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Posts posted by Csonicgo
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Re: Star Fox 2. Why Nintendo doesn't release this for the Virtual Console just boggles my mind. To most people who are into the VC but not aware of its existence, it would be like a new game for an old system. They could even market it as such on their website ("Never before released! Star Fox 2!"). They own the IP. The cost would be negligible.
I really wish I could get into the mind of a Japanese videogame company and its suits, but I just can't. It's funny how I can predict what American/European companies will do with a hot piece of IP like Star Fox is But with Nintendo they seem to not get it.
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Well, I remember Virtua Racing for the Genesis that used a special Chip like the SuperFX chip. I don't know if it counts, but the chip would get REALLY HOT! it hurt to touch the cart after a while of playing it.
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I also need to pick up a StarFox 2 cart one of these days.Have repros been made of this? If so, I will have to see about getting one, too! Was the game actually completed, or is it in a mostly-finished state? or worse? Admittedly I never did do much research on this game.
I've heard that it was ACTUALLY FINISHED, but since SNES was dying in Japan, it was never really put to production, and left to stay dead on the shelf until someone found it, dumped it, and sneakily leaked it onto the internet. Whoever that was, I thank them, it's great and the translation really is good that's out there now.
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Star FOX space levels were great since you felt helpless in a huge fight in first person mode. on the N64 they really turned this up a notch. I really recommend playing this on a big stereo too, the stereo effects are great!
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Sorry for the double-post bump, but what about PCAE? is it updated any more? I hear it still has a DOS version.
EDIT: trying to go to their site, my AV kicked in and blocked it saying it had some malicious code. Whoopsie!
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If you're willing to upgrade, Stella has a proper binary for Win98.
I wish I could, but I only have a CD that works for PCs without Windows. I installed Win95C because it was actually faster for what I was doing at the time. Now it's becoming a problem qhwn everyone moved to VS2008... -_-
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I have been using Z26 for some time, but since the bump in versions, I haven't been able to run the newer versions of z26 (they simply crash quietly, is this a bug? I don't know)
So I've been looking tirelessly for an Emulator out there that runs in DOS/Win95 that can run the newer bankswitching methods (like Boulderdash uses) and So far I've turned up nothing.
Any ideas, or am i barking up the wrong tree?
For the curious, I am running a P200 w/ MMX Tech and for the most part, every 8-bit emulator I have has been pretty good on here. It's mostly for fun ( and because it has TV out, it's perfect for emulators of old stuff)
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Sorry for bumpin this, but the start music is pretty bad. how much space is there around that music that can be tweaked a bit? I know a hack by El Destructo that pretty much had the music down. I don't know where to track that hack down, but with that addition, this hack would be pretty much perfect.
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hehhe, that little blue ghost on the right is adorable! I like that version a lot better!
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You know you'd win in my book if you made a hack that removed all the wasted time in battles. it took so long to cast spells that affected a lot of enemies (like sleeping for example).
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IMO, if you are not contributing with either:
1. Money
2. Programming
3. Music or art
4. Equipment
You don't get to give an idea!
I wouldn't say that! Ideas are what drives a good inventor, not capital. However, If you could hack up a quick concept using Java or some other BASIC language, that always helps.
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There are two models, DSP and Non-DSP, the DSP one is identical to the super powerpak, http://www.retrousb....bilitylist.html
Unfortunatly, Kirby Super Star is one of the games on the list.
Boo, that's a downer. Maybe there's something in future that will play it.
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whoa whoa, is that PCM? Where is a rom for the music? I'd love to see the routines in this!
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I'm going to say that's a hack, or a bootleg. Since they showed Quadrun on there though, I'm not too sure. Quadrun is VERY rare, why would they show *that* game?
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Ooohhh I've been wanting one, but since I dunno if certain games will work (a lot of games I had used memory mappers and such). I played Kirby's Super Star consistently after school, so Iwould love to know if it plays!
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I think a major problem was just human nature. Let me expand that point:
After going through my collection this year (I have 3 huge suitcases worth of them) I have come to the conclusion that what separated the golden nuggets from the trash is how generic it is. How many generic shooters do you know of? And how many of those are from companies that cashed in at the height of the craze?
DO this little experiment. If you have time, and a bunch of roms (I know you dooooo) just load up stella and play some random crap. What you'll notice is that there are a lot of good games, but even more crappier games. Then start tallying them up by company.
Even Laser Blast, as monotonous as it gets, still has an interesting charm to it. That's why I love Activision so much: When they went for a generic genre that's been played out even in 1982, they'd always add a "twist" to the gameplay to make it fun and new. Lots of crappy companies seeing the game craze as a potential cash cow put absolutely zero effort into making memorable games.
And even Atari made some good ones. ET, while annoying, still has a bit of a "soul" to it. It's something new, something that hadn't really been done before. I can't say that for some generic platformer junk like "Challenge" or "Zoo Fun", which the latter is so cryptic even I can't figure it out now.
And my mother said it best: "We had been ripped off so many times by games that we didn't want to buy any more."
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Mum and Dad bought me an Atari Flashback 3 as a Christmas/graduation present. I know that it was primarily bought as a way of making amends with Dad. He loves playing 2 player asteroids and Air-Sea Battle, and since I have the consoles at my house, this was a way for me to quickly bond with him after all these college years. Thing is, it's being a bit finicky. Video Checkers is a nightmare to get working, and I still haven't figured it out. Is it really that more complex than Activision Checkers?
The major problem so far is that some games tend to "hang" and crash the system. Video Pinball and the monster variations of starship will crash the system upon starting, the latter a little less predictably. The only remedy I've found is to simply restart the system, or to start Video Pinball before attractive mode starts to cycle into the dark brown and greys. If I don't, half the screen turns into vertical lines of garble.
Has anyone else seen this? I can't seem to "fix" this. Do I have a defective console?
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Just wondering (like others), when will the store be open? I really want to buy some homebrews.

