Jump to content

Skippy B. Coyote

Members
  • Content Count

    3,680
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Skippy B. Coyote


  1. Gaming this week was fairly similar to the last around here, but with a bit less time logged due to a houseguest coming to visit. :)

     

    LzZr3gz.jpg

     

     

    Ineligible

    The Pinball Arcade (Android) - 32 minutes

    Arcade

    Centipede - 8 minutes

    Millipede - 5 minutes

    Space Invaders - 8 minutes

    Game Boy

    Boggle Plus - 97 minutes

    Solar Striker - 42 minutes

    Game Boy Color

    Monopoly - 661 minutes

    PlayStation

    Tenchu: Stealth Assassins - 367 minutes

    Tomb Raider II - 242 minutes

    Total Play Time This Week

    1,462 minutes (24 hours 22 minutes)

    Individual System Play Times This Week

    Game Boy Color: 661 minutes

    PlayStation: 609 minutes

    Game Boy: 139 minutes

    Android: 32 minutes

    Arcade: 21 minutes

    Just like last week I was on a big Monopoly kick, but this time around I actually won the majority of games I played. :lol: I still can't take down the #1 top ranked computer opponent, but I've beaten all the rest now. I also spent a fair bit of time continuing to play through Tomb Raider II, and I know I'm nowhere near done with it yet. I'm sure I've still got at least another 8 hours or more to go, but that's alright by me. I'm really enjoying playing through it again for the first time in years so I have no complaints about the length of the game. I took some time to do a play through of Solar Striker for the Game Boy this week too, and to mix things up a bit this time I decided to play it on the Game Boy Color and tinker around with the color palettes until I found an aesthetically pleasing one that I hadn't used for it before. I ended up going with the "Down arrow and no buttons" palette that's a sort of lavender and pink pastel mix, which sounds really weird for a shoot 'em up but I thought it actually worked really well and made the 4th level boss look especially cool.

    As far as the other member of my household goes, the misses dedicated all of her gaming time this week to Tenchu: Stealth Assassins on the PlayStation and ended up finishing the story mode with the female ninja character. She did get pretty frustrated with the controls (mostly the very touchy blocking) during a few points in the game, but with some practice she did manage to complete every level and seemed to have a lot of fun with it. No clue as to whether or not she's going to go back and play through it again with the male ninja, but I wouldn't be surprised if she did since I got the impression that she liked the game quite a bit overall.

    That's all for this week! :)

    • Like 4

  2. Not sure a lock is really necessary as long as the discussion stays civil. Someone else will start a new thread soon enough if this one gets locked.

     

    I wasn't seriously requesting the thread be locked, it was just a joke based around the events of the Atari 2600 New in Box with unopened PACMAN thread. I thought the "I broke!" part would give it away, but I probably should have been more clear about it. :dunce:

     

     

    So how many more copies of Zippy were sold since post #10? Oh... never mind! :lol:

     

    Just doing my part to support the AtariAge store by scaring the everliving daylights out of people and making them fear that if they don't buy Chris Spry's latest game now then one day they might have to pay some absurd amount of money for it on eBay. :lol: Seriously though, I sincerely hope he gets more money in royalties from game sales out of this thread than I get for my copy of his previous game; because man does that guy ever deserve it! His work is just consistently brilliant and I don't know if there's anyone who can squeeze as much out batari Basic as that guy can.

    • Like 2

  3.  

    Fair enough. Just remember you have a Revised Scubland not a Beta Mox Jet.

     

    Fair enough. Though I did have an Unlimited Mox Ruby at one point, but Vintage (and eventually Legacy) got far too rich for my blood so these days I mostly just play Pauper. :lol:

     

    On a side note, for the love all of that is good and right in the world please don't let this thread become another Atari 2600 New in Box with unopened PACMAN thread. Some things are just not worth any amount of money. >_<


  4.  

    For the sake of argument I will agree with everything you say in lieu of asking how don't you find it totally out of line and a slap in the face to all those here at AtariAge, Admin and original game author included, to try and sell it back to it's home at a mark up of 14 times the original price? A price you are only getting by taking advantage of the fact that Albert\AtariAge\SpryBug cannot sell the game anymore at it's $25 MSRP due to a C&D?

     

    If you need money I get it we have all had hard times, myself included. But come on, have a little decency and not slam it in the face of the place you like to play. If a couple hundred bucks (??) is worth more to you than this type of behavior on a forum you are sure to keep coming back to long after you do or don't sell this cart..Well... I hope you enjoy the money.

