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Posts posted by HoshiChiri
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Ah yes, the wonderful world of ridiculous ways to show videogames on TV. I'm used to handhelds with no games in them, but apparently the advent of clone systems has opened us up to a new level of silliness.
And as always, there's no cord coming out of the back of that thing. I didn't know retrons could stream wirelessly. Take that, Stadia!
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I think you're getting confused by the other circular arguments in the thread. Nobody is arguing that some guy's private collection is a museum. The discussion was about the fact that a museum doesn't necessarily allow public or scholarly access to all of its holdings or collections nor will most museums allow duplication of materials under copyright.
No, BUT- a museum by nature is assumed to be a master of preserving its relics, and most often makes said relics & storage techniques publicly available (if for no other reason than to promote interest & gain more donations.) Furthermore, most museums DO allow access by request to the entirety of their collection (as per the legal definition Flo brought up.)
Therefore, a ROM known to be kept by a museum or two is one less people will be concerned about being publicly dumped, as its 'preserved' status is a known positive. A game, ROM or otherwise, in the hand of one random gamer who hasn't made their preservation plans clear will stir far more trepidation. We've all known at least one so-called collector who was more likely to destroy a game in their possession than anything else.
Basically, what I'm getting at is: if you've got a one-of-a-kind game, tell people what you've done to preserve it. Lest the armchair vigilantes of the world decide they need to 'save' it & mess with your stuff.
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This plus statements in their other policies (and elsewhere) indicate to me that if they did have a prototype arcade game, they'd likely permit someone to come in and document the hardware, gameplay, artwork, etc. - but that without a letter from the current software rights holder, the relevant software would stay within their walls. Realistically, it's no different from that standpoint than if the software were residing in a cabinet in a private collection.
I disagree- a private individual doesn't have public hours where literally anyone can come in to look over their rare thing. It's also difficult to impossible for the public to know the conditions the rare thing is being kept in, and what (if any) measures are taken to preserve or back up the rare thing.
This is where that communication bit comes in- someone who says "Look! I have a rare thing but I won't share it!" is going to look bad to the public, regardless of how he's actually handling it, becuase we don't know how he's handling it. Someone who says "Look! I have a rare thing! I don't want everyone to have it, but these 3 museums have copies, so if you ask them you can at least see it" will come off far more reasonably. They'll always be someone mad that everything isn't free for everyone always, but most people will be happy that the rare thing is knowably preserved, and accessible to those willing to make the effort.
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is it possible to find replacement part batteries for the PS3 controller, mine dont charge too, and it dont even try to charge, i tried with another cable too. Could be the charge circuit?, cause even if the battery was dead I think it would still try to charge ?
It is possible to find replacement batteries for PS3 controllers (I was considering that option as well). If both your cable & your controller are good for charging, when you hold down the PS button, the resulting menu should show a battery symbol with an X over it- that indicates a battery problem.
If the system doesn't acknowledge the controller at all, even with the cable plugged in, you could have a controller issue- assuming it's not your cable! When I was using the wrong ones, there was zero reaction of any kind, but as soon as I got a good one everything was fine. Unless you're 110% sure you're using your original PS3 cables, I'd recommend spending 6 bucks on an Amazon Basics cable first. Or, if possible, find someone with a known good controller & try your cable on theirs.
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If I took a classic car in for an oil change, I'd be pretty pissed if the shop took a mold of my dome light buckets so some kit car company can stick them to their fiberglass abomination.
As much as disliking the initial violation of my trust, I dislike that when something invariably goes wrong with the process, I'd never suspect what happened to break it, and nobody would dare fess up.
That said, if I tripped over a super rare game, I would look to get it dumped. I just want a say over the process, and who's hands I trust not to break my things. I'm glad this one seems to have worked out.
