-
Posts
1,231 -
Joined
Content Type
Profiles
Forums
Blogs
Gallery
Events
Store
Everything posted by 78001987
-
Arcade Multicade Conversions, your thoughts on them
78001987 replied to Polybius's topic in Arcade and Pinball
I'm planning on putting some kind of multicade in my basement room, but not one of these crappy 60-in-1 boards. I already have the controls (Happ joystick, Centipede trackball, and 10 happ buttons) and I have a laptop with MAME and roms ready to go. but I'm confused a bit here. IT seems like some of you guys are saying taht using mame code in 60-in-1 is bad because they don't give proper MAME credit (and are selling it). But if I use my own free downloaded copy of mame, am I breaking rules? also - I get the legality of ROMs and such, but isn't the purpose of MAME to preserve, not pirate the roms? -
Genesis/Mega Drive Recommendations?
78001987 replied to madhatter667's topic in Classic Console Discussion
Yeah. It's a weird combination of driving sim, fight driving like Road Rash but in a car, and side scrolling fighter/platformer. It's not a great game, and can get repetitive, but it's an interesting concept and not a cookie cutter game. -
Genesis/Mega Drive Recommendations?
78001987 replied to madhatter667's topic in Classic Console Discussion
Flashback Earthworm Jim D&D Warriors of the Eternal Sun Outlander -
Dibs on leftover from prge Concerto cart #1!!!! Good to see you around and feeling better.
-
The game doesn't end. It just goes back to level 1
-
THIS. It's too bad there's no way to prevent resellers from creating a fake market price for that stuff. like putting a tracking device on homebrew games and destroying them remotely when they appear on eBay.
-
Well, maybe pious is the wrong word, and I apologize if I offended. maybe more just "unrealistic". I've only seen evidence of really one or two devs in the 7800 scene who exhibited this kind of attitude/approach, and neither of them are active in the 7800 scene anymore now - mostly because of how their attitude was received and responded to here. I pay less attention to the 2600 dev scene as there are so many things happeneing at one time, and while some are fantastic (Roland's Ballblazer, or Dintar's Pac-Man) some are dreadful and derivative. But I will say - I have seen some rather unpleasant and occasionally repellent "Diva" behavior in dev scenes all over, be it here, or even much worse in the Sony PSP homebrew scene or the Sony PS3 homebrew scene. There ae tons of great people, and so many great tech advances with this stuff that keeps people coming back, but yeah - it can only take one person with a certain attitude or outlook to sour things - and that can go both ways.
-
Lots of different takes on this here. I guess being an optimist myself, I see it from the viewpoint that the majority of people involved in the 7800 homebrew scene appear to be a different breed than certain other homebrew dev scenes. There seems to be a more honest and trustworthy community here - for the most part. Maybe because it's such a niche audience. At any rate, I guess I just wonder what margin of sales some people are expecting from these games realistically? when I see a game sell through multiple rounds of cart runs, getting into the hundreds of sales, I guess the last thing on my mind is that a small margin of people might pirate it. Also - someone mentioned it earlier, but there have been occasional gluts of crap homebrews that water the market down. Honestly, how many horror movie 2600 hacks do we really needs? No, I don't want to play a video game about a masturbating panda. but as far as the pirating - when you work on something for yourself in a creative capacity, there's always going to be an element of piracy/freeloading. Coming from being a musician myself, it's expected that people will share your material (if it's any good) and in most cases the best you can hope for is to make back what you spent, and maybe a little more. Expecting to make huge profits with such a small market and tight margins is a bit pious. I have 20ish Homebrew 2600 and 7800 game carts that I've bought from the AA store or users here. Every single one of them was a game where the Dev shared the WIP roms for play testing and bug testing during development. If it weren't for emulators or SD carts, I probably wouldn't have bought any of them, because I was burned so many times on crap commercial games over the years.
-
Same here.
