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Everything posted by Skippy B. Coyote
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Sega Genesis Model 1 VA6 Sound Problem: Bad Capacitors?
Skippy B. Coyote replied to Skippy B. Coyote's topic in Sega Genesis
This morning while I was playing B.O.B. the Genesis's sound started freaking out again, so I got the footage you requested. First, here's a minute or so video of what the level I was playing in B.O.B. sounds like on properly working hardware: https://youtu.be/76sC8ZDDVMY And now here's what it sounds like on my misbehaving Genesis: https://youtu.be/xiZsu9bdsWk Notice how the music cuts out every few seconds and the sound effects randomly turn into distorted buzzes and hums. After recording that video I tried several other games in the system and couldn't get the sound issue to show up again, but it has been happening randomly in every game I've played as of late. -
Sega Genesis Model 1 VA6 Sound Problem: Bad Capacitors?
Skippy B. Coyote replied to Skippy B. Coyote's topic in Sega Genesis
I gave it my best shot but unfortunately I couldn't get a recording because tonight my Genesis worked perfectly with every game I tried on it. This afternoon it couldn't go 10 seconds without the audio freaking out and having the music cut out and sound effects go crazy, but when I set up the video camera and turned the system on tonight to record the problem it played every game perfectly without any sound problems at all; and I tested 5 different games in it. I'm sure the audio problem will come back though, it's been popping up off and on for the last week or so. The next time it does I'll be sure to start the camera recording so you can hear it. -
I've had a Model 1 "High Definition Graphics" VA6 Sega Genesis for a few months now and have been playing it on an almost daily basis, and it's worked great. Up until this past week that is when all of a sudden the music started cutting out for a second or two in games about 25% of the time when a sound effect is played at the same time as the music, and sound effects would often drag on for a second or so longer than they were supposed to and sound distorted. This has happened in every game I've played lately (I've tried half a dozen or so different games) but is rather random, sometimes I'll play a game and it'll sound fine and other times the music will cut out randomly and the sound effects will be drawn out and distorted. I've tried using a regular old mono composite cable for A/V output and I've tried patching the sound through the headphone jack on the front of the system for stereo sound instead, but the audio problems persist regardless of whether the sound is coming out of the mono composite jack on the back of the system or the headphone jack on the front. Does this sound like a capacitor issue that could be remedied by ordering a cap kit and replacing all the capacitors or could there be something else funky going on with my Sega Genesis?
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Stupid DB9-Controller tricks
Skippy B. Coyote replied to tripletopper's topic in Classic Console Discussion
Here's another fun/silly trick to try out. Most Atari fans know that you can use a Sega Genesis controller with the Atari 2600, but it also works the other way around. For Sega Genesis games that only use one button for everything like Sonic the Hedgehog 1-3 and Sonic & Knuckles you can plug an Atari 2600 joystick into your Genesis and play your games perfectly well with it, you just won't be able to pause. A few years back I did a full play through of the original Sonic the Hedgehog with a CX-40 joystick just for fun. -
Galaxy Force II for the Sega Genesis is undoubtedly a poor man's Star Fox, and yet a physical copy of it set me back more than a copy of Star Fox for the SNES would have. Go figure.
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Boxed games generally have nice labels
But yeah how ever you want to do it...I've got mint and I've got beat up games hahaaa... -
Yeah, I've ended up with a couple boxed Genesis games in spite of my efforts to stick to loose carts just because the labels on the boxed carts were so darn nice and they were only a dollar or two more than what I was looking to pay for a loose cart. I figure someday when I've built up enough of them I'll just make a sales thread for the boxes and manuals to recoup the extra couple bucks I spent on them.