     

    You are taking this far too personally, and there's really no need. I'm not trying to offend anyone here and I'm not telling you that $350 is the price you should pay for the game if you don't feel like it's worth that amount of money. I simply created a thread to gauge interest and see what the general consensus on the game's value was at this point. As far as I can tell the only person here who is being rude and insulting is you.

     

    To look at it from another perspective, one of my other hobbies is the card game Magic: The Gathering. Often times I'll buy cards that I want to play only to find that a year or two down the road those cards have become very highly sought after, and have gone up in value tenfold or more. Due to contractual obligations to stockholders the company producing the cards is forbidden from reprinting certain cards, so when a card that can't be reprinted goes up astronomically in value does that make it unethical for the person who currently owns copies of that card to sell it at the new higher value that people are wiling to pay for it? It may have only cost $20 when it came out, but if it's average market value is now $200+ then it seems ridiculous to expect someone to sell it for it's original $20 retail price. Telling someone they should sell it at it's original price when it's now worth ten times that is just absurd and irrational.

     

    I'm sorry you're taking my sale of this game as some kind of personal slight against you or the AtariAge community, but I assure you that is most certainly not my intention.

    • Like 2

  5. The Tiger R-Zone. My grandparents bought me one with Mortal Kombat 3 and Panzer Dragoon when I was a kid. At the time I actually didn't think the games were all that bad, but what I did hate was that the sharp pointy tops on the buttons would stab into your fingers and the monocle design of the system's eyepeice would make you go cross-eyed unless you played with one eye closed. Those stabby buttons though, man... I honestly cannot think of a worse button design in the entire history of video game controllers.

     

    TxgiuyI.jpg

    • Like 2

  6. I hope you don't consider this a rude reply, but you asked the question and I think this will be the general consensus:

     

    $400 is an outrageously high price. But, its well known that if you post rare stuff on ebay at a very high price, there's a chance that someone for whom money is no object will decide they want it when they want it, and they will pay that price. Look around and you'll see sellers that do this with tons of games, reposted every time the auction goes unbought, hoping for that chance. And they do it because like I said, it works. You just don't get to decide when (or if) it sells.

     

    If you want to control when it sells, your only option is to list it as an auction, publicize it as well as you are able, and see what the going price is.

     

    A boxed copy went at auction for just above $200 recently, and a loose cart got no bids at $99. I doubt that this was a case of something valuable slipping under the radar. Its more likely that this is the current value for these games. Quite a good return on what they were bought for, but your fortune is in another castle.

     

    PS. Financial difficulties suck. I hope your game sells as listed and your other avenues of recourse are fruitful.

     

    I think you're probably right on all counts. It really depends on who views the auction, how badly they want the game, and what they personally value it at. I'm guessing most AtariAge forum members probably wouldn't value it over $100, but on eBay things might be very different. At this point I think I'm going to let my BIN listing run it's course, and if it doesn't sell by the end of the month I might consider auctioning it off at somewhat lower starting price, but for now I could really use as much money as someone might be willing to pay for it so I think I'll just wait and see if the right buyer comes along. Earlier tonight someone just listed a boxed copy BIN for $600, and I think that should make my loose copy for $350 look a lot more attractive to any potential buyers who might be searching for the game. :)

     

     

     

     

    It's not an overly expensive item. A loose copy like the one you have is going to get about $60 not $350. Your status comments where not rude or dramatic, they where true and you just didn't like it. When you try and scalp a game you bought in the AA store at $25 for $400 right on the same site you bought it from you will get well deserved backlash.

     

    I suppose it's a matter of perspective, and I think you might be misunderstanding my situation and intentions here. I didn't buy my copy of Princess Rescue for $25 from the AtariAge store, it went out of production in 2013 and I haven't even been a member of this site that long. I traded for it earlier this year, and both my trading partner and I valued it based on the high prices it has recently commanded on eBay. I'm not a scalper or a reseller, just a collector who is a little short on cash for the bills and holiday season. Given that loose copies have recently sold on eBay for $400 it doesn't seem unreasonable to think that someone might be willing to pay $350 for it, even if it is only worth $60 in your personal opinion. If other people are willing to pay much more then it only makes sense to sell it for the higher prices that others are willing to pay, especially when money is desperately needed.

     

     

    One was just listed for $600... was it this one?

     

    Nope. My copy is priced at $349 and can be found here. :)


  7. Start it at 1 cent for 10 days and you will find out exactly what it's worth.

     

    EDIT: Why did you delete everyone's comments from your status update about this auction?

     

     

    I had considered listing it like that, but there's just been way too many times that I've gotten screwed out of fairly substantial chunks of money by listing valuable items on eBay with starting prices of less than what they were actually worth. It's always a gamble when you list something at a low price with no reserve. Sometimes the bidding gets up to or exceeds the actual value of the item, and sometimes it ends up going for way less than what you should have gotten for it. It's a major gamble, and when I find myself short on money for the necessities and trying to sell something valuable I'd rather not gamble with my income.