I think you've hit on the one legitimate concern owners of rare games can have with ROM dumping- fear of damage. You don't want to entrust your one of a kind chips to the dumper of some fly-by-night enthusiast who watched half a youtube video on the process, so they totally know what they're doing. By grabbing a ROM without permission, you rob the owner of being aware of who & what is being done to their game, which is less than ideal.
It's why I'm inclined to think this story is not as it seems- I would imagine otherwise, the guy would have been called out to warn other high-end collectors not to trust the fellow.
As far as the entitlement angle on our part- I think visibility is a big deal with preventing it (to as much of an extent as it can be). Simply put- just becuase the owner made a backup for themselves, doesn't mean it's safely stored. I have 3 copies of my digital photo collection (one set of prints, the files on my laptop, and a set of thumb drives). Thing is, I typically have all 3 in the same room. So, while I'm safe from everyday concerns like the dog eating the photo album or the computer dying- if something major happens, like a housefire? Goodbye photos.
Marble Man is a good example here- one of the owners did have it dumped, and gave it to the online archivists, but with the caveat that it wasn't released. And- more importantly- we know about it. We know the game's data is in the archives, safe from any catastrophe that may befall the physical media, and from stupid archiving on the part of the owner. Ironically, if the owner(s) of Akka Arrh had come forward, and stated in plain terms what they had done to preserve the game, this may have never happened. At the very least, they'd have a lot more support in this situation. As it is, the general public had to reason to believe the game data was safe. Pirates gonna pirate when they can get away with it- and a lot more people will let them get away with it when people aren't worried about gaming history disappearing becuase one douche got all stingy with a game.
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Yup. And paying a lot of money for old "rare" games doesn't make a person more interesting.
No it doesn't..does it? Makes'em look stupid if you ask me. OTH gotta feel sorry for them if they have to spend that kind of money to feel good. Or even enjoy the hobby.
It's not the money that makes the collection- it's the PASSION. If someone tells you "I got a copy of Rarezor 3: Valubabel! It cost me like, 3 months salary, you know? But it's worth it. So, what do you have?" That's not gonna be a guy you really want to talk to.
Now, if you plop down for a panel at a con, and the guy next to you starts gushing "I'm sorry man, but I'm just so excited- I found Rarezor 3! My wife's gonna kill me for buying it, but I LOVED this game as a kid! Me and my friends used to rent it from this mom n' pop shop owned by a guy with one eye, and we'd fight over who got to take it home for the weekend. Then one day, it's gone- somebody didn't return the rental. I haven't played it since! I've been looking for YEARS, man! This is the best! Did you know it's directed by the same guy who did Platform Pete & the Fakies? The company was so happy with his early demos that..."
The second guy is rambling, but I'm probably gonna listen to him, becuase it's clear he cares about the actual games. First guy's just fishing for compliments & validation based on his wallet. He probably picked games becuase it's cheaper than designer clothes or cars or something.
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7. Katamari Forever (PS3)
I just love the Katamari games, y'know? Probably my favorite series.
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On this front, I have to give a lot of credit for the guy who found the SNES Playstation prototype. He chose not to sell it so he could still go around to events with it, and he allowed a few people to analyze it and basically document it for all to share.
If only more collectors did this with their precious rare gems, I think the community might be more sympathetic to them when something goes south.
I agree- especially since at those events (at least the ones I went to), it was literally just sitting on a table- no glass, no velvet rope. You wanna touch it? Come touch it! Come play Street Fighter 2!
I think that's the right attitude- games are meant to be played. A game hoarded to one's self might as well not exist.
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I'll look into doing that & cleaning the board with alchohol (which is within my means). Thanks for the tip!
I'd still like to hear from anyone who might do work for me, just to be on the safe side- especially since the drive does act up. It doesn't like to eject when it hasn't been on for awhile. I don't think it's dying, since you can hear it trying to work & it's fine once it catches. I think there's just an alignment issue.
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Whether or not it's a leaking capacitor or trace corrosion, I still don't have the soldering skills or equipment to fix it.