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I topped my all time high score in Kangaroo by a couple thousand points, so I'm satisfied for this week. Kangaroo (Game 1, B/B Difficulty): 20,700 Bonus Popeye (Game 1, B/B/ Difficulty, First Level Only): 12,200
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It was almost all Metroid, Metroid, and a little more Metroid around here this past week! Ineligible B.O.B. (Sega Genesis) - 12 minutes Sonic Spinball (Sega Genesis) - 57 minutes Super Metroid (Super Nintendo, Emulated on Nintendo Wii) - 634 minutes Tiny Toon Adventures: Buster's Hidden Treasure (Sega Genesis) - 220 minutes Nintendo Wii Metroid: Other M - 1,042 minutes Metroid Prime Trilogy - 187 minutes Total Video Game Play Time This Week 2,152 minutes (35 hours 52 minutes) [1,229 minutes eligible] Individual System Play Times This Week Nintendo Wii: 1,229 minutes Super Nintendo: 634 minutes Sega Genesis: 289 minutes Towards the end of August this year I picked up a copy of Metroid: Other M from Half Price Books during one of their 20% off sales, and this week I finally got around to playing it. I did a complete play through of the game from beginning to end (including the extra story bits after the credits) and while it did have it's moments of frustration I thought it was a great game with a surprisingly engaging narrative that kept me glued to the TV for most of the week just to see what would happen next. My only real complaints about the game were that the difficulty level was much higher than other games in the Metroid series and I found myself dying dozens of times over, whereas I usually only die once or twice during a play through of any other Metroid game, and the game was often rather cryptic about what it expected you to do; particularly during boss fights. Still, it was a very enjoyable game and I hope that the upcoming Metroid Prime 4 follows in Other M's footsteps by giving Samus a voice once more. Watching me play through Metroid: Other M this past week gave the misses the itch to play a Metroid game as well, and she settled on Super Metroid for the SNES; which neither of us had ever played before. I'm not sure exactly how far into the game she is at this point but she has been having an awesome time with it and I can definitely see why so many people declare Super Metroid to be their favorite entry in the series. My favorite Metroid game happens to be the original Metroid Prime for the GameCube, and as soon I finished off Other M this past week I actually started in on the Wii port of the original Metroid Prime on the Metroid Prime Trilogy collection. Other than the 3 different Metroid games, the only other titles played around here for the week were a few Sega Genesis games. B.O.B. and Sonic Spinball are childhood favorites of mine that I re-bought copies of this week and spent a little time trying out, and Tiny Toon Adventures: Buster's Hidden Treasure was a game I had never played before until I received a copy in the mail from eBay a few days ago. To take a break from all the Metroid action the misses and I parked it on the couch together and tried out Tiny Toon Adventures: Buster's Hidden Treasure, taking turns trading off the controller between levels until we had made it all the way to the second to last level. It's a surprisingly good high-speed platformer that was clearly influenced by Sonic the Hedgehog, and it was put out by Konami of all companies. The graphics and sound were wonderful and spot on to what a Tiny Toons game should look and sound like, and the controls were really tight and responsive. The only complaint I could possibly make about Buster's Hidden Treasure is that it's insanely hard for a game that was marketed towards children (did Konami let the Contra team design this one?) and while you do get password saves after every level the game stops giving you passwords when you reach the first of the last 4 levels, which are of course all brutally difficult. Neither the spousal unit nor I could make it through the last 4 levels on our allotment of lives, so this game is probably going to sit on the shelf unbeaten for a good long time. Those last 4 levels aside, it was a very enjoyable game and I'd certainly recommend it to fans of the Tiny Toon Adventures cartoon or anyone with a Genesis looking for a challenging and well designed platformer to play. That covers everything for this week! Looking ahead to next week I'll be continuing my play through of Metroid Prime on the Wii and the misses doesn't look like she'll be giving up on Super Metroid any time soon, so it should be another Metroid filled week for us next week as well. I would like to get back to the Atari 2600 High Score Club games and spend some more time playing B.O.B. on the Genesis though, so there should be a bit of variety in the mix (even if B.O.B. does have a suspiciously Metroid'y looking arm cannon). Until next time, best wishes, happy gaming, and—for those in the US—a Happy Thanksgiving to you and yours!
