-
Content Count
490 -
Joined
-
Last visited
Posts posted by Gernot
-
-
QuoteI’d rather play Sewer Sam at this point.
Which i tried yesterday and noticed that i'm shit.
A shame for a former plumber...
(yes that didn't looks like a plumber rather like a chemist but my profession textile technician hasn't let me earn much money, less as a helper on the construction site).
A shame for a former plumber even that i'm completely unable to play DK well - in and over all the decades i never was good in this game.
-
-
6 hours ago, mr_me said:Mame feels more responsive than Jzintv on my old PC, so it's my preferred emulator. I use the exact same rom files in Mame as with all the other Intellivision emulators.
Cough then try Soccer (any release of) which i mentioned and tell me if that works for you (you have to make at least one goal to provoke the error, a working title screen tells nothing some errors appear only in gameplay under a given condition, in case for soccer it is the first goal either one team makes)
True this i noticed to jzIntv lags a bit in controller inputs. Besides "old" won't matter and i'm not sure but i feel izIntv ran as good if not better in win XP as in win10.
SpoilerIt won't not even when i pick the ROM instead to set them up as MAME games under "cartridges", sure latter looks pleasing but it is a tedious work (except for the 8 - 16k roms which are assigned to address $5000 these can be used not split as "cartridge" named xxx.50 (the naming is unimportant as long as it stands to what is given as slot address in the hash table, MAME will pick the one with the exact named suffix, the name itself does not matter, image out of the zip i.e. if you try to have multiple versions of a section in one file to experiment with) in the proper named zip file. the names you can retrieve from the hash table or otherwise alter the hash table by need if you have a different image with a different checksum i.e.. It can be tricky addresses $2100, $7100, $C100 and such won't be accepted by mame (but they work as picked rom) in such a case you have to add a 512bytes long padding in front of the section down to $C000 i.e.). On the other hand no problem to call "MAME intv -cart romname.rom" except for a couple of games which completely fail to run. Keep in mind that the splitting is only needed if you like to run the games from within the MAME UI. A call "mame intv -cart romname.rom" will always work without to split them to the slot addresses (or a selection from in the running machine and "pick rom image").
An example setup with a couple of homebrews which work with the sdk-1600 miniexec mingrom with an updated hashtable to reflect the homebrews/IntyBASIC games i linked here even some years ago. It's just pleasing to look at but makes no difference to simply pick a rom image. Further we have now if you look at the .cfg files for the binaries a setting RAM 16 to the standard RAM 8 and i'm not sure if MAME interprets that right, i can only tell it "intv_ram" (instead "intv_rom") for the type of cartridge and enter the size of the RAM but not (what i assume it stands for) 8bit or 16bit width. MAME in general is designed to support only the standard intv romset, new releases are not taken to account ergo the neglecting of uncommon addressing and bitwidth.
Ah yes try "Missile Domination" i like this game much and play it quite often but it fails completely in MAME probably caused by exactly this difference of RAM 8 to RAM 16.
Not the proper topic here but i can post here the errors of MAME (i did so a couple of years ago for MESS which is the same engine).
However as a proud owner of a 40 year old oldtimer i prefer anyway to play on this oldtimer instead to play emulated.
Playing emulated is for a competition just a little more fair since the PAL machine has only 83% of speed (100/60*50~83%), if you remember my astrosmash score which is "out of competition", if i don't get tired i could play it for hours... it's to slow on the PAL Inty.
And btw. how you start the few Atari games is unimportant there is only on hardness/speed setting the common 3,2,1,DISC speed selection is bypassed by them.
But a play on my machine would equal roughly to a start with [1] (speed 3). I will measure what is the exact difference for 10 "intellivision minutes" to count.
My next screenshot will be from a play in MAME just because of.
-
1 hour ago, ClassicGMR said:I use Nostalgia 5.0 exclusively. Never got jzINTV working right and MESS was, well, you know.
