Hi there, I'm pretty new to programming (considering where JagStudio is at) and I've run out of troubleshoot ideas for this error, and reading up on the manual didn't solve it for me. Basically I'm trying to have a go at displaying my own sprite instead of the quickstart one, the only difference being the size of the sprite being 25 by 48 pixels. I've followed the code exactly as before, swapping out the names and pixel values for the code defining the sprite size. however I get an error message when attempting to run it that reads UNSOLVED SYMBOLS SPRITE_ALU. Here is my code. It's probably a really easy fix, but I'm still learning how to code in the first place.
assets.txt
rapinit.s