-
Well - but I think (and this is just my opinion) that most of the anticipation for the Concerto is due to wanting to play games like Ninja Golf, Mean 18, etc. and the other very rare 7800 commercial games on real hardware without having to pay huge amounts of money for them. The Homebrew games we all love here are readily available in the AA.com store. but I don't think they're selling repros of rare commercial games. Anyone who has actually played Tank Command or Water Ski on an emulator knows that they aren't really worth the exorbitant prices they fetch on eBay, except to collectors - at least not from a "good gameplay" perspective.
-
well, it really only has the potential for that if the ROM is released publicly during development or after it's completed. From what I've seen (and this is just my understanding of what goes on publicly) the homebrew game devs who share their work during development through WIP roms tend to sell WAY more carts when a game is released, than those who don't and expect users to buy a homebrew game without ever having the chance to see it in action. I base this simply on the fact that all the 7800 games I've seen Bob and Kenfused and Perry create and release here, while sharing WIP roms sold through multiple runs of carts, and sold well into the hundreds as far as I understand. I'm sure there were a small handful of people who never bought them, but play them on emulators or through a CC2 or Test versions of the H2, but I don't know that those people would have bought the games either way.
-
is that really happening, though? Did the ready availability of the CC2 negatively affect the sales of Pac Man Collection, Bon-Q, Beef drop? Seems the CC2 did more to help speed along the development of these games than it did to kill their sales. But more directly to my point - has any 2600 or 7800 homebrew game that the dev never shared the rom publicly had its rom actually pirated and released beyond the dev's wishes and kill its sales?
-
Track & Field 2600 (that controller was awesome!) Food Fight 7800 Choplifter -Sega Master System Virtua Racing - Sega Genesis Star Wars - Sega 32x
-
Started here: http://atariage.com/forums/topic/165892-h2/?p=3589021
-
well, at the risk of sounding argumentative - he was admonishing people for wanting an SD cart at all - because it's "piracy" in his estimation, and was lamenting the fact that someone else might make another one now, since the Concerto project has been stalled for quite some time. it's a very mixed message. it sounds like he's saying piracy is bad, unless you're part of a certain club of 7800 devs who are allowed to make carts that pirate things, because they invested a lot of time and money in coming up with technology that allows piracy. I mean, nobody here is asking for under the table repros of homebrew games, where the original dev doesn't get their cut - like they would if the carts are purchased direct from the dev himself or through the atariage store. And no one is releasing pirated roms of homebrew games that the original dev hasn't released themselves (Thanks Bob!) So the only things being "pirated" are roms of 37 year old commercial games developed by game companies that no longer exist. SD Carts aren't really piracy in that respect, unless they are sold with an SD card loaded up with ROMs that the seller isn't entitled to distribute - which no one is doing as far as I know. I guess I just don't really understand what constitutes piracy, and what doesn't. It seems very vague and fluid.
-
I never saw the thread where RevEng converted them before. That's cool. So did Yurkie's complaint trigger these to stop being made?
-
Did you stop putting these out because lack of interest from buyers? I was under the impression that the multicart(s) that you had made (the anniversay carts) you only made a limited run of them because that was all you had time for, and you weren't making them anymore? also - for the devcart - it's a great tool for devs, obviously - but there aren't that many 7800 devs, are there? Also - wasn't it restricted from running commercial roms? that might have hampered interest in it a bit.
-
Armor All... *ducks*
-
I don't see why there can't be two devices available performing the same function. id love to get an H2, and if it were available now I'd have already bought one. But if Saint is able to put one together, I'd buy that too. I have a Everdrive MD, which also plays almost all SMS games, but I still bought a Master Everdrive. I also have the ability to play all those games on PC emulators. and on my CFW Sony PS3. And my android tablet. And my Surface for work. And my iPhone. And my PSP-1000. And my Free McBoot PS2. And from original carts on original hardware that I also have.
-
Ah3 Thunderstrike and Jurrassic Park CD are great
-
Yes, please.