MESS was a mess, but Mame is even worse (you have to split the roms and can't pick a rom as easy as in MESS), both leak extreme for the Intellivision many games won't run, i.e. all Soccer games will hang after the first goal, Space Patrol does not work (The vehicle collides before the game starts), Ms. Pac Man does not, D.K. Arcade has garbled graphics, many other have wrong and garbled graphics (even if you pick and run the ROM instead of the installed and split up to memory banks binaries, worst i feel is the soccer error this is a basic basic basic intellivision game and if this did not run the emulator is simply shit in my humble opinion, that homebrews and new releases won't run proper i can understand but that a game like soccer fails is not acceptable)
Nostalgia was the emulator of my choice for years before i fumbled around with jzIntv or even worse MESS/MAME.
There are a few reasons to emulate the Inty in MAME (MESS is not further developed), foremost one it is the only one running "Stack 'Em" proper (in despite of all who fail to run proper).
It allows me to play "AD&D Tower of Mystery" because i can save each level and avoid sudden crashes (a save and reload will remove dead ends even) by this which makes this Prototype playable then.
But i guess to run jzIntv in the jzIntv GUI is as easy as to setup Nostalgia picking games is as well straightforward because they will be alphabetical sorted in branches.
+ easy to install
+ easy to pick games and alter settings (per session)
+ jzIntv supports custom controller setups
+ supports (reads) sub level directories of the selected ROM directory (allows to sort your ROM directory i.e. by developers and/or themes).
+ shows the commandline string, allows to add custom (by the GUI not shown) options to it.
- no images, no manuals, no overlays
- simple "oldschool" GUI.
If one likes to display box images and overlays "Weeds" jzIntv launcher comes at hand, it's a bit complicated to install (it expects to make all settings in one try if something isn't as it pleases you have to repeat the whole procedure (it's possible to edit the launcher.ini) but else a good alternative to Nostalgia.
+ displays images and manuals
++Weeds++ this is a plus - really (from SimCity2k over Intellivision to DOOM - everywere this dude is present with some fantastic work).
- cannot handle custom image naming like Nostalgia
- plays the BurgerTime! jingle until you get nausea (can be replaced with an empty file named "burgertime intro.mid" or any other midi named as, i use a classical piano midi which doesn't strain my nerves).
Spoilerbesides weeds and simcopter, i browsed for it and what did i see? screenshots of my custom racing tracks and car skins playing a 3dfx emulated game, do they know that this is "gernot only"? these tracks and skins need to be downloaded from my repo, strange-wisely they do not mention me or that this has to be downloaded from me.
One track i made i named "Intellivision Autodrome" plus a special Intellivision car skin and custom Intellivison SFX in the game such as the cheer, sections of the track are named by Intellivison games, i.e. StarStrike Valley, Soccer Tunnel, SeaBattle Port and so on, the labels will be displayed while you race.
(beeps and warns "left turn only!" if you have to left turn only of course)
You will find that stuff on my YT channel named Gernot Schrader, links to the repo as well if i remember right.
finally the
Horror method - create batch proggies and run the game like a "real game" from a nice icon, keeps the emulator hidden, shows all artwork and whatever manuals, ester eggs or whatever of custom notes to the game you play (i.e. the nice pdf manuals).
+ personalized Intellivision
- takes months to install
- is complicated as hell
Sure you can stay with Nostalgia, i see no reason why not.
The older release of Nostalgia allows to load a custom palette, if you alter the foreground set slightly from the background set you can "cheat" certain games, e.g. if the green differs a little AD&D will show the path of the dungeons before you walk through.
Back to topic
i played two rounds of defender and it didn't turned out as bad as i expected.
-
2
-
-
-
I like space shooters (obviousely i have to) but i always disliked the hardness of this game especially as coin-op but even the inty release is hard.
But i see i still have time to try to beat 5'000 points more i can't expect of me i guess.
Sure i liked the game and i can't tell how many SFr. ($) it swallowed.
SpoilerI liked it that much that i once created a "Defender" ship for "Pioneer Space Sim", sure it isn't based on the primitive graphic of Defender itself it rather is based on the "Galaxian" ship design, however the name i took over from Defender and in general the idea to reflect a classic space shooter ship in a more recent (not as recent anymore) game.