     

    As far as the status goes, there were some people getting a little rude with their comments and I'd rather not have to deal with anyone's drama when I'm just trying to make a sale to pay the bills. Thus, status was locked and comments were deleted.


  8. Hey there guys and gals. I'm posting here because I'm trying to get an accurate idea of what the current market value for a new/sealed cart & manual copy of Princess Rescue is.

     

    CLyNDB4.jpg

     

    2SuEGMg.jpg

     

    sGhyeQR.jpg

     

    UYMK87v.jpg

     

     

    I did see a copy on eBay recently go for $400, and being a little short on cash for December rent and Christmas gifts this year I decided to put my copy up on eBay for the same price as a 7 day auction. The short version of the story is that it got a lot of watchers but no bids, so I re-listed it "Buy It Now" for the same price and after another week of waiting it still hasn't sold.

     

    Since I'm still short on cash for the necessities this month I'm looking to get my copy sold ASAP, but I don't want to end up letting it go for less than it's actually worth so I'm hoping you fine folks might be able to advise me on what a fair asking price for this game would be. I've currently got my copy marked down to $350 but it still hasn't sold yet and I'm starting to get a bit nervous about my financial situation. Do you guys/gals think that's a fair asking price?

     

    Also, if anyone here would like to make me an offer via PM I'd be happy sell my copy to someone here on AtariAge rather than through eBay. :)


  9. On a separate note... any of you guys who don't care about your Saturns, let me know if you decide to follow through. I'd be most curious as to your selling price. ;)

     

    I'm feeling the same way about all the GameCubes in this thread. If any of you guys happen to have a black one in good condition that you do decide to get rid of I'd be happy to take it off your hands, with or without a Game Boy Player. :)


  10. I'm keeping things pretty simple this year and asking the misses for either an original Game Boy with an olive green colored backlight installed in it or a grape colored Game Boy Color with the front light from an AGS-001 GBA SP installed in it. I don't know if I'll get either, but I'm just happy that she at least knew what I was talking about in regards to both. :lol:


  11.  

    Now, a question that would make you think: What if you were forced to give up your entire collection, save for three systems. What three could you absolutely not bare to part ways with? That's a tougher pill to swallow. For me, I'd say the Atari 2600, NES, and Game Boy. Those are the systems I tend to have the most emotional attachment to.

     

    Now that is a hard one! If I could only have three systems I know straight off that one of them would be the original PlayStation, but the other two are much harder to decide on. I'm tempted to say the Game Boy Color and Game Boy Advance SP (the backlit AGS-101 model) but part of me really wants to drop one of those two for a GameCube with a Game Boy Player attachment. I really love the ergonomics and screen on the Game Boy Color, but I know that I could still play all my Game Boy and Game Boy Color games on the GBA SP too for handheld gaming fixes; and there's just too many amazing games on the GameCube to pass it up (including ports of most of my favorite Sega Genesis games).

     

    So, if I really had to pick just three, they would be:

     

    Game Boy Advance SP (AGS-101 backlit model)

    GameCube w/ Game Boy Player

    PlayStation


  12. Oh man, all those poor unloved GameCubes! :lol:

    This was a really difficult question for me to ponder, but if I'm being completely honest with myself it would be my Atari 2600; and it's all this thing's fault.

     

    Ever since I got that multicade last summer I've noticed my Atari 2600 play times going down and down, because 98% of the time whenever I want to play a game on the 2600 I remember that I can play the same game with better graphics and sound on the multicade. There are a couple gems on the 2600 that I can't play on the multicade, but even those rarely get played because half the time my Atari 2600's picture just turns to complete white out static after a few minutes when I try to play a game on it. I've been through four different Atari 2600 systems over the last 2 years and I've yet to find one that worked right for more than a couple months before something went horribly wrong with it; and frankly I'm just kinda fed up with the unreliable hardware and having to fix or replace the system all the time.

