dilinger
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Everything posted by dilinger
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Hi, I wish to know if the Jiffi tool source code is available, I would like to add the ELF format or to know if such support is planned by the tool author(s)? Thanks,
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I use vasm, vlink and gcc; everything with ELF format. Talking about ELF, does the Jiffi tool source code is available? I would like to add the ELF format.
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I'm using it as well. I have notice smaller size code than previous much older gcc versions (using the same compiling options) but there are also some weird 'nop' instruction usage here and there for no obvious reason(s). I've used the version 9 too but this is a Work in Progress.
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Do you know the serial numbers range or limit?
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This is my own revision of the Virtual Jaguar, done mostly to add a debugger. I called it Rx, and put new version time to time. The current one is the R3a.
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A new version of the GPU debugger? No, not really, I can try to look at my archives. A new version of the Virtual Jaguar Rx? Yes, there is a R4 in progress, it includes a screenshot feature among various other stuffs.
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Hi, This is correct, it was written in Pascal for what I recall; the tool was quite interesting but required to isolate your GPU code from the rest. I put away the tool after a while, since I was going deeper in the Virtual Jaguar emulator code to integrate a debugger.
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I have added a zip file at the same place.
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Sure, you can find it here at https://github.com/djipi/Virtual-Jaguar-Rx/releases Please let me know if it works at your side. You have to lunch it with --debugger.
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Hi, Have you checked your disassembly code? Hereafter a sample of what I'm able to see.
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You may have a connector issue with the CD player? I guess you have tried different game cartridges.
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Hi, Feel free to correct me if I'm wrong, but a SD card version for developer / programming was mentioned much earlier. Does it is still the case? Thanks,
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Hi, I would like one too.
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Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Sorry about this, but I didn't got into this trouble. My knowledge of QT is rather limited. However, following your message, I have added a qwindows.dll in the new package. Feel free to give it a try. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Hi, I have done an update of my Debugger integration in Virtual Jaguar. For convenience, I have done an installer to install DLLs, docs and executable. https://www.dropbox.com/sh/29ovai170uyidsf/AACjGpPIoHpZWxtjJBgmIE7Na?dl=0 File: virtualjaguar-wDebugger_x64_R3_Release.zip Let me know if it works better. Thanks. vj_ReleaseNotes.txt -
Flare Technology and the Canceled Konix Multi System
dilinger replied to CrazyChris's topic in Atari Jaguar
Ha the Konix. I recall the studio I was working for was an official developer for the system but I do not remember we received any dev kit(s) from them. Some marketing documentations was sent to us, we moved away from this system later on. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Hi, Sorry to read you have problems using the --debugger option. I'm back to my place and would like to get a log file and/or the jaguar executable file used by Luigi301, it may be helpful to dig the issue. SainT, do you use my QT DLLs package available in my dropbox? -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Hi, Thank you for sharing your project. Releasing my source code will probably be helpful, so people interested can tailor the application for their own environement (Linux, etc.), I let Shamus to decide if he is interested to merge my modification in the official project. Repository: https://github.com/djipi/Virtual-Jaguar-Rx -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
There is only 1 breakpoint available and it is the same one supported previously (BPM) in the CPU registers window. I plan to add more breakpoints (Functions & Datas) in the future. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Many thanks for your time to test it. I do not have this kind of environement requirement(s). I compiled the QT5 package for VS2015 by myself, so I guess the installation may greater differ. I'm able to make the emulator under msys2, but still needs the msys2 setup and link in the windows path. I "dream" to insert all DLLs in the executable and to be ride off of the install "mess". Could you give me the format used by your homebrew? Have you used additional command line options? I have checked using elf and cof format executable. If you want, you can send me your homebrew executable and will check the issue. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
I do not have missing DLLs and I do not have qwindowsd.dll either. I guess you have used my QT5 DLL package "Qt5.5.1_DLLs_x64_VS2015-Release". I will try to dig your issue and, just in case of, have you installed the QT5 binaries for Windows? I think there are packages available in QT downloads section. I have added the qwindows.dll in the QT package, feel free to check if it works. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Good evening, I have shared the Virtual Jaguar and the DLLs in my Dropbox, in case of someone wants to have a look at the debugger. I do not mind to share the source code, but I would prefer to make sure the version works properly outside my own environement. Virtual Jaguar 64bits application https://www.dropbox.com/sh/29ovai170uyidsf/AACjGpPIoHpZWxtjJBgmIE7Na?dl=0 QT5 DLLs https://www.dropbox.com/sh/jdyq3wzhzglilzn/AAC-pP1XtuagsUydb0FHHZmba?dl=0 -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Thank you for your kind word. I have been in touch with Shamus in the middle of 2016. I told him I was going to add the support of the ELF format. After that, I slowly added features but forgot to keep him updated. I have tried to be very low intrusive in the original source code (such as finding the best hooks to insert my calls stuff), and created specific sources codes for most of the new windows / features. In theory, the integration should be smooth. -
Debugger integration in Virtual Jaguar
dilinger replied to dilinger's topic in Atari Jaguar Programming
Hi There are display for the GPU and DSP but no tracing for the moment. I add features when I feel the need or when I see "easy to do stuff". I can provide my current emulator version. But, you have to be aware my version need some DLLs (which I can provide), but no video output is displayed. As far, you do not need it, it won't be a big deal. In the meantime, I have included my current Release notes for people interested to know more about my modifications. vj_ReleaseNotes.txt -
Hi, Just wanted to share my debugger integration in Virtual Jaguar. Screenshot shows an example about how it looks like. Nothing can replace the real hardware but I wanted to give a try and modify the emulator. I have added the support of ELF/DWARF format because my toolchain is based on it, and such format can operate at source code level. If someone knows about QT and OpenGL integration, it can be helpful to me. Because, if I build the emulator under msys2 environement, I have a correct video output but if I build it with Visual Studio 2015, the output video remains black/empty.
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