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etownandy

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Everything posted by etownandy

  1. Yeah, it threw me because it listed P2 and P3...no P1. But I redefined P2 and it seems to work fine.
  2. If you go for a disk system with a PEB, it's probably worth reading up on the various options available. There were (basically) three disk controller cards available. TI - 90-180K, sings density, double-sided (original TI disk drives are single-sided only) CorComp & Myarc are double-density, but each uses a different format. The Myarc card was a little faster. If you find packaged software, the bulk of it is likely to be SS/SD 90K format, the lowest-common denominator. I've grossly over-simplified...others might chime in. I recommend some type of disk system or disk emulation, though, because there was a lot of great software available on disk that never made it to cartridge, especially software released after Black Friday. I'm thinking software from Asgard, Comprodine. The TI Game Shelf website has a pretty good collection if you want to see what kinds of things are available.
  3. Easy peasy, and I was able to make the changes I wanted. Thanks, again. I saw "DISPLAY" in the auto exec but figured it had something to do with the 9938 or something. I guess I could rename it to something like "MENU" and change the auto exec. I'm sure I'll want to make another change a year or two from now, and completely forget that I posted for help this time around. Getting older, donchaknow
  4. OK, Thanks! I'll play with the "DISPLAY" file.
  5. Updated to MAME/QMC .183 and it seems something has changed. My keyboard's arrow keys and the control key used to work as joystick/button #1, but no longer does. I've poked around the options but don't see anything that's obviously changed, and everything looks set right. The rest of the keyboard works fine. Tried using an actual game controller (the "joystick" options are on) but that gave no response, either. Crushing, since we had a post on favorite games and I'm wanting some game time in between school assignments. Ideas?
  6. Parsec, Slymoids, Bigfoot, Fathom, Munchman, TOD, The Mine, Living Tomb, Backsteine, Legends, Freddy, Oh Mummy, one of the best home version of Donkey Kong ever, Buck Rogers, Carfax Abbey, TI Casino, Computer War, Submarine Commander, Sewermania, Meteor Belt, Perfect Push, Popeye, Rock Runner, Spot Shot, SuperFly, TerrWare's "Wheel of Fortune", War Zone 2
  7. How about a blast from the past? Here I am in '91 in the basement with my favorite computer.
  8. I'm trying to figure out how to customize "Tony's Menu for MDOS v6.71" Specifically, I want to add the c99 compiler to item K, moving everything else down until item N (I'd get rid of the Floppy formatter, since I'm doing this out of emulation). I've taken a look at the AUTOEXEC, and I've managed to add/shift things around (pressing K launches the compiler). However, I can't for the life of me figure out where the menu ITSELF gets generated. I see the menu text for Edu and Game carts near the bottom of the AUTOEXEC, but I see nothing similar for the main menu, nor can I see anything where it seems to be loaded from elsewhere. Any ideas?
  9. Waaay back at the 1992 Chicago Faire, Lee Bendick and Barry Boone were showing people that all CC40 modules had been transferred to disk. The cool thing was that delay loops written into the software to accommodate slower EPROMS could be removed as programmable tech had moved ahead since their original release by TI. Any idea what became of these dumps? About half of what's on WHTECH doesn't run under emulation. I only have the Games 1 module, and I'd love to lay may hands on some real iron. I keep watching eBay, but I'd love to somehow get access to these faster versions. I'm only 25 years late...
  10. As many others have said, Yahoo led me here. I had probably been off the Yahoo group for a couple of years. I re-joined and was also asking about lack of response and got pointed here.
  11. Another feature of 80-column Funnelweb not in the 40 column version...in 80-column Disk Review, you can view MyArt pictures by selecting the file from the list and pressing V for View.
  12. The article was describing FWB 5.2
  13. Just read through the 05/95 edition of the Lima newsletter. Funnelweb will let you have one 128K buffer, 2 64K, or 4 32K AND copy text between the buffers.
  14. Some other software the uses the 9938 and runs on a 4A: Boot (launcher) Telco (TE) Both are also text-mode apps. If you can figure it out, TPA for MDOS was supposed to be so good that it justified buying a Geneve.
  15. Elsewhere in another thread on this forum, I've posted practically every educational cartridge in ctg format. That, plus the ctg dumps available on whtech (mostly games and some things like E/A and XB), should give you a nearly complete set.
  16. Well, MESS is really no more as it's all been folded into MAME now. I've had really good luck with it and it's my primary emulator for most classic systems. I'm no fan of command lines. QMC2 is a great front end for MAME. You can save various configurations, which includes cards and disk images you may use often.
  17. I don't have the issue numbers and dates off the top of my head, but the Lima UG newsletter has some good reviews of the features of Funnelweb. My guess would be sometime around 1990-1992 might be good places to start, and probably close to May, as it got pretty common for a new version of Funnelweb to be released at around the time of the MUG Conferences. DISREGARD. I couldn't help myself, so I went to go look. Feb 93 has a review of the V5 editor. There's also a letter from Tony McGovern that's an interesting read. You can have > 1 file in memory. Help screens are automatically loaded to the "second screen." The Programmer Editor mode has an Assembly help screen. BUT you can only edit one. The other buffers are for viewing, except the fifth, the STore, which sort of acts like an Edit->Copy style clipboard. One new feature in V5 that existed for both 40 and 80 column editors was the ability to PrintFile to Dis/Fix 128 format, which MS-DOS could read.
  18. I seem to recall there WERE some special features of the Funnelweb 80-column editor. I'm not sure if it let you have > 1 file in memory, but it might have. I know the text buffer is a lot larger because of the extra video RAM it used. There were help screens. And "All Chars" mode, which let you type foreign-language letters and certain graphical symbols. What I'm not really sure about is if those features were only in the 80-column V5 editor, or if some were also applied to the 40-column editor. The Funnelweb system itself stopped at v4.4 I believe, but the editors continued receiving improvements (that's why the version 5 editor can be found inside later editions of version 4 of Funnelweb). Disk Review is nice...it's great to sector-edit in 80 columns.
  19. It does beg the question if there's a list of 9938 software. G99 - AKA "GIF File Translator" (EA Opt 3 program) Funnelweb (80-column editor, Disk Review) YAPP - Yet Another Paint Program That, of course, doesn't count the Geneve software that also takes advantage of the advanced graphics, like My-Art and ABASIC. Text mode is pretty fast, but I've not seen a lot of 4A 9938 graphics demos that I'd call fast by any means. Presumably, that's why we never saw games and such using the advanced graphics modes.
  20. YAPP (Yet Another Paint Program) might be worth a look. Most 9938 software was indeed text mode (Funnelweb, Multiplan was patched for 80 columns). There's a GIF viewer on WHTECH.
  21. When we bought the console, we could only afford the "Program Recorder." I remember my sister spending hours typing in a listing and wanting to save it. I believed that OLD CS1 was to save, and SAVE CS2 was to record, and told her to type that in. An error occurred and the program got wiped.
  22. My parents bought us a 99/4A in summer 1983 when I was in second grade, with Hangman and a cassette recorder. Dad liked TI's calculators, and the price had dropped enough to where he felt comfortable with the purchase. Dad was disgusted when the rug got pulled from under us just a few months later. But that lead us to the Lima User Group, where I was pretty active writing articles for the newsletter and helping with the MUG Conferences that got spawned in the early 90s. I released some Fairware titles (DV Manager 80, Phantom of the Opera), and had a MUG review published in microPENDIUM magazine. Although there were a few years between "then" and "now" when I didn't have access to a machine, I've pretty much had one around for most of my life.
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