     

    So, of the systems I currently own (Atari 2600, NES, Sega Genesis, PS1, Wii, Game Boy Color, AGS-101 Game Boy Advance SP, and a Centipede bartop multicade) if there was one I had to get rid of it would be the Atari 2600. Which is a darn shame, since I own more games for the Atari than any other system; around 140 the last time I counted. But between the fact that I can play the original arcade versions of all the Atari games I like the most and all the trouble I've had with the hardware of 2600 systems it would be the one to get the boot... and I'd use the money from selling it to buy a GameCube with a Game Boy Player. :D


  13. It was a pretty huge week for gaming around my household, but for once I actually don't have a mile long list of games and play times to type up this week! :lol:

     

    zHvOHAg.jpg

     

     

    Game Boy

    Boggle Plus - 43 minutes

    Game Boy Color

    Battleship - 13 minutes

    Monopoly - 905 minutes

    1942 - 38 minutes

    PlayStation

    Tenchu: Stealth Assassins - 260 minutes

    Tomb Raider II - 688 minutes

    Sega Genesis

    Golden Axe II - 96 minutes

    Total Play Time This Week

    2,043 minutes (34 hours 3 minutes)

    Individual System Play Times This Week

    Game Boy Color: 956 minutes

    PlayStation: 948 minutes

    Sega Genesis: 96 minutes

    Game Boy: 43 minutes

    In spite of having logged just over 34 hours of play time, there actually weren't a whole lot of different games played here this week. I finally got started playing through Tomb Raider II on the PlayStation like I had been planning on doing for the last few weeks, while my wife ended up trying out Tenchu: Stealth Assassins on the same system. She had Tenchu sitting in her library for the better part of the last year and hadn't played it yet, and after all the frustration she was having with the final GDI mission in Command & Conquer she really needed a break from the RTS genre.

    We've both been enjoying our respective PlayStation games, and spent a bit of time taking turns playing Golden Axe II on the Genesis with a friend who came over one afternoon, but what really consumed the bulk of my gaming time this week was the Game Boy Color rendition of the classic board game Monopoly. I've always liked video game takes on tabletop and board games, but I had no idea just how much I was going to love this one when I snagged my copy for a mere $8 on eBay a few weeks ago! After spending an utterly ridiculous amount of time playing Monopoly on the GBC in nearly every spare moment of my free time this week I still just can't seem to put it down. I've only won three of the more than a dozen games I've played, but I feel like every time I play I get a little better and learn to trade properties more effectively so I don't end up getting screwed in the long game. The computer AI has been really enjoyable to play against, and I love how there are 8 distinctly different computer opponents to chose from with their own play styles and how you can choose whether you want to play a 2, 3, or 4 player game. I've been going for 3 player games against the two easiest (I.E. "Most wiling to trade at a loss") computer opponents the majority of the time, but 4 player games with more challenging opponents have been a lot fun too.

    I think I could ramble on for a good page and a half or so about how much I love Monopoly for the Game Boy Color, but I'll spare you guys and gals the monologue and just say that I think Monopoly is one game that should be in absolutely every Game Boy Color owner's library! With Monopoly and a Harvest Moon game in your Game Boy collection you'll never lack for a way to pass large swaths of time. lol Lastly, to wrap things up, this week I finally managed to beat 1942 on (you guessed it) the Game Boy Color! Man was I ever stoked to have finally beaten such an iconic shmup title! I think I've kind of made it my mission to acquire and beat every quality vertical scrolling shmup for the Game Boy and Game Boy Color, and 1942 was a really fantastic one to add to that list. I think what I enjoyed the most about it was that it was actually substantially less difficult than the arcade version (which I have on my 60-in-1 multicade) and the addition of a password save system was greatly appreciated. I played this one on and off for a few months before I finally beat it, but now that I've finished it I'm really looking forward to going back and playing through it again in the near future. Slightly grating music aside, it's just a wonderful game all around and well worth the somewhat high price that cartridges of it tend to go for. Any shmup fan with a Game Boy Color really owes it to themselves to have a copy of 1942 in their library.

    That's all the news that's fit to print for this week! :)

    • Like 4

  14. Over the years (in chronological order from my childhood to adulthood)....

     

    Tunnels of Doom (TI-99/4A)

    Henhouse (TI-99/4A)

    Sim City 2000 (Mac Performa)

    Faxanadu (NES)

    Mario Kart 64 (N64)

    Morrowind (XBox)

     

     

    These days I play alot of Funware games (TI) and 2600 commons... But each of the ones listed above have an easy 200 hours in a piece... Tunnels of Doom, maybe close to a thousand.

     

    All awesome games! I haven't played the TI games, but I have heard really good things about them, and I'm very happy to see someone else who appreciates Faxanadu! That has to be one of my favorite NES games and is really what I always thought that Zelda II should of been. :)

     

    Thinking back a bit more, I'm pretty sure that over the course of my life the game I've probably logged the most time of all in is Doom. From the original DOS shareware and the full Ultimate Doom PC game, to the handheld Game Boy Advance port and the Xbox 360 digital release of Ultimate Doom, I'd be surprised if I had logged any less than a thousand hours playing all the various iterations of Doom over the years.


