I was feeling a little burnt out on horror games and wanted to play a different genre of game that would be more relaxing. With that in mind I decided to check out Lunar: The Silver Star on the Sega CD for the first time (via the Mega SD flash cart), since gaming doesn't get more relaxing and low stress than a JRPG. I'm not usually much of an RPG guy, but to my great surprise this one totally hooked me and I think it's the most I've enjoyed an RPG since Chrono Trigger on the SNES! At this point I'm pretty sure that I'm really close to the final boss battle and should be finishing up the game within the next day or two, and wow what a game it's been! The difficulty level feels just right (challenging but still relatively forgiving), I love the characters and story, the writing is great with the localization team at Working Designs managing to sneak in some hilarious modern day references, and the anime style cutscenes are really impressive for a 1993 game. I can definitely see why Lunar: The Silver Star was the second best selling Sega CD game in Japan—second only to Sonic CD—and why western audiences loved it too. I'd absolutely recommend it to any fan of the 16-bit era of gaming in need of a truly exceptional RPG to play. Wrapping up the week, the new season of the Atari 2600 High Score Club has started! By the I realized it was underway I didn't have long to play, but I still managed to get in a fairly respectable score of 21,100 in Venture and a not-so-respectable 6,000 and some in Berzerk It was still fun though and I'm really looking forward to taking a crack at Millipede next week! Until then though, back to Lunar! Ineligible Dead Space 3 (Xbox 360) - 134 minutes Atari 2600 Berzerk - 24 minutes Venture - 50 minutes Sega CD Lunar: The Silver Star - 1,973 minutes Total Video Game Play Time This Week 2,181 minutes (36 hours 21 minutes) [2,047 minutes eligible] Individual System Play Times This Week Sega CD: 1,973 minutes Xbox 360: 134 minutes Atari 2600: 74 minutes
  6. Heya Atari friends! Good to see you all again for another season of the Atari HSC, and much thanks to @Vocelli for running the club yet again this year! I was meaning to get an earlier start on the first round but found myself rather massively distracted by Lunar: The Silver Star on the Sega CD (I think I put close to 30 hours into it this past week) and then my weekend got derailed by a rather nasty migraine headache, so I ended up not getting to this first round's HSC games until late tonight. They're both great games and I had a lotta fun playing them though, even if I'm not very good at Berzerk lol In any case, it's good to be back! Venture (Game 1, B/B Difficulty): 21,100 Berzerk (Game 9, B/B Difficulty): 6,200
  7. A nice variety of games played around here this past week! I started off the week finishing up the original 3 chapters of Duke Nukem 3D on the Duke Nukem 3D: 20th Anniversary World Tour remaster for Nintendo Switch, then did a full play through and (for the first time ever) beat my childhood favorite game Kid Dracula on the Game Boy! After that I spent the rest of the week putting my Xbox Game Pass subscription—that was generously gifted to me by a fellow AtariAger—to good use playing through Dead Space 2 for the Xbox 360 for the first time. It was one heck of a ride and I think I enjoyed it even more than the original Dead Space, though Dead Space: Extraction on the Wii is still my favorite entry in the series. Wrapping up the week, I decided to get in a bit more retro gaming time playing the timeless classic Streets of Rage 2 on the Genesis and actually managed to beat it single player on normal difficulty for the first time! I did have to use one continue on Stage 8, but still managed to make it to the top of the high score board before continuing. Ineligible Kid Dracula (Game Boy) - 181 minutes Streets of Rage 2 (Sega Genesis) - 172 minutes Nintendo Switch Duke Nukem 3D: 20th Anniversary World Tour - 195 minutes Xbox 360 Dead Space 2 - 1,440 minutes Total Video Game Play Time This Week 1,988 minutes (33 hours 8 minutes) [1,635 minutes eligible] Individual System Play Times This Week Xbox 360: 1,440 minutes Nintendo Switch: 195 minutes Game Boy: 181 minutes Sega Genesis: 172 minutes
