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mozartpc27

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About mozartpc27

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  1. Interesting topic. Haven’t read it all yet but my personal definition would be: it’s retro once it’s been used from time of purchase until time it became passé, then put aside/away for some significant length of time, so that we are at a point well after it has been considered current, or has been currently manufactured, and now is only available via eBay or second hand stores, and once we are in that phase, the person interested in it “re-discovers” it, either pulling it out or the attic or wherever, or buying a “new” system to play old games, etc. It is there when the nostalgia kicks in, and nostalgia is essential to retro-ness. The gap in time is the critical thing to me. You get something, you use it for a while, it feels current, modern, with it, and then you put it aside... and then come back to it, ideally for this definition multiple years later, and “re-discover” it.
  2. I had/have a ColecoVision and an ADAM from childhood. My Mom really bought the ADAM for herself as the first computer in the house. She used computers at work and was an accountant so used SMARTCalc a lot I know. Our ADAM, so far as I ever knew, was flawless, and still works flawlessly to this day. It is my ColecoVision. I have the ColecoVision still, but it died a slow and eventual death. I had it refurbed, but I never use it. I keep it just in case, but I want to be able to play the Buck Rogers, DK, and DKJ Super Games packs. I guess if I ever want to play Defender again, I’ll need to swap it in. I was always fascinated by the SGM from when I first read about it (long after the days of the ColecoVision and ADAm, in 1997/1998 in college when I had the internet). But the more I read here the more I am convinced we didn’t miss anything.
  3. This is beautiful work, and jeez doubledown, what a perfectionist!
  4. THAT'S IT!!!!!!! Was it just a fan port of the BASIC code as was suggested above? It was just something they loaded on to all of the CoCo2s in my school's computer lab as far as I ever knew at the time. timeframe probably would have been 1985-1992.
  5. When I was in grade school my school had Tandy CoCo2s for the most part in the computer lab, with like 3 Apple IIs or something. Anyway, when we had computer class and could play "Oregon Trail," we actually played it on the CoCos, not on the Apple IIs, and it was an all-text version. I remember the way you shot something was by typing words like "Shoot" and "Bang" as fast as possible, with the faster you typed presumably leading to a better result. Did anyone else ever play this thing on a Coco2? Better yet, anyone got a copy? I am obsessed with it.
  6. I think like a lot of folks I go through fits and starts. Right now because of the business of life with a small child, it's mostly on hold, because when I am home, he's home, and when I am around, he wants me to play with him. He will only be young once, and I want to maximize that time as much as possible; and if I ignore him and get on one of my retro machines, then HE will want to do that, and he's a little too young for it and I don't want to have to fight with him about gentle treatment of old equipment or worry that he might break something. I have collected for essentially five systems: the Commodore 64/128 (main), the Commodore Plus/4, the ColecoVision/ADAM, the Atari 800XL, and the TI-99/4A. The latter two were from curiosity as an adult about what these alternate systems were about. I actually sold off the TI-99/4A at one point to finance another project, since I hardly used it, but found it kinda bothered me I didn't have it, and so re-acquired everything. And I'm right back to not really using it. But I really enjoy old computers and as hobbies go it is relatively inoffensive I think. It doesn't cost too much, especially now, since I have most everything I really want and just need to maintain, and if I let it sit for a while and only use it occasionally, it is still fun. I think it's a phase for you "Omega" - wouldn't do anything rash!
  7. Definitely agree. I have a whole folder of pdf images of Commodore manuals, particularly those I do not have in print. With my tablet it's almost like having them in print. Hooray!
  8. Interesting! DevilDog07, I love your screen name, but more to the point I am also from Eastern PA! Fun to see where these things wind up. I have an ADAM - they are very hardy machines IMHO, much more so than the actual ColecoVisions. My ColecoVision held out for a long while but was often dodgy and finally died. The ADAM? Puts out an image like the day it was born. it’s yellowed as all holy hell, but you can’t have everything I guess!
  9. I need a source for free or nearly free Commodore monitors.
  10. Great idea for a thread, enjoying the many responses. The things I know I want but can’t get and if I could I couldn’t justify the price for run in roughly this order: 1. Commodore 65. Even getting the soon-to-be, I hope, Mega65 will probably be a fight. 2. Commodore Amiga 4000 not T tricked out. Toyed with buying one once but couldn’t justify the $1700. Am intrigued by these machines but not truly infatuated the way I am with the Commodore 8 bits. 3. Coleco ADAM Disk Drive. Most likely totally useless to me (I have an ADAM but putting together ADAM program disks would be a chore) but I do like it and its rarity. Maybe the most strictly irrational thing on this list. 4. That Atari 1450XL prototype... yeah. 5. Atari 1200 - Obtainable but what would I do with it if I had it? 6. That TI peripheral that acted as a VCR controller and even I think would have allowed VCR tapes used as storage for TI-99 programs. Whatever Atari device that acted as a LD controller that I saw at VCF East this year as well.
  11. This was such a cool exhibit, was glad I noticed the post on here. Not sure I would have made the trek down to the Fair this year otherwise. He best part was the Atari 800 being used as a LaserDisc controller!
  12. If anyone has one, I am looking to re-acquire Donkey Kong for the TI-99/4A. PM if youve got one to part with.
  13. What is this? https://www.ebay.com/itm/Colecovision-Galaxian-Complete-Brand-New-in-Box-Limited-Edition-1-of-50/283314720241?hash=item41f6df8df1:g:-y8AAOSwcs1cIACX
  14. I started this thread with a comparison to the C65 and the project to basically re-create and re-invent that machine. Commodore's last 8 bit got nearly to production, but not quite, and came very late in the game - 1991. It was a wholly different concept from the earlier 128, although it was to have, like the 128, a 64 mode. But whereas, as you say, the 128's 64 "mode" was in fact just a second 64 computer inside the 128 box, with a dedicated processor and everything, producing 99.9% compatibility or something like it, the "Commodore 65" would only have emulated the 64 in software, resulting in a compatibility of 75% or so (which I have never really understood what that means - it seems like it could mean that like all of the software would be 75% compatible, or, to put that another way, not compatible at all!). The issue about compatible software will exist for this new machine just like what you are talking about with the TI-99/8; since the REAL C65 was never released, there is NO software for its native mode. Yet these folks at mega65 are doing it anyway. I must say the Commodore 64 software/hardware scene is rather robust for a machine dead 25 years now, and I guess that is not maybe the case with the TI-99 scene, but it seemed like it was from a (mostly) outsider's perspective. The 65 was to be, in other words, quite a different machine, and of course it has long since reached mythical status amongst Commodore fans. I was so impressed that there were actually people developing a latter-day 65 - the time involved seems just enormous - but it made me wonder if any other retro communities had similar project developing - or if other retro communities would even be aware of just how far these Commodore guys seem to think they can take it.
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