  15. Alright guys, I think we get the point. You really like emulation and are puzzled by why some people might not. I'd appreciate if this whole conversation got taken to a different thread dedicated to the subject of emulation vs physical media, since that's not really what this thread is about, but to clarify some confusion I will address—from my personal individual point of view—why I like to stick with physical media.

     

     

    If you're hardcore into games, I don't understand your mentality if you don't own flashcarts or some device to run roms off of.

     

    For me this one is pretty simple. It's the same reason that back in the day I went out and bought a cassette tape or CD of an album I liked rather than have a friend make a copy of theirs with a dual deck cassette player and blank cassettes or a CD burner and CDRs. If there's something I like then I want to own the real version of it, not a bootleg copy. To me that's just what ROMs are: bootlegs of real games. Someone takes a real game, uses some software to rip the game data off the cartridge or disk, and uploads a bootleg to the internet. For my personal enjoyment as a gamer and collector there's just no satisfaction in owning bootlegs. Sure, the game might play the same as the real physical copy, but it's still a bootleg and because of that I don't get any sense of gratification from owning it.

     

     

     

    If I see a 2600 game I'd like to try from a Youtube video, I wanna be able to try it now. Not wait for it to come on Ebay, wait out the auction, wait for it to arrive in the mail. Why not try out every game on the system you love? Why be a diehard NES fan and not play Little Samson because it's too expensive? Just doesn't make sense to me.

     

    I think it's a matter of perspective. I learned long ago through other hobbies that as soon as I had everything I wanted for that hobby I quickly lost interest in it. For me at least half the fun of being a collector is always having something to hunt for, to keep an eye out for good deals on, and to always have new games to strive to add to my collection. If I could instantly have every single game I've ever wanted in my collection I wouldn't want to, because there wouldn't be any point to my hobby anymore. I've had other hobbies wherein I managed to collect everything I could ever want for them, and before long I found myself getting depressed and losing interest hobby because there weren't any goals to pursue anymore. I think part of what it means to be a collector is to always have something more that you want, some holy grail that you've yet to get your hands on, because once you've collected everything you could ever want and there's nothing more to collect… well, you can't really be a collector anymore at that point.

     

    On a somewhat related note, I've always loved waiting for packages to arrive in the mail from eBay. When you're a game collector waiting to get something in the mail it's like Christmas every time a new game arrives. It's something that breaks up the monotony of the day to day routines of our lives as adults, and rekindles that spark of childlike exuberance and excitement that we all used to feel around the holidays or our birthdays as a kids. The same goes for hunting around for physical copies of games you want at retro game stores. It's a fun and exciting way to take a break from the routine of daily life. Instant gratification isn't always a good thing, in my eyes at least.

     

     

     

    Let's say you have money to burn and Ebay is a viable option to just buy everything you want, that's cool. But surely you have to research games to find out if you'd like them, likely watching gameplay videos. Or you could, you know, just try 'em on an emulator before buying instead of being burned on a shitty game. And I don't wanna even get started with how everyone back in the day either tossed their box and manuals in the garbage or threw them aside like they were dog shit but suddenly somehow they've become as important as the game in the eyes of many collectors. Video games aren't figures or coins. They're meant to be played, their visual appearance on their box was just an ad campaign to get you to pick their title over another in a store. Other collecting hobbies bled into video games and it doesn't make sense here. I think that's why there's such a divide between collectors and gamers. A sealed video game is essentially an oxymoron. There is no reason to own a game, loose or boxed, if you don't want to play it. I understand people looking at their figures or comic collections or whatever, I don't understand looking at game cartridges or boxes because the only reason to own it is to play it. My LCD/VFD tabletop/handheld collection at least looks cool and everything is generally different and unique in addition to containing a game. 500 gray NES carts in a row... not at all interesting.

     

    I'm not usually one to use YouTube clips or captioned meme images my feelings about something, but in this case I don't think there's any better way to put it than:

     

    • Like 1

  16. I do ponder how many hardcore anti-emulator people actually play their games.

     

    I can't speak for everyone who only plays their games on original hardware, but personally I usually spend around 17 to 20 hours a week playing games. And yes, I do have way too much free time. I'm also finding it pretty amusing, as someone who has a pretty strong dislike for emulation, that a thread I started has pretty much turned into a "Emulators! F***k yeah!" thread. :lol:

     

