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Spector

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Everything posted by Spector

  1. How much did it cost to join the 2020 club just out of curiosity?
  2. Okay that clears the Arkanoid question up, thanks. So is there any way to get the ROM now or is that it gone for good?
  3. I tried contacting them recently and there was no answer
  4. Sorry I don't get that. I'm looking at buying the games in the Collectorvision ROM download on the Collectorvision site: https://collectorvision.com/shop/colecovision/collectorvision-vault-rom-pack/ I want to know if Arkanoid is now available in that ROM pack. It doesn't show in the list, but some of the answers here suggest it might be. Can someone clarify if there are additions?
  5. That's interesting because Arkanoid wasn't in the list of games on the site, but if it has been added then that's excellent.
  6. The Collectorvision Club 2020 is over, but does any of this affect the games available in the Collectorvision game pack that's for sake on their website? Have any more been added, such as Arkanoid?
  7. The Arkanoid release for the Coleco by Collectorvision is a port of the MSX version, but you need the Super Game Module to play it. Was the MSX version good?
  8. Aargh it's not been released yet! It's completed but they still have to get the cartridges and boxes finished according to the website: http://www.teampixelboy.com/zaxxon_2.php
  9. The SG-1000 version of Zaxxon has been released for the Colecovision as Zaxxon II, but the others, like Bomb Jack and Galaga haven't been SG-1000 ported as far as I know.
  10. Okay I've sent you an email with corrections
  11. I second that. They make you think "I want to have that on my shelf."
  12. Oh no!!! Fair enough, I wrote that line about the writing being amateurish without thinking about the writer actually reading my comments! There are quite a few mistakes though. In saying that, having looked at your kindle download of issue 20 where you talk about Space Invaders, the standard is clearly higher. Maybe I was unlucky and looking at bad pages, I don't know. But thanks for giving us those downloads to begin with. If it's any consolation, at least understand that when I criticised your books, it was because I thought they were worth talking about. They are informative and give really useful advice on the dipswitches and skill levels of each game. It acts as a reference guide to the games as well as a review. I have already got the kindle version of your first Arcade Compilation guide, and I may now go for the other one too. The Parker Brothers one looks tasty as well. But one piece of English language advice: "it's" only has an apostrophe when it is an abbreviation of "it is". Don't use an apostrophe otherwise ie. "on its own". There! I had to say it!
  13. I've also noticed that Michael D. Salzman has written a lot of paperbacks in his "Unauthorized Atari Companion" series that are very similar in style to the Brian Matherne books I was talking about earlier, and they cover individual software houses as well as arcade conversions in general: https://www.amazon.co.uk/s?k=unauthorized+atari+companion&i=stripbooks&ref=nb_sb_noss I think they look quite good, but judging by the sample pages, the writing is terrible! Virtually every sample page has grammatical and/or spelling errors that make it look like it was written in high school. Surely someone has told Mr Salzman about this so he can fix them? They are so amateurishly written. Such a shame because I would be interested in purchasing some of his books otherwise.
  14. Those books look comprehensive, and I take it they are in colour. But what does a British person do? If I were to buy them I would get all six in one go but the postage would be a zillion dollars? Damn!
  15. I've enjoyed reading Brian Matherne's Atari 2600 homebrew books which act as a good reference guide for the notable releases of the last twenty odd years. But are there any books out there that go through the original back catalogue from the 80s, picking out the best games with reviews and screenshots? There's something to be said for reading a physical book even now
  16. Someone on a Facebook Colecovision page was talking about Spy Hunter and how he enjoyed it, but when asked he said he had never tried to play it on a regular controller. I know it can be played using the standard stick, but is it rubbish? Is it a waste of time playing it without a Super Action Controller?
  17. Yes it's an old topic, but I just want to confirm that this game can actually be played with a standard Coleco control stick. I know someone suggested as such earlier here, but the cvaddict.com website listing for the game says "Roller Controller (Trackball) Required. " Also, does it play well with the stick? Strike It failed miserably because the movement was too quick and by the time you got to screen 3 it was near impossible to play properly.
  18. I've played the prototype again and I see now that easy level is playable while standard level has the infinite lives problem and the "hard" level has no enemies whatsoever. In other words, the easy skill level on the prototype is hardest!
  19. I'm reading this thread after playing the prototype ROM with no sound and I'm curious, because it seems to suggest the only difference from the new cartridge release is the sound. Yet when I play the prototype, the life counter doesn't go down and the game goes on forever. Am I missing something?
  20. I do agree that it would be nice to see another vector graphic game. Maybe something like Battlezone? Not that I'm pretending it would be easy to do, but there you go
  21. But don't you think the flashing effects are over the top? Especially if you're playing it at night. It's not a game for people with epilepsy!
  22. Ah yes, that reminds me - Bagman. I did look at that. It was something to do with going up ladders, that it was a bit awkward. The thread kind of got heated. It looks good though, no question.
  23. I want to develop a post I made elsewhere and ask about a bunch of homebrews I've learned about only fairly recently. Damn there's so many, but I need some opinions! So here are the games that I want to know a bit more about. Have you played them? Are they any good? Armageddon Bagman Bomb n Blast Elevator Action Digger Hang On Joust (pixelboy remix) Gulkave Light Grid Racing Locomotion Mindwalls Nibbli Ozma Wars Rip Cord Track And Field Star Force Rip Cord Side Trak I told you it was a big list! If you've played any of those games, I'd really appreciate it if you could tell me what you think so I could look into maybe getting some of them, though I suspect the Pixelboy ones are mostly out of print. Give me your opinions NOW!!
  24. I played this tonight through the flash cart on my CV and I thought it was pretty good. I didn't see the mass of sprite flicker people were talking about. I know its a prototype but is it really a terrible conversion? I thought it looked better than the C64 one with its stretched graphics. I don't agree with pixel boy when he says it stinks, but what do others think?
  25. I get you now? Do you like Hang On as a conversion? There aren't too many into-the-screen racing games on the CV. Unless you count The Fall Guy.
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