I'm not very proud of it it was one of my first models for "Pioneer" and was made in a hurry especially the texture leaks, not what one could expect of me.
But let's see what i can reach on my 83% speed PAL Inty
in comparison to a play on jzIntv.
Btw am i right, jblenkle played it on Nostalgia, does really someone still use it except of me (occasionally)?
-
-
-
what would we do without the zero?
nil.
it's really an interesting item.
but what is so aesthetic?
the arabic labelling?
hmm... i know my ex hated me for such (for those who didn't know it i was married to a muslima)
BUT TAKE THIS SENTENCE IN LATIN LETTERS AND COVER IT TO 3/4 AND IT'S STILL READABLE.
do that whith arabic letters it won't work, it won't work with any else as latin.
the latin letters are the most advanced ones, artificially created with the goal to be always readable and easy to reproduce.
remove one of those shitty dots in arabic and it means something different.
persian might be the oldest letters, but well even this isn't true (i will be murdered now)
american natives had a way to preserve musical notes with a system of knots in laces, it's systematic, reproducable and understandable, it's in fact far older as persian letters but they are no hyroglyphs no icons or symbols, it's systematic thus they are letters.
besides to be "the oldest" isn't a predicate, to be the most advanced is one.
the stream of time leads to the future and not to the past.
weird as i am i feel the latin letters are far more aesthetic.
i don't like to much decoration, even this tells me something about the character behind, because if you do right you won't need to decorate it.
a line, a single curve can be much more aesthetic as.
the perfection of aesthetic is in nature and she didn't wastes power for decorating, it's useless.
useles like those typical maghrib style windows or doors which lead to nowhere but are heavy decorated.
something "nice" but it leads to nowhere.
i stay with old archimedes, the perfection of aestetic is the simplicity of the sphere.
my ex did nice things in arabic, you know this typical decorated letter stuff, but she can't do what i can do with the latin letters, i can deform them, invert them, do almost what i like with them and it never changes the sense.
t w't vn m tter ifi le av ot som ad o cose nt fi mss ast upd sngl dt
?ti tog
that's really advanced, far ahead of it's time in fact.
my recent avatar (but i chose it bofore i wrote this) has a writing in it (ok it's to small to be read, so here it is):
it's readable even if it doesn't looks like
pardonnez moi if i love them so much.
they are graphically much more interesting as the already decorated arabic "letters" (which i even can't see as true letters, hard to do lettering with them).
me (weirdo) will never understand what is so special about arabic, japanese or chinese or what the heck else ever.
not only for letters we have to offer more.
and now lynch me!
-
one mustn't like it (replays)
Speed isn't exactly what it leaks of i guess, at least i played wc soccer often in 1.5x speed (double is to much because of the scrolling) but returned to single speed.
It's not harder it's easier to play, that sounds maybe contradictary but that's what i experienced.
Of course i still feel it could be faster, but this "slowness" has some influence on hardness.
It lowers unfortunately the attractivity of the game when you feel you wade in mud.
also i'm not sure if real soccer really got faster?
sometimes i feel they play table soccer.
but let's see i'm curious and will watch a few old matches
-
1
-
-
I'm still not sure if it's clever to post it here, it's a little bit off topic.
But it's made to honor the Intellivision.
It's not the only Mod which i dedicated to the Intellivision but my most recent one.
-
2
-
-
i know i'm easy to please - i even like a senso.

-
looks like one of the games which i can't play because of laughter.
cool, does it need to be a creature? i like the square.
what about a timer or counter for the platforms this would force you a little (while i'm shit already without such).
in general i like those small games for which you need fine motor skills.
it differs so much to "let play"
i wrote already that a small boy watched me playing flapee bird he was fascinated, i guess this will work the same.
-
but never mind i'm still alive
-
of course
but i'm unfortunately not a cow.
i'm not even a goat resp. a ram
i'm the worst what exists i'm an immigrant
i'm only guest in the land where i was born.
and if that wouldn't be enough bullshit there seem to be many who would like to literally build a fence around switzerland.

