It was a really odd gaming week for me this week, with long awaited new arrivals and unexpected results. It was so odd in fact that instead of my usual single "games played this week" picture, this week there's three!
Arcade
Centipede - 4 minutes
Donkey Kong - 7 minutes
Ms. Pac-Man - 4 minutes
Pac-Man - 6 minutes
Space Invaders - 9 minutes
Game Boy
Faceball 2000 - 290 minutes
Mortal Kombat II - 38 minutes
Operation C - 9 minutes
Solar Striker - 21 minutes
Super Battletank - 91 minutes
Super Mario Land - 43 minutes
Super R.C. Pro-Am - 9 minutes
T2: The Arcade Game - 174 minutes
Tetris - 12 minutes
Xenon 2: Megablast - 99 minutes
Game Boy Color
Hexcite: The Shapes of Victory - 186 minutes
Shanghai Pocket - 31 minutes
PlayStation
Dino Crisis - 530 minutes
Total Play Time This Week
1,563 minutes (26 hours 3 minutes) [1,563 minutes eligible]
Individual System Play Times This Week
Game Boy: 786 minutes
PlayStation: 530 minutes
Game Boy Color: 217 minutes
Arcade: 30 minutes
This week saw host to a whole slew of gaming related arrivals in the mail, including a new in box copy of Faceball 2000 for the Game Boy, a new in box Game Genie for the Game Boy, an original Game Boy system with an olive green backlight and bivert chip mod from Game Boy Mods UK (the last one to be made before they went out of business no less), and a few additional games including Hexcite: The Shapes of Victory, Super Battletank, and T2: The Arcade Game. The first order of business for me was to try out Faceball 2000, since I enjoyed it so much via emulation, and I am happy to report that it played even better and smoother on real hardware. Next up was the Game Genie, which much to my surprise fit in the Game Boy Color perfectly with no contact between the bottom of the Game Genie and the top of the system in spite of Wikipedia's claim to the contrary. Back when I was a kid I had a Game Genie for my Game Boy and used to spend hours and hours messing around with codes for the games I had at the time, so along with Faceball 2000 I also ended up using the Game Genie to go back and try out a lot of those codes that I used to use as a kid for games like Operation C, Solar Striker, Super R.C. Pro-Am, and Mortal Kombat II. It was a ton of fun and really brought back some great memories, and I can safely say that to this day using a Game Genie still feels like performing some sort of secret forbidden black magic on your game system; and I mean that in the best kind of way!
Later in the week the aforementioned backlit and biverted original Game Boy from the now defunct Game Boy Mods UK arrived in the mail, and this is where things sadly took a turn for the worse. I ended up quickly encountering an unexpected problem with the system, or more accurately with my living and gaming environment. The problem for me was that where I usually play handheld games, outside on smoke breaks and inside on the couch, are both really bright and well lit environments, and I failed to consider the fact that older backlit LCD screens tend to wash out under bright light. In moderately lit, dim, and dark environments the backlight on this Game Boy is absolutely phenomenal and the pixels all look sharp as tacks thanks to the bivert mod, but outside on a sunny day or indoors directly under a bright light source the screen does wash out pretty badly. I really should have seen it coming, given that most backlit handhelds do this, but it honestly never even crossed my mind when I ordered the system. So, sadly, I'm now hoping to find this Game Boy a new home with someone who can put it to good use in a gaming environment that isn't super brightly lit like everywhere that I tend to play handheld games is. It's currently up for sale in my Marketplace sales thread and if someone here does want to take it off my hands then I plan to use the money from the sale to find myself a pristine condition unmodified original Game Boy system, since I now know that the areas I play in are well enough lit that a backlight won't be necessary.
On a happier note, I'm absolutely loving all the games that arrived in the mail this week! Hexcite is an awesome competitive puzzle game once you use the in-game tutorial to learn the rules, Super Battletank is really technically impressive and loads of fun for anyone who likes Battlezone or Robot Tank on the Atari 2600, and T2: The Arcade Game is hands down my game of the week! It's hard to believe that the infamous LJN could have made a game this good, let alone that a light gun game for the Game Boy could be worth playing, but I've been getting my light gun shooting fix on the go with T2 all week long and have been enjoying it immensely. At this point I've beaten the game 3 times (the first time around getting the bad ending, and the second and third times getting the good ending by destroying all objects in the Cyberdyne labs level) and I'm sure that I'll go back and play through it many more times just because it's so darn fun and can be beaten in 20 minutes or so once you get the hang of it. The only complaint I could really make about T2: The Arcade Game for the Game Boy is that it really needs to be played on a Game Boy Color, Game Boy Advance, or a GameCube's Game Boy Player. On earlier monochrome hardware like the original Game Boy, Game Boy Pocket, and Super Game Boy the graphics are just too detailed to be able to clearly make out everything happening on the screen without having the enemies often blend into the background; but when played on a GBC, GBA, or Game Boy Player the enemies and your aiming reticle are all automatically colored a different color than the background so that you can clearly see what is going on and where everything is. It's still a darn tough game even with the visual enhancements of later hardware, but definitely one I'd recommend picking up for any Game Boy fan looking for a fun, unique, and well crafted shooting challenge.
Lastly, to wrap things up for the week, the misses ended up spending the whole week playing through Dino Crisis for the PlayStation two more times to unlock all the extras in the game and is currently about 2/3 of the way through her second play through. I'm darn lucky that I got some new handheld games to play this week, because the TV was all hers all week long! As far as what next week has in store... I'm actually not too sure. After the disappointment of the backlit Game Boy that I had waited so long to get being nearly unplayable in all the locations that I usually play games I'm feeling a little burnt out on original Game Boy games, so I might end up taking some time to play some of my other (and unfortunately tracker ineligible) handhelds instead. I haven't played the Game Boy Advance SP or DS Lite in a while, so maybe I'll give them a go next week. There's one thing I do know for certain though, and that's that my wife will continue to monopolize the retro gaming TV until she has acquired the grenade launcher with infinite ammo in Dino Crisis. That girl really loves her survival horror games!