lord_sasquatch
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Everything posted by lord_sasquatch
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Stay Frosty 2 doesn't work on six switchers?
lord_sasquatch replied to thecrypticodor's topic in Atari 2600
I carried out the bridging mod yesterday I don't actually have any of the unplayable game but its for future when I get some lol. Atari still works but I don't know if it actually did anything because I can't test! -
Can Someone Have A Look At This Code?
lord_sasquatch replied to lord_sasquatch's topic in batari Basic
Figured it out I forgot to indent a couple of lines. Thanks for all the help! -
Can Someone Have A Look At This Code?
lord_sasquatch replied to lord_sasquatch's topic in batari Basic
Thanks I'll give that a shot -
Can Someone Have A Look At This Code?
lord_sasquatch replied to lord_sasquatch's topic in batari Basic
Ok that fixed the error on line 62 but now i have an error on line 27! Thanks for the help -
Can Someone Have A Look At This Code?
lord_sasquatch replied to lord_sasquatch's topic in batari Basic
Feel a bit stupid now Will see if these things fix it thanks! -
Im having a problem in visualbb im getting syntax error line 62 column 33 when i try to compile. This is the first time i have used this program and i am just following a basic tutorial. Im building up to making my own homebrew, sasquatch invaders! Probably something obvious that is wrong but i cant find it. Code Below, Thanks I will also attach the file of the game so you can have a look more easily. rem Generated 10/12/2014 19:36:26 by Visual bB Version 1.0.0.554 rem ********************************** rem *<filename> * rem *<description> * rem *<author> * rem *<contact info> * rem *<license> * rem ********************************** playfield: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX end COLUBK = $66 COLUPF = $D8 missile0height=4:missile0y=255 NUSIZO = 16 sprites player0x=50 player0y=50 player1x=20 player1y=20 player0: %01111100 %11111110 %01111100 %01010100 %01010100 %01111100 %00111000 %00000000 end player1: %00101000 %00111000 %10010010 %10010010 %11111110 %00111000 %00111000 %00111000 end if missile0y>240 then goto skip missile0y = missile0y-2;goto draw_loop skip if joy0fire then missile0y=player0y-2:missile0x=player0x+4 draw_loop drawscreen goto sprites default.bas
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Here is mine Light Sixer PAL No Channel Select Switch Has Speaker Slits SN 548460547 Model No CX-2600 U Made In Hong Kong Has Led mod and external switch mod.
