-
Content Count
490 -
Joined
-
Last visited
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by Gernot
-
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
Some off topic thoughts and laments Btw, an av mod is what is of interest and bit a larger tube as the one i own. I saved a multisync tube from dead, can it be used for the inty? i think so it should accept PAL via composite jack. Mainly, you can imagine, i saved it for my Amigas, the A4000 especially, but of course it will suit also my old trustworthy A500, better even as anything else (for a flickerfree interlaced modus). One bright day, i just don't know when that will be, i will have my small collection of old hardware running again. What worries my a little that i trashed once my Sega MKII plus games, i have no idea what went to my mind when i trashed it. The SNES i still hold, interesting, while i have only a few games left and well as i know my ex-wife her (resp. my stepsons) SNES won't exist anymore but she kept most of the games while i kept only the doubles (plus the GB adaptor which i can't use because i have no GB game). If i think that i had mario paint and the mouse it brings tears to my eyes, i noticed it's a speciality of which some didn't even know it existed (i watched a yt clip about it). Well a buddy of mine had even the gamechanger which was ment only for retailers, he saved it when MIGROS (a supermarket chain) stopped to sell SNES. Back then i thought "whatfor?", now i really would like this electromechanical toy, it's a rare speciality Damned likewise my demo cartridge i had for the inty, why to hell have my Intellivision cartridges been swallowed by a black hole? Certainly no special use for it, except to think "hey i have this speciality". Now i can only think "shit i HAD this speciality". Due to the fact that i bought a retailers model very lately i got this in my hands, it was lurking around in his stock, so he was happy i gave him some SFr. at all for the whole bunch of "junk". Must have been '85, i had no idea INTV lived on and i guess he neither. Of which i also think quite often "sad", sad me swiss fellow had no idea. Sad that i have already been refused by our general importer one or two years before, i would have bought all the leftover "crap" from him but he refused telling me that they don't sell to privates. I assume it has been burned shortly after in the next best waste incineration plant, resulting in a few kilojoule of energy, horrible to imagine. Why this system? That's not recycling! I saved this Multisync, but it was already unlawful because i worked at this time for a recycler, forbidden to save a electronic thingy you can use for a decade or more. I put a computer aside for me, much better as the one i use, as soon as this dumb idiot recognized it that a put it aside he trashed it in a way that the PCB was broken. But i live from welfare and wasn't even payed at this job (a modern slave for a modern slavedriver) and i can't afford such a computer, but i can fix it and keep it alive. This isn't the right way to recycle, it's just about to milk society. No not my little finger i will move for you and your sort of ppl again! I know my capabilities! But i don't like to be pat on my shoulder "you're amazing" but get nothing else for it as a kick in the ass. I resurrect a vintage bicycle from a box of rusty junk, can they do this? no they make only hollow words. Promises "I will personally grant you that your teeth will be fixed" i said "Let's see i was never handled well, i will believe it if i have my teeth". I was right he didn't kept his promise. Why should i work for such ppl, worms in other terms. "the switzerland of banks and insurances (as Mr. Blocher claimed in the mid 90's)" can i dammit eat this? can i ride this? NO! But true it is, decades ago the Harleys was parked in front of the Hell's club - now they are parked in front of an insurance company. I'm really mad about all this that's true. I have the capabilities - they have the job the reputation and the money of which they haven't earned one thing rightously. If you ask me, i really would like to gift him the same grin as i have! One precise fist. But then again i'm the bad guy, yeah i'm the meanest man around, i drink gasoline I'm bad company, with me as friend you all end up in jail. I'm bad lightning! -
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
Number Jumble for sure works in MAME (MESS, later more why) and usually i use unly cc3 rom format (it's what i suggested in a mame forum to avoid the troubles they had to get the intellivision games running, but i also suggested to use jzintv if you really like to play them, it's far more suitable). Very few refuse to run as a .rom in MAME (resp. the 2015 MESS release i use, the recent MAME is pardon me, junk, i can't use a picker to load a .rom and have to rely on the bin format, until i got not a single Intellivision game running in MAME, not even a standard 8k file, whatever i do they won't appear, such let's even a tinkerer like me lose patience). To return to the problems they had some seems to run some not? very few stated some, some others claimed they work, a tohouwabohou and it seems the instructions how to didn't helped them who had troubles running them. use jzIntv, it's bomb safe. (is all i can recommend to those young fellows) the only ones i know refuse to run in my 2015 MESS release are decles StudioVision, now they have a uncommon memory mapping and also a bit a uncommon use of RAM, they work on a real Intellivision and after some bugfixes by decle they run now fine. Interesting fact, "Lil Bro II" works in MESS, they are somewhat similar to the "StudioVision" project but i guess if i remember this right they use a 8k RAM not a 16K RAM, i suspect but didn't know this could be the reason. Intellivision games which use onboard RAM at all use only the 8K RAM. To implement a binary in the .XML datasheet is a torture to me, until i had no success doing so. Am i right i would have to split the .bin by it's memory mapping? Not very useful for a players need. Whatfor if jzIntv works by pressing of a button and i don't have to worry about nothing? MAME was fine to for me as player to run the Coin-Op's. MESS had it's use when a certain game didn't runs as expected (very rare, only "Stack 'Em" i run using MESS). Or to run an exote like the "Champion 2711". But the joining of the mother project in it's derivate made MAME (resp. MESS) useless, pardon me it's junk! Maybe wanted so only a few ppl can handle it properly, tard nonetheless, unsuitable at least for someone who just like to play. Referring to the MAME forum i subscribed to (it's about a GUI which should help to handle this monster, but well it's a monster GUI), most are players who just like to play an old console or a coin-op. They won't be and aren't pleased by it, i guess some thought "cool i only need one emulator and one GUI for all" but it's anything else as cool as it seems. I will use my 2015 release until this is made proper again, i can start from the GUI any supported machine without to need a degree in programming. Click on the file in the software picker and it runs, no need to put them in a special place which isn't proper documented where that place is and what else is needed. If something is missing the GUI reports what it is, that's comfortable and not "doesn't works" and no information why it doesn't works. No naming conventions, doesn't matter what checksum and it doesn't have to be listed as long as the machine is present. For my longings in Intellivision there is no substitute for jzIntv. how did i stated: baker to bake bread, cobbler to fit your shoes. I.e. to run my unfortunately broken CD32 MESS is also not the best choice, whatever others think or say i get best results using UAE. Sound, movie, game it runs equal to my hardware. Not pimped up, but also not less good as. I drifted away, the topic was Intellivision ------------------------------------------------------------------------------------------------------------------------------------ Let's return to "number fumble", that's more of interest as problems with MAME. I assume you noticed my screenshot, i tried but i can't enter a single character to the scratchpad, like i said the cursor stays on the side of the equation. (that the ECS is emulated and keyboard is activated you see by the fact that i entered letters and not numbers). But neither it's a problem, the game is well to play without ECS and if i play at home i use my console and not the emulation on the PC, it's much more fun. Since i have no real ECS i don't mind much about the scratchpad, it would maybe something else if i had one, but this is future music (back to the future in this case). (either i order it from this german e-bay offer or from Humblejack, i guess Humblejack i trust him ten times more as any to me unknown e-bay seller). Let's assume i'm to stupid or to clumsy to get it working -
Me i can do only little things, fluffy creatures or funny space ships, but i believe it can help to make the world a better place, they speak of my personality, naive and enjoyable. If i like to reach somone i have to reach the little children (or the child in man). "Childrens Television" has influenced me heavy and i know "Kermit" can change the whole world, mighty fluffy Kermit.
-
(caugh) or a little ghost wearing santas zipfel cap. In no way i would have even dreamed you would like to disparage Oscar. I just thought "this kind of personality is needed to cure cancer". It's fairly something the world leaks of, sportive competitive ppl who doesn't care much about personal fame but care about their work. My master i guess was such a character, he tryied to get a academic, a chemicist because he believed back in the 1930's he can help the world to become a better place to live in. He was teached by harsh reality something different (not especially of WWII), the goal of some isn't to help, the goal is fame and wealthyness. He was just a simple guy, a "goatsherd", his thoughts and goals was naive and i'm sure he left the chemical industry because of the wrong targets they set in the '50's and '60's. So he turned to becme a cynic and said "look gernot the world likes to believe in lies, there's nothing we can do against". "Jean, i know... but it won't stop me from fighting windmills, someones got to do it".
-
I wasn't sure last night if i should leave a coment here, but i guess i do nonetheless. "Never mind about Oscar" (i know you don't) Overall (even if it doesn't cures cancer - but wait one can never know) i guess such competitions are good, writing the smallest chess program which fits into a boot sector or the smallest text reader/editor. Writing a textreader using modules and scripts which in the end has the sice of a grown up 3D game "everybody" can* But it's poor if one isn't sportive enough to take this as a sport. And yes i can rightously say we Intellivision addicted are proud of you. *Which brings me to the practical use of such tiny proggys, they won't fail, they are to small for any bug, they will work always as expected, unlike a blown up one (personality or program). Though i guess you can't say "it won't help to cure cancer". If i need a 100% reliable controller for a machine i need such programs, bomb safe programs. And i ned a "bomb safe" personality to cure cancer, personal goals like beeing the first or best won't help in this case and truely this might be the reason why cancer isn't cured, the interest is not to cure cancer, the interest is to get a "nobel price" for it. Besides, i have my own experiences with unsportive blown up characters who think they can do everything better and won't listen to a unlearned "idiot" like me. Sometimes it's to see already on the avatar one uses, really it is, either one uses a funny frog with a winking eye or the other use his own counterfy orbiting mother earth in a chair and looking like it belongs all to him, it speaks books.
-
I'm not sure but i wondered about the printed date on the mylar (it could be the design copyright) 1978. I didn't know overall the revision of my Inty, ts, must have overseen this becausye yes it could be of interest. I just know it's rarely used, this young boy didn't played often (to my advantage). You will know there exist strange parents, a schoolbuddy of mine had such strange parents, he had to ask if he liked to get a toy for playing, then his mother took it out of a locked closet so we could use it. After using the toy he had to gave it back and she locked it up again. They had all the nice construction toys like "Fischer Technik" which was far to expensive for my parents, but nonetheless he hung out most of the time in my home, because my toys was my toys, i could do with them what i liked from playing to burning no problem, "if you destroy it you won't have it anymore" but no rules - my toys. We could left a LEGO world in my room for weeks, no problem, my bedroom if i had to fly to get to bed it was my problem (LEGO even if them was mostly only the standard 4knob and 8knob blocks i had countless, my father worked in the machine industry which as first made accurate injection machines for LEGO blocks, all the experimental stuff landed in my hands. they used whatever leftover granulate, so they had colors no one else had, pink and blue marbeled, transparent in varying colors). Toys are for children to play with them dammit! Maybe this boy had such wealthy but a bit weird parents (that's not good for the personality of a human, i'm sure, i know it's not good).
-
W.s.t.a/o.u.a. How the heck can one write a message using 140 characters? I know how using confveve
-
green meanie says: "sniff, this is going to make me sad, i look old and obsolate" ah c'mon greenie - you got eyes they haven't. "ok, i feel better now" Cresta intervenates: "I'm blind but i can confuse them join and split like i want to, i will ripp their asses, them uninspired monsters". Some strange creature arrives from a far off galaxy: "Let's join, i will help you" "Got troubles fellows?" "Yeah, it seems we arrived in the wrong millenia" "Who cares?"
-
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
MORE FUMBLING This is my result when i use the image from "Rocks" using jzIntv (another i can't try on the macbook, except via Wine i will see). ECS enabled of course, switched to ECS keyboard and yes it opens the scratchpad but you can only enter to the equation. Left side should be the scratchpad but how to get there? the cursor stays at the side of the equation. Am i doing something wrong? (tard, i can't get the "Rocks/Lives" game player working proper using wine, i remember yes, but it's very uncommon) erm, that was really random i entered just something but what is to read? But really, or maybe tomorrow, i can't run the gameplayer on my macbook. -
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
Number Fumble OK To be honest i use (like for all the games) exclusively jzIntv But really i couldn't get it working, well it opens the scratchpad but i can't enter something (of course i need to switch to ECS keyboardmapping that's obvious). Or maybe i did it wrong? Let's see. But hey i don't like to argue, and i stated that you can't always trust 100% in the documentation, so it can be wrong. I will give it a second try, but can't use the old power pc executables on the macbook (i'm using when i'm in web), but i can run the original emu in windows at home (sheep shaver erm shape shifter for the OSX would help yes). But i didn't think that jzIntv will be less good or hinder me from something i can do with the original emulators, i would rather assume the vice versa. jzIntv is really very accurate - i don't have to tell you. off topic (some thoughts about MESS and Studio II): Baker is for baking bread, cobbler to fit your shoes, vice versa it won't come out well. And yes i'm still happy a specialist made my aorta dissection and it was the right specialist. -
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
Quest I didn't like to stay with one game the topic is "a subjective view on some Intellivision games", but of course you can still post comments to Number Jumble. The idea was, to collect experiences you made with these games, mostly unreleased or unfinished games which leak of a good documentation. It should help me and, i hope so, newer members which games could be interesting to play or need a special treat. It's as the title says very subjective, i like to explore games, thus unfinished or unreleased is exactly what my naive curiosity likes. How i have to play "Autoracing" or "Astrosmash" i know since i'm 16. In some cases we can maybe elaborate a documentation or a better one, because i recognized certain things differ from what is written in the documentations. Maybe a game is underrated just because it's labeled "unfinished". One certainly underrated or poor cousin is Quest. Personally i don't know much about this game, but maybe already more as many, there isn't much to find about it and i feel the label "unfinished" has put it in a outsider rank. I started to play it (or fumble around with it) because i inherited a Intellivoice from Humblejack (thanks alot again). It seems in most parts it's unfinished for the voice implementation, until i've heard only "die human" in the running game and this won't happen often. But that didn't lowers my fun with it. I played it a couple of times and had to find out that i can't simply take the overlay from "Treasure of Tarmin" as i did already, i have to create a new one. For most things it's the same but some keys have a different function. Let's start it. On the title screen (after you started the game) when this tan faced guy welcomes you, you can select between 5 characters (i guess, them could be six), each has a different name which will be spelled by the tan faced dude. (the only one i understand is "Finnigan" the rest sounds like "rragh grrr argh" like a voice broken crow, maybe one natively english speaking can help me with this). As usual character #1 is the best armed one and the one you should start with, his name is "rragh grrr argh" Well maybe his name is really "rragh grrr argh", who knows (Ragnar? ok). What surprised me as first when i played it, the battles aren't round based, that's great! the one who shoots first or fastest wins the battle, fine, that's action. Of course you shouldn't waste your arrows, you will need them, it's the best weapon especially when you grabbed a crossbow on your way, then it's an unbeatable repetive useable weapon, you can shoot almost through doors (the door closes but enemy is hit). I didn't get far really, but i feel it beats all other D&D games, less because of the voice, it beats them because it implements the experiences made with its predecessors. - Selectable different characters from "Tower of Doom" (to Tower of Mystery i will also have to lose some words). - Avoiding of the round based battles from "ToT" but keeping of the 3D environment. - you can move to any level, not only downwards in the castle (let's say transport or "beam" because it isn't simply downstairs or upstairs i guess). - the rooms or levels arer fortunately based on the same schematic, i wasn't sure and thought argh this could be heavy, but i found out the layout is the same, at least, it's enough hard that you have to manage to the floor you like and won't know where you end up when using a transporter. You have unlike in ToT no map of the castle, it's not needed or not wanted to have (else the unpredictable transporter won't make sense), when pressing the button for the map it opens your pack, until i didn't found out how to use the pack or item storage properly (you still have the pack like in "ToT" on the left side of the screen). It shows some armor on it's bottom, armor we can identify based on "ToT". I'm not sure but maybe this pack or item storage is really unfinished or not proper implemented. But i also had not to use it for real. What it shows is your armor, amount of arrows, amount of bread, and maybe reusable magical items, until now i used my magical items up if i found some, and the ones i found was for cure or to enhance the effect of the bread to cure myself (it's all just some experiences i made, try and error). For some i have no idea about and could use the support of a experienced "ToT" player. Some items are new but most are like in "ToT" (i guess). All along your way you can pick up a gauntlet (i.e.) but when i pick it up or use it it won't appear in the item list, it seems to vanish, the symbol for it stays black and i assume this means empty. However "rragh grrr argh" seems to be so strong he won't need such, fortunately. What the heck is a Book good for, yes it's a magical item but hmm... the effect equals to zero, yes i assume use it on the proper enemy, hmmm.... (again) I assumed a wizard will be the enemy i have to use it on, but my crossbow works better. Also the wizard looks to me innocent, but one can never know i blasted him as soon as i saw him (that's "rragh grrr argh"'s method to handle unknown creatures, shoot first - ask later). Ok let's name him "Groo" so "rragh grrr argh" has a fitting name, the most stupid superhero of the universe. Besides until i had no different colored armor/weapons, it seems they are all the same unlike in "ToT". That's already all i know about this game, but i feel it's worth to be played, something tells me that it is a good game. Something between "ToT" and "Tower". -
A subjective view on some Intellivision games
Gernot replied to Gernot's topic in Intellivision / Aquarius
mr_me, for sure on rev's cartridge release, but it's stated in "Rocks" (it was published with Intellivision Rocks pardon me if i wrote "Lives") that this feature has been disabled for the release. Now since i learned that you can't always trust 100% in the manuals of "Lives" and "Rocks" for sure i tested it if it really didn't works - one can never know. But it's disabled, it opens the scratchpad properly when you start it in the emulator with ECS attached but you can't enter anything. To refere to "Rocks", they stated it has been disabled for more compatibility on a Intellivision without ECS, i don't know but i know it's one of the ECS games where the ECS unlocks additional features but it's 100% playable on any Intellivision. Since we all have a electronic calculator at hand (one? in any ball pencil is one) it won't be needed anyway. But you are right using left and right lower for shump games is a bad idea and i moaned ten times and more they should have used the keypad instead for directional shooting. I can moan and argue as much i like it has been made this way and i have to accept it. I wrote already that it helps a lot to keep the vessels at the bottom of the screen, you won't need to use the hard to reach lower left and to use only two of three buttons helps the "steppenmensch" (the native function of a human mind) a lot, also no meanie can attack you from the bottom, it makes it really a lot easier to play it, especially at skill level 48. Vice versa of course if you used to hold the controller in your right hand, then move to the top of the screen and use only the lower left. If you are a rare exemplary of a Neandertaler you can hold both controllers and shoot independant on each. Unfortunately the cro magnon overweights in my case, and his capabilities are to have two independant different working halfes of brain. Evolution seems to have preferred the latter. (caugh) "steppenmensch" has problems with three dimensions, he thinks planar. three is to much - two we can handle well. we are truely "steppenmenschen" (Flintstones in other terms) still after all this milleniums. short intermission: in honor to rené descartez -
No question Intellivision! To be honest, i even didn't knew it existed for other platforms. It's a game i always wanted as boy, but couldn't find it in any of the shops close to my hometown, i didn't even could order it, if i remember right it was one of the sold out games in the shedule of the grey-importer (direct importer). However i inherited it here a couple of years ago from (who i forgot and the thread doesn't appears in my history, it was empty after staying away for three years), and of course i like it. Mostly because it's closeness to phoenix in which i thrown countless coins in the 80's, that was also the reason why i would like to get it then. I understand the controllers are a torture, when i was young i never had problems with the side buttons, now aged 52 i get a clamp after half an hour of astrosmash (which is pardon me still the best space shooter for the Inty imo, for some special reasons). Whatever might be true, i will remember it as a Imagic Game for the Intellivision, since i never knew else, until now. To the torturous side buttons, personally i did two things to them to be less torturous, first i cut off the sides of the extra mylar (the thick soft one) that helped a little to make them i little softer on my not often used Intellivision i baught 2015. Right this winter i did a second modification, i cut one of the bridges at the knobs itself (top bridge on top button, lower bridge on lower button and scratched off the remains) this makes them much easier to press and due to the cutting of the thick extra mylar the pressure point is much clearer, they report pressing with a notifyable "click" now. It's a heavy mod and i won't recommend it since you "destroy" the controllers, but it's up to you. Personally i like them, likewise others stated here i'm totally used to, the Intellivision was my first machine and i played it for many years (before i got a "clamp" in my brain, but it was not caused by gaming it was caused by religion). I wished for a long time other cosoles/computers i owned later would have such sophisticated controllers with a numeric keypad instead of only two buttons. To hold the controller in one hand and the possibility to use the keypad for sophisticated action (boxing) is brillant imho. But truely they could be more ergonomic designed, well they should have asked mr. Colani back then to design some, but i guess it would have boosted the price of the Intellivision much with a "Colani Design" plate on them. It still can be done (?), i would have some ideas how they could look. If you think of the "eggs" which existed for the nintendo (i forgot which exactly) and maybe others, the idea of a one hand controller has lived on.
-
I'm aware that most of you will know the games better as this cowboy from the swiss alps does. I had the idea to post a couple of experiences i made with the games i recently play often on my Intellivision. So mostly unreleased, unfinished or otherwise "crippled" games, it seems the¥ have a special treat on me. It might be just because i have to explore them and can't simply depend on a instruction/manual. That is - you guessed it right - "Space Shuttle" - (i.e) it has a very special might & magic to me. But there are a couple of others i started to fiddle around with and which i started to like much. Unlike to start with "Space Shuttle" i will start here with Number Jumble there isn't much one couldn't know about how to play this game. But it's surprisingly addictive. It's damned good imho, that's why i like to list it here. It sucks a bit in the controls for the vessels, they are very clumsy but i see that as a special hardness. The "worlds", the background art is simply great (for its time). Already this can make you curious about the game. The real fun starts at level 48. First i thought "what for do i need 48 levels of hardness?" Until i played it. Honestly im very bad in arithmetics, at least compared to my dad why would have spilled out the results faster as you can type it in a calculator. If others had a table calculator on their desk, dad had a slide ruler solve longer calculations. But he grew up in a different "galaxy" (time), in his galaxy they used to beat you with a stick when you answered wrong and it was pure self protection to be as good as possible, even better. Daddy left out a class because of his capablity in arithmetics. We no longer beat children with sticks and have to find better ways to teach them Number Jumble is one way. But it's not only educational, else it would bore me and it's by far no childrens game only, it can be quite hard, the skill of the game itself and the equations you have to solve. Recently no screenshots, because i guess you all know the game, but perhaps i post some nonetheles because the background art is really sweet. The equations in level 48 are such hard that a "idiot" like me can't solve them without a calculator, mostly at least if i see a result rightaway of course i won't need it ( [300 / 0] + 1, a division by zero seems to be a favorite, well i guess a lot of ppl will solve them wrong). Certainly you are adviced to have paper and pencil ready - not only for the children, for yourself as well. Lazy cheater as i am i use like i said a calculator, i'm a member of the first button pusher generation. It's a bit sad that they removed the scratchpad from the release on intellivision lives, it would prevent me (at least for the emulation) from using the calculator but with pretty much the same effect that i won't have to solve them. Using the calc isn't such a bad thing, it's still sportive to get faster or to recognize a easy equation of which you think afterwards why you used the calculator and didn't saw the ease of it. I posted in another thread that a young fellow (around 20) tried it out and i started to get proud of my old inty. He acted clumsy in both, moving the vessels and solving the simple equations, but somehow it fascinated this boy who otherwise stated how one could play such old crap - now he knows why, it's a sport. I didn't think i'm really good in it and at level 48 i didn't managed it to complete one level, they always bite my ass. but that is caused a bit in the very beginning i didn't understood quite proper what is ment with "house" and that it's a little crosshair looking circle i have to lookout for. After playing a level 1 game i knew what i had too look for, and could again step up to level 48, it's far more fun A tip if you like to play it and never played it or have little experience with it. Using this system i got fairly good in quite a short time managing myself through a level 48 level, still i haven't completed one. My schoolbuddy Paul was one who could use both controllers either lefthanded or righthanded the same, natively he's a lefthanded like my father was and usually they have this small advantage, in the case for my father it was very distinctive, in his "universe" it wasn't allowed to write lefthanded and thus he was trained very well using both hands in the same way. Nonetheless the meanies are as mean as they can be. They often will lurk around on the screen and suddenly... a blitz-attack. You will shout, you will argue that it's mean, i grant you! (but don't smash your console against a wall, that won't help, i'm experienced in that) but exactly this makes it so addictive, you won't believe it's true, it can't be, those damned meanies. They can follow you in a short distance but keep the gap so you might think you are safe, but as soon as you flip your vessel to shoot them down your'e past. Overall i'm surprised how a arithmetic trainer can fascinate me, if that is one from the Intellivision or even worse "Arithmetic Primer" from the infamous "Champion2711" or "Addition" from Studio II. It can be already sport to get good in "Addition", The simple and mean thing is the scoring, theoretically you can score 11 points, but it's not to reach because you would have to press the proper button right when the numbers get drawn, more as 10 pts you practically can't reach or you have telepathic skills and know the addition before it's asked, nonetheless for the 20 questions i never scored 200, my top score for "Addition" is 194, sometimes you need a little longer to recon the numbers or you will miss if you try to get faster and reach no top score. Ok, it's about "Number Jumble" i liked to post here. "Number Jumble" leaves you more time to answer and for each time unit (which is about 3 seconds i guess) your score for this equation will be lowered by 20%. (and again a fith of it which means you would theoretically never score 0 if there would be fractures of one, but we have only integers, 0.000000......1 isn't zero and is integer 1 thus i guess 1 is the lowest possible score but for this you will have to wait quite long). Of course the real fun starts with a competition, but it's really good to play as a single player sport, you like to get better and it's not to clear to me why. As much as i like shump games many leak exactly of this goal, this final addictive thing which makes you play it again and again. Number Jumble has it, as simple as it might look at first bite as hard and challenging it is at second. The levels advances quite for the four worlds you can play, each finished level will double your scoring, 1x, 2x, 4x, 8x, but in the same manner the skill will grow from a started game at level one to a final skill level of 12, which is honestly quite hard for an "Arithmetic Primer" who has to start at level 1. Of course for a grown up an addition or subtraction like "17 + 54" should be no problem, but if you think of a beginners child who has to start with "1 + 3" it's quite hard. Fairly level 1 starts very easy, but already then 0 is used quite often, "0 plus/minus 0" funny but it has it's reason. To finish a world, respectively to double the score multiplier you have to reach the "House" or better lets say "Transporter" symbol. It will beam you back to the selection screen of the beginning and double the score multiplier. Any once completed world won't double it again, you will have to play all 4 worlds to reach 8x. However you are free to choose from any world, while always only three of the possible 4 are to select from. The typing of the answers on the keypad is also something you have to get used to. Equations which are diplayed as a line, i.e. 12 + 7 you can type in naturally like you are used to from left to right, 1, 9. If the same equation is displayed as column, 12 + 9 ---- you will have to type it in from right to left 9,1, don't ask me why or what was the idea behind. fortunately you can flip the inserted numbers with any action button before you press enter. It's however a source for errors if you lose conciousness. "beep" "argh damned i forgot to flip the numbers" Like i said it's fun to play, i love the style of it and it turned out to be an addictive game. Explore it yourself if i infected you and post screenshots of it here.
-
ok, great! at home that will be in a couple of days. it's somehow sad i have no web. but well it's to the favour of my mother that i have to visit her and it isn't such bad for me that i have pauses where i can get creative without to get distracted by the web. else i know i would hang out much more in a forum like this.... and that.... and this. guess why i don't have a recent tv set, it's the same reason, it locks me up.
-
sorry but i have to write my thoughts down so i can remember them. retrogaming is a lot more as to emulate an old game or as to collect the originals. it's a special sort of entertainment and i guess some doesn't understand the thing right, players as well as retailers or industry. or would you mind about its popularity? i never stopped playing them, popular or not i never cared about that the inty isn't my sole console/gaming computer, just if you guess i hold it since 3 years and had 30 years pause with it, 30 years goddammit how did i survived without the inty?. of course emulation and leeching helped me out, but that was at turning of the century, so at least 15 years without it. retro already as well what helped me out in between (if some guess playing a ps3 game is retro...), sega mkII, SNES, the miggy and my later pc's or the PS's, all just a more or less good substitute for "the real thing"
-
to present an awesome game? everyone will shout out "this was the early 80's atari 2600?" when in fact it was the late 80's INTV. it seems i was wrong, the war isn't over yet. now it's not about to have the recently best graphics (the standard is very high today but also state of the art). it seems it's about to be the first who had stunning graphics. to be honest, i think it'smore a matter of the company who inherited the rights and sells it now as direct to tv. that's why i said atari has little profit of it or little interest of them is to see behind. it's a well known brand - popular at least as jesus christ, maybe even more. atari equals to home computer entertainment, if in thousend years one would ask who it will be answered with atari. let's make a calculation. how many units can i sell branded Intellivision or "worse" Intv? how many units can i sell labelled atari? well, on the other hand, i have to say it's simply sad it mixes up history, it's not very nice to reprogram such games and to even enhance them and to show them off as eighties technology, it's even more worse to mix the origin of them. atari has its rightous place in history, the graphics are sometimes crappy but they flooded the market with games ppl liked to play at home. it doesn't have to be enhanced, they are good in their own class. and i even guess any new homebrew has its own class even on a crappy atari2600. the class of this hardware, nothing less and nothing more. and skillful, it's anything as easy to play our games for todays kids. to be killed after 30 seconds of playing time they are often to impatient today (caugh, i understand this well) to learn a game and show some endurance is to much expected it seems. if i don't succeed in a short time it will be smashed. we had no choice, pac-man or pac-man, both will eat you. today i don't have to, i can select from 1'000'000s, if i don't succed in 10 seconds.... you know. if i look at my own situation, in the very beginning i had five games to select from, either i played them or none. there is no "this game is shitty", i bought it with my "hard" earned money so i will play it. if i get killed in tutankham a thousend times i won't give up. or to tell it right, what i explain often my young fellows, you throwed a coin in a slot and for sure you played as good as you could for this coin. no "oh shit my cigi burns in my eyes", no, concious playing, it's dammit my money i invested. finally me i don't understand why only 10? and why a game which obviousely isn't origined in atari? while you could select from hundrets of genuine atari releases. because i like to sell 30 different units? i guess there is a limit. not everybody loves it's own work as much as the intellivision devs i guess. lives and rocks are beautiful examples how it can be done, how well i can present it and spice it up with history. if i compare it to the activisions actionpack's for the atari2600 there is nothing on them, a couple of games but no infotainment, in such a case i can download it from anywhere and i won't have interest in the re-release, except for a collecting purpose, but i'm not a collector i'm the "forever gamer" i love to hang out with my ladies. i'm very satisfied with what i got with lives and rocks, it's damned worth the money, it's by far not the same as to download the roms from "idontknow". the content of the game is the same, but since i have lives and rocks i also explored them and enjoyed them, and still enjoy them. such a crafty piece this craftsman likes much.
-
intymike, be granted they know it! but they give a shit about it. they also know that the kids won't know it. we do, but we are dinosaurs, already extinguished. without the titlescreen i would have said ok any beach volleyball would have looked similar. but the title screen leaves no choice. what is about the "grotesque men"? i mean they are copyrighted or am i wrong? any sort of "grotesque men", if i rember this proper. i guess neither atari has profit of it, the battle is over them are just some sweepers who sweep the last remnants we left over. some tiny asteroid sweepers, poor guys (or sad f**kers). but ok, not identical just a "lookalike", a clone. if we don't leave this door open there would be no "pioneer space sim" neither. but of course this is misleading and this is annoying. it's the claim which annoys me, but exactly what industry does (in some cases), the blatantly clone something and claim it's their own. it's like one would cover "für elise" and claim that it is his composition. but don't do that if you are a nobody - you will be punished by law even when you're right and righteously claimed "no it's not xy it was composed, developed, first published, by ab". it's f**** up (i did it again) you can buy copyrights like apples, it's a good to speculate with for them and nothing more. percentage of, that's all they understand. "erbsenzähler" copying is truely no theft, your'e right nina, but claiming it's mine is not only theft it's simply discusting. "if history won't suit to our intentions we change history" that's big brother ts, and ppl use to think it was about collecting personal data.
-
respect also murphy's law, "every oscillator tends to amplify and every amplifier tends to oscillate" the latter we don't like. anyone remebers FABombjoys modification instructions here on atariage? i can't find the thread but he's mentioned on intellivision.us's example for adding a variable resistor, it seems to me a good thing because with such we can keep track of the oscillating. to sad, really to sad my father is dead, he could have told me from the heart how to improve it, apart from the large repo he had we sold for a $50 to a 14 year old boy when my mother moved to another town after his dead. this i often think about - damned there isn't much i preserved from it, a pencil soldering iron and a resistor comparison slide ruler, that's all i kept. (my mothers not good in electronics her part is to make patchworks and right today i had to give her some coloring advices, that's something i fairly understand more of) most of all i couldn't preserve his knowledge. "dad how can i...?" "let me show it..." i can already smell the scent of gauloise bleu mixed with flux, i miss you dad. however maybe you like to dig yourself through the countless entries on atariage to this topic http://atariage.com/forums/index.php?app=core&module=search&do=search&andor_type=&sid=e3403020ac450e3c502fcfd13788f526&search_app_filters[forums][sortKey]=date&search_app_filters[forums][sortKey]=date&search_term=intellivision+av+mod&search_app=forums
-
while, hmm the 80's was already a time of boasting, nah a tiny joystick? that won't represent the future it has to be beefy. or it has to be a OS which writes, no beams messages on the screen character by character (likewise vectrons title screen), totally useless but looks somehow fascinating, or wastes miles of celluloid. imagine you had to read the posts here in this way lathe26, you wouldn't have had the time to write your 3k and still stuck with waiting to read the first 100. bzzzt plof, bzzzt plof, bzzzt plof... really predicting and a truely futuristic design was this cabinet, it's something i would like to have at home for a MAME machine. (no unfortunately i can't afford me an appartment with a "built in" concubine who gets a lot of fun out of playing it) yes i neither have the right wallet nor the spacve for it, but i would tear down a wall for this thing only to make space for it. (ts mame, what about a built in intellivision? with a beefy numeric keypad and decent analog sticks accompained by a wheel or/and beefy trackball, using todays possibilities i would say a touchpad instead of the numeric keypad which draws the proper controls for each game, overlays are past. staying with the possibilities of the eighties i would say a keypad with small LED dot matrixes to display the function on the button, that would be cool as well) that was fairly en ough off topic now, next post will be related to "space shuttle" (the game). (somehow it's still in topic, it's a space wars cabinet and to be fair this was the very first "space sim" and a lot more... "the first time the machine served man and not vice versa", a page of basic instructions, a TRON) yes '64 it was designed using analog gates, but i guess in '69 they wrote it down as a basic program. the beginning of a revolution so to say, the everymans computer suitable for your wallet and it's purpose wasn't to make a lot of profit, the real intention was to make it affordable free to everyone.