If it was just a random Xbox from online, I'd just replace it- but it's my fiance's system so I'm hoping to find someone who can do the repair for me.
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When I got out of the shower this morning, my original Xbox was on. I turned it off, hoping I'd simply forgotten to turn it off last night when I took out my Jet Set Radio Future disc. Alas, it's turned back on a couple times today.
The internet tells me this is likely due to a leaking capacitor- since I don't have the means to desolder a bad cap even if I could find it, I need some help ASAP. Anybody do work on these- preferably in the Northwest region?
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The biggest "issue" these high-end collectors always seem to have with dumping their ROMs is that 'it devalues my investment!'. And That. Is. BULL.
What's the most expensive cartridge game ever sold? Why, that would be Nintendo World Championships, sold for $99k in 2014. So, one would reason that after said cart was dumped, the value would plummet… except that's completely untrue, becuase the game was dumped long before this sale! I can't find when it was dumped, but considering AVGN's episode on it released in 2012 & featured a repro cart, we know it was at least 2 years prior to the record setting sale. I would love to see any evidence of any game seeing a permanent drop in price directly after a ROM dump.
People care about authenticity. It's the reason why photocopies of celebrity autographs aren't worth the paper they're printed on. Having your game available as a ROM does not make your copy any less real... in fact, it's more likely to increase value by making more people aware of its existence. C'mon, how many times have we seen folks griping over 'hidden gem' videos causing price spikes on the featured games? I'd never heard of Akka Arrh before today. I wouldn't have given a crap walking by the cab at a retro event (if it was there). But now? Now I'd notice. So your 'special rare' game can now get more attention, AND if the board dies, you can put a MAME emulator in there and still get attention for having the original cab/controls.
Refusing to dump a ROM for value's sake has nothing to do with money, and everything to do with being a jerk who wants to force people to fawn other them & their special game, and they're deathly afraid if it's available elsewhere people wont put up with their jerkiness.
This is what I understood:
"Your wife is becoming old!!! I will take some pictures of her in the shower for the benefit of the community!!!"
Sorry, but there were several types of infringement right there.
1. Infringement of owner privacy.
2. Abuse of confidence.
3. And still ROM releases technically aren't legal without authorization of the copyright holder.
(and still releasing pictures of the wife isn't legal without authorization of the wife!!!)
Also I see the consequences of this for collectors, now more important unreleased arcade machines will fail because collectors will lose faith in technicians.
This was bad with any lens. For one ROM we lose many more.The wife analogy doesn't work- a human being is capable of giving & rescinding permission over copies of their likeness directly. An arcade machine can't, and the owner of the machine likely doesn't own the game data anyway. Furthermore, it is considered culturally inappropriate to share nude photos of anyone, even if they were taken with the explicit intent to share.
It's more akin to that monkey that took a selfie, and PETA sued the guy who owned the camera saying it wasn't his photo to sell. Although even that isn't a perfect analogy, becuase software issues are rather unique to our media.
As far as "crimes" go, this is right up there with using a digital camera to take a photo in a museum with a sign that says "no flash photography" or tearing the tag off a mattress.
This is where I sit- was a crime committed? Probably, assuming the story is even true and the video can be found. Is it a prosecutable crime? Probably not. The owner would have to prove some sort of unauthorized entry into his property- and if the guy was an assigned tech, he had permission to be there. If the maid steals a necklace, she's charged with theft, not breaking & entering. As for the 'theft'- it's not like a necklace. It's a copy of data. The owner would have to prove a material loss from the copied data. Thing is, the data has no value becuase it was never available for sale, AND it doesn't belong to the owner. So, there's nothing to be gained from a trip to court. At best, the owner could go for the tech's reputation- but that involves naming the tech publicly, which opens the owner up for a slander/libel suit unless he can prove he did, in fact, take the ROM without permission. The fact that we don't know the tech's name means either A) the bit about 'checking video' is true & we'll have more info soon, or B) the whole thing is, in fact, made up and there is no tech to name.