    It's alright though. I'm certainly not opposed to other people using emulators if that's the way they enjoy playing their games the most. The whole purpose of playing video games is to have fun, so as long as you're having fun then there's no right or wrong way to play your games. Personally I'm just kind of incompetent when it comes to trying to setup and configure things on computers so I appreciate the simplicity of "Just stick the cartridge in the system, flip the power switch on, and away you go." My consoles may require a little maintenance here and there (the Atari 2600 and NES mainly, I've never had problems with the other systems I play often) but I feel like it's a worthwhile tradeoff to not have to deal with the headache of trying to play games on a computer. I'm also one of those weirdos who loves the visuals from a good CRT TV set and analog video connections. There's just something about the pure digital signal from emulators and modern HDMI connected multi-consoles like the Retron 5 that just looks off to me. Yeah, the pixels are all sharper and cleaner, but there's always something in the back of my head going "That's not how that game is supposed to look!" And yes, I do know that there are artificial scan line filters and all that jazz for emulators to make the games look like they would on a CRT setup, but again, I'm kinda inept when it comes to computers so for me the path of least resistance and frustration is just using original hardware. I'm also a huge fan of light gun shooters, and (as far as I know) a CRT TV and original hardware is really the only way to play those kind of games.

     

    Plus labels! There are few video game related things that bring me more joy than finding (or just pulling out of my cabinet and admiring) a game I enjoy with a beautifully clean label on it. I love holding the real physical cartridge in my hand, admiring the label artwork, reading the paper manual, and just… oh man, it's just this intangible kind of happiness that I can't put into words. I've got a lot of love for physical media in general, and I appreciate the fact that the original physical releases of games will always play perfectly with no lag, graphical or audio errors, or anything like that. You always get the real authentic game experience every time, with no setup or technical knowhow required.

     

    But again, that's just me. And as I said earlier, everyone should play their games however they enjoy playing them the most. It doesn't really matter whether your playing them on original hardware or using an emulator, the only thing that matters is that you're having fun and enjoying your hobby to the fullest. :)

    • Like 4

  17. I've only been keeping accurate time logs of the time I spend playing games for the last 6 months or so (for the What have you actually PLAYED tracker for 2015 thread), but here's my Top 5 most played games since I started keeping track:

     

    1. The Pinball Arcade (Android) - 33 hours 50 minutes

    2. Harvest Moon 2 GBC (Game Boy Color) - 11 hours 47 minutes

    3. Boggle Plus (Game Boy) - 10 hours 32 minutes

    4. Resident Evil: Survivor (PlayStation) - 8 hours 21 minutes

    5. Resident Evil (GameCube) - 8 hours 12 minutes

     

    There have been some games that I played a lot more than anything on that list of games I've played over the last 6 months, but I never logged my play times for them. The ones I've spent the most time playing over the course of my entire life are probably The Elder Scrolls IV: Oblivion for the Xbox 360, which I know I've logged over 200 hours in, and Resident Evil: Director's Cut for the original PlayStation. Not sure exactly how much time I've spent playing RE: Director's Cut, but I know I've played through it over 20 times so if I had to guess I'd say somewhere in the area of 70 to 100 hours.


  18. 54. Monopoly (Game Boy Color)

     

    It took me three attempts and around 4 hours of time, but I finally won a game against the two computer opponents Penelope and Ollie! :D I really enjoy this version of board game classic and I think the next time around I'll try a four player game. Not a bad way to spend a Thanksgiving afternoon!


  19. I am way overdue for an update to my games beaten list! It's been over a month since I posted in this thread and I've managed to beat quite a few games in that time, so here's the update. :)

     

    46. Kung-Fu Master (Atari 2600)

     

    Not only one of the best looking games on the Atari 2600, but a darn fun (and challenging) one to boot. I can't say I've ever played the exceedingly popular NES version of Kung-Fu, but the Atari one definitely rocks. Beating this game and rescuing your character's girlfriend involves a fair portion of luck in addition to skill, and it usually takes me three or four attempts to pull it off whenever I sit down to play Kung-Fu Master, but it's always a satisfying experience when you do finally make it past that final boss. This is one game that I highly recommend to any beat 'em up fan with an Atari 2600 in their gaming center!

     

     

    47. Operation C (Game Boy)

     

    It only took me two decades of practice, but I finally one credit cleared Operation C and man was I ever pleased about it! :D This is definitely my favorite Contra game by far, and now that I've really conquered it I feel like I just have to pick up Contra: The Alien Wars for the Game Boy and have a go at that one pretty soon. I had it as a kid but I don't remember much about it other than that it was tough as nails; which is kind of par for the course with any Contra game. lol

     

     

    48. The Lord of the Rings: The Fellowship of the Ring (Atari 2600)

     

    Kind of a cheap addition to the list, since this homebrew title can be easily beaten in 20 minutes or less by anyone familiar with the Lord of the Rings books or films and even a modicum of deductive reasoning skills. Still, I did beat it so on the list it goes!

