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Posts posted by TheCoffeeFox
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I Found Out I Wasn't Using BB
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How do I set monsters to not give me errors putting monsterskilled just give me black screen how do I set the setting?
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I Am Good I Got This Working Thanks For the Help
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Thank You I Will Try It Later
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Hi Again! I'm still in the makes for a little game but i need help i had a idea of after getting like 20 points from shooting monsters it could goto a other level and if so could i make it have more monsters spawn
I was wondering if this line of code would work
if score = score+20 then goto level2
and then a Playfield called level2 i created would load please tell me if that would work and if it would how can i make 1 more monster load?
Thanks!
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im sorry to say that didn't work I even tried your .bas file I think my compiler Is broken... any more help?
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So I'm making a game for a friends birthday! and I need help it was going great I got a error for the second time! I was coming back to code and when I compiled it made no errors it said Compile Complete! so I ran and I got NO default.bas.bin but no compile error I redid the settings and still nothing I get a output file with nothing in it its a text? ill link me unfinished code for you but please help anyone!?!?
Code:
rem Generated 11/8/2014 1:13:12 AM by Visual bB Version 1.0.0.554
rem **********************************
rem *<filename> *
rem *<description> *
rem *<author> *
rem *<contact info> *
rem *<license> *
rem **********************************
playfield:
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
............X.......X...........
............X.......X...........
............XXX...XXX...........
................................
................................
................................
................................
................................
................................
................................
end
COLUPF = $22
COLUBK = $32
player0x = 75
player0y = 75
player1x = 20
player1y = 20
missile1height=4:missile1y=255
NUSIZ0 = 16
sprites
player1:
%00100100
%00100100
%10100101
%11111111
%00111100
%01111110
%01100110
%01011010
end
player0:
%01100110
%00100100
%10111101
%11111111
%00111100
%01111110
%01111110
%01111110
end
if missile0y>240then goto skip
missile0y = missile0y-2:goto draw_loop
skip
if joy0fire then missile0y = player0y-2:missile0x=player0x+4
draw_loop
drawscreen
goto sprites
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Hi This Is A question I'm sure anyone Atari can answer! I'm making a game for somebodies birthday and I was on it when I get a syntax error on the end of the line of code when I mess around it moves a little but if anybody could please help thanks! ps. the birthdays in 3 weeks...
Making Levels? Need Help
in batari Basic
Posted
Im Sorry Im Having trouble where do I put level2 playfield before titlescreen or after it and before level1 or after level 1?