In the end, the collectors still have their machines (which are still valuable), we can all play the game, and even the techs will be OK becuase collectors, despite possible trust issues, know a broken game is worth nothing & will still have their machines repaired. This is a victimless crime.
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Thanks for the info! I'll have to pop it open on my next day off & see what I can do!
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Yeah, it was a Nintendo Power Pad! How the hell did this end up on the side of the highway?
The cord is severed at the connector end, and I already have a good working one, so this will become wall art, a cape, or something else. Maybe I'll fly it like a flag on the back of my pickup truck like all the Truck Bros do with various flags. Maybe that's how it ended up on the side of the road in the first place.

Oooo! Door mat or area rug! Door mat or area rug!
Or, or- cut open the top part around each number, add in a fabric pocket, and it's a 12-day advent calendar! OR- mount it to a slanted board, attach some short cardboard or plastic tubes over/around the numbers, and it's a cornhole game!
Sorry, my crafty side is coming out... I got a busted Vader when I was 13, and if I'd had access to a Dremel then, I'd probably have an Atari desk organizer right now.
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I would love a picture, just to make sure I don't go poking the wrong thing on the board. I'll also have to check with my dad to see if he might have a plastic tool I could try (he's an aerospace electrician, so it's not completely out of left field!)
Random thought: assuming I can't get a good plastic tool, do you think sticking a water balloon over the screwdriver would be a good way to keep myself from getting fried making a mistake? or am I overthinking this?
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So a lil' while back, I picked up Beef Drop for my 7800 (thus completeing my goal of having a release of Burgertime for every possible pre- NES console I own). While it played fine, I immediately noticed the color was quite off- far too green. Ballblazer had the same issue.
The internet tells me this isn't uncommon on 7800s and I just need to adjust the color pot. However, I'm not that kind of technical- I don't know what a color pot is, and no one seems to have pictures/video explaining just what I'd need to do! So, two questions: 1) what is a color pot and how do I adjust it, and 2) Should I? Or is this not something an amateur should be handling? I mean, I've considered an AV mod in the past, so if this is best fixed by someone in the know, perhaps sending it somewhere for a refurb & a video mod is best.
(In case it's important, I haven't checked to see if 2600 games also have color issues, as I don't use my 7800 to play my 2600 games.)
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Putting aside all concerns of emulation vs. real hardware, video preferences, etc. the two things I value most in a setup are organization & accessibilty. If getting to a system involves going to a closest, moving boxes to get to a specific box, getting the system out of the box, finding the other box with the cables, finding yet another box for controllers, moving stuff to get behind the TV to hook up- yeah I already don't want to play anymore. Alternatively, if an emulation setup involves input commands that feel like an arcane ritual to decipher what s%!2mb&es.exe is, I'm not gonna bother. I know depending on a person's specific situation some concessions must be made, but the more idiot-proof a setup is the better.
All my consoles post-1983, save the TurboDuo, are hooked up & plugged in at all times. The buttons on 2 of my 3 switchboxes are labeled, the one that isn't is an autoswitching HDMI box. So using my setup is "turn on tv. Select the name of the switchbox from the source list. Hit the right button (if applicable). Turn on system". I'd like to find a better solution for the older machines, since they all have to be setup every time you want to use them- but I don't have the space. At the very least, they're out on a bookshelf for easy access, and I have switches/extension cables to move the connections forward so you don't have to get behind the TV.
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I got my Amazon Basics cable in the mail the other day, as well as locating what I now recognize as my original cable (I used to keep cables in this blue boho box... turns out there was one still in it!). Both cables work just fine, so there is apparently a subset of USB mini cables that don't work.
Now, I just have to figure out where the heck these other cables came from! I've only owned 3 things with USB mini- my Wii U pro controller (I have that cable), a guitar hero battery charger (keep that cable connected), and the PS3 controllers. Where'd the rest come from? Ah well, I'll remember someday.