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It was almost all Metroid, Metroid, and a little more Metroid around here this past week! Ineligible Metroid: Other M (Nintendo Wii) - 1,042 minutes Metroid Prime Trilogy (Nintendo Wii) - 187 minutes Sega Genesis B.O.B. - 12 minutes Sonic Spinball - 57 minutes Tiny Toon Adventures: Buster's Hidden Treasure - 220 minutes Super Nintendo (Emulated on Nintendo Wii) Super Metroid - 634 minutes Total Video Game Play Time This Week 2,152 minutes (35 hours 52 minutes) [923 minutes eligible] Individual System Play Times This Week Nintendo Wii: 1,229 minutes Super Nintendo: 634 minutes Sega Genesis: 289 minutes Towards the end of August this year I picked up a copy of Metroid: Other M from Half Price Books during one of their 20% off sales, and this week I finally got around to playing it. I did a complete play through of the game from beginning to end (including the extra story bits after the credits) and while it did have it's moments of frustration I thought it was a great game with a surprisingly engaging narrative that kept me glued to the TV for most of the week just to see what would happen next. My only real complaints about the game were that the difficulty level was much higher than other games in the Metroid series and I found myself dying dozens of times over, whereas I usually only die once or twice during a play through of any other Metroid game, and the game was often rather cryptic about what it expected you to do; particularly during boss fights. Still, it was a very enjoyable game and I hope that the upcoming Metroid Prime 4 follows in Other M's footsteps by giving Samus a voice once more. Watching me play through Metroid: Other M this past week gave the misses the itch to play a Metroid game as well, and she settled on Super Metroid for the SNES; which neither of us had ever played before. I'm not sure exactly how far into the game she is at this point but she has been having an awesome time with it and I can definitely see why so many people declare Super Metroid to be their favorite entry in the series. My favorite Metroid game happens to be the original Metroid Prime for the GameCube, and as soon I finished off Other M this past week I actually started in on the Wii port of the original Metroid Prime on the Metroid Prime Trilogy collection. Other than the 3 different Metroid games, the only other titles played around here for the week were a few Sega Genesis games. B.O.B. and Sonic Spinball are childhood favorites of mine that I re-bought copies of this week and spent a little time trying out, and Tiny Toon Adventures: Buster's Hidden Treasure was a game I had never played before until I received a copy in the mail from eBay a few days ago. To take a break from all the Metroid action the misses and I parked it on the couch together and tried out Tiny Toon Adventures: Buster's Hidden Treasure, taking turns trading off the controller between levels until we had made it all the way to the second to last level. It's a surprisingly good high-speed platformer that was clearly influenced by Sonic the Hedgehog, and it was put out by Konami of all companies. The graphics and sound were wonderful and spot on to what a Tiny Toons game should look and sound like, and the controls were really tight and responsive. The only complaint I could possibly make about Buster's Hidden Treasure is that it's insanely hard for a game that was marketed towards children (did Konami let the Contra team design this one?) and while you do get password saves after every level the game stops giving you passwords when you reach the first of the last 4 levels, which are of course all brutally difficult. Neither the spousal unit nor I could make it through the last 4 levels on our allotment of lives, so this game is probably going to sit on the shelf unbeaten for a good long time. Those last 4 levels aside, it was a very enjoyable game and I'd certainly recommend it to fans of the Tiny Toon Adventures cartoon or anyone with a Genesis looking for a challenging and well designed platformer to play. That covers everything for this week! Looking ahead to next week I'll be continuing my play through of Metroid Prime on the Wii and the misses doesn't look like she'll be giving up on Super Metroid any time soon, so it should be another Metroid filled week for us next week as well. I would like to get back to the Atari 2600 High Score Club games and spend some more time playing B.O.B. on the Genesis though, so there should be a bit of variety in the mix (even if B.O.B. does have a suspiciously Metroid'y looking arm cannon). Until next time, best wishes, happy gaming, and—for those in the US—a Happy Thanksgiving to you and yours!
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This week's status message poll: "For those who have played the original Doom, what was the first version you ever played and what's your favorite version today? (PC, SNES, 32X, Jaguar, PlayStation, GBA, etc.)"
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What did you buy today?.........
Skippy B. Coyote replied to evilevoix's topic in Show Us Your Collection!
Some childhood favorite Sega Genesis re-pickups this week. I love all these games, but I'm especially happy to have found a copy of Sonic Spinball with a mint label and no acti-plaque. -
It's no worries, I probably will end up buying a system and the games I'm after on eBay. I always ask around here first when I'm looking for a new system though because, if given the option, I'd rather buy from a fellow AtariAge member who I know is trustworthy and has adequately tested everything and will pack it safe and secure for shipping than some random person on eBay. I usually end up buying on eBay anyway, since not many folks around here have stuff in the kind of near mint condition I look for laying around that they'd be interested in selling, but it never hurts to ask.
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Like the title says, I'm looking for an US model Super Nintendo system in nice condition. By that I mean no yellowing, little in the way of scratching on top, both rubber feet on the bottom present, and an OEM power supply, composite cables, and a scratch-free OEM controller included. Price wise I'm up for paying around $60 to $65 shipped via PayPal, which seems to be what really nice looking Super Nintendos are going for on eBay at the moment. As far as games and accessories go I'd also be interested in a minty Super Advantage arcade stick and cart only copies of Star Fox, Doom, and The Legend of Zelda: A Link to the Past with mint labels, or perhaps the keys of Barad-dûr itself; along with the crowns of the seven kings and the rods of the five wizards. Okay, maybe I'm asking a little much with those last few, but suffice it to say condition is important to me. Thanks for taking the time to view my thread and just shoot me a PM if you're interested in selling.
