Thank goodness for Mrs. Jin and her PlayStation, otherwise we wouldn't have hardly any tracker eligible time to contribute this week!
Ineligible
Doom II (Game Boy Advance) - 115 minutes
Tomb Raider: Legend (GameCube) - 614 minutes
Wade Hixton's Counter Punch (Game Boy Advance) - 168 minutes
Atari 2600
Ms. Pac-Man - 57 minutes
Atari 7800
Pac-Man Collection! - 11 minutes
NES
Xevious (played on Classic NES Series: Xevious for Game Boy Advance) - 23 minutes
PlayStation
Castlevania: Symphony of the Night - 180 minutes
Crypt Killer - 41 minutes
Tomb Raider - 92 minutes
Total Play Time This Week 1,301 minutes (21 hours 41 minutes) [404 minutes eligible] Individual System Play Times This Week
GameCube: 614 minutes
PlayStation: 313 minutes
Game Boy Advance: 283 minutes
Atari 2600: 57 minutes
NES: 23 minutes
Atari 7800: 11 minutes
Between my continued exploration of the Tomb Raider series and a couple games on the Game Boy Advance I don't have a whole lot of tracker eligible time to contribute this week. I spent the majority of the past week playing through the exceptionally awesome Tomb Raider: Legend on the GameCube, the story of which ended on a huge cliffhanger and—as I found out after doing a little research online—is continued in Tomb Raider: Underworld on the Wii, Xbox 360, and PS3. I don't own an Xbox 360 or PS3 but I do have a Wii, so as soon as I found out the story of Tomb Raider: Legend was continued in a game for a system that I do own I ran off to eBay and picked up a copy of Tomb Raider: Underworld for quite reasonable $8. That game should be arriving in the mail tomorrow, but in the meantime I kept myself busy by working on playing through a few games on the Game Boy Advance.
The first was Doom II, which is an old favorite that I usually play through once every year, and the second was a more recent find that I picked up from a local game store this week. By some incredible stroke of luck I stumbled on a near-mint condition copy of Wade Hixton's Counter Punch for the GBA for $1.95 at a used game store in a nearby mall, which is pretty astonishing since it's a game that generally sells for $20 to $30. I'm guessing whoever was pricing the games when that one went out on the shelf meant to price it at $19.50 but misplaced the decimal point, but in any case I wasn't going to argue about it and snapped the game up as soon as I saw it. It didn't take long for me to figure out why this game generally sells for so much, since it's by far my favorite Punch-Out!! style game I've ever played. The cel shaded animation is beautiful, the writing and dialog are really witty, the character designs are hilariously wonderful, and it's just the perfect portable game for a quick 10 or 15 minute game break. I've still got two fighters that I've yet to beat in it, and it'll probably take me some time to beat them and finish the game since it does get pretty challenging towards the end. Fortunately I can still go back and challenge previous fighters again and earn some extra cash to buy attack upgrades with, which is fun and easy to do any time I have a few minutes to spare.
Moving on to the misses' gaming time for the week, it was an all PlayStation week for her this past week. She started off the week by finishing up her game in the original Tomb Raider with ease (I don't think she died even once on the last level from what I saw) then, after a couple days of pondering what to play next, started in on Castlevania: Symphony of the Night. She played through this one a couple years ago and really enjoyed it so it seemed like just the thing to fill some time while she waits for a couple games that she hasn't played yet to arrive in the mail from sellers on eBay. She also found a nicer condition copy of Crypt Killer than the one she already owned last week and snapped it up right away, since her previous copy had the UPC cut out of the back of the case artwork and manual, and we spent a bit of time playing it together to test it out. Crypt Killer is always fun for short bursts of light gun shooting action and the time we spent playing it this week was no exception.
As far as what next week has in store I think it's safe to say that it probably won't be much different from this past week. The spousal unit will likely be continuing her play through of Castlevania: Symphony of the Night on the PlayStation and with quite a ways left to go in Doom II on the GBA and Tomb Raider: Underworld for the Wii arriving in the mail tomorrow I doubt I'll have much tracker eligible gaming time to contribute. It should still be a darn fun week for gaming though! Until next time, and as always, best wishes and happy gaming to you and yours.