Yeah man I know it, when I finally get some mad money to spend for the holidays, the store leaves.

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I'm amazed Doom was that far up. id spent like $20 promoting it.
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I completely forgot about River Raid II. that's perfect.
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sheeeeeesh! I HAVE ONE OF THOSE!
Holy moley I didn't know they were rare! I had a small sheet taped to the side of the TV on which cart was which. Hell I even remember the list:
1:combat (friends only)
2:space invaders
3:pitfall!
4:Chopper Command
5:missile command (would always get these confused, maybe shoudl ahve put them further apart)
6. Super breakout (twisties)
7. tennis
8. Pac-man
There was something on pac-man on how many times to flick the game select (to make it somewhat of a challenge)
If I wanted to play a different game, like centipede, or asteroids, I had to ask dad. he never wanted to keep the carts in the area where the monitor was (Kitchen
)Now that I think about it, calling the paddle controllers "twisties" is kinda lame, but I was a little kid at the time. Thing is, I still call them that.
Note to self: Keep track of your damn collection!

note: I also remember some games refusing to work with this thing at all. iird Raiders of the Lost ark and Pitfall II were among those. All the original Atari run carts would work, however.
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The only way to solve that is if someone codes a better donkey kong now.
with all three screens.

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Heck... if you want to show them an atrocious game and an improvement show them Pac-Man and then Ms. Pac-Man!
I think ClassicGMR has the right idea. You can take this a bit further, and show Jr. Pacman as the post-crash game (although programmed pre-crash), and Nukey Shay's amazing Hack-Em as the showstopper. It would make for a clear progression of improved graphics as programmers learned more about the system.
very good idea! I'll consider it.

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Damn, nothing I need, which is a good Genesis controller. I had bought one from amazon that had a broken C button for 99 cents since I was only going to use it for a joystick replacement, but I wore it out during a long session of decathalon.I think I should just stop playing that game.
I'm sure I can hook you up with a free genesis controller that is less than perfect. I don't have any up right now because the bins are at the storage unit, but I do have several hundred of those as well.
AX
sounds good, heh. I don't need one that's brand new out of the box, just one that works. I've been through 3 of 'em already.

ANY newer DOS/Win95 compatible 2600 Emulators out there?
in Emulation
Posted · Edited by Csonicgo
PCAE "works" but it can't play any recent homebrews that I've tried. Bummer. I guess I can look at the Z26 source code when I get the chance.
Heh, back when I left the Atari community for a while, DOS was still supported. I suppose everyone dropped it in 2006 when 9x finally died, huh?