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Nintendo dashes hopes of an N64 Classic
Skippy B. Coyote replied to 0078265317's topic in Classic Console Discussion
Kind of a bummer, but understandable. They got in, struck while the iron was hot, then got out when the market was saturated with mini systems and the demand had dried up. Every Target store around here has at least a dozen NES and SNES minis sitting on the shelves collecting dust right now. -
According to one of the programmers, Doom on the SNES is compatible with the Super Scope light gun. http://www.nintendolife.com/news/2018/01/how_doom_on_the_snes_pushed_the_hardware_to_its_technical_limits Has anyone ever tried this out?
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No video of it on YouTube that I could find, nor is it in the list of Super Scope games...I wonder if there's some special trick to get it to work?
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This week's status message poll: "What do you want for Christmas and what do you think you'll actually get for Christmas?" (For those who do not celebrate Christmas, just substitute in the gift giving holiday of your choice.)
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Want: A Lamborghinini Aventador, A couple Hundred Thousand dollars, A Christmas party with Beer and Women,...Get: Probably some Christmas Cookies from my sister which is actually pretty good!

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+1 @DZ-Jay! I just want a peaceful day of rest with my girlfriend and cats, which I'll probably get.
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There wasn't quite as much gaming around here as usual this past week, due to my right arm getting injured playing last week's Atari 2600 High Score Club game Track & Field and a slow eBay delivery of the game the misses was waiting to get in the mail, but we still got some time logged over the weekend. Ineligible Defender (Atari 2600)- 7 minutes Golden Axe II (Sega Genesis) - 105 minutes Lethal Enforcers II: Gun Fighters (Sega Genesis) - 33 minutes Mouse Trap (Atari 2600) - 27 minutes Sonic 3D Blast (Sega Genesis) - 314 minutes Nintendo Wii Resident Evil: The Umbrella Chronicles (Nintendo Wii) - 650 minutes Total Video Game Play Time This Week 1,136 minutes (18 hours 56 minutes) [650 minutes eligible] Individual System Play Times This Week Nintendo Wii: 650 minutes Sega Genesis: 452 minutes Atari 2600: 34 minutes With my right shoulder and wrist screwed up from playing Track & Field last week it was rather difficult to hold a controller for much of the week, but once I got my Wii's disc drive fixed up I discovered that I could rest the Wii Zapper over my knee and comfortably play light gun games that way. Once I figured that out I spent the majority of the week just playing through one of my old favorite light gun games, Resident Evil: The Umbrella Chronicles, and managed to complete every level on Hard difficulty for the first time by the week's end. I also played a little Lethal Enforcers II: Gun Fighters on the Genesis as well, but as you might imagine I didn't too terribly well shooting from the hip. Speaking of Genesis games, the misses spent most of the week waiting for a copy of Golden Axe II to show up in the mail. It was supposed to be here on Tuesday but ended up not arriving until Friday, so she didn't play any games at all until the weekend rolled around. Once the game arrived though we did two full play throughs of it on Easy then Normal difficulty, and we managed to beat it without too much trouble. Thankfully Golden Axe II is way more forgiving in terms of difficulty than the first game in the series. On Saturday we also parked it on the couch together for a good 3 and a half hours and played through Sonic 3D Blast, which is definitely one of my childhood favorite Genesis games. It may not be quite as good as the classic 2D Sonic titles, but it still never ceases to amaze me what a good job Traveler's Tales did capturing all the elements that make Sonic games fun in the series very first foray into 3D; and on a 16-bit console no less. It's got beautiful bright and colorful graphics, a great sense of speed and flow once you get a feel for the controls, excellent music, and some neat new gameplay mechanics to boot. All it in all it's just a really fun and well thought out gaming experience, even if it is radically different from every other game in the series. The only other games that were played around here this past week were the two current Atari 2600 High Score Club games, Mouse Trap and Defender, but after my injury last week I think it'll be a while until I can play Atari 2600 games well again. I'll keep participating and posting scores every week, but I will be taking it easy for a while and not pushing myself until my arm and hand muscles are back to 100%. Looking ahead to next week I think I'll probably be catching up on some of my back catalog of Wii games that I've been meaning to play, and we've got a couple more Genesis games coming on Tuesday that the spousal unit and I are planning to play together. Should be a fun week! I think that about covers everything for today's post, so until next time and as always, best wishes and happy gaming to you and yours.