  8. A nice variety of games played around here this past week! I started off the week finishing up the original 3 chapters of Duke Nukem 3D on the Duke Nukem 3D: 20th Anniversary World Tour remaster for Nintendo Switch, then did a full play through and (for the first time ever) beat my childhood favorite game Kid Dracula on the Game Boy! After that I spent the rest of the week putting my Xbox Game Pass subscription—that was generously gifted to me by a fellow AtariAger—to good use playing through Dead Space 2 for the Xbox 360 for the first time. It was one heck of a ride and I think I enjoyed it even more than the original Dead Space, though Dead Space: Extraction on the Wii is still my favorite entry in the series. Wrapping up the week, I decided to get in a bit more retro gaming time playing the timeless classic Streets of Rage 2 on the Genesis and actually managed to beat it single player on normal difficulty for the first time! I did have to use one continue on Stage 8, but still managed to make it to the top of the high score board before continuing. Ineligible Dead Space 2 (Xbox 360) - 1,440 minutes Duke Nukem 3D: 20th Anniversary World Tour (Nintendo Switch) - 195 minutes Game Boy Kid Dracula - 181 minutes Sega Genesis Streets of Rage 2 - 172 minutes Total Video Game Play Time This Week 1,988 minutes (33 hours 8 minutes) [353 minutes eligible] Individual System Play Times This Week Xbox 360: 1,440 minutes Nintendo Switch: 195 minutes Game Boy: 181 minutes Sega Genesis: 172 minutes
  9. Yep! 370 minutes was the total time it took me to beat Super Castlevania IV, but it is a reaaaaally long game compared to all the other classic pre-SotN Castlevania games. Probably the longest, though I've never played Rondo of Blood on the PC Engine so I can't say for sure. In any case it's definitely my favorite of all the classic Castlevania games and well worth checking out if you're a fan of the series!
  10. A pretty light week for gaming around here this week, but a fun one nonetheless! I logged a little more time and finished another dungeon in Link's Awakening on the Game Boy Color, played a little Kirby Super Star on the SNES and actually pulled off a perfect 201 point Megaton Punch, and started a play through of Duke Nukem 3D: 20th Anniversary World Tour on the Switch. The big highlight of the week though was, for the very first time, beating Teenage Mutant Ninja Turtles: The Hyperstone Heist for the Sega Genesis on normal difficulty on just one credit without using any continues! I had never been able to pull it off before, but I had a great night just munching some Pizza Hut pizza and playing TMNT until I beat it. Pizza power! Ineligible Kirby Super Star (Super Nintendo) - 80 minutes Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis) - 173 minutes The Legend of Zelda: Link's Awakening DX (Game Boy Color) - 83 minutes Nintendo Switch Duke Nukem 3D: 20th Anniversary World Tour (Nintendo Switch) - 480 minutes Total Video Game Play Time This Week 816 minutes (13 hours 780 minutes) [480 minutes eligible] Individual System Play Times This Week Nintendo Switch: 480 minutes Sega Genesis: 173 minutes Game Boy Color: 83 minutes Super Nintendo: 80 minutes
  11. A pretty light week for gaming around here this week, but a fun one nonetheless! I logged a little more time and finished another dungeon in Link's Awakening on the Game Boy Color, played a little Kirby Super Star on the SNES and actually pulled off a perfect 201 point Megaton Punch, and started a play through of Duke Nukem 3D: 20th Anniversary World Tour on the Switch. The big highlight of the week though was, for the very first time, beating Teenage Mutant Ninja Turtles: The Hyperstone Heist for the Sega Genesis on normal difficulty on just one credit without using any continues! I had never been able to pull it off before, but I had a great night just munching some Pizza Hut pizza and playing TMNT until I beat it. Pizza power! Ineligible Duke Nukem 3D: 20th Anniversary World Tour (Nintendo Switch) - 480 minutes Game Boy Color The Legend of Zelda: Link's Awakening DX - 83 minutes Sega Genesis Teenage Mutant Ninja Turtles: The Hyperstone Heist - 173 minutes Super Nintendo Kirby Super Star - 80 minutes Total Video Game Play Time This Week 816 minutes (13 hours 780 minutes) [336 minutes eligible] Individual System Play Times This Week Nintendo Switch: 480 minutes Sega Genesis: 173 minutes Game Boy Color: 83 minutes Super Nintendo: 80 minutes
  12. Weird question but could anyone with a NES-101 top loader system get out a ruler and tell me how wide it is? Trying to see if I have space for it in my game center.

