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TPR

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Everything posted by TPR

  1. I just tried Chrome on three different computers using two different internet connections and I didn't get any sort of warnings.
  2. Very interested! I have also given you edit access to your first post if you want to update that post as well with all this information so people don't have to go digging through the topic.
  3. I have updated the first post with a new zip file of all 16 games including the latest game: http://inufuto.web.fc2.com/8bit/antiair/#coleco
  4. Of all the different boxed consoles I have in my collection from the US, all over Europe, Australia, and S. America the only two pack-ins I've seen are Donkey Kong and Mouse Trap. Unless you want to get super obscure and count Meteoric Shower for the Dina!
  5. I would recommend making that request! It's a super fun game to play!
  6. After seeing the same question pop up over and over again over at the AtariAge Facebook Group, I decided to make a video showing how you can load a single ROM onto the Harmony cart:
  7. Yes, I finally just did:
  8. "Super Game Module" compatible games and Opcode's "Super Game Cartridge" are not the same thing.
  9. I don't think we need any more of your drama in this topic....
  10. Have them all. Love them. Also, I wouldn't hold the 2600+ thing against Champ Games. They were making their homebrews long before the 2600+ was a thing. And remember... *technically* the 2600+ can play them, it's just the cart dumper on the 2600+ doesn't know how to dump them. Hopefully Atari will get it all sorted out at some point soon.
  11. I am well aware of the other design as I have all three boxes. Like I said, it was just something quick I made up in five minutes to add to my RetroPie so there wasn't a blank missing image icon. I wasn't going to be a graphic designer with them nor was I going to suggest they be turned into packaging. Maybe I should have just not bothered sharing them. Now at least I know better for next time. EDIT: I went ahead and just deleted them. They really were for my own personal use anyway. Thanks guys. This is a reminder that I don't belong here and I'll just stick to the ColecoVision forum. Thanks. Bye.
  12. Hobo, yes. The other two based on the Arcadia 2001 boxes but then also using Gigapixel to enhance. I personally thought the Hobo 2001 box art was terrible so I just had AI generate something new!
  13. You should be able to edit the first post now to add the updated ROM.
  14. Not only that, it is the natural organic evolution that Coleco themselves may have gone had things not went south in 1984. I mean, the ADAM already had the additional RAM so it's not as though the SGM is introducing things that would be completely foreign to the Coleco product. That being said, Time Pilot looks AMAZING! One of my all time favorite arcade games and 13 year old me who played the original CV version endlessly is very much looking forward to this update!
  15. THIS!!! To answer the question though - Nothing in any of those pictures has any legible trademarked or copyrighted IP, logos, characters, etc. And that is why they used a mock up screen and any consoles / cartridges where you cannot make out any actual names, etc. As far as the date goes, yes 1993 is a little late, but I actually published my last NES game that I worked on in 1994 (The Jungle Book) so it is not that unrealistic.
  16. So this guy claims to have gotten Champ Games’ Robot Wars running on the 2600+: https://www.facebook.com/share/v/uitVhfsxPDXfxc1u/?mibextid=K35XfP
  17. This reminds me of my days of doing PC Compatibility testing at Activision where no matter how many different configurations you tested on, there was just always going to be someone that had a machine it didn't work on. And you had to decide if it was worth spending the money to have the developer create a patch to fix the issue if it was widespread enough, or if you just offered a refund if it was a small isolated incident.
  18. Maybe not your testing, but it most certainly does when Toby tested a cart to be working and then sends it to someone else and it doesn't work. That is what I was referring to.
  19. I am going to guess that some people have heavily modded systems or faulty components and this is causing things not to work? I have now tested all three GnG carts I have on two vanilla ADAMs, 2 vanilla ColecoVision systems, 1 F18a system and 1 Phoenix and all of them work just fine. So I'm not sure what is happening for you guys to test a cartridge and it works for Toby and then have it not work when it gets to the destination. I really wouldn't put the fault on CollectorVision.
  20. No. Was probably just the lighting or my phone. It played perfectly fine. EDIT: Just checked. It was due to the refresh rate on the CRT.
  21. The worst news! I wish the best for her family and friends. 😪
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