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StanJr

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Everything posted by StanJr

  1. I read the news today, oh boy...

    1. Skippy B. Coyote

      Skippy B. Coyote

      Thanks ls650! The weird thing is I own that album and have listened to it dozens of times, yet I still missed the reference. XD

    2. StanJr

      StanJr

      I do take requests.

    3. CaptainBreakout

      CaptainBreakout

      A Journey mash-up with John Lennon's 'Imagine'. Pretty sure the whole community would join in. But can it be done?

    4. Show next comments  39 more
  2. That's ok, there's a point in the Bible where God is going to just up and kill Moses for no reason whatsoever, but then decides against it. The OT Lord was a capricious sort.
  3. Red Sea Crossing 24100 This game wouldn't be as bad if they started you where you are at the 7K point in the game, but the slow walk to there is miserable.
  4. Bonus: 3 A/A: 12805 Final attempt. The Hulk is starting to rumble.
  5. Woah! I destroy the Death Trap! And then the game ends??? 31988 Much improved on my Rabbit Transit. I figured out a pattern for the second screen. 37320 Having a hard time getting motivated to cross the Red Sea Red Sea Crossing 12100
  6. Rabbit Transit is such a good game. I really need to track down a copy. 14976 Death Trap is very interesting. First time playing. Took a minute to get it sorted out. Tough game play mechanic 2485 I can see why Red Sea Crossing would have been a hit with the religious set. It makes reading the Bible look like German sex orgy. No score yet.
  7. Bubble Pop Electric

    1. Trip2018

      Trip2018

      That's what happens when you don't follow the instructions

    2. retrorussell

      retrorussell

      "I sing the bubble pop electric.."

  8. great. emu games. token scores for me this week. I may be competitive on Wabbit, but I also really suck at that game.
  9. At work tonight I kicked a microwave so hard it shattered into many pieces.

    1. Nathan Strum

      Nathan Strum

      Sure... but can you kick a frozen microwave burrito hard enough to shatter it into many pieces?

    2. Jess Ragan

      Jess Ragan

      Are you sure it wasn't an E-Z Bake Oven?

    3. Spriggy

      Spriggy

      Now I want to see that on a cooking show! Turning on all the cooking appliances with Karate moves :)

    4. Show next comments  39 more
  10. What would you do with the other 23 hours and 59 minutes of your day...
  11. If it breaks when it bends, you better not put it in

    1. Spriggy

      Spriggy

      The upside however, is now you can put in in around corners.

    2. DZ-Jay

      DZ-Jay

      That's what she said!!! Har! Har!

    3. PacManPlus

      PacManPlus

      Wow - A Prince reference! (Partyman - extended version from Batman MPST)

    4. Show next comments  39 more
  12. This is likely why we no get the vulture on the ship level also.
  13. @toiletunes Please please please tell me you are playing this on a cruise ship!
  14. Preposterous. Stephen Hawking in a pizzeria.

    1. Keatah

      Keatah

      Stephen Hawking in a preposterous pizzeria.

    2. Swami

      Swami

      That's like Yamo Be There from 40 yr old Virgin. LOL! "I'f I hear Yamo Be There one more time, yamo kick somebody's ass!"

    3. Spriggy

      Spriggy

      I heard he ordered a large Meateor Lovers!

      #plays snare and cymbal#

  15. Well crap. I only just noticed that it was Game 3 A/A. Vocelli, please eliminate ALL previous A/A scores for me as I was playing the wrong variation. Please accept the below score of 11515 as my Game 3 A/A submission. Leto is right, invisible worms is all just blind luck and literally shooting in the dark. More frustration than fun. Probably my only go at it.
  16. Getting into the Groove on Worm War I Diff A/A. Is very hard, but curiously fun

    1. Jess Ragan

      Jess Ragan

      That game is so weird. And loud, too! I don't think anyone makes the 2600 growl more ferociously than Sirius.

    2. CaptainBreakout

      CaptainBreakout

      I agree. Sirius software commands respect it rarly gets. Their stuff might be kind of base in terms of concept, but its execution is very competent.

  17. Clocks are fine for restoring time, I would just have them restore less, maybe 50% of the current bar or just 25% of the total bar. But right now they show up a LOT. I got 3 back-to-back during one game! And hourglasses were coming rather frequently as well. The bulk of the game should be fish and mines, and when you see a clock or an hourglass you make every effort to pick them up. I never had an issue with running out of time, I stopped playing because I felt like I had seen everything the game was going to show me. I think if you make the clock and the hourglass have an equal % of generating, and maybe split the rest between the mine and the fish, you might have something. Say 30% fish, 40% mine, 15% clock, 15% hourglass. Not sure if that makes the hourglass and clock show up too often, but those are the kinds of ratios I think might work. The only speed increase I see in is the movement of the play field, I don't see the mines or fish coming any faster than usual, just one right after another. Is it possible to add "safe spots" where the Walrus can land and catch his breath a minute? (I'm now thinking about the video you linked to), or other kinds of enemies to dodge? Your Walrus makes the SNES walrus in the video look silly. Hooray for VCS Walrus! I love the concept and the visuals are great! Keep up the great work!
  18. Demon Boss still too easy. Any reason he can't go back to just spraying out fire? The ice bow is a game changer. Is there anyway to indicate in the inventory which gems have been collected? Also I am still only finding 2.
  19. I wish it hadn't taken me so long to get to this game. First off the Walrus and the entire concept is adorable. I really like everything you've got going here conceptually. However, as it plays now, the game is WAY too easy. Clocks come too often so there is no real threat of running out of time unless you just really suck at dodging the mines. The difficulty also doesn't seem to ramp. The speed/frequency of the approaching obstacles/items doesn't seem to change, no new enemies/power-ups come into play, there are no new game elements. Granted I only played to about 1400 pts., but that was a solid 3-4 minutes of game time and in that amount of time something if something novel was going to happen it needed to happen. This was the same problem Go Fish! had a decade ago. Great game, but it took upwards of five minutes for things to get interesting. In an arcade style game that's not going to fly. Also I don't think the player should be able to ride the top of the screen letting dangers pass by until a power-up appears. This is what I did for most of the game. Fish should give points OR time not both. Still not entirely sure what the hourglass does apart from freeze the playfield and cause an additional timer bar to appear in the bottom right. Also not sure why my score is getting cut off of my screen (using Stella, see pic) What is the Walrus bouncing on? Ice? Is he trying to avoid falling in the water and freezing? I didn't see any story provided for what's going on. I think you've got a winner of a concept here, but the gameplay needs some fleshing out to make this something I want to keep coming back for.
  20. Hooch is crazy

    1. save2600

      save2600

      What about Turner?

    2. jaybird3rd

      jaybird3rd

      Wow, "Turner & Hooch". How many years has it been since anyone thought of that movie? It's almost as obscure nowadays as "Curly Sue" and "Switch".

    3. AtariNerd

      AtariNerd

      Also the name of a Gil Gerard movie, a"hicksploitation" comedy (?) ,about moon-shine shenanigans in Appalachia country. This was just before he landed the role of Buck Rodgers. Bidibidibidibidi.

  21. I found 2 gems and the ice bow. I strongly suggesting finding and doing everything you want BEFORE you acquire the Sword of Surtur.
  22. A/A 14620 So A/A is where the real game is. Wow is that brutal.
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