    1. carlsson

      carlsson

      The New-Style Nintendo Entertainment System is considerably more compact than the original model, measuring 6" by 7" by 1.5".

       

      Source: https://nes.fandom.com/wiki/Nintendo_Entertainment_System

       

      Original NES is 10" x 8" x 3.5" per this site:
      https://www.dimensions.com/element/nintendo-entertainment-system-nes

  13. Another busy, busy week of gaming around here this past week! I spent most of it just sorta casually playing through The Legend of Zelda: Link's Awakening DX, a good chunk of which was spent overnight in the hospital one night when I had to go into the ER for some pretty severe abdominal pain. Thankfully it ended up not being anything serious, just some really badly pulled muscles or a tweaked nerve cluster, and at least I got in a good bit of gaming time while I was there. Outside of Link's Awakening on the Game boy Color, and a couple playthroughs of Operation C on the Game Boy (which is actually a Contra game and has nothing to do with any sort of medical operation) I just played Super Nintendo via Nintendo Switch Online for the rest of the week. I had a lotta fun doing a full playthrough of Super Castlevania IV, which I'm pretty sure at this point is my favorite classic pre-Symphony of the Night Castlevania game, and I did a couple playthroughs of Star Fox as well. First I beat Star Fox on Level 1 difficulty, then I tried the Level 2 route and actually ended up not only beating Level 2 difficulty for the first time ever but actually beat it on one credit without using any continues at all! This week I also learned that... I still don't like Super Mario World. In fact, I kinda hate it because the controls are super slippery and I can't seem to last more than 20 seconds without accidentally running into an enemy or slipping off a ledge, but I keep trying to like it anyway because apparently it's a classic. As far as the misses' gaming time for the past week went, it was just a couple more hours of Phoenix Wright and that was pretty much it. I'm not sure exactly what's on the gaming agenda for next week, but we do have an original PlayStation system modded with an XStation optical drive emulator coming from Powr Up Gaming in February so there will definitely be a lot of PS1 gaming happening around here in the late winter and early spring. That's all for this week, so until next time and as always, best wishes and happy gaming to you and yours! Ineligible Operation C (Game Boy) - 150 minutes Star Fox (Super Nintendo) - 194 minutes Super Castlevania IV (Super Nintendo) - 370 minutes Super Mario World (Super Nintendo) - 187 minutes The Legend of Zelda: Link's Awakening DX (Game Boy Color) - 293 minutes Nintendo Switch Phoenix Wright: Ace Attorney Trilogy - 130 minutes Total Video Game Play Time This Week 1,324 minutes (22 hours 4 minutes) [130 minutes eligible] Individual System Play Times This Week Super Nintendo: 751 minutes Game Boy Color: 293 minutes Game Boy: 150 minutes Nintendo Switch: 130 minutes
  14. Another busy, busy week of gaming around here this past week! I spent most of it just sorta casually playing through The Legend of Zelda: Link's Awakening DX, a good chunk of which was spent overnight in the hospital one night when I had to go into the ER for some pretty severe abdominal pain. Thankfully it ended up not being anything serious, just some really badly pulled muscles or a tweaked nerve cluster, and at least I got in a good bit of gaming time while I was there. Outside of Link's Awakening on the Game boy Color, and a couple playthroughs of Operation C on the Game Boy (which is actually a Contra game and has nothing to do with any sort of medical operation) I just played Super Nintendo via Nintendo Switch Online for the rest of the week. I had a lotta fun doing a full playthrough of Super Castlevania IV, which I'm pretty sure at this point is my favorite classic pre-Symphony of the Night Castlevania game, and I did a couple playthroughs of Star Fox as well. First I beat Star Fox on Level 1 difficulty, then I tried the Level 2 route and actually ended up not only beating Level 2 difficulty for the first time ever but actually beat it on one credit without using any continues at all! This week I also learned that... I still don't like Super Mario World. In fact, I kinda hate it because the controls are super slippery and I can't seem to last more than 20 seconds without accidentally running into an enemy or slipping off a ledge, but I keep trying to like it anyway because apparently it's a classic. As far as the misses' gaming time for the past week went, it was just a couple more hours of Phoenix Wright and that was pretty much it. I'm not sure exactly what's on the gaming agenda for next week, but we do have an original PlayStation system modded with an XStation optical drive emulator coming from Powr Up Gaming in February so there will definitely be a lot of PS1 gaming happening around here in the late winter and early spring. That's all for this week, so until next time and as always, best wishes and happy gaming to you and yours! Ineligible Phoenix Wright: Ace Attorney Trilogy (Nintendo Switch) - 130 minutes Game Boy Operation C - 150 minutes Game Boy Color The Legend of Zelda: Link's Awakening DX - 293 minutes Super Nintendo Star Fox - 194 minutes Super Castlevania IV - 370 minutes Super Mario World - 187 minutes Total Video Game Play Time This Week 1,324 minutes (22 hours 4 minutes) [1,194 minutes eligible] Individual System Play Times This Week Super Nintendo: 751 minutes Game Boy Color: 293 minutes Game Boy: 150 minutes Nintendo Switch: 130 minutes
  15. A heck of a week for gaming around here this week! My big focus of the week was the Metroid series, playing through Metroid II for the Game Boy on my Game Boy Color via the EverDrive GB X7 early in the week, then spending the rest of the week playing through Super Metroid for the SNES via Nintendo Switch Online and using a SNES Classic Edition controller for an authentic Super Nintendo feel. This week marks the first time in my life I've ever beaten Super Metroid, and holy heck what a game! It was definitely one of the absolute best video games I've ever played, and the ending was shocking emotional for a game from the 16-bit era. I'm not generally prone to getting misty eyed over video games, but having just finished Metroid II before playing Super Metroid... well... I'm not gonna lie, the ending made me cry a little bit >_< As far as other gaming this week went, the misses spent a little bit of time trying to get past the part she seems to be stuck at in Phoenix Wright and I tried out Super Mario World for the first time and absolutely hated it. Not for any faults of the game mind you, I'm sure it's a great game, I've just always been utterly terrible at Mario games and find the floaty controls to be incredibly frustrating. So, I think I'll stick to Sonic for my 16-bit platforming needs That's all for this week! Until next time, and as always, best wishes and happy gaming to you and yours! Ineligible Metroid II: Return of Samus (Game Boy) - 306 minutes Super Mario World (Super Nintendo) - 245 minutes Super Metroid (Super Nintendo) - 1,145 minutes Nintendo Switch Phoenix Wright: Ace Attorney Trilogy - 50 minutes Total Video Game Play Time This Week 1,746 minutes (29 hours 6 minutes) [50 minutes eligible] Individual System Play Times This Week Super Nintendo: 1,390 minutes Game Boy: 306 minutes Nintendo Switch: 50 minutes
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