     

     

    49. Super Cobra (Atari 2600)

     

    To date this is my favorite horizontal scrolling shooter on the Atari 2600 and it definitely offered up a pretty substantial challenge when I decided to sit down and try to beat it. I did end up having to use a couple continues to do it, but victory still tasted sweet when I finally finished that last stage. :)

     

     

    50. Haunted House (Atari 2600)

     

    Another fairly cheap and easy addition to the list, but I did spend a fair bit of time playing Haunted House on Halloween and ended up beating game modes 1 through 4. None of them were terribly challenging, but I still had a good time with it nonetheless.

     

     

    51. Ghost Manor (Atari 2600)

     

    I played through this game several times as well on Halloween, and ended up beating every game mode in the process. It's a fairly simple and straightforward game, but I've always enjoyed the variety of stages and the elaborate (by Atari 2600 standards) graphics. The ability to choose between a male and female character is pretty neat too, and I think this might be the very first video game to let you choose the gender of your character. A fun one for the history books!

     

     

    52. Duke Nukem (Game Boy Color)

     

    Now we're getting back to games that really provide a long and substantial challenge! I've always enjoyed the original two side scrolling Duke Nukem games put out by Apogee Software, so when I found out that there was a very similar looking Duke Nukem game released for the Game Boy Color I just had to get it and play through it. This was one seriously tough game, and there were a few points during it that I had to reference a strategy guide online to figure out how to beat a couple of the bosses, but ultimately after a little more than 6 hours of playing I was able to defeat the final boss (without using a strategy guide no less) and watch the credits roll. Duke Nukem for the GBC didn't receive the greatest critical reception, but as a longtime fan of the original Duke Nukem games I thought it was a brilliant homage to Duke's roots. This is one that I'll definitely be playing through again some day!

     

     

    53. 1942 (Game Boy Color)

     

    I just finished this one a few minutes ago, and man was I ever stoked to have finally beaten such an iconic shmup title! I think I've kind of made it my mission to acquire and beat every quality vertical scrolling shmup for the Game Boy and Game Boy Color, and 1942 was a really fantastic one to add to that list. I think what I enjoyed the most about it was that it was actually substantially less difficult than the arcade version (which I have on my 60-in-1 multicade) and the addition of a password save system was greatly appreciated. I played this one on and off for a few months before I finally beat it, but now that I've finished it I'm really looking foreword to going back and playing through it again in the near future. Lackluster and slightly grating music aside, it's just a wonderful game all around and well worth the somewhat high price that cartridges of it tend to go for. Any shmup fan with a Game Boy Color really owes it to themselves to have a copy of 1942 in their library. :)

     

    • Like 1

  20. I have not used of of those modified GBC. But I have a GB Boy Colour system :

     

    *Pics snipped to save thread space*

     

    Pros :

    - proper backlit (and not front lit) LCD with vibrant color and no ghosting

    - no game incompatibilities found so far

    - feature a working communication port (in GBA factor form, not GB)

    - run on 2 LR6 batteries.

    - directionnal cross and actions buttons are pretty well done and responsive.

    Cons :

    - wrong aspect ratio for the screen

    - clock speed is slightly faster, resulting in games and music playing a tiny bit faster (not very noticeable for gameplay, but noticeable enough in audio if you know your chiptunes)

    - speaker output take one channel only; the stereo headphone output have the proper stereo channels tho.

    - and of course, this isn't a real Nintendo product.

     

    Overall : for the price (about 25$ on Alibaba) you can't get wrong. The pleasure to play on the go with the backlit LCD is worth the other incoveniences.

    Thanks for the suggestion CatPix! When I made the first post in this thread I was wondering whether I should mention that I'm not interested in getting a GB Boy Colour (the wrong aspect ratio, overly fast clock speed, and incompatibility with original Nintendo Game Boy Color replacement parts kill it for me), but I know some people do like them so I'm glad you brought them up. There is something to be said for playing Game Boy / Game Boy Color games on a backlit screen, but I already have a AGS-101 model backlit Game Boy Advance SP for that and I really prefer the ergonomics and aesthetics of the Game Boy Color system; which is why I'm thinking about getting a front lit GBC.

     

    Still, thanks for the recommendation. I'm sure some people would find the GB Boy Colour acceptable, but I'm too much of a perfectionist. :lol:


  21. I haven't bought from that seller before, but you're doing the right thing by trying to obtain feedback.

     

    One thing you should find out is wether their systems show banding on the screen. There are a few different front light solutions for the Game Boy and some create an annoying banding effect on the screen. The picture below is from a system I purchased from Rose Colored Gaming. They went on and on about how this is how all front light solutions look, but that's definitely not the case.

