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lord_sasquatch

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About lord_sasquatch

  • Rank
    Combat Commando

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  • Gender
    Male
  • Interests
    Collecting for the atari 2600 and philips cdi, programming games, modern games:o
  1. I carried out the bridging mod yesterday I don't actually have any of the unplayable game but its for future when I get some lol. Atari still works but I don't know if it actually did anything because I can't test!
  2. Figured it out I forgot to indent a couple of lines. Thanks for all the help!
  3. Ok that fixed the error on line 62 but now i have an error on line 27! Thanks for the help
  4. Feel a bit stupid now Will see if these things fix it thanks!
  5. Im having a problem in visualbb im getting syntax error line 62 column 33 when i try to compile. This is the first time i have used this program and i am just following a basic tutorial. Im building up to making my own homebrew, sasquatch invaders! Probably something obvious that is wrong but i cant find it. Code Below, Thanks I will also attach the file of the game so you can have a look more easily. rem Generated 10/12/2014 19:36:26 by Visual bB Version 1.0.0.554 rem ********************************** rem *<filename> * rem *<description> * rem *<author> * rem *<contact info> * rem *<license> * rem ********************************** playfield: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX end COLUBK = $66 COLUPF = $D8 missile0height=4:missile0y=255 NUSIZO = 16 sprites player0x=50 player0y=50 player1x=20 player1y=20 player0: %01111100 %11111110 %01111100 %01010100 %01010100 %01111100 %00111000 %00000000 end player1: %00101000 %00111000 %10010010 %10010010 %11111110 %00111000 %00111000 %00111000 end if missile0y>240 then goto skip missile0y = missile0y-2;goto draw_loop skip if joy0fire then missile0y=player0y-2:missile0x=player0x+4 draw_loop drawscreen goto sprites default.bas
  6. Here is mine Light Sixer PAL No Channel Select Switch Has Speaker Slits SN 548460547 Model No CX-2600 U Made In Hong Kong Has Led mod and external switch mod.
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