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KylJoy

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Posts posted by KylJoy


  1. On 4/21/2021 at 4:33 PM, the_crayon_king said:

    If you guys can thing of any consoles that fall under that banner please let me know. Having 16 of less colors is a pretty big clue it might be able to work.

     

    What about the Astrocade?  That would be sweet.


  2. Please send me a private message if you are interested in selling any of the following games:

     

    Crimson Tears
    Cyber Troopers Virtual-On Marz
    Document of Metal Gear Solid 2
    Eureka Seven vol. 1: New Wave
    Eureka Seven vol. 2: The New Vision
    FIFA Soccer 13
    FIFA Soccer 14
    Forever Kingdom
    Futurama
    Galactic Wrestling: Featuring Ultimate Muscle
    Galerians: Ash
    Garfield: A Tale of Two Kitties
    Gene Troopers
    Gran Turismo 3 - A-Spec - Nissan 350Z Edition
    Growlanser: Heritage of War
    Jelly Belly: Ballistic Beans
    Jurassic Park: Operation Genesis
    Kuon
    Magic Pengel: The Quest for Color
    Magna Carta: Tears of Blood
    Mana Khemia 2: Fall of Alchemy
    Manhunt 2
    Marvel vs. Capcom 2
    Mobile Suit Gundam SEED: Never Ending Tomorrow
    Mobile Suit Gundam: Gundam vs. Zeta Gundam
    Monster Rancher 3
    MS Saga: A New Dawn
    NBA 2K12
    Neo Contra
    Nightshade
    PaRappa the Rapper 2
    Predator: Concrete Jungle
    Pro Evolution Soccer 2013
    Rugby 08
    Rule of Rose
    Samurai Shodown V
    Seven Samurai 20XX
    Shadow of Destiny
    Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha vs. The Soulless Army
    Shrek: Super Party
    Silent Hill 2: Director's Cut
    SkyGunner
    Sopranos (Collector's Edition),  The
    Soul Nomad & the World Eaters
    Spy Fiction
    Steambot Chronicles
    Teen Titans
    Vampire Night
    World Racing 2
    Worms Blast
    Yamaha Supercross
    Ys: The Ark of Napishtim
    Yu-Gi-Oh! GX: The Beginning of Destiny

     

     


  3. On 2/5/2021 at 8:09 PM, DrVenkman said:

    As noted awhile back, the game seems to load but the animated green alien hand appears but never completes its title screen routine on either my AT84 or my A1 daily driver machines. Hopefully Fred will be able to get to the bottom of things like this eventually. 

     

    Same issue with Alien Brigade (the hand thing).

     

    Can someone remind me if Pitfall II is supposed to work?  I'm on 95 firmware but Pitfall II (2600) isn't working.  I have a few other issues, too, as others have mentioned in this thread.  Is this (are these) a known, to-be-fixed, issue?

     

    Thanks!


  4. On U5 of "black screen" unit:

     

    1 - sometimes pulses, sometimes high, sometimes low

    2 - sometimes pulses, sometimes high, sometimes low

    3 - sometimes pulses, sometimes high

    4 - usually pulses, sometimes low

    5 - usually pulses, sometimes low

    6 - high

    7 - usually pulses, sometimes high, sometimes low

    9 - high

    10 - high

    11 - high

    12 - high

    13 - high

    14 - high

    15 - high

     

    On U5 of known good unit:

     

    1 - pulses, then goes low

    2 - pulses, then goes low

    3 - pulses

    4 - pulses

    5 - pulses

    6 - high

    7 - high

    9 - high

    10 - high

    11 - high

    12 - high

    13 - high

    14 - high

    15 - pulses

     

    Thanks for the assistance!


  5. I have the probe set on TTL.  Pins 2 and 4 looked good so I'll assume we are fine there.  I will continue through the other steps listed in this thread to see where I get.  FYI, I tested every single IC from the problematic Colecovision in a second, fully socketed, motherboard and every one of them worked flawlessly.  I am able to use the Atari module with no issues

     

    Thanks!


  6. On 2/6/2019 at 10:38 PM, ChildOfCv said:

    As a start, look at U22 pins 2, 4, 6, 8 and 10. They should be blinking.

     

    My "black screen of death" Colecovision does NOT have a pulse on pin 10 of U22.  It is LOW.  But this is true of my working Colecovisions as well.  Did I miss something?


  7. I found more details and see that this was completed as a project.  I am interested in having some Astrocade power supplies built.  I've found several companies that can do it.  I am wondering if this is worth the effort and expense.  How many Astrocades are out there without a power supply?  Is there any way of estimating what the ruin should consist of?  250?  500?  1000 units?  More units = cheaper price.

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