does that sound common?
-
They changed the running man in World Cup Soccer and it's one of several things I don't like about that game.
can you explain this a little more, where exactly is the difference? i never noticed one but that didn't means there would be no, sometimes i'm blind like a groundhog.
People forget how revolutionary the running man animation was in 1979-80, not just for home video games but any video games.
true
imho it was underrated already in the '80s, to see the "pimples" sells unfortunatly better.
-
makes me feel like i'm a real proletarian but i don't mind - i am.
-
you guys live all in such neat places

-
the mentioned cold solderings in the other thread are something i always look for at very first, this is a very common reason for many broken electronic devices especially for the hole through technique. the pcb is bathed in solder and sometimes it failed, a test might not show it but a use.
simply because to solder any metal needs that the workpiece is heatened up and then you add the solder, to bath it is not quite right but effective.
however that's still better as to glue them, when i dismantled my boombox because it didn't worked anymore i noticed a quite heavy piece of graphite glued with something that i would call gun-gum on the pcb. no wonder it simply fell off on a sunny day it's made for this purpose hmmm....
gun-gum is the wrong term, gun-gum is to stand heat, it's sticky and like tar when it's cold and simply hardens with heat, used to fix nah i wouldn't say guns but exhausts of any sort.
-
1
-
-
obviousely this differs even from my PAL inty

i guess the hint on the RCA cartridges is a quite good one to get rid of corrosion remnants, use a rubber from a pencil.
isopropyl alcohol is good to clean off fat and dust, but it can't erase corrosion, of course a rubber is abrasive but it's still better as corroded contacts,
one could use a glass fibre brush, but they are even more abrasive, so i think this quite old advice is quite good.
to be honest how careless i am and ever was with my electronic devices, corrosion was never a reason.
ok i don't sweat much, i remeber i had a teacher who just had to look at steel or copper and it started to corrode, in fact he had always wet hands.
while hmmm... mine was mostly greasy or heavy colored (so called working diseases or working class disease?).
-
1
-
-
right on commander
the hardware limited it somewhat, if not much.
but neither i liked to point on emulating obscure systems, i just liked to say, to stay with my elite example, that this game is to play on any machine quite the same no matter for which or on what hardware it was written.
with all the love the devs put in their work here any game will be better or at least as good as the original, there is no one who forces them to finish it in a given timespan.
except the players and collectors of course.
what we use to develop them nowadays plays a quite important role to, it wasn't to dream of i guess.
but you are right "originals" are certainly better, but well do you have such an original game idea?
most is already occupied, not much which is really new can be thought of.
and why not remake the arcade classics for the inty?
it leaked of this for a long time.
many games which has been output shows that the system is capable to run quite good arcade adaptions.
i only need a time machine now to show my comrades from back then how good the inty can be, if the matter is coin-op.
so yep, start at top of the list and work it out to it's bottom line, any of the games is good.
-
i never will forget the moment my mother saw the running man for the first time and of course it was soccer.
she was totally excited that such is possible at all and that it runs so smoothly over the screen, almost like real.
-
1
-
-
just a thought
what do you think about super pro decathlon?
i never played it in my youth but it's imo a very good sports game.
i'm not yet good in it and rant often about the controls, but i think overall it's even better as "hyper olympics".
the "feel" and that's what i often point on is completely different with the blocky but smooth animation.
same here why i disliked soccer games a long time, they was sprite based and poor animated, mostly.
and of course the 16 directional control was important as well
i don't need to count how many pimples my player has in his face, that didn't makes a game better.
-
yep, that can be a little annoying, but otherwise you would stand in a to good position also due to the possibility to re enter the screen from the opposite side.



Space Shuttle (prototype)/jzIntv
in Intellivision / Aquarius
Posted · Edited by Gernot
Updated manual for "Shuttle Cock":
Space Shuttle (Unfinished) (1983) (Mattel).pdf
Overflowing score: