Jump to content

sn8k

Banned
  • Posts

    701
  • Joined

Everything posted by sn8k

  1. You know what I mean though. It's been a complete and total ass whooping that has spared noone in it's path. Everything changed when they showed up. Drastically.
  2. I also hate DS..... so don't get any ideas. PSP is life.
  3. The people have spoken. Your argument is shit. We should do this again sometime. Maybe next time you can tell us about how the Lynx almost outsold the DS for best selling handheld.
  4. It was a Playstation console that grew the industry to heights we never knew anyone could achieve. No one saw a console selling more than 60,000,000 units. Let alone 105.... on your first attempt at Nintendo. Games don't just get made over night. You need years of inherent support to make that a reality. So as consoles of this period are dying brutal deaths because no good games are coming and the 1 game that could have saved 3DO, which couldn't even survive long enough to recieve it.... gets to moved to Playstation.....hmmmm what else was moved to Playstation as consoles were dropping off a cliff left and right at this EXACT very time you're describing. Probably all of the ones that never came in 93 or 94 because they came in 95 and beyond.... remember, game development times increased here. It took time to get that footing. You're talking about a 6 billion dollar drop to 2. Well now it's $300,000,000,000 And I think it has every bit to do with the guys who not only keep winning these battles..... but keep doing it everytime for 25 years straight without letting up and no indication that it's ever going to. There's 2 things that are certain in life.... death and taxes.. now you can add a 3rd. Playstation winning what ever home console battle it's locked into. And entire industry had to jump on board over night and they did when they saw the Ps1's first tech demos. This coincides with the cancelled projects of this exact time frame and consoles not being to garner any support because pf how shit they were in comparison to this surprise Playstatiom no one saw coming in 94.
  5. And Sony didn't bring value back up. It was the value that propelled the industry to retarded heights. 105,000,000 people need games..... so do 155,000,000.. From a business perspective...... You go where the money is. It clearly wasn't in Jaguar or 3DO
  6. I'm not. I can face facts. I was originally a SEGA kid. I was crushed when the Saturn took it's ass whooping. But 105,000,000 beats 9,000,000+.....badly. I was devastated when Dreamcast died, because I knew what it meant. SEGA was dead. 155,000,000 beats 9,000,000+ again But outselling your toughest competition (Nintendo) by 75,000,000 units isn't just a win...... it's an absolute slaughter. It didn't let up until the 360 showed up..... but continued exactly the same way after.... and current data suggests Sony is going to once again outsell the shit out of this new Xbox aswell. And it pretty much was out of the gate...it didn't take long for the onslaught of instant classics to arrive..... and get the other 100,000,000 people. Alot of those games were being worked on 93-96 to release in 97. Metal Gear definitely was being worked on in 93. So was Resident Evil. The 2 biggest games. Go figure. I wonder how many other people cancelled their Genesis, SNES, Jaguar and Saturn games and got to work on PS1 games in 93. I guarantee it's over 100. You are failing to realize how ground breaking Ps1 actually was and how much developer attention it stole. So I will say this one last time. It was a transitionary period into the Playstation era. And nothing was really on the decline because SNES outsold Genesis and NES.... did the 16 bit wars not happen? Each major player in this round was already worth more than Atari, Coleco and Intellivision combined. And all 3 of them as a whole grew that industry to a level the other 3 couldn't. GTFOH
  7. An entire industry changed when Sony entered. Whether you want to admit it or not.... you are playing in Sony's world. They have won every generation they participated in........ you need the industry's help to do that.. devs need to be attracted to your console. Because we all know what happens you cant attract devs to a platform... it dies. Horribly ..... 5200, 7800, Jaguar, 3DO, , CD-i, Saturn, N64, Wii U.......are prime examples of when the industry doesn't want to put their games on a platform.
  8. Just like how NES strangled the market. Sony did the same by just presenting a box everyone wanted to work on..... and did.
  9. 1.Playstation 2 2.Playstation 4 3. Playstation 1 Your top 3 home consoles of all time. If we were able to see that and translate our money into units moved immediately..... What do you think the people who develop games saw? An entire industry literally shifted to 1 console. Everyone else got table scraps. PS1 released in 94. A year after your crash...... Where devs would have been hard at work on PS1 games in.....93 and possibly earlier . If PS1 sold 60-70 million units, sure. It didnt. It smashed everything before it in devastating fashion and sold 105 instead. Thats what happens when everyone is on board with the hardware. When everyone wants to put their game out on it.
  10. Hard to believe I know....... there was a crash apparently none of us are aware of except for 1 Atari ST fan.
  11. Ok cool. Ignore common sense. Though it means Metal Gear Solid was in development prior to 94. Which means most of what PS1 had to offer on launch was too. Which console ended up shattering every record and was the first to sell over 100,000,000? If consumers saw how great this thing was, the devs saw it first. Ignore that development times for games were tripled or quadrupled. Sony just came out of nowhwere with all these games and everyone developed them in less than a year. Yeah sounds real logical. The cost of development sky rocketed and countless companies were sunk by a single game... some even got killed trying to put out their first and only game in this landscape. Devs were sick of Nintendo's bullshit and Sega's too. They only needed a single reason to jump, and it was Sony. This is why N64 took the royal ass whooping that it did..... gamecube too. Nobody wanted carts and mini cd's. The sales figures support that. There was no 2nd crash. The stakes got higher and those who couldn't hang got killed. Period. Case closed. You sound like one of those people who push that narrative that Atari could have seriously lived beyond the Jaguar continuing the bullshit they did when everyone else saw that Nintendo and Playstation were the future. The same guys who stood behind Atari's failed consoles like they were the second coming.... 5200 was shit. 7800 was shit. Lynx was good. Jaguar was shit. 2600 epic.... but it aint 1978 no more. Consoles that are good in their own right if you are a die hard but would fall quickly to competition that knew exactly how to dispatch them in record time. And did exactly that. Atari may have made this shit popular to begin with..... but it was everyone else who would keep it alive well beyond their death.
  12. Unless Elon Musk or Bezos decide to take an honest crack at it. You will be seeing alot of Sony, Nintendo, and Microsoft "wars", if you can call them that anymore.... till you leave this rock. When ever that may be. Today, tomorrow, or decades from now.
  13. SEGA will never be back at capacity. SNK is just starting to dabble in smaller projects after all these years..... and I don't know what Atari is doing now, but it can't be too bad because they do in fact have a decent machine out..... that can run Xbox games on the cloud.... albeit with very few new Atari games out on the actual console itself. Konami owns the Turbo Grafx name and catalog..... but we all know how that goes. After this mini..... it is dead all over again. It already is actually. Im sorry to say Intellivision is in serious trouble if they do not start dropping some T rated or M games. They will learn like everyone else..... you either come to play..... or you don't. And so far, they aren't. You are right in one thing. Alot of people did indeed crash........and burn. But the top 3 were established in that era..... even if 1 of them ended up being replaced.
  14. This is also around the time when both industry and consumer didn't want to choose between 7 or 8 home consoles. As a result we saw the deaths of the Turbo Grafx16, Philips CD-i, Panasonic 3DO, Atari Jaguar, Virtual Boy, Amiga CD 32, Saturn and we watched as both the Neo Geo and SEGA in all of it's entirety be put on life support by the end of the 90's.......eventually dying and being reborn as publishers. Nintendo was able to weather the failures aswell as lack luster sales only to come back and win, then lose, then maybe win again due to previous success. Regardless of what happened, Nintendo was always going to be fine no matter what. In the crash.... everything died and what did come back wasnt the same and was going to die again......like our precious Atari. Microsoft steps in for #3 spot. And literally no one else has had the money required to take a legitimate shot at dethroning one of the current 3. And it has been like this for over 20 years and does not look like it is going to change anytime soon. Things like VCS 800 and Intellivision Amico may exist..... but guaranteed they sell no more than 3-5 million units. 10 if either of them are lucky. The big 3 sell between 60- 100,000,000+ units until Earth dies out. Literally no one else wants to try and take one of them on. And if they do..... it is most likely a costly mistake. The way things are now..... are a result of how expensive this shit got around this time you say it crashed..... when it indeed was only a transitionary period.....and an expensive one at that.
  15. Shit changes when it takes more than 6 months to make a single game. And it's not unheard of for a game to take 6 years to go from the drawing board to a finished product when games made that jump to 3D....... or when companies were focusing their resources on planning for that jump.
  16. Metal Gear Solid was supposed to be out in 94 and on 3DO..... What happened to 3DO? Instead it goes back into development on PS1.....unveils in 96.... blows up in 98. This is not the same era. Imagine if Centipede took 5 years to make.
  17. Neither does calling it a crash. The industry was transitioning to games and hardware that needed bigger budgets. We now entered an era where a single game's failure could sink a company or dash a console manufacturers ambitions permanently in an instant. This wasn't like the 8 and 16 bit era where you could just keep pumping them out with moderate success. Some games being ok, some good, some shit. You weren't putting out 2-3 games a year anymore. Now it was sinking 10x the money into 1 and if your game failed..... your entire company did too. How many things came and disappeared or were on life support by 95 alone? Sure Sony, Nintendo, and Sega were there to pick up the pieces. But this was a different era. You needed big money to play, development times stretched to 1-3 years for a single game.....companies died if those games failed or could only afford 1 or 2 more fuck ups before they died out. LJN and Acclaim made big money when everything was 2D....even when the games sucked. That business model didn't last long when 3D hit and expectations were set high. You needed to be more meticulous in your approach to operate in this space. No one cared about Centipede or Missile Command anymore. They wanted Virtua Fighter, Tekken, Resident evil, Metal Gear, 3D Final Fantasy games, Ocarina of Time, Crash Bandicoot, Killer Instinct, Golden Eye, Mario 64, Donkey Kong, Syphon Filter, Medal of Honor, call of Duty etc. And all of those games took way more time and money to make compared to anything that came before them. Research and Development takes time and money. Which would account for an overall drop in revenue throughout the entire industry given the level of shit they were working on. Profits were bigger. Failures were costly. Still are. Probably more so than ever. 1 game. You are finished if it doesn't break even. Especially when cost of development is what it is now.
  18. They were busy getting ready for the true 3D era. That initial drop in revenue was needed to bring things where they are at now. It's only been on an the up and up ever since. Nowhere close to a crash. 2D was beginning to be phased out slowly. Everyone wanted 3D.
  19. sn8k

    Movie Cart

    Holy shit so it's even better now. Glad I waited.
  20. Same. There was only 2 games that I can say were mildly scary before RE7. Silent Hill 1 and 2. And they weren't really scary..... they were kinda scary at times...more tense really.... only because the games binaural audio they were using was technically playing tricks on your brain. Even the hardest of players would feel atleast something at some point in the game even if minimal. Resident Evils..... never found any of them scary in the slightest. But I loved them all. Great games. Except 6. Enter Resident Evil 7....... in VR. This was the first game that legitmately scared the f@#% out of me. And it wasn't just moments here and there. It was straight up terror and dread beginning to end. Yet I couldn't stop playing. Excorcist and Paranormal activity were also quite scary.... had more than a few heart pounding moments. But RE 7 keeps you in perpetual terror. As expected, RE8 doesn't compare. As all reviews show....but still a good game none the less..... No movie has ever been able to shake me either. My favorite movie when I was 6 was The Excorcist. And It was mainly because I was fascinated with heaven and hell.... we had a ouija board. Another activity that sometimes can mess with you. RE 7 is an absolute must play. I'm as physically intimidating as they come. I can break a man with a single look. I can drop you with either hand. I have put people to sleep in holds as a bouncer. But RE7 had me flinching left right and center..... and no one can make me do that it in real life.
  21. Breath of The Wild was also another game I spents hours upon hours on. That game was amazing. Another game I saw through to the end. Truly a masterpiece and possibly the best Zelda game ever released. For me its between BOTW and Ocarina of Time.
  22. I bought GTA 5, SpiderMan, RedDead Redemption 2 , Horizon Zero Dawn, God of War, Death Stranding, Days Gone, Jedi Fallen Order, Last of Us 2, and Ghost of Tsushima. The only games I thoroughly enjoyed and had to 100% were GTA 5, SpiderMan qnd God of War. I couldn't get enough. But I have put so much time into SpiderMan.... Miles Morales does appeal to me..... and all of the other games I mentioned I had played betweeen 2-5 hours and just gave up out of boredom. I did get a PSVR though last year. Resident Evil 7, The Excorcist, Paranormal Activity, Here They Lie, Home Sweet Home all kicked total f@$%!#g ass. Horror in VR is something else. I also put quite abit of time into Doom VFR, BattleZone, and The Persistence. Great games aswell. No Man's Sky is fantastic in VR. I feel I am beginning to get tired of these massive open world games. It's all starting to feel the same. VR is the future. It's the only thing I really find fun anymore.... but I barely play that either. But I really want to play Low-Fi....that game looks dope. Mainly playing 2600, Phoenix, Neo Geo and occasionally I wreck 5-10 people in a row on WWE 2K19 on PS4 and call it a night. I have no idea why I am as good as I am in this game.
  23. 3DO and Philips CD-I..... 2 consoles that defy how things are built electronically. Take hard ass, sandwich it between 2 pieces of plastic..... Enjoy.
×
×
  • Create New...