"All for us... everything in the universe exists for us. All for us... all things in the universe... will be ours. Bow before us... submit to us! We are perfection. We possess all knowledge. We are truth! Only us!"- Aparoid Queen, Star Fox Assault
Ineligible
Star Fox Assault (GameCube) - 544 minutes
Arcade (All played on Midway Arcade Treasures for GameCube except Ms. Pac-Man)
Blaster - 7 minutes
Defender - 26 minutes
Defender II - 3 minutes
Marble Madness - 4 minutes
Ms. Pac-Man (played on Namco Museum for Game Boy Advance) - 8 minutes
Paperboy - 4 minutes
Robotron 2084 - 58 minutes
Root Beer Tapper - 6 minutes
Smash T.V. - 12 minutes
Atari 2600
Hunchy II - 123 minutes
Kangaroo - 48 minutes
New Pac-Man (8k Version) - 42 minutes
Atari 7800
Centipede - 12 minutes
Ms. Pac-Man - 27 minutes
Robotron 2084 - 41 minutes
Xevious - 24 minutes
Game Boy
Kirby's Pinball Land - 30 minutes
Mortal Kombat - 132 minutes
Mortal Kombat II - 18 minutes
Solar Striker - 23 minutes
Game Boy Color
Ms. Pac-Man: Special Color Edition - 36 minutes
Pac-Man: Special Color Edition - 17 minutes
Shadowgate Classic - 22 minutes
NES
Xevious (played on Star Fox Assault for GameCube) - 33 minutes
PlayStation
Alien Trilogy - 228 minutes
Bust-A-Move 2: Arcade Edition - 55 minutes
Total Play Time This Week 1,593 minutes (26 hours 33 minutes) [1,039 minutes eligible] Individual System Play Times This Week
GameCube: 554 minutes
PlayStation: 283 minutes
Atari 2600: 213 minutes
Game Boy: 203 minutes
Arcade: 128 minutes
Atari 7800: 104 minutes
Game Boy Color: 75 minutes
NES: 33 minutes
I started off this week's post with a quote from the final boss of Star Fox Assault because it's hands down my favorite video game boss battle of all time, and I played a whole ton of Star Fox Assault this past week. Having completed the story mode on Silver (medium) difficulty last week, this week I decided to go back and replay all the missions individually to see if I could reach the necessary high scores in each mission to unlock the NES version of Xevious hidden in Star Fox Assault as a bonus for those able to get high enough scores to unlock it. They didn't make it easy by any means, but after a week of trying I did finally manage to collect the Silver high score medal on all 10 levels and unlock Xevious. After playing Xevious for a while and remembering why it's one of my all time favorite spaceship shooters I ended up playing even more Star Fox Assault, this time playing through the game in Survival mode; which basically turns the game into an arcade game where you get 3 lives, no extra lives, no continues, and no saves. You can read about how that went here in the High Score Today thread, but the short version of the story is that after 4 and a half hours I did narrowly beat the game just by the skin of my teeth and set a world record high score in the process!
For tracker eligible games this week I spent a lot of time playing a couple games that I stumbled on during a trip to a local game store: Mortal Kombat for the Game Boy and the arcade game compilation Midway Arcade Treasures for the GameCube. Mortal Kombat is without a doubt a pretty terrible game due to no small amount of slowdown and just plain bad controls, but it's one that I owned and played constantly as a kid so I've got a real soft spot for it anyway; plus it's the only version of Mortal Kombat that I know of that let's you play as Goro if you beat the game then enter a certain button sequence after the credits roll. Mortal Kombat also gave me a good excuse to break out the immensely cool (to me at least) Game Boy Game Genie that I so rarely find uses for, since there happens to be a Game Genie code for the game that lets you play as the game's final boss Shang Tsung. While I was at it I also played a small assortment of other Game Boy and backwards compatible Game Boy Color games this week too, since early in the week I finally spruced up my old backlit gray brick with brand new silicone button and D-pad contacts as well as a fancy glass screen lens for greater visual clarity. Both upgrades worked wonderfully and I have a feeling that I'll be playing the original Game Boy a lot more this year than I did last year.
The other game I got this week, Midway Arcade Treasures, was one that I picked up mainly for Robotron 2084 and Smash T.V. (both of which play great with the GameCube controller's twin sticks) but I also had a lot of fun exploring some of the other games in the collection as well. On the Atari 2600 front the only thing I really played much of this week was Hunchy II for the High Score Club, and though I did give it my best effort I ended up finding it pretty frustrating and I don't think it's a game that I'll want to go back and play again now that this round of the High Score Club is over. As far as the Atari 7800 games I listed times for this week go, all I really care to say on the matter is that I once again got an Atari 7800 system, it once again had something seriously wrong with it, and after having now gone through 4 different systems I can safely say that the Atari 7800 has joined the ColecoVision and NES on the list of systems that I enjoy playing via emulation but won't own any more original hardware of for reliability reasons.
Moving on to the misses' gaming time this week, she didn't play quite as much this week as in previous weeks this year but she still managed to get in a bit of time on the PlayStation and Atari 2600 here and there when I wasn't hogging up the TV playing Star Fox Assault. She finished off the play through of Alien Trilogy for the PlayStation that she started last week, spent an hour or so playing the copy of Bust-A-Move 2 that she scored for $3 from the aforementioned local game store at the same time I got Mortal Kombat and Midway Arcade Treasures, then celebrated national Pac-Man day by playing a few games of New Pac-Man on the VCS. Speaking of the VCS, she also played bit of Kangaroo last night, but I think that was pretty much everything for her this week.
Looking ahead to next week I've got no idea what the spousal unit has on her gaming agenda, and I'm not sure I really know what I'll be playing either. Now that I've finished Star Fox Assault I should probably go back and wrap up my game of Scooby-Doo! Night of 100 Frights for the GameCube that I started a couple weeks ago, but I'm also itching to spend some more time basking in the nostalgia that only the green and black screen of the original Game Boy can deliver. So, who knows what next week has in store! I guess we'll just have to wait and see. Until then, best wishes and happy gaming to you and yours.