-
Lathe26, seattle unfortunately isn't next door to me. something which impressed me already was the mercury capsule we have in our traffic museum in switzerland - a nutshell. i guess it's also somewhat responsible for my space addiction, together with the planetarium which was quite a thing to see back in the seventies, today you can have it sized down for your living room, but i guess it won't be stunning as the big ones was to us back then. there is a little story behind my visit of the traffic museum in lucerne, i simply cut school this day instead i was traveling to lucerne, well some others might like to hang out in a mall, i preferred the traffic museum. and to be honest it was worth more then 100 days in a classroom. no teacher who predicted things, only me and my naive curiosity. i didn't think that i will ever make it to seattle - but who knows. besides or because of this i have my own space sim however "Space Shuttle" would have been outraking for its time. off topic as well (but lets stay in space i love so much) while i was co-developping pioneer i took once a very close look at the controls for the LEM, of course to get some inspiration for a realistic looking control desk. thanks to web and NASA this is no problem. what i thought when i inspected the purpopse of all that stuff my thought was "obvious that armstrong liked to maneuver it manual, you have all this emergency manual controls and should only sit and watch, a fighter pilot? c'mon the controls are made to use so let's use them" (love the tiny joysticks, very "futuristc" for 1969). as much as i say intel are sucking lathe controllers designed in 1949 i won't believe that three independant systems quit service at the same time. rather i like to believe that they couldn't stop him from doing it, i'm in space and i'm resposible you can't fuck me out here. what sort of humans it is i guess this guy shows off well right on commander, ride that lightning! (didn't i judged this stupid cnd vs usa proper?) i like him, he's a very sympathic guy. almost to sympathic, when i remember his speech in front of the recent potus, Buzz otherwise didn't looked impressed by the speech of the president, he looked rather stressed, one should watch the clip, the old man in front is Buzz and from his varying faces you can read his thoughts. thoughts of which i'm not allowed to write them down in a forum.
-
anyone coding an Intellivision Emulator?
Gernot replied to CrazyBoss's topic in Intellivision / Aquarius
yeah, but i fear it would leave no space to sleep in my chamber. @intvsteve true! that means, almost. a personalized "GUI" (in a further sense) a similar looking i "builded" on my mothers macbook, but without the background images, this won't work, maybe this will even to be difficult to have for recent win releaees, well transparency shit, plastic looking borders but no folder background images (unfortunately no LUI on a osx 10.6, but never mind i prefere to run them standalone) it's a lot of work until all games get shown off in this way but i guess it's worth the effort. -
USA, USA, USA! oh erm (caugh caugh) i forgot i'm voochko go canada go that's great stuff which has been finally posted. hard to judge no? i like the aggressive colors of this one, it doesn't looks perfect as some other. that means it is perfect imo. very clever to give the lighting from downwards. the whole thing is great, i can't help.
-
i like it and the board from osh looks quite decent. but i wasn't satisfied with the 2N3904 already in the intellivision.us wiki, don't ask me why but something told me it's a very cheap one and designed for switching and not amplifying resp. "radio applications" (must have been my father crying from out of the clay). i took a search and first it's extremely cheap about 20cts in switzerland. (my father would have bought 100 of them because the it goes down to 4cts per piece ) so i searched further and wanted to know if there is a low-noise substitute for it. to me the BC549 seems to be better for the purpose source: https://books.google.ch/books?id=nbEgBQAAQBAJ&pg=PA73&lpg=PA73&dq they are in all very similar and often you get hinted to replace the BC549 with the 2N3904 but that's why in most cases it's used for switching and for this a multipurpose broadband version is enough (this means also that they are unselected if i remember my fathers words, which means one could be good another rather bad). they have a different pinout but that's something one can manage. we do amplifying here and don't build a logical gate. also i wouldn't save money when looking for the capacitors, take the ones with lowest tolerance it won't harm. but i leave it up to you. since i'm by myself thinking about to av-mod my inty i'm grateful for the links dudes. ah yes i watched a german clip on yt how to do the mod suggested by intellivision.us. however, he suggests to remove the RF modulator, even this came to my mind right when i thought about it. here's the clip, unfortunately in german. it's not the "hottest" clip but i like how he builds it.
-
How much for a complete Intellivision collection (games only) ?
Gernot replied to scalpel's topic in Intellivision / Aquarius
some $150 and a deep search i guess it all depends on what you like. unlike my vinyls roms don't have to stay in a box in my very own opinion, they even wouldn't need the plastic shell they are in, the will work as well. of coiurse it's nice to have a collection of whatever, else i wouldn't have collected vinyls. but well let me accumulate the needed space, i live in a small cabin ('pon da hill) one box is? 125 are how many cubic meters? damned i guess i wouldn't have the space to store them. shelf? which shelf goddammit! i have two shelfes in my room and one is filled to the rim with a few books (only very important books like comics), some tools, parts and stuff. a second one but this is occupied with the vinyls and CDs, tools, parts and stuff (as well) and a record player. then i have a "built in" ment for clothes, but stored in it are... ...parts and stuff (what else) and some 12 intellivision boxes. ah yes and a broom chamber, filled with... ...no, wires, wires, wires, some boxes for my hardware and old hardware. space to live i have some 6x2m, a (flush)toilet (wow!), a bathtub and a cooking plate and a small fridge, a bed that's it. (i guess a prisoner has more space to live, but at least i'm free) i alread don't know where to put the record player because the wooden floor is tiltet much and space on my desk i haven't, not even to place my miggy else the inty has to leave, and what about my snes?. where to put the multisync tube and my a4000? at least i preserved them i guess i need a desk with two or three floors to put all on it and a hydraulic chair to reach the floors so where to stuff 125 boxes?! it's really not easy to be a forever gamer but it's a lot of fun!