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These articles are the equivalent of doomsday prepping for retro gamers. Of course everything dies at some point. But I'll tell you what, I've been doing this for decades and all my systems work. For the ones that did go squirelly it wasn't hard to find someine who could fix it.
Take care of your stuff and it will easily outlast you.
Exactly. In fact, going over my system failures for my entire lifetime, we have:
1 NES, given to me painted black with cheap acrylic and with a replacement AC running too high for the system... in other words, basically fried before I got it.
1 Genesis/Sega CD combo that was all but dead when I bought it... we're talking snowy video & manually spinning the disc to get the motor to catch.
1 Atari 2600 Vader that was bought as-is & turned out to be dead
1 PS2 with laser death, repaired for free by Sony
1 SNES that stopped giving a picture- but fixed with a disassembly & some cleaning
1 Intellivision with unusably unstable picture- but fixed by disassembly & just wiggling wires
1 Channel F that works save for a broken button- repair pending finding someone to work on it
1 Atari 7800 that works but needs a color adjustment- repair pending finding someone to work on it
So in 20-ish years of collecting, we have 3 dead, 3 fixed, and 2 pending. And all 3 of the actually dead systems were very early in my collecting days, and all expected to not work. The last time I bought I system that broke & stayed broken, Gamestop still sold cartridges.
There's nothing wrong with a little preparedness, but don't sweat it too much- you're probably doing fine with basic maintenance and not keeping your stuff in a garage/attic/basement.
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Did I really need to put a giant /SARCASM tag on that Mona Lisa jibe and did you really miss the bit when I say how I have a little bit of physical and terabytes of digital stuff? And how my entire post was intended as a reply to extreme attitudes from the "strictly-digital" side?
Considering that so far, no one in this thread has expressed an extreme 'physical sucks, join the Digital Master Race' opinion- yeah, it would have helped. Sarcasm reads very poorly in text form, y'know.
Personally, I'm just loving the irony that the physical collector is advocating for digital while the digital collector does the same for physical. It's a wonderfully odd way to talk about the whole thing!What could be interesting to watch, is what the physical collectors move to have as we reach a more & more digital era- after all, we know that there are people who measure their collection volume against another, but that's pretty hard to do on a digital front when meeting or exceeding someone else's gigs is only a matter of your download speed. Will people cling to useless discs & long dead carts as physical icons of their data? Will custom-made tat become a trend ("I put each game on an individual custom memory stick, stored in a homemade case")? Will some other object take over the space of the actual game in the collector's mind? Could we see a future where Funko Pops come to represent game ownership? I mean, maybe Gamestop is just ahead of its time!

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Sounds like a dead battery in the controller to me... these things are old at this point and rechargeable batteries don't last forever. It's not inconceivable to find one that's just dead at this point.
But that's the thing, it's not the battery- if I use the Nintendo cable, it charges just fine & holds that charge. I just can't use any of my other cables.
I've managed to find a couple hits on Google saying you can't use any cable, it has to be a data cable- ever hear anything about that? I really thought I had my original cable, but maybe I don't- it was pretty short.
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This is of course not very fair way of discussing things. There's plenty of reasonable people who simply enjoy the hobby of collecting - or perhaps just having - real stuff without being cartoon caricatures. This used to be true for every sort of media by the way, when I grew up visiting somebody would usually include checking out their bookcase and talking about stuff in it, borrowing, swapping, not giving back, arguing, making up - you know, things we do in real life. So, no, Mr Maddog - I really hope you earlier remark was a joke
- I do not want to see your GOG/Steam screenshot, backloggery link or C:\games listing.…
So if you want to be a digital zealot it's fine and all, but going "my way is the only right way" is the other side of the coin of the "strictly physical!" stereotype I mentioned in the first paragraph. I mean, who needs museums when we have Mona Lisas as jpegs, right? ¯\_(ツ)_/¯
I don't know about you, but I can't afford to fly to France, so I'm pretty darn glad for the photos & jpegs- otherwise I wouldn't know what the Mona Lisa looked like. I'm also glad for the museum that keeps the original safe for those who can go see it.
