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pusakat

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  • Content Count

    36
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  • Last visited

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20 Excellent

About pusakat

  • Rank
    Space Invader
  • Birthday 02/08/1967

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Profile Information

  • Gender
    Male
  • Location
    Philippines
  • Interests
    Linux, Atari, WWIV, Systems Administration, Free Software
  1. Had some free time to continue. Currently on level 21, with 23 men left, score of 115,100. Catch you later, folks!
  2. Game in progress: 23,700 Level 6 I didn't know there was a color version. Always played the original with artifacting until now.
  3. Spotted this papercraft of the Atari 520ST. Not our little 8-bit, but still an Atari. The designer also did some other retrocomputer papercraft. http://rockybergen.com/whatsnew/2019/2/9/atari-520-st-papercraft-design
  4. Since the source code is not available, is there at least any documentation about the RMT format?
  5. Disk #439: Bosconian (130 XE), Skool Daze, Woina, Aliens from Waves, Tre Robbo 52 Disk #440: Bosconian, Jack the Nipper, Great Green Adventure, 07 - Zglos Sie, Bomb Square Duel Same URL as before: http://www.mushca.com/f/atari/index.php?idx=9
  6. By no means my last try, but here's my first stab: 29,739.
  7. Those are ports of Nintendo Game & Watch handheld games from 1981.
  8. I'm in for this season, hopefully in more rounds than usual. Cheers!
  9. Thanks! Adding -std=c++14 to CXXFLAGS worked. Am using gcc 5.4.0 on Ubuntu 16.04. I had tried compiling with -std=c++11 but gen/synt failed with: src/synt.cc: In function ‘bool p_file(parseState&)’: src/synt.cc:66:19: error: ‘make_unique’ is not a member of ‘std’ auto sm = std::make_unique<statemachine<asm_emit>>(p); ^ src/synt.cc:66:57: error: expected primary-expression before ‘>’ token auto sm = std::make_unique<statemachine<asm_emit>>(p); ^ Makefile:125: recipe for target 'gen/synt' failed make: *** [gen/synt] Error 1 Using -std=c++14 worked like a charm. Thanks again! This is great!
  10. Hi! What versions of g++ and cc65 minimum are required to compile these? I get various errors complaining about constexpr being a C++11 keyword, etc. and compilation fails building gen/synt.
  11. Just joining the fun... 9,540 for starters.
  12. How would one do that on a C-64 emulator like VICE if the objective is to use the C-64 charset on an Atari 8-bit?
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