     

    gbc_prob.JPG

     

     

    From what I can tell the seller uses a Kitsch-Bent front light kit (http://store.kitsch-bent.com/product/frontlight-kits) and applies LOCA glue between the screen and front light, which should even out light distribution and eliminate the banding problem. The only potential concern is how carefully the person doing the modification applies the the LOCA glue and how they handle the screen and light panel beforehand. If there are any fingerprints or any dust particles on the screen or the underside of the light panel before it's applied then they're going to be there permanently once the glue is applied, and I definitely don't want to end up with a system that has poor quality visuals due to fingerprints or dust in the picture. Also, if the person doing the install doesn't carefully check the glue for micro air bubbles when applying the front light kit to the screen then those bubbles are going to be there permanently once the glue dries; and I definitely don't want a system with air bubbles between the front light and screen either.

     

    I'm very sorry to hear that your undoubtedly very expensive custom GBC from Rose Colored Gaming turned out to be so disappointing. I had a similar experience last year when I ordered a pretty pricey custom backlit Game Boy Advance from 8bit Evolution and it showed up with dust and fingerprints all over the inside of the glass screen lens. I informed them about it and requested that I be allowed to return the system for a refund or replacement, and they were really understanding about it and replaced the system with a new one that they guaranteed would be cleanly put together with no dust or fingerprints. When the replacement arrived there was even more dust and more fingerprints on the inside of the screen lens than the original they sent me, so at that point I just gave up and put it up for sale on eBay to recoup most of my losses.

     

    Ever since then I've been very wary of buying custom modified handhelds, since all the ones I've bought so far were not put together to an acceptable standard of quality.


  22. Just wondering if anyone here has purchased one of the front lit Game Boy Color systems from http://www.ebay.com/usr/thegodofgaming on eBay before? I'd really like to get myself a front lit Game Boy Color so I don't have to break out the Nyko Worm Light or use the smaller screen of the AGS-101 Game Boy Advance SP every time I want to play a Game Boy/Color game in an environment that isn't incredibly well lit, but I'm a little wary of shelling out money for a product that I can't find any reviews of.

     

    Have any of you ordered systems from this person before? If so, were they clean and free of dust or fingerprints on the screen and inside of the glass front light panel? I'd love to pick one of these up, but I don't want to waste the money if it might arrive with fingerprints or dust between the screen and front light system. Any feedback from previous buyers would be greatly appreciated!


  23.  

    If you can beat "Castlevania" without a game over then you can handle the "Ninja Gaiden" series. It has similar play mechanics, but your guy doesn't move like an 80 year-old with arthritis. :)

     

    For some reason Castlevania and the original Sonic the Hedgehog series are the only platformers I can think of that I've ever been terribly good it, but maybe that's just because I like them the best and have spent the most time playing them. I've really tried to like Ninja Gaiden and the Shinobi series but never could get more than a few levels into them. There's just way too may "an enemy flies in out of nowhere and knocks you off a ledge" type of situations in those games and I always find myself getting really frustrated with them in short order. Castlevania is a challenging game for sure, but I feel like it doesn't demand the same kind of lightning fast reflexes that Ninja Gaiden and Shinobi do. Once you memorize where everything is in Castlevania you can play through it at a pretty leisurely pace without having to react too fast to anything you know is coming, whereas in Ninja Gaiden and Shinobi you'll still knocked off that ledge even if you know the enemy is coming if you don't have ultra fast reflexes and react the split second the enemy in question enters the screen. I think the only reason that I've been able to 1CC Castlevania is that it is so slow compared to the other challenging platforms out there. :lol:

     

    Anyway, to get back to the subject of the thread, some other good games that are worth their high price (IMHO): Pretty much any popular game on the GameCube. It seems like GameCube games in general have just rocketed up in value over the last few years, and most of the popular and well known titles are in the $40 to $60 CIB area these days. All the Zelda games, Star Fox Adventures & Assault, Killer 7, all the Resident Evil titles, Mortal Kombat: Deception, Mario Kart: Double Dash, and Mario Party 4 to name a few.


  24. I'd be a bigger fan of shmups if I could beat any of them. It's a genre that I'm horrible at.

    Don't feel too bad about it. I could never even dream of beating any Ninja Gaiden or Shinobi game, let alone 1CC them like you have. We all have game genres we're just not very good at, and for me that's platformers. If you're looking for an easier but still really good shmup to sink your teeth into I recommend Thunder Force III for the Genesis, Solar Striker for the Game Boy, Project S-11 for the Game Boy Color, or Iridion II for the Game Boy Advance. Those are all games that should be a bit easier than the majority of well made shmups out there. :)

×
×
  • Create New...