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Scuttle130

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Posts posted by Scuttle130


  1. I just finished writing (on paper) the majority of the remaining subroutines. They handle collision detection of all the aircraft with walls, other aircraft, and the ground. I think I discovered a way to process arrays with memory offsets, which is probably the assembly way of doing things. I don't know if its efficent, but when I finally encode it, we will see if it works the way I hope it will work. The next subroutine handles moving the all the aircraft to the next position. The final one, which I probably won't get to until Sunday, will be processing the joystick and keypad input. Then their should be a decent working game. All that will be left is making it difficult with multiple aircraft, adding colors, adding various types of aircraft, and adding sound. I will try and code the subroutines over the next couple days...


  2. Real life to take precedence over ATARI? Are you kidding? You didn't stand for that when you were 10, and I don't believe a single one of you stand for that today!!! Let's get serious about this programming thing!

     

    Just kidding, I know you guys work hard, and dedicate what time you have to ATARI when all the other factors in your life will let you...we really do appericate it, and are wait for the release... I mean we've waited this long, whats a few more days...


  3. Do you still need this done? What kind of chips does the NES take? I have a universal EPROM burner, so it should work. You can just send me he chip and program, and return postage and I will burn it for you.


  4. I know I haven't been working on this for a month, its still on my agenda! Work just got over swamped for a moment, and then I had visitors to the house, but I will be starting back to work on this maybe this weekend, since there will be nothing else to do...

     

    Is there some kind of tutorial about 5200BAS for begginers? I couldn't find one.  

     

    I think this is as close as you will ever get. If you need me to expand on some concepts, let me know and I will do my best.


  5. I don't think you understand my desperation to play this game!!! If there is anyone who would even consider letting me borrow the cartidge or even maybe the author allowing me to buy the game off him/her, please!!! I love Haunted House 2600 and am total hooked on trying to get the 5200 version!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


  6. Here is a picture of the board I am talking about.

     

    CPUWIZ do you know the name/number of the Mask ROM???

     

    Otherwise, am I going to have to solder a 7404 to make it work with the EPROMs Atari Age sells?

     

    THANX!!!

     

    post-4301-1078198391_thumb.jpg


  7. I was able to purchase a few replicas of the ATARI 2600 cartridge board. They have the number CO10789. My questions is does anyone know the ROMs or EPROMs that can work on this board and where I can get them?

     

    THANX


  8. Well, here is the start of a game some of you might remember on the Commodore 64 called Final Approach. The objective is to give airplanes heading, altitudes, and airspeeds to get them to either the airfield or the exit.

     

    So far I have only designed the playfield, but it has some excellent lessons, like the LOCATE command, redefining the character set, and using a charcter set as graphics.

     

    The Ultima games are a perfect example of using character set for its graphics representation. If you look at the approach.chr file, there is a basic explanation on how to define the characters for those who don't know how.

     

    Enjoy...

    approach.zip


  9. I tried the 2600 programming, but some of this get pretty thick pretty quick!!! And until Andrew can help us out more, I am at a standstill.

     

    I have been working on programming the 5200 if you want to take a look at my work, its coming along decently. I started programming when I was in 6th grade and picked up BASIC pretty quick. The 5200 language is pretty close with some weird formatting, but still far, far, far easier than figuring out the 2600 programming to start with...

     

    Check out my progress...

    http://www.atariage.com/forums/viewtopic.php?t=44890

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