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There wasn't quite as much gaming around here as usual this past week, due to my right arm getting injured playing last week's Atari 2600 High Score Club game Track & Field and a slow eBay delivery of the game the misses was waiting to get in the mail, but we still got some time logged over the weekend. Ineligible Resident Evil: The Umbrella Chronicles (Nintendo Wii) - 650 minutes Atari 2600 Defender - 7 minutes Mouse Trap - 27 minutes Sega Genesis Golden Axe II - 105 minutes Lethal Enforcers II: Gun Fighters - 33 minutes Sonic 3D Blast - 314 minutes Total Video Game Play Time This Week 1,136 minutes (18 hours 56 minutes) [486 minutes eligible] Individual System Play Times This Week Nintendo Wii: 650 minutes Sega Genesis: 452 minutes Atari 2600: 34 minutes With my right shoulder and wrist screwed up from playing Track & Field last week it was rather difficult to hold a controller for much of the week, but once I got my Wii's disc drive fixed up I discovered that I could rest the Wii Zapper over my knee and comfortably play light gun games that way. Once I figured that out I spent the majority of the week just playing through one of my old favorite light gun games, Resident Evil: The Umbrella Chronicles, and managed to complete every level on Hard difficulty for the first time by the week's end. I also played a little Lethal Enforcers II: Gun Fighters on the Genesis as well, but as you might imagine I didn't too terribly well shooting from the hip. Speaking of Genesis games, the misses spent most of the week waiting for a copy of Golden Axe II to show up in the mail. It was supposed to be here on Tuesday but ended up not arriving until Friday, so she didn't play any games at all until the weekend rolled around. Once the game arrived though we did two full play throughs of it on Easy then Normal difficulty, and we managed to beat it without too much trouble. Thankfully Golden Axe II is way more forgiving in terms of difficulty than the first game in the series. On Saturday we also parked it on the couch together for a good 3 and a half hours and played through Sonic 3D Blast, which is definitely one of my childhood favorite Genesis games. It may not be quite as good as the classic 2D Sonic titles, but it still never ceases to amaze me what a good job Traveler's Tales did capturing all the elements that make Sonic games fun in the series very first foray into 3D; and on a 16-bit console no less. It's got beautiful bright and colorful graphics, a great sense of speed and flow once you get a feel for the controls, excellent music, and some neat new gameplay mechanics to boot. All it in all it's just a really fun and well thought out gaming experience, even if it is radically different from every other game in the series. The only other games that were played around here this past week were the two current Atari 2600 High Score Club games, Mouse Trap and Defender, but after my injury last week I think it'll be a while until I can play Atari 2600 games well again. I'll keep participating and posting scores every week, but I will be taking it easy for a while and not pushing myself until my arm and hand muscles are back to 100%. Looking ahead to next week I think I'll probably be catching up on some of my back catalog of Wii games that I've been meaning to play, and we've got a couple more Genesis games coming on Tuesday that the spousal unit and I are planning to play together. Should be a fun week! I think that about covers everything for today's post, so until next time and as always, best wishes and happy gaming to you and yours.
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Not a thing. Well, except not to sell systems and games when I lose interest in them for a few months. I did learn that lol
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Hey, in all fairness I only sold my Atari 2600 collection once and realized that was a mistake about 6 months later. You live, you learn.
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You can drink your fancy ales, you can drink them by the flagon, but the only brew for the brave and true... comes from the Green Dragon!
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I've always liked Mouse Trap and I think I should be able to roll the score with a bit of practice, but for now this feels like a good start. Mouse Trap (Game 1, A/A Difficulty): 2,644 Bonus Defender (Game 9, A/A Difficulty): 16,500
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How to Keep Track of Your Game Collection?
Skippy B. Coyote replied to Games Retrospect's topic in Classic Console Discussion
I used to use GAMEYE when my collection was large enough that I couldn't remember what I did and didn't have. It was a good free application that didn't take too long to set up and I found it to be really useful. I've downsized my collection several times since then though and don't have much need for it anymore, since the list of what I own is small enough to remember all of it now. -
I understand about indecision
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How Common Are Wii Disc Drive Failures?
Skippy B. Coyote replied to Skippy B. Coyote's topic in Nintendo Wii / Wii U
That's really kind and thoughtful of you to offer, but after pondering it for a couple weeks I've decided to mod my Wii to play all my Wii games off an external hard drive and stick to collecting physical games for cartridge based systems from here on out. With that in mind I've gone ahead and put my Wii game collection up for sale or trade here: http://atariage.com/forums/topic/284828-for-sale-trade-big-wii-game-collection-60-games-all-mint-complete/ and will be using the funds from the sales to purchase a 1TB external hard drive for my Wii and work on expanding my Sega Genesis and Game Boy cartridge libraries. -
Nothing to see here for the time being! I did have a bunch of Wii games for sale but decided to take another week to think long and hard about whether I really want to part with my collection, hardware troubles or no. If I do decide to sell at some point I'll bump this thread back up with the listings restored.