I'm very firmly in the Physical Media camp, to the point that up to this year I largely avoided any digital only games (I still don't have a Steam account). On the flip side, I can't fault anyone for preferring the space-saving, low maintenance digital option. It's not an anti-social thing either- instead of going to someone's house to discuss what they have on their bookshelf, you can chat online or look over a digital collection on a phone at school/work/etc, and make plans for a multiplayer session later. You & me might not care too much about a Steam screenshot- but other people might. And it's perfectly fine for them to- as long as everyone's having fun with their games, why worry about how they play them?
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So, I was testing my new thrift store ps3 slim, but ran into issues when I went to sync a controller. The system didn't react to it, even plugged in directly. So, just to see, I plugged the controller into my fat ps3- and same thing.
At first, I wasn't concerned- cable went bad, it happens, right? Thing is- of 4 USB mini cables I own, only the Nintendo branded one for the Wii U pro controller is charging my PS3 controllers! I find it unlikely that 75% of my cables- which have just been in storage- all crapped out. Any reason why my controllers wouldn't be charging? (I have tried pressing the reset button on the controller- it did nothing.)
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I would guess that today's youth will grow up with the understanding and preconceived notion that games are temporary or to be rented. In 1981 I had a small wall of cartridges, 200 maybe 300. Today I have the ability to get all the latest and greatest games but have little desire to do so due to all the problems with day one patching and marketplace flooding.
Optical media may be desirable and sought after in the future, but will it even work then? There's genuine bit-rot from corrosion or real actual bacteria that eats away at CDs and DVDs. The problem is more prevalent on DVDs however.
On a different but parallel note; CRTs and mechanical 5.25 floppy drives are out of production. And laser mechanisms used in vintage consoles are becoming rarer even only 10 years after the console is off-market. Despite having the technology to make the best CRT and 5.25 drive today it isn't being done. The best we can do is make replacements based on today's low-cost consumer tech. Like horrible 16:9 LCDs with even worse filtering and connectivity. And every micro seems to have a flash drive with megs or gigs of storage, but no mechanical drive replacement.
Too much focus on profit and everything has to be done cheaply without real craftsmanship being involved. Churn that dollar!
The thing is- pretty much all of this applied 20-30 years ago. Blockbuster and other rental chains made it clear you didn't need to own media, you could just borrow it awhile cheap. The cartridge clone systems we have today didn't exist & weren't wanted. Tape-based media was being destroyed by cheap players and poor storage (left your casettes in the car on a hot day? Too bad!) The average hobbist couldn't get replacement parts without ripping them from other equipment- it's not like radio shack sold silicone button pads, for example.
When the CD-based market comes into its own, I fully expect people to find ways to make their own devices to fill the gaps left by old, failing equipment. The Seedi console may have failed, but another one will come along that won't. Mods to get light guns working on modern displays are already coming into existence. I'm sure there's some guy in china who'll start churning out aftermarket parts when the demand warrants a profit. (You're right on that front
)What I love is, everyone is handling their take on future preservation, so there's a wonderful amount of redundancy going on. One guy repairs old machines to run stock, another makes computer programs to run ripped software. Other folks get the old machines to run the modern ROM rips, sometimes retaining original functionality, sometimes not. Others still make brand-new machines and brand-new games- your old NES and copy of Mario 3 may rot away, but your new analogue nt & modern repro cart still work fine! It doesn't matter what happens down the line- someone's going to have a way to let us play the games. (And those who care will find a way to measure their worth against others by some volume of possessions.)
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The Official PS Vita Thread!
in Modern Console Discussion
Posted
LRG said their E3 showcase will include the full lineup of their remaining vita games.
No idea for anyone else, though.